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Starter Deck Card Spoilers (Page 1)
1.
YSD-EN003 was originally called
"Luster Dragon". 2. 5DS1-EN info: https://yugioh.fandom.com/wiki/Starter_Deck:_Yu-Gi-Oh!_5D's 3. YSD-EN info: https://yugioh.fandom.com/wiki/Starter_Deck_2006 |
Starter Deck (YSD-EN040) Magic Cylinder TRAP / Normal Trap Negate the attack of 1 of your opponent's monsters and inflict damage equal to the attacking monster's ATK to your opponent's Life Points. (Common) |
Starter Deck (YSD-EN039) Cemetary Bomb TRAP / Normal Trap Inflict 100 points of damage to your opponent's Life Points for each card in their Graveyard. (Common) |
Starter Deck (YSD-EN038) Compulsory Evacuation Device TRAP / Normal Trap Return 1 monster on the field to its owner's hand. (Common) |
Starter Deck (YSD-EN037) Sakuretsu Armor TRAP / Normal Trap You can only activate this card when your opponent declares an attack. Destroy the attacking monster. (Common) |
Starter Deck (YSD-EN036) Jar of Greed TRAP / Normal Trap Draw 1 card from your Deck. (Common) |
Starter Deck (YSD-EN035) Dust Tornado TRAP / Normal Trap Destroy 1 Spell or Trap Card on your opponent's side of the field. You can then Set 1 Spell or Trap Card from your hand. (Common) |
Starter Deck (YSD-EN034) Ready for Intercepting TRAP / Normal Trap Flip 1 face-up Warrior or Spellcaster-Type monster on the field into face-down Defense Position. (Common) |
Starter Deck (YSD-EN033) Castle Walls TRAP / Normal Trap Increase the DEF of 1 face-up monster on the field by 500 points until the end of this turn. (Common) |
Starter Deck (YSD-EN032) Reinforcements TRAP / Normal Trap Increase the ATK of 1 face-up monster on the field by 500 points until the end of this turn. (Common) |
Starter Deck (YSD-EN031) Brain Control SPELL / Normal Spell Pay 800 Life Points. Select 1 face-up monster on your opponent's side of the field. Take control of the selected card until the End Phase of the turn this card is activated. (Common) |
Starter Deck (YSD-EN030) Monster Reincarnation SPELL / Normal Spell Discard 1 card from your hand. Add 1 Monster Card from your Graveyard to your hand. (Common) |
Starter Deck (YSD-EN029) Dark Factory of Mass Production SPELL / Normal Spell Select 2 Normal Monsters from your Graveyard and add them to your hand. (Common) |
Starter Deck (YSD-EN028) The Warrior Returning Alive SPELL / Normal Spell Select 1 Warrior-Type monster from your Graveyard and add it to your hand. (Common) |
Starter Deck (YSD-EN027) Heavy Storm SPELL / Normal Spell Destroy all Spell and Trap Cards on the field. (Common) |
Starter Deck (YSD-EN026) Tribute to the Doomed SPELL / Normal Spell Discard 1 card from your hand. Select 1 monster on the field and destroy it. (Common) |
Starter Deck (YSD-EN025) Fissure SPELL / Normal Spell Destroy 1 face-up monster with the lowest ATK on your opponent's side of the field. (If it's a tie, you get to choose.) (Common) |
Starter Deck (YSD-EN024) Red Medicine SPELL / Normal Spell Increase your Life Points by 500 points. (Common) |
Starter Deck (YSD-EN023) Premature Burial SPELL / Equip Spell Pay 800 Life Points. Select 1 monster from your Graveyard, Special Summon it on the field in face-up Attack Position, and equip it with this card. When this card is destroyed, destroy the equipped monster. (Common) |
Starter Deck (YSD-EN022) Gaia Power SPELL / Field Spell Increase the ATK of all EARTH monsters by 500 points and decrease their DEF by 400 points. (Common) |
Starter Deck (YSD-EN021) Black Pendant SPELL / Equip Spell Increase the ATK of a monster equipped with this card by 500 points. When this card is sent from the field to the Graveyard, inflict 500 points of damage to your opponent's Life Points. (Common) |
Starter Deck (YSD-EN020) Ookazi SPELL / Normal Spell Inflict 800 points of damage to your opponent's Life Points. (Common) |
Starter Deck (YSD-EN019) Elemental Hero Bladedge EARTH / Effect Monster / Level 7 / ATK 2600 / DEF 1800 (Warrior / Effect) During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent's Life Points. (Ultra Rare) |
Starter Deck (YSD-EN018) Mirage Dragon LIGHT / Effect Monster / Level 4 / ATK 1600 / DEF 600 (Dragon / Effect) While this card is face-up on your side of the field, your opponent cannot activate Trap Cards during the Battle Phase. (Common) |
Starter Deck (YSD-EN017) The Trojan Horse EARTH / Effect Monster / Level 4 / ATK 1600 / DEF 1200 (Beast / Effect) If you Tribute Summon an EARTH monster, you can treat this 1 monster as 2 Tribute Monsters for the Tribute Summon. (Common) |
Starter Deck (YSD-EN016) Spirit Caller LIGHT / Effect Monster / Level 3 / ATK 1000 / DEF 1000 (Spellcaster / Flip / Effect) FLIP: You can Special Summon 1 Level 3 or lower Normal Monster from your Graveyard to your side of the field. (Common) |
Starter Deck (YSD-EN015) Spear Dragon WIND / Effect Monster / Level 4 / ATK 1900 / DEF 0 (Dragon / Effect) During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent's Life Points. If this card attacks, it is changed to Defense Position at the end of the Damage Step. (Common) |
Starter Deck (YSD-EN014) Princess of Tsurugi WIND / Effect Monster / Level 3 / ATK 900 / DEF 700 (Warrior / Flip / Effect) FLIP: Inflict 500 points of damage to your opponent's Life Points for each Spell and Trap Card on your opponent's side of the field. (Common) |
Starter Deck (YSD-EN013) Kuriboh (original artwork) DARK / Effect Monster / Level 1 / ATK 300 / DEF 200 (Fiend / Effect) Discard this card from your hand. Make the Battle Damage inflicted to your Life Points by 1 of your opponent's monsters 0. You can only use this effect during your opponent's Battle Phase. (Common) |
Starter Deck (YSD-EN012) Magician of Faith LIGHT / Effect Monster / Level 1 / ATK 300 / DEF 400 (Spellcaster / Flip / Effect) FLIP: Select 1 Spell Card from your Graveyard. Add the selected card to your hand. (Common) |
Starter Deck (YSD-EN011) Skelengel LIGHT / Effect Monster / Level 2 / ATK 900 / DEF 400 (Fairy / Flip / Effect) FLIP: Draw 1 card from your Deck. (Common) |
Starter Deck (YSD-EN010) Elemental Hero Sparkman (original artwork) LIGHT / Normal Monster / Level 4 / ATK 1600 / DEF 1400 (Warrior / Normal) An Elemental Hero and a warrior of light who proficiently wields many kinds of armaments. His Shining Surge Flash cuts off the path of villainy. (Common) |
Starter Deck (YSD-EN009) Elemental Hero Clayman EARTH / Normal Monster / Level 4 / ATK 800 / DEF 2000 (Warrior / Normal) An Elemental Hero with a clay body built-to-last. He will preserve his Elemental Hero colleagues at any cost. (Common) |
Starter Deck (YSD-EN008) Elemental Hero Burstinatrix (original artwork) FIRE / Normal Monster / Level 3 / ATK 1200 / DEF 800 (Warrior / Normal) A flame manipulator who is the only woman among the Elemental Heroes. Her Burstfire burns away villainy. (Common) |
Starter Deck (YSD-EN007) Elemental Hero Avian WIND / Normal Monster / Level 3 / ATK 1000 / DEF 1000 (Warrior / Normal) A winged Elemental Hero who wheels through the sky and manipulates the wind. His signature move, Featherbreak, gives villainy a blow from sky-high. (Common) |
Starter Deck (YSD-EN006) Warrior of Zera EARTH / Normal Monster / Level 4 / ATK 1600 / DEF 1600 (Warrior / Normal) A wandering warrior who seeks the sanctuary where he can gain the power of the Archlords. To escape the temptation of evil fiends, he fights solo day by day. (Common) |
Starter Deck (YSD-EN005) Luster Dragon WIND / Normal Monster / Level 4 / ATK 1900 / DEF 1600 (Dragon / Normal) This dragon feeds on emerald. Enchanted by this monster even when attacked, few people live to tell of its beauty. (Common) |
Starter Deck (YSD-EN004) Dark Blade DARK / Normal Monster / Level 4 / ATK 1800 / DEF 1500 (Warrior / Normal) They say he is a dragon manipulating warrior from the dark world. His attack is tremendous, using his great swords with vicious power. (Common) |
Starter Deck (YSD-EN003) Luster Dragon #2 WIND / Normal Monster / Level 6 / ATK 2400 / DEF 1400 (Dragon / Normal) This dragon feeds on emerald. Enchanted by this monster even when attacked, few people live to tell of its beauty. (Common) |
Starter Deck (YSD-EN002) Warrior Dai Grepher EARTH / Normal Monster / Level 4 / ATK 1700 / DEF 1600 (Warrior / Normal) The warrior who can manipulate dragons. Nobody knows his mysterious past. (Common) |
Starter Deck (YSD-EN001) Gazelle the King of Mythical Beasts EARTH / Normal Monster / Level 4 / ATK 1500 / DEF 1200 (Beast / Normal) This monster moves so fast that it looks like an illusion to mortal eyes. (Common) |
5Ds Starter Deck (5DS1-EN043) Colossal Fighter DARK / Synchro Monster / Level 8 / ATK 2800 / DEF 1000 (Warrior / Synchro / Effect) 1 Tuner + 1 or more non-Tuner monsters This card gains 100 ATK for every Warrior-Type monster in any Graveyard. When this card is destroyed by battle and sent to the Graveyard, Special Summon 1 Warrior-Type monster from either player's Graveyard. (Super Rare) |
5Ds Starter Deck (5DS1-EN042) Gaia Knight the Force of Earth EARTH / Synchro Monster / Level 6 / ATK 2600 / DEF 800 (Warrior / Synchro) 1 Tuner + 1 or more non-Tuner monsters (Super Rare) |
5Ds Starter Deck (5DS1-EN041) Junk Warrior DARK / Synchro Monster / Level 5 / ATK 2300 / DEF 1300 (Warrior / Synchro / Effect) "Junk Synchron" + 1 or more non-Tuner monsters When this card is Synchro Summoned, it gains ATK equal to the total ATK of all Level 2 and lower monsters on the field. (Ultra Rare) |
5Ds Starter Deck (5DS1-EN040) Birthright TRAP / Continuous Trap Select 1 Normal Monster from your Graveyard and Special Summon it in face-up Attack Position. When this card is removed from the field, destroy that monster. When that monster is removed from the field, destroy this card. (Common) |
5Ds Starter Deck (5DS1-EN039) Seven Tools of the Bandit TRAP / Counter Trap Pay 1000 Life Points. Negate the activation of a Trap Card and destroy it. (Common) |
5Ds Starter Deck (5DS1-EN038) Divine Wrath TRAP / Counter Trap Discard 1 card from your hand. Negate the activation of an Effect Monster's effect, and destroy that Effect Monster. (Common) |
5Ds Starter Deck (5DS1-EN037) Sakuretsu Armor TRAP / Normal Trap Activate only when an opponent's monster declares an attack. Destroy the attacking monster. (Common) |
5Ds Starter Deck (5DS1-EN036) Trap Hole TRAP / Normal Trap Activate only when your opponent Normal Summons or Flip Summons a monster with 1000 or more ATK. Destroy that monster. (Common) |
5Ds Starter Deck (5DS1-EN035) Backup Soldier TRAP / Normal Trap Activate only if there are 5 or more monsters in your Graveyard. Add up to 3 non-Effect Monsters with 1500 or less ATK from your Graveyard to your hand. (Common) |
5Ds Starter Deck (5DS1-EN034) Spellbinding Circle TRAP / Continuous Trap Select 1 monster your opponent controls. It cannot attack or change its battle position. When that monster is destroyed, destroy this card. (Common) |
5Ds Starter Deck (5DS1-EN033) Minaturize TRAP / Continuous Trap Select 1 monster with 1000 or more original ATK. It loses 1000 ATK, and its Level is reduced by 1. When that monster is removed from the field, destroy this card. (Common) |
5Ds Starter Deck (5DS1-EN032) Scrap-Iron Scarecrow TRAP / Normal Trap Activate only when an opponent's monster declares an attack. Negate the attack, and Set this card face-down again instead of sending it to the Graveyard. (Common) |
5Ds Starter Deck (5DS1-EN031) Threatening Roar TRAP / Normal Trap Your opponent cannot declare an attack this turn. (Common) |
5Ds Starter Deck (5DS1-EN030) Symbols of Duty SPELL / Equip Spell Send 1 Normal Monster you control to the Graveyard. Select and Special Summon 1 monster from either Graveyard and equip it with this card. When this card is removed from the field, destroy the equipped monster. (Common) |
5Ds Starter Deck (5DS1-EN029) Double Summon SPELL / Normal Spell You can Normal Summon 1 additional time this turn. You can only gain this effect once per turn. (Common) |
5Ds Starter Deck (5DS1-EN028) Twister SPELL / Quick-Play Spell Pay 500 Life Points. Destroy 1 face-up Spell or Trap Card. (Common) |
5Ds Starter Deck (5DS1-EN027) Lightning Vortex SPELL / Normal Spell Discard 1 card. Destroy all face-up monsters your opponent controls. (Common) |
5Ds Starter Deck (5DS1-EN026) Monster Reincarnation SPELL / Normal Spell Discard 1 card. Add 1 Monster Card from your Graveyard to your hand. (Common) |
5Ds Starter Deck (5DS1-EN025) Rush Recklessly SPELL / Quick-Play Spell Target face-up monster gains 700 ATK until the end of this turn. (Common) |
5Ds Starter Deck (5DS1-EN024) Smashing Ground SPELL / Normal Spell Destroy the 1 face-up monster your opponent controls that has the highest DEF. (If it's a tie, you get to choose.) (Common) |
5Ds Starter Deck (5DS1-EN023) The Warrior Returning Alive SPELL / Normal Spell Add 1 Warrior-Type monster from your Graveyard to your hand. (Common) |
5Ds Starter Deck (5DS1-EN022) Synchronized Realm SPELL / Continuous Spell Each time you Synchro Summon a Synchro Monster, inflict 500 damage to your opponent. (Common) |
5Ds Starter Deck (5DS1-EN021) Synchro Blast Wave SPELL / Normal Spell Activate only while you control a face-up Synchro monster. Destroy 1 monster your opponent controls. (Common) |
5Ds Starter Deck (5DS1-EN020) Synchro Boost SPELL / Equip Spell The equipped monster gains 500 ATK, and its Level is increased by 1. (Common) |
5Ds Starter Deck (5DS1-EN019) Exiled Force EARTH / Effect Monster / Level 4 / ATK 1000 / DEF 1000 (Warrior / Effect) You can Tribute this card to destroy 1 monster on the field. (Common) |
5Ds Starter Deck (5DS1-EN018) Marauding Captain EARTH / Effect Monster / Level 3 / ATK 1200 / DEF 400 (Warrior / Effect) Your opponent cannot select another Warrior-Type monster you control as an attack target. When this card is Normal Summoned, you can Special Summon 1 Level 4 or lower monster from your hand. (Common) |
5Ds Starter Deck (5DS1-EN017) Mystic Tomato DARK / Effect Monster / Level 4 / ATK 1400 / DEF 1100 (Plant / Effect) When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 DARK monster with 1500 or less ATK from your Deck in face-up Attack Position. (Common) |
5Ds Starter Deck (5DS1-EN016) UFO Turtle FIRE / Effect Monster / Level 4 / ATK 1400 / DEF 1200 (Machine / Effect) When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 FIRE monster with 1500 or less ATK from your Deck in face-up Attack Position. (Common) |
5Ds Starter Deck (5DS1-EN015) Copycat LIGHT / Effect Monster / Level 1 / ATK 0 / DEF 0 (Spellcaster / Effect) When this card is Summoned, select 1 monster your opponent controls. This card's ATK and DEF become equal to the selected monster's original ATK and DEF. (Common) |
5Ds Starter Deck (5DS1-EN014) Frequency Magician LIGHT / Effect Monster / Level 2 / ATK 800 / DEF 400 (Spellcaster / Tuner / Effect) When this card is Normal Summoned, place 1 Spell Counter on it (max. 1). You can remove 1 Spell Counter from this card to have 1 face-up monster you control gain 500 ATK, until the End Phase. (Common) |
5Ds Starter Deck (5DS1-EN013) Magna Drago FIRE / Effect Monster / Level 2 / ATK 1400 / DEF 600 (Dragon / Tuner / Effect) Each time this card inflicts Battle Damage to your opponent, it gains 200 ATK. (Common) |
5Ds Starter Deck (5DS1-EN012) Speed Warrior WIND / Effect Monster / Level 2 / ATK 900 / DEF 400 (Warrior / Effect) During the Battle Phase of the turn you Normal Summon this card, you can double its original ATK until the end of the Battle Phase. (Common) |
5Ds Starter Deck (5DS1-EN011) Junk Synchron DARK / Effect Monster / Level 3 / ATK 1300 / DEF 500 (Warrior / Tuner / Effect) When this card is Normal Summoned, you can Special Summon 1 Level 2 or lower monster from your Graveyard in face-up Defense Position. That monster's effect(s) is negated. (Common) |
5Ds Starter Deck (5DS1-EN010) Sonic Chick EARTH / Effect Monster / Level 1 / ATK 300 / DEF 300 (Winged Beast / Effect) This card cannot be destroyed by battle with a monster that has 1900 or more ATK. (Common) |
5Ds Starter Deck (5DS1-EN009) Atlantean Pikeman WATER / Normal Monster / Level 2 / ATK 1400 / DEF 0 (Sea Serpent / Normal) The Great Ocean Lord, who reigns over the depths, is served by these lancers. Deep-sea creatures exist in fear of facing the stream of attacks their lances are capable of. (Common) |
5Ds Starter Deck (5DS1-EN008) Renge, Gatekeeper of Dark World DARK / Normal Monster / Level 4 / ATK 100 / DEF 2100 (Fiend / Normal) His renowned athletic physique has made him famous with the populace of Dark World. They call him "Iron Wall Renge" because no one can break through his incredible defenses. (Common) |
5Ds Starter Deck (5DS1-EN007) Spiral Serpent WATER / Normal Monster / Level 8 / ATK 2900 / DEF 2900 (Sea Serpent / Normal) When huge whirlpools lay cities asunder, it is the hunger of this sea serpent at work. No one has ever escaped its dreaded Spiral Wave to accurately describe the terror they experienced. (Common) |
5Ds Starter Deck (5DS1-EN006) Woodborg Inpachi FIRE / Normal Monster / Level 5 / ATK 500 / DEF 2500 (Machine / Normal) The new form of the enigmatic Inpachi, remodeled by cutting-edge Dark World technology. Maneuverability has been sacrificed for strong armor, which was considered more important. (Common) |
5Ds Starter Deck (5DS1-EN005) Charcoal Inpachi FIRE / Normal Monster / Level 1 / ATK 100 / DEF 2100 (Pyro / Normal) A wicked wooden spirit that has burned out. The barbecue grilled with this charcoal is so awesome that everybody thinks it's priceless. (Common) |
5Ds Starter Deck (5DS1-EN004) Dark Blade DARK / Normal Monster / Level 4 / ATK 1800 / DEF 1500 (Warrior / Normal) They say he is a dragon manipulating warrior from the dark world. His attack is tremendous, using his great swords with vicious power. (Common) |
5Ds Starter Deck (5DS1-EN003) Axe Raider EARTH / Normal Monster / Level 4 / ATK 1700 / DEF 1150 (Warrior / Normal) An axe-wielding monster of tremendous strength and agility. (Common) |
5Ds Starter Deck (5DS1-EN002) Water Spirit WATER / Normal Monster / Level 1 / ATK 400 / DEF 1200 (Aqua / Tuner / Normal) This ancient water spirit haunts the glacial monoliths of Antarctica. It has the power to seep into the pores of any substance and chill it to the bone. (Common) |
5Ds Starter Deck (5DS1-EN001) Tune Warrior EARTH / Normal Monster / Level 3 / ATK 1600 / DEF 200 (Warrior / Tuner / Normal) The Warrior's antenna can attune it to any energy wave. It can monitor transmissions from miles away but always suffers from bad reception. (Common) |