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Judgment of the Light (JOTL-EN)

1. Booster set gallery:
 
https://yugipedia.com/wiki/Set_Card_Galleries:Judgment_of_the_Light_(TCG-EN-1E)
                                                                       JOTL-EN099
Madolche Chickolates
EARTH | Beast | Level 3 | ATK 800 | DEF 1500
When this card in your possession is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: Shuffle this card into the Deck. Once per turn, when the battle position of a "Madolche" monster(s) you control is changed (and is now face-up), while this card is face-up on the field (except during the Damage Step): You can target 1 monster on the field; change it to face-up Defense Position, and if you do, unless it is a "Madolche" monster, it cannot attack, also its effects are negated.
(Common)
 
                                                                       JOTL-EN098
Kujakujaku
WIND | Winged Beast | Level 3 | ATK 1200 | DEF 900
If this card on the field is Tributed and sent to the Graveyard: You can add 1 Level 4 or lower WIND monster from your Deck or Graveyard to your hand, except "Kujakujaku". You can only use the effect of "Kujakujaku" once per turn.
(Common)
 
                                                                       JOTL-EN097
Fencing Fire Ferret
FIRE | Beast | Level 4 | ATK 1700 | DEF 600
When this card is destroyed and sent to the Graveyard: Target 1 face-up monster your opponent controls; destroy that target, and if you do, inflict 500 damage to your opponent.
(Common)
 
                                                                       JOTL-EN096
Fishborg Archer
WATER | Fish-Type Tuner | Level 3 | ATK 300 | DEF 300
If this card is in your Graveyard and you control no monsters during either of your Main Phases: You can discard 1 WATER monster; Special Summon this card from your Graveyard, but destroy all monsters you control at the beginning of this turn's Battle Phase, except for WATER monsters. You can only use the effect of "Fishborg Archer" once per turn.
(Common)
 
                                                                       JOTL-EN095
Fire King Avatar Yaksha
FIRE | Beast-Warrior | Level 4 | ATK 1800 | DEF 200
If a face-up "Fire King" monster you control is destroyed by a card effect (except during the Damage Step): You can Special Summon this card from your hand. If this card is destroyed and sent to the Graveyard: You can destroy 1 card in your hand or that you control. You can only use this effect of "Fire King Avatar Yaksha" once per turn.
(Super Rare)
 
                                                                       JOTL-EN094
Brotherhood of the Fire Fist - Rooster
FIRE | Beast-Warrior | Level 3 | ATK 1500 | DEF 100
When this card is Special Summoned by the effect of a "Fire Fist" monster: You can add 1 "Fire Fist" monster from your Deck to your hand. You can only use this effect of "Brotherhood of the Fire Fist - Rooster" once per turn. Once per turn: You can send 1 face-up "Fire Formation" Spell/Trap Card you control to the Graveyard; Set 1 "Fire Formation" Spell/Trap Card directly from your Deck.
(Secret Rare)
 
                                                                       JOTL-EN093
Coach Soldier Wolfbark
FIRE | Beast-Warrior | Level 4 | ATK 1600 | DEF 1200
You can target 1 Level 4 FIRE Beast-Warrior-Type monster in your Graveyard; Special Summon it in face-up Defense Position. Its effects are negated. You can only use the effect of "Coach Soldier Wolfbark" once per turn.
(Secret Rare)
 
                                                                       JOTL-EN092
Coach Captain Bearman
FIRE | Beast-Warrior | Level 8 | ATK 2600 | DEF 2700
You can Normal Summon this card without Tributing, but its original ATK becomes 1300. Once per turn: You can make all Level 4 Beast-Warrior-Type monsters you currently control become Level 8 until the End Phase. This card cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of a FIRE Warrior-Type monster.
(Ultra Rare) & (Ultimate Rare)
 
                                                                       JOTL-EN091
Junk Blader
EARTH | Warrior | Level 4 | ATK 1800 | DEF 1000
You can banish 1 "Junk" monster from your Graveyard; this card gains 400 ATK until the End Phase.
(Common)
 
                                                                       JOTL-EN090
The Atmosphere
WIND | Winged Beast | Level 8 | ATK 1000 | DEF 800
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 2 monsters you control and 1 monster from your Graveyard. Once per turn: You can target 1 face-up monster your opponent controls; equip that target to this card. (You can only equip 1 monster at a time to this card with this effect.) This card gains ATK and DEF equal to the ATK and DEF of that equipped monster.
(Common)
 
                                                                       JOTL-EN089
Moon Dance Ritual
Continuous Trap
Activate this card by targeting 1 WIND Xyz Monster you control that has no Xyz Materials. While that monster is on the field, negate the effects of all face-up monsters on the field. When that monster leaves the field, destroy this card. During the End Phase of the turn this card was activated: Attach this card to that monster as an Xyz Material.
(Rare)
 
                                                                       JOTL-EN088
Xyz Encore
Quick-Play Spell
Target 1 face-up Xyz Monster your opponent controls that has Xyz Material; detach all Xyz Materials from it, and if you do, return it to the Extra Deck, then, if there is a Monster Card in the Graveyard among those detached Xyz Materials, Special Summon as many of those monsters as possible from the Graveyard to your opponent's side of the field in face-up Defense Position. Their Levels are reduced by 1 on the field. Cards and effects cannot be activated in response to this card's activation.
(Ultra Rare) & (Ultimate Rare)
 
                                                                       JOTL-EN087
Angel of Zera
LIGHT | Fairy-Type Synchro | Level 8 | ATK 2800 | DEF 2300
1 Tuner + 1 or more non-Tuner monsters
This card gains 100 ATK for each of your opponent's banished cards. During the Standby Phase of the next turn after this card was banished: Special Summon this banished card. You can only use the effect of "Angel of Zera" once per turn.
(Secret Rare)
 
                                                                       JOTL-EN086
Confronting the "C"
EARTH | Insect | Level 5 | ATK 1100 | DEF 2500
When your opponent Special Summons a monster from the Extra Deck: You can Special Summon this card from your hand. If you do, this card is unaffected by monster effects that target this card.
(Rare)
 
                                                                       JOTL-EN085
Tour Bus To Forbidden Realms
DARK | Fiend | Level 3 | ATK 600 | DEF 1000
FLIP: Add 1 Fiend-Type monster from your Deck to your hand, except a DARK or LIGHT monster.
(Rare)
 
                                                                       JOTL-EN084
Noble Knight Drystan
LIGHT | Warrior | Level 4 | ATK 1800 | DEF 800
While you control another "Noble Knight" monster, your opponent cannot target your monsters with less than 1800 ATK, except this card, for attacks or with card effects. When a "Noble Arms" Equip Spell Card is equipped to this card: Target 1 face-up card on the field; destroy that target. You can only use this effect of "Noble Knight Drystan" once per turn.
(Secret Rare)
 
                                                                       JOTL-EN083
Cockadoodledoo
WIND | Winged Beast-Type Tuner | Level 5 | ATK 1600 | DEF 2000
If there are no monsters on the field, you can Special Summon this card (from your hand) as a Level 3 monster. If your opponent controls a monster and you control no cards, you can Special Summon this card (from your hand) as a Level 4 monster. If this face-up card would leave the field, banish it instead.
(Ultra Rare) & (Ultimate Rare)
 
                                                                       JOTL-EN082
Mecha Phantom Beast Aerosguin
WIND | Machine | Level 3 | ATK 1600 | DEF 400
Once per turn: You can banish 1 "Mecha Phantom Beast" monster from your Graveyard, except "Mecha Phantom Beast Aerosguin"; Special Summon 1 "Mecha Phantom Beast Token" (Machine-Type/WIND/
Level 3/ATK 0/DEF 0). This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects.
(Ultra Rare) & (Ultimate Rare)
 
                                                                       JOTL-EN081
Bujingi Warg
LIGHT | Beast | Level 4 | ATK 1200 | DEF 1900
While this card is in face-up Defense Position, other "Bujin" monsters you control cannot be destroyed by card effects.
(Common)
 
                                                                       JOTL-EN080
Armageddon Designator
Normal Trap
Banish 1 card from your hand; neither player can activate cards, or the effects of cards, with that name for the rest of this Duel.
(Common)
 
                                                                       JOTL-EN079
Shapesister
Continuous Trap
Special Summon this card in Defense Position as a Normal Monster (Fiend-Type/Tuner/EARTH/Level 2/
ATK 0/DEF 0). (This card is also still a Trap Card.) You can only activate 1 "Shapesister" per turn.
(Ultra Rare) & (Ultimate Rare)
 
                                                                       JOTL-EN078
Xyz Reversal
Normal Trap
Target 1 face-up Xyz Monster your opponent controls and 1 face-up Xyz Monster you control; switch control of both monsters.
(Common)
 
                                                                       JOTL-EN077
Traptrix Trap Hole Nightmare
Normal Trap
When a monster your opponent controls that was Special Summoned this turn activates its effect: Negate that effect, and if you do, destroy that card.
(Super Rare)
 
                                                                       JOTL-EN076
Sonic Boom
Normal Trap
During your turn: Target 1 "Mecha Phantom Beast" monster on the field; this turn, its ATK becomes double its original ATK, it is unaffected by other Spell/Trap effects, also if it attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this effect is applied to that monster, destroy all Machine-Type monsters you control during the End Phase of this turn. Other monsters cannot attack during the turn you activate this card.
(Common)
 
                                                                       JOTL-EN075
Bujinfidel
Normal Trap
Tribute 1 Beast-Warrior-Type "Bujin" monster, then target 1 "Bujin" monster with a different name in your Graveyard; Special Summon that target.
(Common)
 
                                                                       JOTL-EN074
Bujin Regalia - The Sword
Normal Trap
Activate 1 of these effects.
● Target 1 "Bujin" monster in your Graveyard; add that target to your hand.
● Target 1 of your banished "Bujin" monsters; send that target to the Graveyard.
(Common)
 
                                                                       JOTL-EN073
Vain Betrayer
Continuous Trap
When an opponent's Xyz Monster declares an attack: Activate this card by targeting the attacking monster. It cannot attack, also its effects are negated. While that monster is on the field, during each of your opponent's End Phases: Send the top 3 cards of the opponent's Deck to the Graveyard. When that monster leaves the field, destroy this card.
(Common)
 
                                                                       JOTL-EN071
Corrupted Keys
Normal Trap
Target 1 face-up Xyz Monster you control; Special Summon 3 "Umbral Horror Mirage Tokens"
(Fiend-Type/DARK/Level 1/ATK ?/DEF 0). (When Summoned, each Token's ATK becomes equal to that Xyz Monster's current ATK. They cannot attack your opponent directly or be Tributed, except for a Tribute Summon.) When that face-up Xyz Monster leaves the field, destroy these Tokens.
(Rare)
 
                                                                       JOTL-EN070
Xyz Revenge Shuffle
Normal Trap
When a face-up Xyz Monster you control is targeted for an attack: Target 1 Xyz Monster in your Graveyard; return that face-up attack target to the Extra Deck, then Special Summon this card's target from the Graveyard, and if you do, attach this card to it, as an Xyz Material.
(Common)
 
                                                                       JOTL-EN069
Reverse Glasses
Normal Trap
Halve the ATK of all face-up monsters currently on the field, until the End Phase.
(Common)
 
                                                                       JOTL-EN068
Single Purchase
Normal Spell
If you have 3 or more cards in your hand (other than this card), and none of them are monsters: Banish your entire hand face-up; add 1 monster from your Deck to your hand. If you do, you cannot Normal or Special Summon any monsters for the rest of this turn, except monsters with that name.
(Short Print Common)
 
                                                                       JOTL-EN067
Black and White Wave
Quick-Play Spell
If there is a face-up Xyz Monster on the field with a Synchro Monster as Xyz Material: Target 1 card on the field; banish that target, and if you do, draw 1 card.
(Common)
 
                                                                       JOTL-EN066
Transmodify
Normal Spell
Send 1 face-up monster you control to the Graveyard; Special Summon from your Deck, 1 monster with the same Type and Attribute as that monster in the Graveyard, but 1 Level higher. You can only activate 1 "Transmodify" per turn.
(Secret Rare)
 
                                                                       JOTL-EN065
Archfiend Palabyrinth
Field Spell
All Fiend-Type monsters you control gain 500 ATK. You can target 1 "Archfiend" monster you control; banish 1 other Fiend-Type monster you control, and if you do, Special Summon from your hand, Deck, or Graveyard, 1 "Archfiend" monster with same Level as the targeted monster. You can only use this effect of "Archfiend Palabyrinth" once per turn.
(Rare)
 
                                                                       JOTL-EN064
Fire Formation - Yoki
Continuous Spell
When you activate this card, you can target 1 face-up card your opponent controls; discard 1 Beast-Warrior-Type monster, and if you do, destroy that card. All Beast-Warrior-Type monsters you control gain 100 ATK.
(Super Rare)
 
                                                                       JOTL-EN063
Vertical Landing
Quick-Play Spell
Tribute any number of WIND monsters, except Tokens; Special Summon an equal number of "Mecha Phantom Beast Tokens" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). You can only activate 1 "Vertical Landing" per turn.
(Common)
 
                                                                       JOTL-EN062
Bujincarnation
Normal Spell
If your opponent controls a monster and you control no monsters: Target 1 "Bujin" monster in your Graveyard and 1 of your banished "Bujin" monsters; Special Summon both targets. They cannot be used as Xyz Material for an Xyz Summon, except for the Xyz Summon of a Beast, Beast-Warrior, or Winged Beast-Type monster.
(Rare)
 
                                                                       JOTL-EN061
Sargasso Lighthouse
Quick-Play Spell
When a Spell effect that would inflict damage to you is activated: You take no damage from that effect. While this card is in your Graveyard, you take no damage from the effect of "Sargasso the D.D. Battlefield". When this Set card is sent to the Graveyard: You can add 1 "Sargasso the D.D. Battlefield" from your Deck to your hand.
(Common)
 
                                                                       JOTL-EN060
Sargasso the D.D. Battlefield
Field Spell
Each time a monster is Xyz Summoned: The Summoning player takes 500 damage. During each player's End Phase, the turn player takes 500 damage if they control a face-up Xyz Monster.
(Common)
 
                                                                       JOTL-EN059
Xyz Reception
Normal Spell
Target 1 face-up monster you control that has a Level; Special Summon 1 monster with the same Level as that monster from your hand. Its effects are negated, also its ATK and DEF become 0.
(Common)
 
                                                                       JOTL-EN058
Rank-Up-Magic Numeron Force
Normal Spell
Target 1 face-up Xyz Monster you control; Special Summon from your Extra Deck, 1 "Number C" monster with the same Type as that monster you control, but 1 Rank higher, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to it also become Xyz Materials on the Summoned monster.) Then, if any face-up cards are on the field other than this card and the monster Summoned by it, negate the effects of those other cards.
(Ultra Rare) & (Ultimate Rare)
 
                                                                       JOTL-EN057
Herald of Pure Light
LIGHT | Fairy-Type Xyz | Rank 2 | ATK 600 | DEF 1000
2 Level 2 monsters
You can detach 1 Xyz Material from this card, then target 1 monster in your Graveyard; add it to your hand, then shuffle 1 card from your hand into the Deck. You can only use the effect of "Herald of Pure Light" once per turn.
(Super Rare)
 
                                                                       JOTL-EN056
Bujintei Susanowo
LIGHT | Beast-Warrior-Type Xyz | Rank 4 | ATK 2400 | DEF 1600
2 Level 4 "Bujin" monsters
This card can attack all monsters your opponent controls once each. Once per turn: You can detach 1 Xyz Material from this card; take 1 "Bujin" monster from your Deck, and either add it to your hand or send it to the Graveyard. You can only control 1 "Bujintei Susanowo".
(Ultra Rare) & (Ultimate Rare)
 
                                                                       JOTL-EN055
Number C104: Umbral Horror Masquerade
DARK | Spellcaster-Type Xyz | Rank 5 | ATK 3000 | DEF 1500
4 Level 5 monsters
When this card is Special Summoned: You can target 1 Spell/Trap Card on the field; destroy that target. If this card has "Number 104: Masquerade" as an Xyz material, it gains this effect.
● Once per turn, during either player's turn, when a monster effect is activated on your opponent's side of the field: You can detach 1 Xyz Material from this card; negate the activation, then you can send 1 random card from your opponent's hand to the Graveyard, and if you do, halve your opponent's Life Points.
(Super Rare)
 
                                                                       JOTL-EN054
Number 104: Masquerade
LIGHT | Spellcaster-Type Xyz | Rank 4 | ATK 2700 | DEF 1200
3 Level 4 monsters
During either player's Battle Phase, when an opponent's monster effect is activated: You can detach 1 Xyz Material from this card; negate the activation, and if you do, inflict 800 damage to your opponent. Once per turn: You can send the top card of your opponent's Deck to the Graveyard.
(Rare)
 
                                                                       JOTL-EN053
Number 66: Master Key Beetle
DARK | Insect-Type Xyz | Rank 4 | ATK 2500 | DEF 800
2 Level 4 DARK monsters
Once per turn: You can detach 1 Xyz Material from this card, then target 1 card you control, except this card; while this card is face-up on the field, that card(s) cannot be destroyed by card effects. If this face-up card on the field would be destroyed, you can send one of its targets to the Graveyard instead.
(Super Rare)
 
                                                                       JOTL-EN052
Number 102: Star Seraph Sentry
LIGHT | Fairy-Type Xyz | Rank 4 | ATK 2500 | DEF 2000
3 Level 4 LIGHT monsters
Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; halve its ATK, also, negate its effects. If this face-up card on the field would be destroyed, you can detach all of its Xyz Materials instead. If you do, any battle damage you take this turn is halved.
(Rare)
 
                                                                       JOTL-EN051
Ice Princess Zereort
WATER | Winged Beast-Type Xyz | Rank 5 | ATK 2500 | DEF 2100
2 Level 5 Winged Beast-Type monsters
You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; its ATK becomes 0.
(Common)
 
                                                                       JOTL-EN050
Googly-Eyes Drum Dragon
EARTH | Machine-Type Xyz | Rank 8 | ATK 3000 | DEF 2500
2 Level 8 Machine-Type monsters
Once per turn: You can detach 1 Xyz Material from this card; it gains 1000 ATK, until your opponent's next End Phase. If this card is destroyed while it has Xyz Material: You can banish 1 "Super Defense Robot" monster from your Graveyard; Special Summon this card from your Graveyard, then, you can attach 1 "Super Defense Robot" monster from your Graveyard to this card as an Xyz Material.
(Common)
 
                                                                       JOTL-EN049
Starliege Lord Galaxion
LIGHT | Warrior-Type Xyz | Rank 4 | ATK 2000 | DEF 2100
2 Level 4 "Photon" monsters
Once per turn: You can detach 1 or 2 Xyz Materials from this card; apply this effect, depending on the number you detached.
● 1: Special Summon 1 "Galaxy-Eyes Photon Dragon" from your hand.
● 2: Special Summon 1 "Galaxy-Eyes Photon Dragon" from your Deck.
(Super Rare)
 
                                                                       JOTL-EN048
Shark Caesar
WATER | Fish-Type Xyz | Rank 3 | ATK 1800 | DEF 2000
3 or more (max. 5) Level 3 monsters
Once per turn: You can detach 1 Xyz Material from this card; place 1 Shark Counter on this card. If this card attacks or is attacked, it gains 1000 ATK for each Shark Counter on it, during the Damage Step only.
(Common)
 
                                                                       JOTL-EN047
Number C39: Utopia Ray Victory
LIGHT | Warrior-Type Xyz | Rank 5 | ATK 2800 | DEF 2500
3 Level 5 monsters
If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. If this card has a "Utopia" monster as an Xyz Material, it gains this effect.
● When this card declares an attack on a face-up monster your opponent controls: You can detach 1 Xyz Material from this card; negate that opponent's face-up monster's effects, also this card gains ATK equal to that opponent's monster's ATK. These changes last until the end of this turn.
(Super Rare)
 
                                                                       JOTL-EN046
Star Eater
LIGHT | Dragon-Type Synchro | Level 11 | ATK 3200 | DEF 2800
1 Tuner + 1 or more non-Tuner monsters
Must be Synchro Summoned, and cannot be Special Summoned by other ways. This card's Synchro Summon cannot be negated. When Synchro Summoned, cards and effects cannot be activated. If this card attacks, it is unaffected by other card effects until the end of the Damage Step.
(Secret Rare), (Ultimate Rare) & (Ghost Rare)
 
                                                                       JOTL-EN045
HTS Psyhemuth
EARTH | Psychic-Type Synchro | Level 6 | ATK 2400 | DEF 1800
1 Tuner + 1 or more non-Tuner monsters
After damage calculation, when this card battles an opponent's monster: You can banish that monster, also banish this card.
(Super Rare)
 
                                                                       JOTL-EN044
Armades, Keeper of Boundaries
LIGHT | Fiend-Type Synchro | Level 5 | ATK 2300 | DEF 1500
1 Tuner + 1 or more non-Tuner monsters
If this card attacks or is attacked, your opponent cannot activate cards or effects until the end of the Damage Step.
(Secret Rare)
 
                                                                       JOTL-EN043
Underworld Fighter Balmung
DARK | Warrior-Type Synchro | Level 4 | ATK 2100 | DEF 800
1 Tuner + 1 or more non-Tuner monsters
When this card is destroyed by a card effect and sent to the Graveyard: You can target 1 Level 4 or lower monster in your Graveyard, except this card; Special Summon that target.
(Rare)
 
                                                                       JOTL-EN042
Mist Bird Clausolas
WIND | Winged Beast-Type Synchro | Level 3 | ATK 0 | DEF 2300
1 Tuner + 1 or more non-Tuner monsters
Once per turn: You can target 1 face-up monster your opponent controls; its ATK becomes 0, and if it does, its effects are negated. These changes last until the end of this turn.
(Super Rare)
 
                                                                       JOTL-EN041
Brotherhood of the Fire Fist - Kirin
FIRE | Beast-Warrior-Type Synchro | Level 8 | ATK 2000 | DEF 2800
1 FIRE Tuner + 1 or more non-Tuner "Fire Fist" monsters
When this card is Synchro Summoned: You can Set 1 "Fire Formation" Spell/Trap Card directly from your Deck. All monsters your opponent controls lose 100 ATK for each face-up Spell/Trap Card you control.
(Rare)
 
                                                                       JOTL-EN040
Mecha Phantom Beast Concoruda
WIND | Machine-Type Synchro | Level 7 | ATK 2400 | DEF 1200
1 Tuner + 1 or more non-Tuner monsters
Tokens you control cannot be destroyed by battle or card effects. If this card you control is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: You can Tribute all Tokens you control, then target 1 Level 4 or lower "Mecha Phantom Beast" monster in your Graveyard; Special Summon that target.
(Super Rare)
 
                                                                       JOTL-EN039
Yellow Duston
EARTH | Fiend | Level 1 | ATK 0 | DEF 1000
Cannot be used as a Fusion, Synchro, or Xyz Material for a Summon. While this card is face-up on the field, it cannot be Tributed. When this card on the field is destroyed: The controller targets 1 monster in their Graveyard; shuffle that target into the Deck. You can only control 1 face-up "Yellow Duston".
(Short Print Common)
 
                                                                       JOTL-EN038
Flying "C"
EARTH | Insect | Level 3 | ATK 700 | DEF 700
When your opponent Normal or Special Summons a monster(s), except during the Damage Step: You can Special Summon this card from your hand to the opponent's side of the field in face-up Defense Position. The controller of this card cannot Xyz Summon.
(Short Print Common)
 
                                                                       JOTL-EN037
Masked Chameleon
EARTH | Reptile-Type Tuner | Level 4 | ATK 1600 | DEF 1100
Cannot be Normal Summoned if you control a Level 5 or higher monster. When this card is Normal Summoned: You can target 1 monster with 0 DEF in your Graveyard; Special Summon that target in face-up Defense Position. Its effects are negated. You cannot Special Summon any other monsters, except from the Extra Deck, during the turn you activate this effect.
(Ultra Rare) & (Ultimate Rare)
 
                                                                       JOTL-EN036
Cheepcheepcheep
WIND | Winged Beast | Level 1 | ATK 300 | DEF 200
FLIP: You can Special Summon 1 Level 5 or higher Tuner monster from your Deck.
(Common)
 
                                                                       JOTL-EN035
Talaya, Princess of Cherry Blossoms
WATER | Plant | Level 8 | ATK 2800 | DEF 1200
This card gains 100 ATK for each Plant-Type monster you control. Other Plant-Type monsters on the field cannot be destroyed by card effects.
(Super Rare)
 
The Calibrator
LIGHT | Thunder | Level 4 | ATK 1500 | DEF 1500
This card gains ATK equal to the combined Ranks of all face-up Xyz Monsters your opponent controls x 300.
(Common)
 
                                                                       JOTL-EN034
Traptrix Nepenthes
EARTH | Insect | Level 4 | ATK 800 | DEF 2000
This card is unaffected by the effects of "Hole" Normal Trap Cards. If you activate a "Hole" Normal Trap Card (except during the Damage Step): You can add to your hand, or Special Summon, 1 "Traptrix" monster from your Deck, except "Traptrix Nepenthes". You can only use the effect of "Traptrix Nepenthes" once per turn.
(Common)
 
                                                                       JOTL-EN033
Traptrix Myrmeleo
EARTH | Insect | Level 4 | ATK 1600 | DEF 1200
This card is unaffected by the effects of "Hole" Normal Trap Cards. When this card is Normal Summoned: You can add 1 "Hole" Normal Trap Card from your Deck to your hand. When this card is Special Summoned: Target 1 Spell/Trap Card your opponent controls; destroy that target.
(Rare)
 
                                                                       JOTL-EN032
Traptrix Atrax
EARTH | Insect | Level 4 | ATK 1800 | DEF 1000
This card is unaffected by the effects of "Hole" Normal Trap Cards. You can activate "Hole" Normal Trap Cards from your hand. The activation and effects of Normal Trap Cards activated on your side of the field cannot be negated.
(Rare)
 
                                                                       JOTL-EN031
Archfiend Emperor, the First Lord of Horror
DARK | Fiend | Level 8 | ATK 3000 | DEF 2000
You can Normal Summon this card without Tributing, but its original ATK and DEF become halved. If Summoned this way, it is destroyed during the End Phase. You cannot Special Summon any monsters, except Fiend-Type monsters. Once per turn: You can banish 1 "Archfiend" card from your hand or Graveyard, then target 1 card on the field; destroy that target.
(Rare)
 
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Archfiend Cavalry
DARK | Fiend | Level 4 | ATK 1900 | DEF 0
If this card on the field is destroyed by a card effect and sent to the Graveyard: You can target 1 "Archfiend" monster in your Graveyard, except "Archfiend Cavalry"; Special Summon that target. It cannot attack this turn.
(Rare)
 
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Archfiend Heiress
DARK | Fiend | Level 3 | ATK 1000 | DEF 0
If this card is sent to the Graveyard because of a card effect or being destroyed by battle: You can add 1 "Archfiend" card from your Deck to your hand, except "Archfiend Heiress". You can only use the effect of "Archfiend Heiress" once per turn.
(Rare)
 
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World of Prophecy
LIGHT | Spellcaster | Level 9 | ATK 2900 | DEF 2400
When this card is Special Summoned by the effect of a Spellcaster-Type monster or a "Spellbook" Spell Card: You can target 2 "Spellbook" Spell Cards in your Graveyard; add those targets to your hand. You cannot Special Summon other monsters during the turn you activate this effect. When you add card(s) to your hand by this effect: You can reveal 4 "Spellbook" Spell Cards with different names in your hand; destroy all other cards on the field.
(Secret Rare)
 
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Brotherhood of the Fire Fist - Caribou
FIRE | Beast-Warrior | Level 4 | ATK 1100 | DEF 2000
During the End Phase, if this card is in the Graveyard because it was destroyed by a card effect and sent there this turn: You can Special Summon 1 Level 4 "Fire Fist" monster from your Deck, except "Brotherhood of the Fire Fist - Caribou". If this card is sent to the Graveyard for the Synchro Summon of a "Fire Fist" monster: You can Set 1 "Fire Formation" Spell Card directly from your Deck.
(Common)
 
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Brotherhood of the Fire Fist - Boar
FIRE | Beast-Warrior | Level 4 | ATK 1100 | DEF 1400
Cannot be used as a Synchro Material Monster, except for the Synchro Summon of a FIRE monster. When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 Level 4 "Fire Fist" monster from your Deck, except "Brotherhood of the Fire Fist - Boar". Once per turn, when a "Fire Fist" monster is Special Summoned from your Extra Deck: You can Set 1 "Fire Formation" Spell Card directly from your Deck.
(Rare)
 
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Mecha Phantom Beast Harrliard
WIND | Machine | Level 4 | ATK 1800 | DEF 800
Once per turn, when a monster(s) you control is Tributed to activate a card or effect other than this card's: Special Summon 1 "Mecha Phantom Beast Token" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can Tribute 1 Token; Special Summon 1 "Mecha Phantom Beast" monster from your hand.
(Common)
 
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Mecha Phantom Beast Coltwing
WIND | Machine | Level 4 | ATK 1600 | DEF 1500
When this card is Special Summoned: Special Summon 2 "Mecha Phantom Beast Tokens"
(Machine-Type/WIND/Level 3/ATK 0/DEF 0). You must control another "Mecha Phantom Beast" monster to activate and to resolve this effect. This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can Tribute 2 Tokens, then target 1 card your opponent controls; destroy that target, and if you do, banish it.
(Common)
 
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Mecha Phantom Beast Blue Impala
WIND | Machine | Level 3 | ATK 1400 | DEF 1100
Cannot be used as a Synchro Material Monster, except for the Synchro Summon of a Machine-Type monster. The other Synchro Material Monster(s) are "Mecha Phantom Beast" monsters in your hand or on your side of the field. While you control a Token, this card cannot be destroyed by battle or card effects. If your opponent controls a monster and you control no monsters: You can banish this card from your Graveyard; Special Summon 1 "Mecha Phantom Beast Token" (Machine-Type/WIND/Level 3/ATK0/
DEF 0).
(Ultra Rare) & (Ultimate Rare)
 
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Mecha Phantom Beast Warbluran
WIND | Machine-Type Tuner | Level 1 | ATK 300 | DEF 300
If this card is sent to the Graveyard for the Synchro Summon of a Machine-Type monster: Special Summon 1 "Mecha Phantom Beast Token" (Machine-Type/WIND/Level 3/ATK 0/DEF 0), also, for the rest of this turn, you cannot Special Summon any other monsters, except WIND monsters. While you control a Token, this card cannot be destroyed by battle or card effects. You can Tribute 1 other "Mecha Phantom Beast" monster; increase this card's Level by 1. You can only use 1 "Mecha Phantom Beast Warbluran" effect per turn, and only once that turn.
(Rare)
 
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Bujingi Ophidian
LIGHT | Winged Beast | Level 4 | ATK 1700 | DEF 500
During your Main Phase 1: You can send this card from your hand to the Graveyard, then target 1 "Bujin" monster you control; it can attack your opponent directly this turn.
(Common)
 
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Bujingi Crane
LIGHT | Winged Beast | Level 4 | ATK 1600 | DEF 300
During damage calculation (in either player's turn), if a Beast-Warrior-Type "Bujin" monster you control battles an opponent's monster: You can send this card from your hand to the Graveyard; the ATK of your monster becomes double its original ATK, during that damage calculation only.
(Rare)
 
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Bujingi Wolf
LIGHT | Beast | Level 4 | ATK 1100 | DEF 2000
Other Beast, Beast-Warrior, and Winged Beast-Type monsters you control cannot be destroyed by battle.
(Common)
 
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Bujingi Turtle
LIGHT | Beast | Level 4 | ATK 1700 | DEF 1200
During either player's turn, when a card or effect is activated that targets a "Bujin" monster you control: You can banish this card from your Graveyard; negate that effect.
(Common)
 
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Bujingi Quilin
LIGHT | Beast | Level 4 | ATK 1600 | DEF 900
If you control a Beast-Warrior-Type "Bujin" monster: You can banish this card from your Graveyard, then target 1 face-up card your opponent controls; destroy that target. You can only use the effect of "Bujingi Quilin" once per turn.
(Super Rare)
 
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Bujin Yamato
LIGHT | Beast-Warrior | Level 4 | ATK 1800 | DEF 200
Once per turn, during your End Phase: You can add 1 "Bujin" monster from your Deck to your hand, then send 1 card from your hand to the Graveyard. You can only control 1 "Bujin Yamato".
(Ultra Rare) & (Ultimate Rare)
 
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Schwarzschild Limit Dragon
DARK | Dragon | Level 8 | ATK 2000 | DEF 0
If your opponent controls a monster with 2000 or more ATK, you can Special Summon this card (from your hand).
(Common)
 
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Umbral Horror Will o' the Wisp
DARK | Fiend | Level 1 | ATK 0 | DEF 0
When this card is Normal or Special Summoned: You can target 1 "Umbral Horror" monster you control or in your Graveyard, except this card; this card's Level becomes the current Level of that monster. When this Attack Position card is destroyed by battle and sent to the Graveyard, and was in face-up Attack Position at the start of the Damage Step: Destroy the monster that destroyed this card.
(Common)
 
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Umbral Horror Unform
DARK | Fiend | Level 4 | ATK 0 | DEF 0
When this card is destroyed by battle and sent to the Graveyard while attacking a monster: You can Special Summon 2 "Umbral Horror" monsters from your Deck. You can only use the effect of "Umbral Horror Unform" once per turn.
(Common)
 
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Umbral Horror Ghoul
DARK | Fiend | Level 4 | ATK 1800 | DEF 0
Once per turn: You can make this card's ATK 0, and if you do, Special Summon 1 "Umbral Horror" monster with 0 ATK from your hand.
(Common)
 
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Star Seraph Sword
LIGHT | Fairy | Level 4 | ATK 1400 | DEF 1000
Once per turn: You can send 1 "Star Seraph" monster from your hand to the Graveyard; this card gains ATK equal to the original ATK of the sent monster, until the End Phase.
(Common)
 
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Star Seraph Sage
LIGHT | Fairy | Level 4 | ATK 1600 | DEF 1400
Once per turn: You can send 1 Spell Card from your hand to the Graveyard; Special Summon 1 "Star Seraph" monster from your hand.
(Common)
 
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Star Seraph Scout
LIGHT | Fairy | Level 4 | ATK 1200 | DEF 1800
When this card is Normal Summoned: You can Special Summon 1 "Star Seraph" monster from your hand.
(Common)
 
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Super Defense Robot Monki
EARTH | Machine | Level 3 | ATK 800 | DEF 1200
When this card is Normal Summoned: You can Special Summon 1 "Super Defense Robot" monster or "Orbital 7" from your hand. Once per turn: You can banish 1 Machine-Type monster from your Graveyard, then target 1 "Super Defense Robot" monster or "Orbital 7" in your Graveyard; add that target to your hand.
(Common)
 
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Super Defense Robot Elephan
EARTH | Machine | Level 8 | ATK 1400 | DEF 2500
When this card is Normal Summoned: You can Special Summon 1 "Super Defense Robot" monster or "Orbital 7" from your hand. Once per turn: You can target 1 "Super Defense Robot" monster or "Orbital 7" you control; it becomes Level 8 until the End Phase. This card cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of a Machine-Type monster.
(Common)
 
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Super Defense Robot Lio
EARTH | Machine | Level 4 | ATK 1200 | DEF 1600
When this card is Normal Summoned: You can Special Summon 1 "Super Defense Robot" monster or "Orbital 7" from your hand. Once per turn, when exactly 1 "Super Defense Robot" monster or "Orbital 7" (and no other cards) is added from your Graveyard to your hand (except during the Damage Step): You can Special Summon it from your hand.
(Common)
 
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Xyz Agent
LIGHT | Spellcaster | Level 2 | ATK 900 | DEF 300
If this card is in your Graveyard: You can target 1 "Utopia" Xyz Monster you control; attach this card from the Graveyard to it as an Xyz Material. You can only use the effect of "Xyz Agent" once per Duel.
(Common)
 
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Spell Recycler
DARK | Spellcaster | Level 1 | ATK 0 | DEF 0
When an opponent's monster declares an attack: You can banish this card from your Graveyard, then target 1 Spell Card in your Graveyard; send the top card of your Deck to the Graveyard, and if you do, return the target to the bottom of your Deck.
(Common)
 
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Interceptomato
EARTH | Plant | Level 2 | ATK 800 | DEF 800
During your opponent's turn: You can banish this card from your Graveyard; this turn, any effect damage you take becomes 0 (this is a Quick Effect).
(Common)
 
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V Salamander
FIRE | Spellcaster | Level 4 | ATK 1500 | DEF 1300
When this card is Normal Summoned: You can target 1 "Utopia" monster in your Graveyard; Special Summon that target. You can target 1 "Number C39: Utopia Ray V" you control; equip this monster you control to that target. Once per turn, while this card is equipped to a monster: You can detach 1 Xyz Material from the equipped monster; negate the equipped monster's effects (even after this card leaves the field or the monster becomes unaffected by card effects), and if you do, destroy all monsters your opponent controls, and if you do that, inflict 1000 damage to your opponent for each monster destroyed by this effect.
(Rare)
 
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DZW - Chimera Clad
DARK | Fiend | Level 1 / ATK 0 | DEF 0
You can target 1 "Number C39" monster you control; equip this monster from your hand or your side of the field to that target. The equipped monster cannot be destroyed by battle. At the end of the Damage Step, when the equipped monster attacks an opponent's monster, but the opponent's monster was not destroyed by the battle: You can make the opponent's monster's ATK 0 (even after this card leaves the field or the monster becomes unaffected by card effects), and if you do, the equipped monster can make a second attack on the same monster in a row.
(Rare)
 
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Galaxy Serpent
LIGHT | Dragon-Type Tuner | Level 2 | ATK 1000 / DEF 0
Your hopes and dreams will be refreshed if you catch a glimpse of this rare creature in the evening twilight, soaring in the Sea of Stars.
(Super Rare)