MFC-079 |
|
Magical Merchant
LIGHT / Insect / Level 1
/ ATK 200 / DEF 700
FLIP: Pick up (not draw) cards from the top of
your Deck until a Spell Card or Trap Card is picked up. Add that
card to your hand. Any other cards picked up are sent to the
Graveyard.
COMMON |
Rating: |
1 |
Comments: |
With so few good Spell Cards
out right now, this card has very limited playability as not only will
you probably lose a large portion of your deck but you'll get a Spell
Card you can't use! |
MFC-078 |
|
Cliff
the Trap Remover
DARK / Warrior / Level 3
/ ATK 1200 / DEF 1000
When this card inflicts Battle Damage to your
opponents Life Points, you can select and activate 1 of the
following effects:
●
Destroy 1 Spell Card or Trap Card on the field.
● Send
2 cards from the top of your opponent's Deck to his/her
Graveyard.
COMMON
|
Rating: |
1 |
Comments: |
Hardly worth the deck space so
keep him out. |
MFC-077 |
|
Des Koala
DARK / Beast / Level 3
/ ATK 1100 / DEF 1800
FLIP: Inflict 400 points of Direct Damage to
your opponent's Life Points for each card in your opponent's
hand.
RARE |
Rating: |
3 |
Comments: |
Whether he lives or dies, he
will certainly leave your opponent with at least 1200 LPs less than
before the attack. Although, with so few 1900 ATK monsters out, he'll
probably do more damage. |
MFC-076 |
|
Tribe-Infecting Virus
WATER / Aqua / Level 4
/ ATK 1600 / DEF 1000
Discard 1 card from your hand and declare 1
Type of monster to destroy all face-up monsters of the declared
Type on both sides of the field.
SUPER RARE |
Rating: |
3 |
Comments: |
What gives a monster, normally
worthy of a 1/5, 3/5? His ability to
have a Raigeki effect on your opponent, all at the cost of 1 card from
your hand. It's no wonder he's a Super Rare! |
MFC-075 |
|
Armor Exe
LIGHT / Rock / Level 4
/ ATK 2400 / DEF 1400
This card cannot attack in the same turn it is
Normal Summoned, Flip Summoned, or Special Summoned. During each
of your opponent's Standby Phases, remove 1 Spell Counter on your
side of the field. If you do not do so, this card is destroyed.
RARE |
Rating: |
1 |
Comments: |
He may have tons of armor on
him but that doesn't do him any good as he will most likely be ignored
by experienced duelists. Don't ever use him. |
MFC-074 |
|
Royal Magical Library
LIGHT / Spellcaster / Level 4
/ ATK 0 / DEF 2000
Each time you or your opponent activates 1
Spell Card, put 1 Spell Counter on this card (max 3). You can
remove 3 Spell Counters from this card to draw 1 card from your
Deck.
COMMON |
Rating: |
2 |
Comments: |
2000 DEF will allow it to stay
on the field probably long enough to use its effect once, maybe twice if
lucky but it has no ATK to back it up for later. |
MFC-073 |
|
Magical Scientist
DARK / Spellcaster / Level 1
/ ATK 300 / DEF 300
Pay 1000 Life Points to Special Summon 1 level
6 or lower Fusion Monster from your Fusion Deck in face-up
Attack or Defense Position. That Fusion Monster cannot attack
your opponents Life Points directly, and is returned to your
Fusion Deck at the end of the turn.
COMMON |
Rating: |
1 |
Comments: |
Very low stats and having to
pay 1000 Life Points for a monster that won't last one turn on the field
doesn't help this card at all. |
MFC-072 |
|
Magical Plant Mandragola
DARK / Spellcaster / Level 2
/ ATK 500 / DEF 200
FLIP: Put 1 Spell Counter on each face-up card
on the field that you can put a Spell Counter on.
COMMON |
Rating: |
2 |
Comments: |
Helps for monsters like Breaker
but that's about it. |
MFC-071 |
|
Breaker the Magical Warrior
DARK / Spellcaster / Level 4
/ ATK 1600 / DEF 1000
When this card is successfully Normal
Summoned, put 1 Spell Counter on it (max 1). Increase the ATK of
this monster by 300 points for each Spell Counter on this card. Also, you can remove 1 Spell Counter from this card to destroy 1
Spell Card or Trap Card on the field.
ULTRA RARE |
Rating: |
2 |
Comments: |
I would rate him higher if his
stats were higher but he at least gets 2 stars for temporarily becoming
a 1900 ATK monster. |
MFC-070 |
|
Pixie Knight
LIGHT / Spellcaster
/ Level 2 / ATK 1300 /
DEF 200
When this card is sent to the Graveyard as a
result of battle, your opponent selects 1 Spell Card from your
Graveyard, and that card is placed on top of your Deck.
COMMON |
Rating: |
1 |
Comments: |
Her stats don't cut it first of
all. Second, having your opponent choose the Spell Card to be placed on
the top of your deck is just horrible. |
MFC-069 |
|
Magical Marionette
DARK / Spellcaster / Level 5
/ ATK 2000 / DEF 1000
Each time you or your opponent activates 1
Spell Card, put 1 Spell Counter on this card. Increase the ATK
of this monster by 200 points for each Spell Counter on this
card. Also, you can remove 2 Spell Counters from this card to
destroy 1 monster on the field.
COMMON |
Rating: |
2 |
Comments: |
The one tribute keeps this card
from getting a higher rating as otherwise, it'd become quite the strong
monster with each Spell Card used. |
MFC-068 |
|
Chaos Command Magician
LIGHT / Spellcaster / Level 6
/ ATK 2400 / DEF 1900
Negate the effect of a Monster Card that
specifically designates this 1 card as a target.
ULTRA RARE |
Rating: |
4 |
Comments: |
Very high ATK and preventing
Man-Eaters, Old Vindictive and others from selecting him as a target! |
MFC-067 |
|
Old Vindictive Magician
DARK / Spellcaster / Level 2
/ ATK 450 / DEF 600
FLIP: Destroys 1 monster on the field
(regardless of position).
COMMON |
Rating: |
3 |
Comments: |
Knock-out even the strongest
monsters! |
MFC-066 |
|
Apprentice Magician
DARK / Spellcaster / Level 2
/ ATK 400 / DEF 800
When this card is successfully Normal
Summoned, Flip Summoned, or Special Summoned, put 1 Spell
Counter on a face-up card on the field that you can put a Spell
Counter on. If this card is destroyed in battle, you can select
1 Spellcaster-Type monster Level 2 or lower from your Deck and
Special Summon it on the field in face-down Defense Position.
RARE |
Rating: |
2 |
Comments: |
Hardly any stats to have it
survive but what allows it to receive 2/5 is its
effects, which can be helpful to use on other monsters or for yourself.
|
MFC-065 |
|
Skilled Dark Magician
DARK / Spellcaster / Level 4
/ ATK 1900 / DEF 1700
Each time you or your opponent activates 1
Spell Card, put 1 Spell Counter on this card (max 3). You can
Special Summon 1 "Dark Magician" from your hand, Deck, or
Graveyard in face-up Attack or Defense Position by offering this
monster with 3 Spell Counters as a Tribute during your Main
Phase.
SUPER RARE |
Rating: |
4 |
Comments: |
High ATK and the capability of
being able to bring out an even stronger monster! Plus it can be
summoned right away and gets Spell Counters from your Spell Cards too! |
MFC-064 |
|
Skilled White Magician
LIGHT / Spellcaster / Level 4
/ ATK 1700 / DEF 1900
Each time you or your opponent activates 1
Spell Card, put 1 Spell Counter on this card (max 3). You can
Special Summon 1 "Buster Blader" from your hand, Deck, or
Graveyard in face-up Attack or Defense Position by offering this
monster with 3 Spell Counters as a Tribute during your Main
Phase.
SUPER RARE |
Rating: |
3 |
Comments: |
It at least has 1900 DEF
allowing it to hopefully stay on the field long enough for you to bring
out the "dragon slayer". |
MFC-063 |
|
Amazoness Tiger
EARTH / Beast / Level 4
/ ATK 1100 / DEF 1500
Only 1 "Amazoness Tiger" can exist on your
side of the field at a time. Increase the ATK of this monster by
400 points for each monster on your side of the field that
includes "Amazoness" in its name, or is named "Amazon Archer". As long as this card remains face-up on the field, your opponent
cannot select another monster on your side of the field that
includes "Amazoness" in its name, or is named "Amazon Archer",
as an attack target.
RARE |
Rating: |
2 |
Comments: |
At least she gains ATK for
herself for she wouldn't get very far otherwise and probably even with
the +400 ATK she won't get too far either. |
MFC-062 |
|
Amazoness Blowpiper
EARTH / Warrior / Level 3
/ ATK 800 / DEF 1500
Select 1 face-up monster on your opponent's
side of the field during each of your Standby Phases. Decrease
the ATK of the selected monster by 500 points until the end of
this turn.
COMMON |
Rating: |
1 |
Comments: |
She has to stay on the field to
get her effect, which isn't very likely with her stats. Don't use her.
|
MFC-061 |
|
Amazoness Swords Woman
EARTH / Warrior / Level 4
/ ATK 1500 / DEF 1600
The opponent takes all Battle Damage to this
card's controller that he/she takes from a
battle involving this monster.
ULTRA RARE |
Rating: |
3 |
Comments: |
She gets the 3/5
for making your opponent take the damage you would take when she battles so
use cards to keep her on the field and she'll really hurt your opponent! |
MFC-060 |
|
Amazoness Fighter
EARTH / Warrior / Level 4
/ ATK 1300 / DEF 1300
All Battle Damage to this card's controller
that he/she takes from a battle involving this
monster becomes 0.
COMMON |
Rating: |
2 |
Comments: |
Not much of a fighter with only
1300 ATK and DEF. It's certainly a good thing she reduces damage from
her battles to 0 for she'd never get any higher than 1/5
otherwise. |