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Poor

Alright

Decent

Outstanding!

Epic!!!

1/5

2/5

3/5

4/5

5/5

Text Card Ratings Rarity Changes Visual Spoiler Card Spoiler Improved Effects

Judgment of the Light (Page 1)

*Also available as an Ultimate Rare card
JOTL-EN019
Bujingi Wolf
LIGHT / Beast / Level 4 / ATK 1100 / DEF 2000
Other Beast, Beast-Warrior, and Winged Beast-Type monsters you control cannot be destroyed by battle.
COMMON
Rating: 2
Comments: Enough DEF to hold back most Level 4 or lower monsters and his effect isn't limited to his archtype but can't protect himself.
JOTL-EN018
Bujingi Turtle
LIGHT / Beast / Level 4 / ATK 1700 / DEF 1200
During either player's turn, when a card or effect is activated that targets a "Bujin" monster you control: You can banish this card from your Graveyard; negate that effect.
COMMON
Rating: 2
Comments: It'll stop anything once but is pretty weak overall and only works to save Bujin monsters.
JOTL-EN017
Bujingi Quilin
LIGHT / Beast / Level 4 / ATK 1600 / DEF 900
If you control a Beast-Warrior-Type "Bujin" monster: You can banish this card from your Graveyard, then target 1 face-up card your opponent controls; destroy that target. You can only use the effect of "Bujingi Quilin" once per turn.
SUPER RARE
Rating: 2
Comments: Odds are you'll get to do it once or twice during the duel and it gets rid of any opponent's face-up card but not worth being Super Rare.
JOTL-EN016*
Bujin Yamato
LIGHT / Beast-Warrior / Level 4 / ATK 1800 / DEF 200
Once per turn, during your End Phase: You can add 1 "Bujin" monster from your Deck to your hand, then send 1 card from your hand to the Graveyard. You can only control 1 "Bujin Yamato".
ULTRA RARE
Rating: 3
Comments: An 1800 beatstick that can search himself without any real negative drawback is very nice, especially since it works with Honest!
JOTL-EN015
Schwarzschild Limit Dragon
DARK / Dragon / Level 8 / ATK 2000 / DEF 0
If your opponent controls a monster with 2000 or more ATK, you can Special Summon this card (from your hand).
COMMON
Rating: 1
Comments: He's trying to pass off as Cyber Dragon but the better card triumphs as that card doesn't care what the ATK of the opponent's monster is and has higher stats.
JOTL-EN014
Umbral Horror Will o' the Wisp
DARK / Fiend / Level 1 / ATK 0 / DEF 0
When this card is Normal or Special Summoned: You can target 1 "Umbral Horror" monster you control or in your Graveyard, except this card; this card's Level becomes the current Level of that monster. When this Attack Position card is destroyed by battle and sent to the Graveyard, and was in face-up Attack Position at the start of the Damage Step: Destroy the monster that destroyed this card.
COMMON
Rating: 2
Comments: Doesn't matter whether Normal or Special Summoned as you'll get his effect to change his Level but that's all he's really good for.
JOTL-EN013
Umbral Horror Unform
DARK / Fiend / Level 4 / ATK 0 / DEF 0
When this card is destroyed by battle and sent to the Graveyard while attacking a monster: You can Special Summon 2 "Umbral Horror" monsters from your Deck. You can only use the effect of "Umbral Horror Unform" once per turn.
COMMON
Rating: 1
Comments: Oh sure it brings out two of its friends but we're off to an unimpressive start and having to hurt yourself just to trigger the effect is pretty bad.
JOTL-EN012
Umbral Horror Ghoul
DARK / Fiend / Level 4 / ATK 1800 / DEF 0
Once per turn: You can make this card's ATK 0, and if you do, Special Summon 1 "Umbral Horror" monster with 0 ATK from your hand.
COMMON
Rating: 2
Comments: It works as a standalone beatstick but lacks any DEF and has to lose its ATK to bring out one of its friends.
JOTL-EN011
Star Seraph Sword
LIGHT / Fairy / Level 4 / ATK 1400 / DEF 1000
Once per turn: You can send 1 "Star Seraph" monster from your hand to the Graveyard; this card gains ATK equal to the original ATK of the sent monster, until the End Phase.
COMMON
Rating: 2
Comments: Pretty weak on his own but his friends can help if his effect works. 
JOTL-EN010
Star Seraph Sage
LIGHT / Fairy / Level 4 / ATK 1600 / DEF 1400
Once per turn: You can send 1 Spell Card from your hand to the Graveyard; Special Summon 1 "Star Seraph" monster from your hand.
COMMON
Rating: 2
Comments: Doesn't have to be Summoned a particular way and for a small fee you can bring out one of its friends. 
JOTL-EN009
Star Seraph Scout
LIGHT / Fairy / Level 4 / ATK 1200 / DEF 1800
When this card is Normal Summoned: You can Special Summon 1 "Star Seraph" monster from your hand.
COMMON
Rating: 2
Comments: So far, they aren't very promising but they aren't terrible either and this one has some DEF to last at least one attack. 
JOTL-EN008
Super Defense Robot Monki
EARTH / Machine / Level 3 / ATK 800 / DEF 1200
When this card is Normal Summoned: You can Special Summon 1 "Super Defense Robot" monster or "Orbital 7" from your hand. Once per turn: You can banish 1 Machine-Type monster from your Graveyard, then target 1 "Super Defense Robot" monster or "Orbital 7" in your Graveyard; add that target to your hand.
COMMON
Rating: 2
Comments: It's packaged with the traditional Marauding Captain-like effect and is searchable by whatever is left but is pretty weak. 
JOTL-EN007
Super Defense Robot Elephan
EARTH / Machine / Level 8 / ATK 1400 / DEF 2500
When this card is Normal Summoned: You can Special Summon 1 "Super Defense Robot" monster or "Orbital 7" from your hand. Once per turn: You can target 1 "Super Defense Robot" monster or "Orbital 7" you control; it becomes Level 8 until the End Phase. This card cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of a Machine-Type monster.
COMMON
Rating: 2
Comments: It can be fetched by Giant Rat and doesn't need to be Normal Summoned to use the better part of its effect but it's limited to Machine-Type Xyz Monsters. 
JOTL-EN006
Super Defense Robot Lio
EARTH / Machine / Level 4 / ATK 1200 / DEF 1600
When this card is Normal Summoned: You can Special Summon 1 "Super Defense Robot" monster or "Orbital 7" from your hand. Once per turn, when exactly 1 "Super Defense Robot" monster or "Orbital 7" (and no other cards) is added from your Graveyard to your hand (except during the Damage Step): You can Special Summon it from your hand.
COMMON
Rating: 2
Comments: It'll make for a quick Rank 4 Xyz with his built-in archtype-specific Marauding Captain effect but his stats are pretty low.
JOTL-EN005
Xyz Agent
LIGHT / Spellcaster / Level 2 / ATK 900 / DEF 300
If this card is in your Graveyard: You can target 1 "Utopia" Xyz Monster you control; attach this card from the Graveyard to it as an Xyz Material. You can only use the effect of "Xyz Agent" once per Duel.
COMMON
Rating: 1
Comments: No wonder he's only briefly hired before he's kicked out and forbidden to work again. His credentials only include Utopia Xyz Monsters!
JOTL-EN004
Spell Recycler
DARK / Spellcaster / Level 1 / ATK 0 / DEF 0
When an opponent's monster declares an attack: You can banish this card from your Graveyard, then target 1 Spell Card in your Graveyard; send the top card of your Deck to the Graveyard, and if you do, return the target to the bottom of your Deck.
COMMON
Rating: 1
Comments: His stats have it right, there's nothing good about him at all except his rarity, which he truly deserves.
JOTL-EN003
Interceptomato
EARTH / Plant / Level 2 / ATK 800 / DEF 800
During your opponent's turn: You can banish this card from your Graveyard; this turn, any effect damage you take becomes 0 (this is a Quick Effect).
COMMON
Rating: 2
Comments: It isn't all that bad since it doesn't cost you anything other than losing a monster in your Graveyard but that's all its good for.
JOTL-EN002
V Salamander
FIRE / Spellcaster / Level 4 / ATK 1500 / DEF 1300
When this card is Normal Summoned: You can target 1 "Utopia" monster in your Graveyard; Special Summon that target. You can target 1 "Number C39: Utopia Ray V" you control; equip this monster you control to that target. Once per turn, while this card is equipped to a monster: You can detach 1 Xyz Material from the equipped monster; negate the equipped monster's effects (even after this card leaves the field or the monster becomes unaffected by card effects), and if you do, destroy all monsters your opponent controls, and if you do that, inflict 1000 damage to your opponent for each monster destroyed by this effect.
RARE
Rating: 2
Comments: There are some perks with this but you have to get its requirement out first.
JOTL-EN001
DZW - Chimera Clad
DARK / Fiend / Level 1 / ATK 0 / DEF 0
You can target 1 "Number C39" monster you control; equip this monster from your hand or your side of the field to that target. The equipped monster cannot be destroyed by battle. At the end of the Damage Step, when the equipped monster attacks an opponent's monster, but the opponent's monster was not destroyed by the battle: You can make the opponent's monster's ATK 0 (even after this card leaves the field or the monster becomes unaffected by card effects), and if you do, the equipped monster can make a second attack on the same monster in a row.
RARE
Rating: 1
Comments: Its bonuses are found elsewhere and not restricted to C39 monsters, making them better than this.
JOTL-EN000
Galaxy Serpent
LIGHT / Dragon-Type Tuner / Level 2 / ATK 1000 / DEF 0
Your hopes and dreams will be refreshed if you catch a glimpse of this rare creature in the evening twilight, soaring in the Sea of Stars.
SUPER RARE
Rating: 2
Comments: Barely anything going for him besides Synchro Summons and use with Graceful Revival and Limit Reverse because his stats are very poor overall.