MFC-039 |
|
Tribute Doll
Normal Spell
Activate this card by offering a monster on
your side of the field as a Tribute. Special Summon 1 Level 7
monster from your hand. That monster cannot attack this turn.
RARE |
Rating: |
2 |
Comments: |
If the monster could attack the
turn it was summoned, this card would've gotten a higher rating. |
MFC-038 |
|
Kishido Spirit
Continuous Spell
Monsters on your side of the field cannot be
destroyed in a battle if the monsters' ATK are equal.
COMMON |
Rating: |
3 |
Comments: |
Take down any monster that
rivals yours while still keeping your monster on the field! Since it
only works when the monsters' ATKs are equal, its rating is 3/5.
|
MFC-037 |
|
Metalsilver Armor
Equip Spell
As long as you control the monster equipped
with this card, your opponent cannot use the effect of a Spell,
Trap, or Monster Card that specifically designates 1 monster,
including monsters in the Graveyard, other than the equipped
monster as a target.
COMMON |
Rating: |
2 |
Comments: |
Pretty much the same card as
Raregold Armor, only difference is only the target monster can be
selected by a card effect. |
MFC-036 |
|
Raregold Armor
Equip Spell
As long as you control the monster equipped
with this card, your opponent cannot attack other monsters other
than the equipped monster.
COMMON |
Rating: |
2 |
Comments: |
This card comes in handy when
you have a monster with high DEF or cannot be destroyed in battle but it
has limited uses. |
MFC-035 |
|
Dark Core
Normal Spell
Discard 1 card from your hand to the Graveyard
to remove 1 face-up Monster Card on the field from play.
RARE |
Rating: |
1 |
Comments: |
Discarding 1 card to only
remove from play a face up monster isn't worth it so don't use this
card. |
MFC-034 |
|
Ante
Normal Spell
Each Player selects 1 card from his/her hand,
then sees the Level Stars of the selected cards. The card with
more Level Stars than the other returns to the hand of player who
selected it. The player who selected the card with fewer Level Stars
takes 1000 Life Points damage and sends the card he/she selected to the
Graveyard. Selected cards that are not Monster Cards are treated as
Level 0. If both players chose cards with equal Level Stars, return both
cards to the hands of players who selected them.
RARE |
Rating: |
1 |
Comments: |
Overall horrible. |
MFC-033 |
|
Poison
of the Old Man
Quick-Play Spell
Select and activate 1 of the following
effects:
●
Increases your Life Points by 1200 points.
●
Inflict 800 points of Direct Damage to your opponents Life
Points.
COMMON
|
Rating: |
2 |
Comments: |
Give yourself 1200 Life Points!
However, the 800 damage isn't much to deal. |
MFC-032 |
|
Autonomous Action Unit
Equip Spell
Pay 1500 Life Points. Select 1 Monster Card
from your opponent's Graveyard. Special Summon it on your side of
the field in face-up Attack Position, and equip it with this
card. When this card is destroyed or removed from the field, the
equipped monster is destroyed.
COMMON |
Rating: |
1 |
Comments: |
Even with Monster Reborn
banned, there is no reason to use this card as Premature Burial has a
less steeper cost |
MFC-031 |
|
Kaiser Colosseum
Continuous Spell
When there is 1 or more monsters on the field
of the controller of this card, his/her opponent cannot place a
monster on the field if the opponent would then have more
monsters on the field than the controller of this card.
COMMON |
Rating: |
2 |
Comments: |
I'll rate this card 2/5
for preventing your opponent from having more monsters than you do but
due to the fact that you need at least 1 monster to have the effect,
this card's rating will stay at 2/5. |
MFC-030 |
|
Combination Attack
Quick-Play Spell
During a Battle Phase, you can use this effect
on 1 monster that has attacked this turn and is equipped with a
Union Monster. Change the Union Monster back to a monster in
face-up Attack or Defense Position. Also, the monster that was
equipped with the Union Monster may attack again this turn.
RARE |
Rating: |
1 |
Comments: |
I would much rather keep the
monster equipped to prevent the actual monster from being destroyed in
battle, unless I needed another tribute monster and didn't have Demotion
in my hand. |
MFC-029 |
|
Demotion
Equip Spell
Downgrade the monster equipped with this card
by 2 Levels.
COMMON |
Rating: |
3 |
Comments: |
Make a Level 4 slide under
Gravity Bind or even make a Level 6 WATER Monster with Umi out, escape
Gravity Bind! |
MFC-028 |
|
Frontline Base
Continuous Spell
Once per turn during your Main Phase you can
Special Summon 1 Union monster of Level 4 or lower from your
hand.
COMMON |
Rating: |
3 |
Comments: |
A good card to help you summon
the deadly XYZ Dragon Cannon or just to tribute the monsters for better
ones! |
MFC-027 |
|
White Dragon Ritual
Ritual Spell
This card is used to Ritual Summon "Paladin of
White Dragon". You must also offer monsters whose total Level
Stars equal 4 or more as a Tribute from the field or your hand.
COMMON |
Rating: |
4 |
Comments: |
Since it needs Paladin of White
Dragon to be used, its rating is the same as that card's. |
MFC-026 |
|
Paladin of White Dragon
LIGHT / Dragon-Type Ritual / Level 4
/ ATK 1900 / DEF 1200
This monster can only be Ritual Summoned with the Ritual Spell
Card, "White Dragon Ritual." You must also offer monsters whose
total Level Stars equal 4 or more as a Tribute from the field or
your hand. When this monster attacks a face-down Defense
Position monster, destroy the face-down monster immediately with
this card's effect without flipping it face-up or damage
calculation. You can Special Summon 1 "Blue-Eyes White Dragon"
from your hand or your Deck by offering this card as a Tribute
during your Main Phase. (Blue-Eyes White Dragon cannot attack
during that turn.)
ULTRA RARE |
Rating: |
4 |
Comments: |
A strong 1900 ATK monster with
the ability to bring out the big bad Blue-Eyes! |
MFC-025 |
|
Roulette Barrel
LIGHT / Machine / Level 4
/ ATK 1000 / DEF 2000
Once per turn, during your Main Phase, you can
roll a six-sided die twice. Select one result and destroy 1
face-up monster on the field whose Level is equal to the result.
COMMON |
Rating: |
2 |
Comments: |
Another monster with 2000 DEF
but he at least can potentially destroy an opponent's monster with his
effect. |
MFC-024 |
|
Great Phantom Thief
EARTH / Spellcaster / Level 3
/ ATK 1000 / DEF 1000
Each time this card inflicts Battle Damage to
your opponent's Life Points, declare the name of 1 card. Then see
your opponent's hand and discard all copies of the declared card
in his/her hand to the Graveyard.
RARE |
Rating: |
1 |
Comments: |
With a name like "Great Phantom
Thief", I expected much more than 1000 ATK and DEF and a mediocre
effect. |
MFC-023 |
|
Dimension Jar
DARK / Machine / Level 2
/ ATK 200 / DEF 200
FLIP: Both players can remove from play up to
3 monsters from their opponent's Graveyard.
COMMON |
Rating: |
1 |
Comments: |
In most cases, this card
won't work to your advantage so use it at your own
risk. |
MFC-022 |
|
Helping Robo for Combat
LIGHT / Machine / Level 4
/ ATK 1600 / DEF 0
Each time this monster destroys 1 of your opponent's monsters in
battle, you draw 1 card and then select and return 1 card from
your hand to the bottom of your Deck.
RARE |
Rating: |
1 |
Comments: |
A mere 1600 ATK is just
horrible and that 0 DEF doesn't help, making its effect utterly useless
unless you can power it up. |
MFC-021 |
|
Neko Mane King
EARTH / Beast / Level 1
/ ATK 0 / DEF 0
During your opponent's turn, when this card is
sent to the Graveyard by the effect of your opponent's Spell,
Trap or Monster Card, your opponent's turn ends.
COMMON |
Rating: |
1 |
Comments: |
Very situational. Under most
cases, it'll just go to the Graveyard without its effect
activating. |
MFC-020 |
|
Spell Canceller
WIND / Machine / Level 5
/ ATK 1800 / DEF 1500
As long as this card remains face-up on the
field, all Spell Cards cannot be activated. The Effects of all
face-up Spell cards are also negated.
ULTRA RARE |
Rating: |
2 |
Comments: |
Negating all Spell Cards for
one tribute isn't too bad but the stats and negating your Spells too
aren't so good for a monster requiring one tribute. |