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Poor

Alright

Decent

Outstanding!

Epic!!!

1/5

2/5

3/5

4/5

5/5

Text card ratings DJCR DJCR Text Visual spoiler Card spoiler

Light of Destruction (Page 3)

*Also available as an Ultimate Rare card
LODT-EN059
Level Tuning
Normal Spell
Reduce the Level of all face-up monsters you control by 1 until the End Phase.
COMMON
Rating: 2
Comments: Lower your Level 4 monsters to slide under Gravity Bind and Level Limit Area - B but that's about it.
LODT-EN058
Mystical Cards of Light
Continuous Spell
You cannot use 1 of your Spell & Trap Card Zones. During your Draw Phase, if you control another "Mystical Cards of Light", you can draw 2 cards instead of 1 for your normal draw.
COMMON
Rating: 1
Comments: You end up occupying 4 of your Spell and Trap Zones just from using two of these, which is just bad, especially if you don't draw monsters with their effects.
LODT-EN057
Light of Redemption
Normal Spell
Pay 800 Life Points. Add 1 of your removed from play LIGHT monsters to your hand.
SUPER RARE
Rating: 1
Comments: Even if your Fairy-Type monster is removed from play I'd still use D.D.R. instead and you should.
LODT-EN056
Short Circuit
Normal Spell
Activate only if you control 3 or more face-up "Batteryman" monsters. Destroy all cards your opponent controls.
COMMON
Rating: 1
Comments: Same as LODT-EN055's comments.
LODT-EN055
Quick Charger
Quick-Play Spell
Add 2 Level 4 or lower "Batteryman" monsters from your Graveyard to your hand.
COMMON
Rating: 1
Comments: Don't use this outside Batteryman decks.
LODT-EN054
Wetlands
Field Spell
All Aqua-Type/WATER/Level 2 or lower monsters gain 1200 ATK.
COMMON
Rating: 2
Comments: It powers up the weak Aqua-Type monsters but there are so few monsters that are not only playable but fit this card's requirements and at most this'll be a dead draw. 
LODT-EN053
Realm of Light
Field Spell
Each time a card(s) is sent from your Deck to the Graveyard, place 1 Shine Counter on this card. All "Lightsworn" monsters gain 100 ATK for each Shine Counter. If this card would be destroyed by a card effect, remove 2 Shine Counters instead.
COMMON
Rating: 1
Comments: I wouldn't recommend using this card anywhere, even in Lightsworn decks but you are welcome to use it anywhere, just be wary of the consequences.
LODT-EN052*
Solar Recharge
Normal Spell
Discard 1 "Lightsworn" monster. Draw 2 cards, then send the top 2 cards of your Deck to the Graveyard.
ULTRA RARE
Rating: 1
Comments: A card like this is normally rated much higher but because it only has uses in Lightsworn decks it's rating must be dropped for playability.
LODT-EN051
Light Barrier
Field Spell
During your Standby Phase, toss a coin. If the result is Tails, the following effects are negated until your next Standby Phase:
● When you Summon an "Arcana Force" monster, choose which effect to apply without tossing a coin. If an "Arcana Force" monster destroys an opponent's monster by battle, you gain Life Points equal to the destroyed monster's original ATK.
RARE
Rating: 2
Comments: This card is key to Arcana Force decks as they need this card to hopefully ensure they get their Heads effect.
LODT-EN050
Cup of Ace
Normal Spell
Toss a coin: ● Heads: Draw 2 cards. ● Tails: Your opponent draws 2 cards.
COMMON
Rating: 2
Comments: This card is VERY situational. Either you get an advantage or your opponent gets an advantage.
LODT-EN049
Spell Gear
Normal Spell
Send 3 face-up "Ancient Gear" cards you control to the Graveyard. You can Special Summon up to 1 "Ancient Gear Golem" from your hand and 1 from your Deck, ignoring the Summoning conditions. Then, destroy all monsters you control except "Ancient Gear Golems". You cannot Normal Summon or Set until the end of your next turn.
COMMON
Rating: 3
Comments: Its activation requirements and preventing you from playing monsters drop this card's rating to 3 but it summoning up to 2 AGG cards from your hand and deck total are why it's rating is not 1 or 2.
LODT-EN048
D - Formation
Continuous Spell
When a face-up "Destiny Hero" monster(s) you control is destroyed, place 1 D Counter on this card for each of those monsters. When you Normal or Special Summon a monster during your Main Phase, you can send this card with 2 or more D Counters to the Graveyard to add up to 2 cards with the same name as that monster from your Deck or Graveyard to your hand.
COMMON
Rating: 2
Comments: It gets a D counter every time a Destiny Hero monster gets destroyed and then you can send it to the Grave and pick up 2 more copies of the summoned monster from your deck but still a poor card.
LODT-EN047
Demise of the Land
Quick-Play Spell
Activate this card when your opponent Special Summons a monster. Select 1 Field Spell Card from your Deck and activate it.
COMMON
Rating: 1
Comments: Avoid having to wait to activate your Field Spell by using Terraforming instead.
LODT-EN046
Space Gift
Normal Spell
Draw 1 card for each "Neo-Spacian" monster you control with a different name.
COMMON
Rating: 2
Comments: At most, you won't pick up more than 2 cards but you might want to run more than one of the same Neo-Spacian to increase your defenses and chances of drawing more cards with this card.
LODT-EN045
Hero Mask
Normal Spell
Select 1 face-up monster you control. Send 1 "Elemental Hero" monster from your Deck to the Graveyard and treat the selected monster's name as its name until the End Phase.
COMMON
Rating: 2
Comments: It's ok if you need that Elemental Hero monster buried deep in your deck to bring out a monster like Shining Flare but not much else.
LODT-EN044
Gladiator Beast Gyzarus
DARK / Winged Beast-Type Fusion / Level 6 / ATK 2400 / DEF 1500
"Gladiator Beast Bestiari" + 1 "Gladiator Beast" monster
This card can only be Special Summoned from your Fusion Deck by returning the above cards you control to the Deck. (You do not use "Polymerization".) When this card is Special Summoned, you can destroy up to 2 cards on the field. At the end of the Battle Phase, if this card attacked or was attacked, you can return this card to the Fusion Deck to Special Summon 2 "Gladiator Beast" monsters from your Deck, except "Gladiator Beast Bestiari".
SUPER RARE
Rating: 4
Comments: A very strong Gladiator Beast Fusion Monster and one worth summoning! The minute it hits the field, you get to destroy any 2 cards on the field!
LODT-EN043*
Ultimate Ancient Gear Golem
EARTH / Machine-Type Fusion / Level 10 / ATK 4400 / DEF 3400
"Ancient Gear Golem" + 2 "Ancient Gear" monsters
This monster cannot be Special Summoned except by Fusion Summon. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. If this card attacks, your opponent cannot activate Spell or Trap Cards until the end of the Damage Step. If this card is destroyed, you can Special Summon 1 "Ancient Gear Golem" from your Graveyard, ignoring the Summoning conditions.
ULTRA RARE
Rating: 4
Comments: This guy is certainly a force to be reckoned with as it boasts 4400 ATK and all of Ancient Gear Golem's other effects!
LODT-EN042*
Destiny End Dragoon
DARK / Warrior-Type Fusion / Level 10 / ATK 3000 / DEF 3000
"Destiny Hero - Plasma" + "Destiny Hero - Dogma"
A Fusion Summon of this monster can only be conducted with the above Fusion Material Monsters. Once per turn, you can destroy 1 monster your opponent controls and inflict damage to your opponent equal to its ATK. If you activate this effect you cannot conduct your Battle Phase this turn. During your Standby Phase, if this card is in your Graveyard you can remove from play 1 "Destiny Hero" card from your Graveyard to Special Summon this card.
ULTRA RARE
Rating: 4
Comments:  Its high stats and excellent effect let it be rated 4/5 stars! I can't give it 5 stars due to its summoning requirement and having to skip your Battle Phase if you activate its "Monster Destruction" effect.
LODT-EN041*
Phantom Dragon
LIGHT / Dragon / Level 8 / ATK 2300 / DEF 2200
When your opponent Special Summons a monster, you can Special Summon this card from your hand. 2 of your Monster Card Zones cannot be used.
ULTRA RARE
Rating: 1
Comments: A really bad Ultra Rare card when compared to Cyber Dinosaur which has the same effect except that he doesn't block 2 of your Monster Card Zones and has higher ATK. Use Cyber Dinosaur instead.
LODT-EN040
Cloudian - Storm Dragon
WATER / Fairy / Level 4 / ATK 1000 / DEF 0
This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 "Cloudian" monster from your Graveyard. This card cannot be destroyed by battle. If this card is in face-up Defense Position, destroy it. Once per turn, you can place 1 Fog Counter on 1 monster on the field.
COMMON
Rating: 1
Comments: The mighty "storm dragon" can only muster up 1000 ATK and 0 DEF? That's just bad. Worse yet it cannot be summoned normally. Totally not worth running at all.