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Learn to play the TCG. | CP07-EN Card Ratings |
Champion Pack: Game Seven CP07-EN) Card Spoiler
1. Card gallery: https://yugipedia.com/wiki/Set_Card_Galleries:Champion_Pack:_Game_Seven_(TCG-EN-UE) | ||||
Game Seven (CP07-EN020) Counter Counter |
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TRAP | Counter Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Negate the activation of a Counter Trap Card, and destroy it. (Common) |
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Game Seven (CP07-EN019) Ancient Rules |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Special Summon 1 Level 5 or higher Normal Monster from your
hand. (Common) |
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Game Seven (CP07-EN018) Dimensional Inversion |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Activate only when a monster(s) you own is removed from play by
an opponent's effect. Special Summon 1 of those monsters. (Common) |
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Game Seven (CP07-EN017) Instant Fusion |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Pay 1000 Life Points. Special Summon 1 Level 5 or lower Fusion
Monster from your Extra Deck. (This Special Summon is treated as
a Fusion Summon.) It cannot attack, and is destroyed during the
End Phase. Only 1 "Instant Fusion" can be activated per turn. (Common) |
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Game Seven (CP07-EN016) Memory Crusher |
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DARK | Effect Monster | Level 3 | ATK: 1000 DEF: 600 |
Pendulum Scale NA / NA |
(Fiend / Effect) If this card successfully attacks directly, inflict 100 damage to your opponent for each card in their Extra Deck. (Common) |
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Game Seven (CP07-EN015) Homunculus the Alchemic Being |
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LIGHT | Effect Monster | Level 4 | ATK: 1800 DEF: 1600 |
Pendulum Scale NA / NA |
(Plant / Effect) Once per turn, you can change the Attribute of this monster. (Common) |
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Game Seven (CP07-EN014) Fusilier Dragon, the Dual-Mode Beast |
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DARK | Effect Monster | Level 7 | ATK: 2800 DEF: 2000 |
Pendulum Scale NA / NA |
(Machine / Effect) You can Normal Summon or Set this card without Tributing. If you do, its original ATK and DEF are halved. (Common) |
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Game Seven (CP07-EN013) Life Absorbing Machine |
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TRAP | Continuous Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
During your Standby Phase, gain Life Points equal to half of the
total Life Points you paid during your last turn. (Common) |
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Game Seven (CP07-EN012) Shovel Crusher |
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EARTH | Normal Monster | Level 3 | ATK: 900 DEF: 1200 |
Pendulum Scale NA / NA |
(Machine / Normal) Armed with a pair of shovels, this monster will destroy anything that stands in its way. (Common) |
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Game Seven (CP07-EN011) Doom Shaman |
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DARK | Effect Monster | Level 6 | ATK: 2400 DEF: 2000 |
Pendulum Scale NA / NA |
(Spellcaster / Gemini / Effect) This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: ● Once per turn, you can Special Summon 1 Fiend-Type monster from your hand or from either player's Graveyard. When this card is removed from the field, destroy all Fiend-Type monsters Special Summoned by this effect. (Rare) |
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Game Seven (CP07-EN010) Dark World Dealings |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Each player draws 1 card. Then each player discards 1 card. (Rare) |
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Game Seven (CP07-EN009) Vanity's Fiend |
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DARK | Effect Monster | Level 6 | ATK: 2400 DEF: 1200 |
Pendulum Scale NA / NA |
(Fiend / Effect) This card cannot be Special Summoned. While this card is on the field, neither player can Special Summon monsters. (Rare) |
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Game Seven (CP07-EN008) Spell Striker |
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EARTH | Effect Monster | Level 3 | ATK: 600 DEF: 200 |
Pendulum Scale NA / NA |
(Warrior / Effect) You can Special Summon this card by removing from play 1 Spell Card from your Graveyard. This card can attack your opponent directly. You take no Battle Damage from battles involving this card. (Rare) |
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Game Seven (CP07-EN007) Fairy King Truesdale |
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WATER | Effect Monster | Level 6 | ATK: 2200 DEF: 1500 |
Pendulum Scale NA / NA |
(Plant / Effect) While this card is in Defense Position, all Plant-Type monsters you control gain 500 ATK and DEF. (Rare) |
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Game Seven (CP07-EN006) Elemental Hero Ocean |
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WATER | Effect Monster | Level 4 | ATK: 1500 DEF: 1200 |
Pendulum Scale NA / NA |
(Warrior / Effect) Once per turn, during your Standby Phase, you can return 1 "Elemental Hero", "Destiny Hero" or "Evil Hero" monster from your side of the field or your Graveyard to its owner's hand. (Rare) |
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Game Seven (CP07-EN005) Lonefire Blossom |
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FIRE | Effect Monster | Level 3 | ATK: 500 DEF: 1400 |
Pendulum Scale NA / NA |
(Plant / Effect) Once per turn, you can Tribute 1 face-up Plant-Type monster to Special Summon 1 Plant-Type monster from your Deck. (Super Rare) |
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Game Seven (CP07-EN004) Gladiator Beast Bestiari |
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WIND | Effect Monster | Level 4 | ATK: 1500 DEF: 800 |
Pendulum Scale NA / NA |
(Winged Beast / Effect) When this card is Special Summoned by the effect of a "Gladiator Beast" monster, destroy 1 Spell or Trap Card on the field. At the end of the Battle Phase, if this card attacked or was attacked, you can return it to the Deck to Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Bestiari". (Super Rare) |
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Game Seven (CP07-EN003) Threatening Roar |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Your opponent cannot declare an attack this turn. (Super Rare) |
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Game Seven (CP07-EN002) Legendary Jujitsu Master |
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EARTH | Effect Monster | Level 3 | ATK: 1300 DEF: 1800 |
Pendulum Scale NA / NA |
(Rock / Effect) A monster that battles with this Defense Position card is returned to the top of its owner's Deck at the end of the Damage Step. (Super Rare) |
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Game Seven (CP07-EN001) Voltic Kong |
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LIGHT | Effect Monster | Level 4 | ATK: 1800 DEF: 1000 |
Pendulum Scale NA / NA |
(Beast / Effect) When this card inflicts Battle Damage to your opponent, send 1 card from the top of your opponent's Deck to the Graveyard for each face-up LIGHT monster you control. (Ultra Rare) |