| *Also available as an Ultimate Rare card | 
	
	
		| LODT-EN039 | 
	
	
		
		  | 
		Simorgh, Bird of Ancestry 
		WIND / Winged Beast / Level 8 
		/ ATK 2900 / DEF 2000 
		Both players Tribute Summon WIND monsters with 1 less Tribute than 
		required. If you Tribute Summon this card by Tributing only WIND 
		monsters, return up to 2 cards your opponent controls to their owner's 
		hand. This card is treated as a Normal Monster while in your hand. 
		RARE | 
	
	
		| Rating: | 
		2 | 
	
	
		| Comments: | 
		Well so finally Wind Effigy has 
		a friend. Not a great friend, though but probably should only be used in 
		WIND decks.  | 
	
	
		| LODT-EN038 | 
	
	
		
		
		  | 
		The Lady in Wight 
		DARK / Zombie / Level 3 /
		ATK 0 / DEF 2200 
		Face-up Level 3 or lower Zombie-Type monsters you control, except "The 
		Lady in Wight", cannot be destroyed by battle and are unaffected by the 
		effects of Spell and Trap Cards. This card's name is treated as "Skull 
		Servant" while it is in the Graveyard. 
		COMMON | 
	
	
		| Rating: | 
		3 | 
	
	
		| Comments: | 
		She at least has 2200 DEF to 
		allow her to stay out longer but she has no ATK and doesn't protect 
		herself with her own effect.  | 
	
	
		| LODT-EN037 | 
	
	
		
		
		  | 
		DUCKER Mobile Cannon 
		LIGHT / Machine / Level 3 /
		ATK 500 / DEF 500 
		FLIP: Select 1 Level 4 monster in your Graveyard and add it to your 
		hand. 
		SUPER RARE | 
	
	
		| Rating: | 
		2 | 
	
	
		| Comments: | 
		If it instead let you return a 
		Level 4 or lower monster to the hand, then I'd say this card is worth 
		being Super and would've rated it higher but it doesn't so I rate it 2 
		stars.  | 
	
	
		| LODT-EN036 | 
	
	
		
		  | 
		Golden Ladybug 
		LIGHT / Insect / Level 1 /
		ATK 0 / DEF 0 
		Once per turn, during your Standby Phase, you can reveal this card in 
		your hand to gain 500 Life Points. If you do this, this card remains 
		revealed while it is in your hand, until the End Phase. 
		RARE | 
	
	
		| Rating: | 
		
		1 | 
	
	
		| Comments: | 
		The fact that this ladybug is 
		golden is totally unrelated to the fact that it's horrible. Don't 
		bother.  | 
	
	
		| LODT-EN035 | 
	
	
		
		  | 
		Diskblade Rider 
		WIND / Fiend / Level 4 /
		ATK 1700 / DEF 1500 
		Once per turn, you can remove from play 1 Normal Trap Card from your 
		Graveyard. This card gains 500 ATK until the End Phase of your 
		opponent's turn. 
		RARE | 
	
	
		| Rating: | 
		
		1 | 
	
	
		| Comments: | 
		Keep your Normal Trap Card but 
		don't keep this card in your deck.  | 
	
	
		| LODT-EN034 | 
	
	
		
		  | 
		Interplanetary Invader "A" 
		LIGHT / Reptile / Level 1 /
		ATK 0 / DEF 500 
		Gain control of a monster that attacks this face-up Attack Position 
		card, at the end of the Battle Phase. 
		COMMON | 
	
	
		| Rating: | 
		
		1 | 
	
	
		| Comments: | 
		I don't see him invading 
		anything with those stats except a garbage can since he'll be joined by 
		thousands of other worthless cards.  | 
	
	
		| LODT-EN033 | 
	
	
		
		  | 
		Goblin Recon Squad 
		WIND / Warrior / Level 4 /
		ATK 1700 / DEF 0 
		When this card successfully attacks directly, you can look at 1 random 
		card in your opponent's hand. If it is a Spell Card, send it to the 
		Graveyard. If this card attacks, it is changed to Defense Position at 
		the end of the Battle Phase. This card's battle position cannot be 
		changed until the end of your next turn, except with a card effect. 
		COMMON | 
	
	
		| Rating: | 
		
		1 | 
	
	
		| Comments: | 
		Well he won't be reconing long 
		with 1700 ATK and no DEF but you most likely won't use him at all as you 
		shouldn't.  | 
	
	
		| LODT-EN032 | 
	
	
		
		  | 
		Batteryman Micro-Cell 
		LIGHT / Thunder / Level 1 /
		ATK 100 / DEF 100 
		FLIP: Special Summon 1 Level 4 or lower "Batteryman" monster from your 
		Deck, except "Batteryman Micro-Cell". After this card has been flipped 
		face-up, when it is destroyed by battle and sent to the Graveyard, draw 
		1 card. 
		COMMON | 
	
	
		| Rating: | 
		2 | 
	
	
		| Comments: | 
		At least if destroyed in battle 
		you get to draw 1 card but he really doesn't have much outside 
		Batteryman decks.  | 
	
	
		| LODT-EN031 | 
	
	
		
		  | 
		Batteryman Industrial Strength 
		LIGHT / Thunder / Level 8 /
		ATK 2600 / DEF 0 
		This card cannot be Normal Summoned or Set. This card cannot be Special 
		Summoned except by removing from play 2 "Batteryman" monsters from your 
		Graveyard. Once per turn, you can remove from play 1 Thunder-Type 
		monster from your Graveyard to destroy 1 monster and 1 Spell or Trap 
		Card on the field. 
		RARE | 
	
	
		| Rating: | 
		
		1 | 
	
	
		| Comments: | 
		If he really had industrial 
		strength, then he'd most likely be a higher rarity and have more ATK but 
		even Big Koala (2700 ATK) or Skull Knight (2650 ATK) have more strength 
		than this guy.  | 
	
	
		| LODT-EN030 | 
	
	
		
		  | 
		Batteryman Charger 
		LIGHT / Thunder / Level 5 /
		ATK 1800 / DEF 1200 
		When this card is Normal Summoned, you can Special Summon 1 "Batteryman" 
		monster, except "Batteryman Charger", from your hand or Deck. This card 
		gains 300 ATK and DEF for each Thunder-Type monster you control. 
		COMMON | 
	
	
		| Rating: | 
		
		1 | 
	
	
		| Comments: | 
		Run this in Batteryman decks or 
		not at all.  | 
	
	
		| LODT-EN029 | 
	
	
		
		  | 
		Unifrog 
		WATER / Aqua / Level 2 /
		ATK 400 / DEF 400 
		This card can attack your opponent directly. When this card successfully 
		attacks directly, if you control a "Frog" monster other than "Frog the 
		Jam" or "Unifrog", you can destroy 1 Spell or Trap your opponent 
		controls. 
		COMMON | 
	
	
		| Rating: | 
		
		1 | 
	
	
		| Comments: | 
		This card was a really bad idea 
		by Konami in both ways.  | 
	
	
		| LODT-EN028 | 
	
	
		
		  | 
		Substitoad 
		WATER / Aqua / Level 1 /
		ATK 100 / DEF 2000 
		You can Tribute 1 monster to Special Summon 1 "Frog" monster from your 
		Deck, except "Frog the Jam". "Frog" monsters, except "Frog the Jam", 
		cannot be destroyed by battle. 
		RARE | 
	
	
		| Rating: | 
		2 | 
	
	
		| Comments: | 
		Well this toad won't croak as 
		easily as others will but 2000 DEF won't let it last forever.  | 
	
	
		| LODT-EN027 | 
	
	
		
		
		  | 
		Dark Valkyria 
		DARK / Fairy-Type Gemini / Level 4
		/ ATK 1800 / DEF 1050 
		This card is treated as a Normal Monster while face-up on the field or 
		in the Graveyard. While this card is face-up on the field, you can 
		Normal Summon it to have it be treated as an Effect Monster with this 
		effect: 
		● One time only, you can place 1 Spell Counter on this card. This card 
		gains 300 ATK for each Spell Counter on it. You can remove 1 Spell 
		Counter from this card to destroy 1 monster on the field. 
		RARE | 
	
	
		| Rating: | 
		3 | 
	
	
		| Comments: | 
		She has decent stats and can 
		get stronger with Spell Counters! | 
	
	
		| LODT-EN026 | 
	
	
		
		
		  | 
		Judgment Dragon 
		LIGHT / Dragon / Level 8 /
		ATK 3000 / DEF 2600 
		This card cannot be Normal Summoned or Set. This card cannot be Special 
		Summoned except by having 4 or more "Lightsworn" monsters with different 
		names in your Graveyard. You can pay 1000 Life Points to destroy all 
		other cards on the field. During each of your End Phases, send the top 4 
		cards of your Deck to the Graveyard. 
		SECRET RARE | 
	
	
		| Rating: | 
		2 | 
	
	
		| Comments: | 
		A very strong monster with a 
		good effect! So why only 2 stars? His summoning requirement and the fact 
		that his other effect destroys your other cards too. Not worth being a 
		Secret Rare in my opinion.  | 
	
	
		| LODT-EN025 | 
	
	
		
		  | 
		Gragonith, Lightsworn Dragon 
		LIGHT / Dragon / Level 6 /
		ATK 2000 / DEF 1600 
		This card gains 300 ATK and DEF for each "Lightsworn" monster with a 
		different name in your Graveyard. During battle between this attacking 
		card and a Defense Position monster whose DEF is lower than the ATK of 
		this card, inflict the difference as Battle Damage to your opponent. 
		During each of your End Phases, send the top 3 cards of your Deck to the 
		Graveyard. 
		COMMON | 
	
	
		| Rating: | 
		
		1 | 
	
	
		| Comments: | 
		Run this only in Lightsworn 
		decks.  | 
	
	
		| LODT-EN024* | 
	
	
		
		
		  | 
		Celestia, Lightsworn Angel 
		LIGHT / Fairy / Level 5 /
		ATK 2300 / DEF 200 
		When you Tribute Summon this card by Tributing a "Lightsworn" monster, 
		you can send the top 4 cards of your Deck to the Graveyard to destroy up 
		to 2 cards your opponent controls. 
		ULTRA RARE | 
	
	
		| Rating: | 
		
		1 | 
	
	
		| Comments: | 
		His effect makes him only 
		useful in Lightsworn decks as otherwise he has no uses.  | 
	
	
		| LODT-EN023 | 
	
	
		
		
		  | 
		Wulf, Lightsworn Beast 
		LIGHT / Beast-Warrior / Level 4
		/ ATK 2100 / DEF 300 
		This card cannot be Normal Summoned or Set. When this card is sent from 
		your Deck to the Graveyard, Special Summon it. 
		SUPER RARE | 
	
	
		| Rating: | 
		2 | 
	
	
		| Comments: | 
		High ATK, but bad DEF and 
		effect, however it can be useful with Marauding Captain but will be more 
		useful in Lightsworn decks.  | 
	
	
		| LODT-EN022 | 
	
	
		
		
		  | 
		Ryko, Lightsworn Hunter 
		LIGHT / Beast / Level 2 /
		ATK 200 / DEF 100 
		FLIP: You can destroy 1 card on the field. Send the top 3 cards of your 
		Deck to the Graveyard. 
		SUPER RARE | 
	
	
		| Rating: | 
		2 | 
	
	
		| Comments: | 
		At least you can destroy any 
		card on the field but its rarity doesn't justify the effect at all.  | 
	
	
		| LODT-EN021 | 
	
	
		
		  | 
		Lumina, Lightsworn Summoner 
		LIGHT / Spellcaster / Level 3 
		/ ATK 1000 / DEF 1000 
		Once per turn, you can discard 1 card to Special Summon 1 Level 4 or 
		lower "Lightsworn" monster from your Graveyard. During each of your End 
		Phases, send the top 3 cards of your Deck to the Graveyard. 
		RARE | 
	
	
		| Rating: | 
		
		1 | 
	
	
		| Comments: | 
		She's probably the worst 
		Lightsworn monster in this set due to her stats and her effect doesn't 
		exactly help since she isn't likely to stay on the field to use it.  | 
	
	
		| LODT-EN020 | 
	
	
		
		
		  | 
		Garoth, Lightsworn Warrior 
		LIGHT / Warrior / Level 4 /
		ATK 1850 / DEF 1300 
		Each time a card(s) is sent from your Deck to the Graveyard by the 
		effect of a "Lightsworn" monster you control, except "Garoth, Lightsworn 
		Warrior", send the top 2 cards of your Deck to the Graveyard. Then, draw 
		1 card for each "Lightsworn" monster sent to the Graveyard by this 
		effect. 
		COMMON | 
	
	
		| Rating: | 
		3 | 
	
	
		| Comments: | 
		He's pretty good in regular 
		decks but like Jain, will do better in Lightsworn decks.  |