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Duelist Pack: Jesse Anderson (DP07-EN) Card Spoiler
1. Card gallery: https://bit.ly/3YeS13a | ||||
Jesse Anderson (DP07-EN025) Crystal Pair |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale: |
Activate only when a "Crystal Beast" monster you control is
destroyed by battle and sent to the Graveyard. Place 1 "Crystal
Beast" monster from your Deck in your Spell & Trap Card Zone,
face-up, as a Continuous Spell Card. You take no Battle Damage
this turn. (Rare) |
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Jesse Anderson (DP07-EN024) Crystal Counter |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale: |
Send all cards in your Spell & Trap Card Zone to the Graveyard.
Place as many "Crystal Beast" monsters as possible from your
Graveyard in your Spell & Trap Card Zone, face-up, as Continuous
Spell Cards. During the End Phase, destroy all face-up "Crystal
Beast" cards you control. (Ultra Rare) |
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Jesse Anderson (DP07-EN023) Crystal Raigeki |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale: |
Send 1 "Crystal Beast" card from your Spell & Trap Card Zone to the
Graveyard. Destroy 1 card your opponent controls. (Common) |
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Jesse Anderson (DP07-EN022) Last Resort |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale: |
Activate only when your opponent's monster declares an attack. You can
select 1 "Ancient City - Rainbow Ruins" from your Deck and activate it.
If your opponent had an active Field Spell Card when this card was
activated, they can draw 1 card. (Common) |
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Jesse Anderson (DP07-EN021) Triggered Summon |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale: |
Activate only when a monster is Special Summoned to your
opponent's side of the field. Each player can Special Summon 1
Level 4 or lower monster from their hand. (Common) |
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Jesse Anderson (DP07-EN020) Crystal Tree |
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SPELL | Continuous Spell | Level | ATK: DEF: |
Pendulum Scale: |
Each time a "Crystal Beast" monster(s) is placed in either
player's Spell & Trap Card Zone, place 1 Crystal Counter on this
card. You can send this card to the Graveyard to take a number
of "Crystal Beast" monsters from your Deck equal to the number
of Crystal Counters on this card, then place those monsters in
your Spell & Trap Card Zone, face-up, as Continuous Spell Cards. (Super Rare) |
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Jesse Anderson (DP07-EN019) Crystal Release |
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SPELL | Equip Spell | Level | ATK: DEF: |
Pendulum Scale: |
Equip only to a "Crystal Beast" monster. It gains 800 ATK. When
this card is sent from the field to the Graveyard, you can place
1 "Crystal Beast" monster from your Deck in your Spell & Trap
Card Zone, face-up, as a Continuous Spell Card. (Super Rare) |
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Jesse Anderson (DP07-EN018) Hand Destruction |
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SPELL | Quick-Play Spell | Level | ATK: DEF: |
Pendulum Scale: |
Each player sends 2 cards from their hand to the Graveyard and
draws 2 cards. (Rare) |
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Jesse Anderson (DP07-EN017) Ancient City - Rainbow Ruins |
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SPELL | Field Spell | Level | ATK: DEF: |
Pendulum Scale: |
This card gets these effects, based on the number of "Crystal
Beast" cards in your Spell & Trap Card Zone. ● 1+: This card
cannot be destroyed by a card effect. ● 2+: Once per turn, you
can halve the Battle Damage you take. ● 3+: You can send 1
"Crystal Beast" monster you control to the Graveyard to negate
the activation of a Spell or Trap Card and destroy it. ● 4+:
Once per turn, during your Main Phase, you can draw 1 card. ●
5+: Once per turn, during your Main Phase, you can Special
Summon 1 "Crystal Beast" card from your Spell & Trap Card Zone. (Rare) |
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Jesse Anderson (DP07-EN016) Crystal Promise |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale: |
Select 1 "Crystal Beast" card in your Spell & Trap Card Zone and Special
Summon it. (Common) |
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Jesse Anderson (DP07-EN015) Crystal Abundance |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale: |
Send 4 "Crystal Beast" cards from your Spell & Trap Card Zone to
the Graveyard. Send all cards on the field to the Graveyard.
Then, Special Summon as many "Crystal Beast" monsters as
possible from your Graveyard, up to the number of your
opponent's cards that were sent to the Graveyard by this card's
effect. (Rare) |
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Jesse Anderson (DP07-EN014) Crystal Blessing |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale: |
Select up to 2 "Crystal Beast" monsters in your Graveyard and
place them in your Spell & Trap Card Zone, face-up, as
Continuous Spell Cards. (Common) |
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Jesse Anderson (DP07-EN013) Crystal Beacon |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale: |
If there are 2 or more "Crystal Beast" cards in your Spell & Trap Card
Zone, Special Summon 1 "Crystal Beast" monster from your Deck. (Common) |
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Jesse Anderson (DP07-EN012) Twister |
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SPELL | Quick-Play Spell | Level | ATK: DEF: |
Pendulum Scale: |
Pay 500 Life Points. Destroy 1 face-up Spell or Trap card. (Common) |
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Jesse Anderson (DP07-EN011) Gravi-Crush Dragon |
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DARK | Dragon / Effect | Level 6 | ATK: 2400 DEF: 1200 |
Pendulum Scale: |
You can send 1 face-up Continuous Spell Card you control to the
Graveyard to destroy 1 monster your opponent controls. (Common) |
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Jesse Anderson (DP07-EN010) Magna-Slash Dragon |
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LIGHT | Dragon / Effect | Level 6 | ATK: 2400 DEF: 1200 |
Pendulum Scale: |
You can send 1 face-up Continuous Spell Card you control to the
Graveyard to destroy 1 Spell or Trap Card your opponent controls. (Common) |
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Jesse Anderson (DP07-EN009) Grinder Golem |
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DARK | Fiend / Effect | Level 8 | ATK: 3000 DEF: 300 |
Pendulum Scale: |
This card cannot be Normal Summoned or Set. This card can only
be Special Summoned from your hand to your opponent's side of
the field by also Special Summoning 2 "Grinder Tokens"
(Fiend-Type/DARK/Level 1/ATK 0/DEF 0) in face-up Attack Position
on your side of the field. If you Special Summon this monster,
you cannot Normal Summon or Set a monster during the same turn. (Super Rare) |
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Jesse Anderson (DP07-EN008) Grave Squirmer |
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DARK | Fiend / Effect | Level 1 | ATK: 0 DEF: 0 |
Pendulum Scale: |
When this card is destroyed by battle and sent to the Graveyard,
destroy 1 card on the field. (Super Rare) |
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Jesse Anderson (DP07-EN007) Phantom Skyblaster |
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DARK | Fiend / Effect | Level 4 | ATK: 1100 DEF: 800 |
Pendulum Scale: |
When you Normal or Flip Summon this card, you can Special Summon
any number of "Skyblaster Tokens" (Fiend-Type/DARK/Level 4/ATK
500/DEF 500), but not more than the number of monsters you
control. During your Standby Phase, you can inflict 300 damage
to your opponent for each "Skyblaster" monster you control. If
you activate this effect, "Skyblaster" monsters you control
cannot attack this turn. (Ultra Rare) |
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Jesse Anderson (DP07-EN006) Crystal Beast Cobalt Eagle |
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WIND | Winged Beast / Effect | Level 4 | ATK: 1400 DEF: 800 |
Pendulum Scale: |
Once per turn, you can return 1 face-up "Crystal Beast" card you control
to the top of its owner's Deck. If this card is destroyed while it is in
a Monster Card Zone, you can place it face-up in your Spell & Trap Card
Zone as a Continuous Spell Card, instead of sending it to the Graveyard. (Common) |
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Jesse Anderson (DP07-EN005) Crystal Beast Amber Mammoth |
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EARTH | Beast / Effect | Level 4 | ATK: 1700 DEF: 1600 |
Pendulum Scale: |
When a face-up "Crystal Beast" monster you control is selected as an
attack target, you can change the target to this card. If this card is
destroyed while it is in a Monster Card Zone, you can place it face-up
in your Spell & Trap Card Zone as a Continuous Spell Card, instead of
sending it to the Graveyard. (Common) |
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Jesse Anderson (DP07-EN004) Crystal Beast Topaz Tiger |
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EARTH | Beast / Effect | Level 4 | ATK: 1600 DEF: 1000 |
Pendulum Scale: |
If this card attacks an opponent's monster, it gains 400 ATK during the
Damage Step only. If this card is destroyed while it is in a Monster
Card Zone, you can place it face-up in your Spell & Trap Card Zone as a
Continuous Spell Card, instead of sending it to the Graveyard. (Rare) |
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Jesse Anderson (DP07-EN003) Crystal Beast Emerald Tortoise |
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WATER | Aqua / Effect | Level 4 | ATK: 600 DEF: 2000 |
Pendulum Scale: |
Once per turn, you can change 1 of your monsters that attacked this turn
to Defense Position. If this card is destroyed while it is in a Monster
Card Zone, you can place it face-up in your Spell & Trap Card Zone as a
Continuous Spell Card, instead of sending it to the Graveyard. (Common) |
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Jesse Anderson (DP07-EN002) Crystal Beast Amethyst Cat |
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EARTH | Beast / Effect | Level 3 | ATK: 1200 DEF: 400 |
Pendulum Scale: |
This card can attack your opponent directly. When it does so using this
effect, any Battle Damage it inflicts to your opponent is halved. If
this card is destroyed while it is in a Monster Card Zone, you can place
it face-up in your Spell & Trap Card Zone as a Continuous Spell Card,
instead of sending it to the Graveyard. (Rare) |
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Jesse Anderson (DP07-EN001) Crystal Beast Ruby Carbuncle |
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LIGHT | Fairy / Effect | Level 3 | ATK: 300 DEF: 300 |
Pendulum Scale: |
When this card is Special Summoned, you can Special Summon as many
"Crystal Beast" cards as possible from your Spell & Trap Card Zone. If
this card is destroyed while it is in a Monster Card Zone, you can place
it face-up in your Spell & Trap Card Zone as a Continuous Spell Card,
instead of sending it to the Graveyard. (Common) |