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Starter Deck: Jaden Yuki (YSDJ-EN) Card Spoiler
1. Card gallery: https://yugipedia.com/wiki/Set_Card_Galleries:Starter_Deck:_Jaden_Yuki_(TCG-EN-1E) |
YSDJ-EN040 Magic Cylinder Normal Trap Negate the attack of 1 of your opponent's monsters and inflict damage to your opponent equal to that monster's ATK. (Common) |
YSDJ-EN039 Negate Attack Counter Trap Activate only when an opponent's monster declares an attack. Negate the attack of that 1 monster and end the Battle Phase. (Common) |
YSDJ-EN038 Draining Shield Normal Trap Negate the attack of 1 of your opponent's monsters and gain Life Points equal to that monster's ATK. (Common) |
YSDJ-EN037 Compulsory Evacuation Device Normal Trap Return 1 monster on the field to its owner's hand. (Common) |
YSDJ-EN036 Sakuretsu Armor Normal Trap Activate only when your opponent declares an attack. Destroy the attacking monster. (Common) |
YSDJ-EN035 Magic Jammer Counter Trap Discard 1 card. Negate the activation of a Spell Card and destroy it. (Common) |
YSDJ-EN034 Trap Hole Normal Trap Activate only when your opponent Normal Summons or Flip Summons a monster with 1000 or more ATK. Destroy that monster. (Common) |
YSDJ-EN033 Dust Tornado Normal Trap Destroy 1 Spell or Trap Card your opponent controls. You can then Set 1 Spell or Trap Card from your hand. (Common) |
YSDJ-EN032 Lucky Iron Axe Equip Spell The equipped monster gains 500 ATK. When this face-up card is destroyed and sent to the Graveyard by a card effect that your opponent controls, draw 1 card. (Common) |
YSDJ-EN031 R - Righteous Justice Normal Spell Destroy Spell or Trap Cards equal to the number of face-up "Elemental Hero" cards you control. (Common) |
YSDJ-EN030 Brain Control Normal Spell Pay 800 Life Points. Select 1 face-up monster your opponent controls. Take control of it until the End Phase. (Common) |
YSDJ-EN029 Lightning Vortex Normal Spell Discard 1 card. Destroy all face-up monsters your opponent controls. (Common) |
YSDJ-EN028 Monster Reincarnation Normal Spell Discard 1 card. Add 1 Monster Card from your Graveyard to your hand. (Common) |
YSDJ-EN027 Necklace of Command Equip Spell When a monster you control that's equipped with this card is destroyed by battle, and this card is sent to the Graveyard, you can either: ● Draw 1 card. OR ● Discard 1 random card from your opponent's hand. (Common) |
YSDJ-EN026 Smashing Ground Normal Spell Destroy the 1 face-up monster your opponent controls that has the highest DEF. (If it's a tie, you get to choose.) (Common) |
YSDJ-EN025 Banner of Courage Continuous Spell During your Battle Phase, all monsters you control gain 200 ATK. (Common) |
YSDJ-EN024 Heavy Storm Normal Spell Destroy all Spell and Trap Cards on the field. (Common) |
YSDJ-EN023 Lightning Blade Equip Spell Equip only to a Warrior-Type monster. It gains 800 ATK and all WATER monsters lose 500 ATK. (Common) |
YSDJ-EN022 Giant Trunade Normal Spell Return all Spell and Trap Cards on the field to their owners' hands. (Common) |
YSDJ-EN021 Rush Recklessly Quick-Play Spell Target face-up monster gains 700 ATK until the end of this turn. (Common) |
YSDJ-EN020 Cybernetic Cyclopean EARTH | Beast-Warrior | Level 4 | ATK 1400 | DEF 200 While you have no cards in your hand, this card gains 1000 ATK. (Common) |
YSDJ-EN019 Elemental Hero Wildheart EARTH | Warrior | Level 4 | ATK 1500 | DEF 1600 This card is unaffected by the effects of Trap Cards. (Common) |
YSDJ-EN018 Elemental Hero Bladedge EARTH | Warrior | Level 7 | ATK 2600 | DEF 1800 During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. (Common) |
YSDJ-EN017 Elemental Hero Bubbleman WATER | Warrior | Level 4 | ATK 800 | DEF 1200 If this is the only card in your hand, you can Special Summon it. When this card is Summoned, you can draw 2 cards if there are no other cards on your side of the field and in your hand. (Super Rare) |
YSDJ-EN016 Shadowslayer DARK | Fiend | Level 4 | ATK 1400 | DEF 200 If all monsters your opponent controls are in Defense Position, this card can attack your opponent directly. (Common) |
YSDJ-EN015 Chiron the Mage EARTH | Beast-Warrior | Level 4 | ATK 1800 | DEF 1000 Once per turn, you can discard 1 Spell Card to destroy 1 Spell or Trap Card your opponent controls. (Common) |
YSDJ-EN014 Ninja Grandmaster Sasuke LIGHT | Warrior | Level 4 | ATK 1800 | DEF 1000 If this card attacks a face-up Defense Position monster, destroy the monster with this card's effect without applying damage calculation. (Common) |
YSDJ-EN013 Mataza the Zapper DARK | Warrior | Level 3 | ATK 1300 | DEF 800 This monster can attack twice during the same Battle Phase. Control of this card cannot switch. (Common) |
YSDJ-EN012 Little-Winguard WIND | Warrior | Level 4 | ATK 1400 | DEF 1800 You can change the battle position of this card once per turn, during your End Phase. (Common) |
YSDJ-EN011 Exiled Force EARTH | Warrior | Level 4 | ATK 1000 | DEF 1000 You can Tribute this card to destroy 1 monster on the field. (Common) |
YSDJ-EN010 Mask of Darkness DARK | Fiend | Level 2 | ATK 900 | DEF 400 FLIP: Select 1 Trap Card in your Graveyard. Add it to your hand. (Common) |
YSDJ-EN009 Poison Mummy EARTH | Zombie | Level 4 | ATK 1000 | DEF 1800 FLIP: Inflict 500 damage to your opponent. (Common) |
YSDJ-EN008 Elemental Hero Sparkman (original artwork) LIGHT | Warrior | Level 4 | ATK 1600 | DEF 1400 An Elemental Hero and a warrior of light who proficiently wields many kinds of armaments. His Shining Surge Flash cuts off the path of villainy. (Common) |
YSDJ-EN007 Elemental Hero Clayman EARTH | Warrior | Level 4 | ATK 800 | DEF 2000 An Elemental Hero with a clay body built-to-last. He will preserve his Elemental Hero colleagues at any cost. (Common) |
YSDJ-EN006 Elemental Hero Burstinatrix (original artwork) FIRE | Warrior | Level 3 | ATK 1200 | DEF 800 A flame manipulator who is the only woman among the Elemental Heroes. Her Burstfire burns away villainy. (Common) |
YSDJ-EN005 Elemental Hero Avian (original artwork) WIND | Warrior | Level 3 | ATK 1000 | DEF 1000 A winged Elemental Hero who wheels through the sky and manipulates the wind. His signature move, Featherbreak, gives villainy a blow from sky-high. (Common) |
YSDJ-EN004 Sonic Duck WIND | Winged Beast | Level 3 | ATK 1700 | DEF 700 A duck which can walk at a sonic speed. Sometimes, he cannot deal with his incredible pace and loses control. (Common) |
YSDJ-EN003 Dark Blade DARK | Warrior | Level 4 | ATK 1800 | DEF 1500 They say he is a dragon manipulating warrior from the dark world. His attack is tremendous, using his great swords with vicious power. (Common) |
YSDJ-EN002 Gemini Elf EARTH | Spellcaster | Level 4 | ATK 1900 | DEF 900 Elf twins that alternate their attacks. (Common) |
YSDJ-EN001 Cyber-Tech Alligator WIND | Machine | Level 5 | ATK 2500 | DEF 1600 Originally a pterodactyl, he was viciously attacked by a dragon. Using the newest technologies, his keeper saved him from near-fatal wounds and brought him back as a powerful Cyborg. (Common) |
YSDJ-EN000 Elemental Hero Necroshade DARK | Warrior | Level 5 | ATK 1600 | DEF 1800 While this card is in the Graveyard, one time only you can Normal Summon 1 "Elemental Hero" monster from your hand without Tributing any monsters. (Ultra Rare) |