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Learn to play the TCG.   CP08-EN Card Ratings

Champion Pack: Game Eight (CP08-EN) Card Spoiler

1. Card gallery: https://yugipedia.com/wiki/Set_Card_Galleries:Champion_Pack:_Game_Eight_(TCG-EN-UE)
Game Eight (CP08-EN020)
Cell Explosion Virus
TRAP / Normal Trap
Activate only when an opponent's monster with an A-Counter declares an attack. Destroy all Attack Position monsters your opponent controls.
(Common)
Game Eight (CP08-EN019)
Miraculous Rebirth
SPELL / Quick-Play Spell
Activate only as Chain Link 4 or higher. Select 1 monster from either player's Graveyard and Special Summon it. You cannot activate this card if multiple cards/effects with the same name are in that Chain.
(Common)
Game Eight (CP08-EN018)
Vanity's Ruler
LIGHT / Effect Monster / Level 8 / ATK 2500 / DEF 1600
(Fairy / Effect)
This card cannot be Special Summoned. Your opponent cannot Special Summon monsters.
(Common)
Game Eight (CP08-EN017)
Alien Mother
DARK / Effect Monster / Level 6 / ATK 2300 / DEF 1500
(Reptile / Effect)
If this card destroys a monster with an A-Counter by battle and sends it to the Graveyard, Special Summon the destroyed monster to your side of the field at the end of the Battle Phase. When this card is removed from the field, all monsters that were Special Summoned by this card's effect are destroyed.
(Common)
Game Eight (CP08-EN016)
Alien Warrior
EARTH / Effect Monster / Level 4 / ATK 1800 / DEF 1000
(Reptile / Effect)
When this card is destroyed by battle and sent to the Graveyard, place 2 A-Counters on the monster that destroyed it. (If a monster with an A-Counter battles an "Alien" monster, it loses 300 ATK and DEF for each A-Counter during damage calculation only.)
(Common)
Game Eight (CP08-EN015)
Neo-Spacian Dark Panther
DARK / Effect Monster / Level 3 / ATK 1000 / DEF 500
(Beast / Effect)
Once per turn, you can select 1 face-up monster your opponent controls. While you control this face-up card, until the end of this turn this card's name is treated as the selected monster's name, and it gets the selected monster's effect(s).
(Common)
Game Eight (CP08-EN014)
Beckoning Light
TRAP / Normal Trap
Discard all the cards in your hand, then select a number of LIGHT monsters in your Graveyard equal to the number of cards you discarded, and add them to your hand.
(Common)
Game Eight (CP08-EN013)
Royal Oppression
TRAP / Continuous Trap
Either player can pay 800 Life Points to negate the Special Summon of a monster(s), and/or an effect that Special Summons a monster(s), and destroy those cards.
(Common)
Game Eight (CP08-EN012)
Mushroom Man
EARTH / Normal Monster / Level 2 / ATK 800 / DEF 600
(Plant / Normal)
Found in humid regions, this creature attacks enemies with a lethal rain of poison spores.
(Common)
Game Eight (CP08-EN011)
Necro Gardna
DARK / Effect Monster / Level 3 / ATK 600 / DEF 1300
(Warrior / Effect)
Remove from play this card from your Graveyard to negate 1 attack this turn from a monster your opponent controls.
(Rare)
Game Eight (CP08-EN010)
Burial from a Different Dimension
SPELL / Quick-Play Spell
Select up to 3 removed from play monsters, and return them to their owners' Graveyards.
(Rare)
Game Eight (CP08-EN009)
Herald of Creation
LIGHT / Effect Monster / Level 4 / ATK 1800 / DEF 600
(Spellcaster / Effect)
Once per turn, you can discard 1 card to add 1 Level 7 of higher monster from your Graveyard to your hand.
(Rare)
Game Eight (CP08-EN008)
Great Shogun Shien
FIRE / Effect Monster / Level 7 / ATK 2500 / DEF 2400
(Warrior / Effect)
If you control 2 or more "Six Samurai" monsters, you can Special Summon this card from your hand. Your opponent can activate only 1 Spell/Trap Card each turn. If this card would be destroyed, you can destroy a "Six Samurai" monster you control instead.
(Rare)
Game Eight (CP08-EN006)
Magician's Valkyria
LIGHT / Effect Monster / Level 4 / ATK 1600 / DEF 1800
(Spellcaster / Effect)
Your opponent cannot select another Spellcaster-Type monster you control as an attack target.
(Rare)
Game Eight (CP08-EN007)
Silent Magician LV4
LIGHT / Effect Monster / Level 4 / ATK 1000 / DEF 1000
(Spellcaster / Effect)
Each time your opponent draws a card(s), place 1 Spell Counter on this card (max. 5). This card gains 500 ATK for each Spell Counter on it. During the Standby Phase of your next turn after after the 5th Counter is placed on this card, you can send this card with 5 Spell Counters on it to the Graveyard to Special Summon 1 "Silent Magician LV8" from your hand or Deck.
(Rare)
Game Eight (CP08-EN005)
Lumina, Lightsworn Summoner
LIGHT / Effect Monster / Level 3 / ATK 1000 / DEF 1000
(Spellcaster / Effect)
Once per turn, you can discard 1 card to Special Summon 1 Level 4 or lower "Lightsworn" monster from your Graveyard. During each of your End Phases, send the top 3 cards of your Deck to the Graveyard.
(Super Rare)
Game Eight (CP08-EN004)
Dimensional Fissure
SPELL / Continuous Spell
Any monster sent to the Graveyard is removed from play instead.
(Super Rare)
Game Eight (CP08-EN003)
Mind Crush
TRAP / Normal Trap
Declare 1 card name. If that card is in your opponent's hand, they must discard all copies of it from their hand. If it is not, you randomly discard 1 card.
(Super Rare)
Game Eight (CP08-EN002)
Prohibition
SPELL / Continuous Spell
When you activate this card, declare 1 card name. Cards with that name and their effects cannot be used. Cards on the field before this card was activated are not affected (including face-down cards).
(Super Rare)
Game Eight (CP08-EN001)
Gravity Behemoth
DARK / Effect Monster / Level 6 / ATK 2300 / DEF 2000
(Beast / Effect)
If it is not the first turn of the Duel and there are no cards on the field, you can Normal Summon this card without Tributing. You can destroy all Field Spell Cards on the field. This card cannot attack the turn you activate this effect.
(Ultra Rare)