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Learn to play the TCG. | EXVC-EN Card Ratings |
Extreme Victory (EXVC-EN) Card Spoiler
1. Card gallery: https://yugipedia.com/wiki/Set_Card_Galleries:Extreme_Victory_(TCG-EN-1E) | ||||
Extreme Victory (EXVC-EN099) Blue Rose Dragon |
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DARK | Effect Monster | Level 4 | ATK: 1600 DEF: 1200 |
Pendulum Scale NA / NA |
(Dragon / Effect) When this card is destroyed and sent from the field to the Graveyard, you can select 1 "Black Rose Dragon" or 1 Plant-Type monster in your Graveyard, and Special Summon it. (Secret Rare) |
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Extreme Victory (EXVC-EN098) Naturia Eggplant |
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EARTH | Effect Monster | Level 2 | ATK: 1000 DEF: 700 |
Pendulum Scale NA / NA |
(Plant / Effect) When this card is sent from the field to the Graveyard, you can select 1 "Naturia" monster in your Graveyard, except "Naturia Eggplant", and add it to your hand. (Super Rare) |
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Extreme Victory (EXVC-EN097) Scrap Orthros |
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EARTH | Effect Monster | Level 4 | ATK: 1700 DEF: 1100 |
Pendulum Scale NA / NA |
(Beast / Tuner / Effect) This card cannot be Normal Summoned or Set. This card can only be Special Summoned by controlling a face-up "Scrap" monster. When Special Summoned this way, select 1 face-up "Scrap" monster you control, and destroy it. If this card is destroyed by the effect of a "Scrap" card and sent to the Graveyard, you can select 1 "Scrap" monster in your Graveyard, except "Scrap Orthros", and add it to your hand. (Secret Rare) |
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Extreme Victory (EXVC-EN096) Blackwing - Jin the Rain Shadow |
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DARK | Effect Monster | Level 1 | ATK: 600 DEF: 500 |
Pendulum Scale NA / NA |
(Winged Beast / Tuner / Effect) If this card battles with a monster with DEF equal to or less than this card's ATK, destroy that monster immediately with this card's effect (without applying damage calculation). (Rare) |
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Extreme Victory (EXVC-EN095) Meklord Fortress |
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SPELL | Field Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Face-up "Meklord Emperor" monsters you control cannot be
targeted by the effects of Synchro Monsters. When this card on
the field is destroyed and sent to the Graveyard, you can add 1
"Meklord Emperor" monster from your Deck to your hand. (Rare) |
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Extreme Victory (EXVC-EN094) Meklord Emperor Skiel |
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WIND | Effect Monster | Level 1 | ATK: 2200 DEF: 2200 |
Pendulum Scale NA / NA |
(Machine / Effect) This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by its own effect. When a face-up monster you control is destroyed by a card effect and sent to the Graveyard, you can Special Summon this card from your hand. Other monsters you control cannot declare an attack. Once per turn, you can select 1 Synchro Monster your opponent controls, and equip it to this card. This card gains ATK equal to those equipped monsters' combined ATK. You can send 1 monster equipped to this card to the Graveyard to allow this card to attack your opponent directly this turn. (Secret Rare) |
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Extreme Victory (EXVC-EN093) Elemental Hero Neos Knight |
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LIGHT | Fusion Monster | Level 7 | ATK: 2500 DEF: 1000 |
Pendulum Scale NA / NA |
(Warrior / Fusion / Effect) "Elemental Hero Neos" + 1 Warrior-Type monster This card cannot be Special Summoned except by Fusion Summon. This card gains ATK equal to half the ATK of the Warrior-Type Fusion Material Monster used to Fusion Summon this card, other than "Elemental Hero Neos". This card can attack twice during each Battle Phase. If this card attacks or is attacked, your opponent takes no Battle Damage. (Ultra Rare) & (Ultimate Rare) |
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Extreme Victory (EXVC-EN092) Lancer Lindwurm |
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WIND | Effect Monster | Level 4 | ATK: 1800 DEF: 1200 |
Pendulum Scale NA / NA |
(Dragon / Effect) During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. (Common) |
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Extreme Victory (EXVC-EN091) Lancer Dragonute |
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DARK | Effect Monster | Level 4 | ATK: 1500 DEF: 1800 |
Pendulum Scale NA / NA |
(Dragon / Effect) During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. (Common) |
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Extreme Victory (EXVC-EN090) Axe Dragonute |
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DARK | Effect Monster | Level 4 | ATK: 2000 DEF: 1200 |
Pendulum Scale NA / NA |
(Dragon / Effect) If this card attacks, it is changed to Defense Position at the end of the Damage Step. (Common) |
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Extreme Victory (EXVC-EN089) Psychic Shockwave |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Activate only when your opponent activates a Trap Card. Discard
1 Spell/Trap Card to Special Summon 1 Level 6 DARK Machine-Type
monster from your Deck. (Secret Rare) |
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Extreme Victory (EXVC-EN088) Full House |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Select 2 face-up Spell/Trap Cards (except this card) and 3 Set
Spell/Trap Cards. Destroy the selected cards. (Rare) |
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Extreme Victory (EXVC-EN087) Gladiator Taming |
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SPELL | Quick-Play Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
If a face-up "Gladiator Beast" monster is on the field, activate
1 of these effects: ● Select 1 face-up monster your opponent controls, and change its battle position. ● Select 1 face-up "Gladiator Beast" monster your opponent controls, and take control of it until the End Phase. (Secret Rare) |
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Extreme Victory (EXVC-EN086) Gladiator Beast Essedarii |
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EARTH | Fusion Monster | Level 5 | ATK: 2500 DEF: 1400 |
Pendulum Scale NA / NA |
(Beast / Fusion / Effect) 2 "Gladiator Beast" monsters This card can only be Special Summoned from your Extra Deck by returning the above cards you control to the Deck. (You do not use "Polymerization".) (Ultra Rare) & (Ultimate Rare) |
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Extreme Victory (EXVC-EN085) Psi-Beast |
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EARTH | Effect Monster | Level 2 | ATK: 700 DEF: 500 |
Pendulum Scale NA / NA |
(Psychic / Effect) When this card is Normal Summoned, you can remove from play 1 Psychic-Type monster from your Deck. This card's Level becomes the Level of that monster. (Rare) |
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Extreme Victory (EXVC-EN084) Tour Guide From the Underworld |
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DARK | Effect Monster | Level 3 | ATK: 1000 DEF: 600 |
Pendulum Scale NA / NA |
(Fiend / Effect) When this card is Normal Summoned, you can Special Summon 1 Level 3 Fiend-Type monster from your hand or Deck. Its effects are negated, and it cannot be used as a Synchro Material Monster. (Secret Rare) |
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Extreme Victory (EXVC-EN083) Mara of the Nordic Alfar |
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DARK | Effect Monster | Level 2 | ATK: 1000 DEF: 500 |
Pendulum Scale NA / NA |
(Spellcaster / Tuner / Effect) If this card is used as a Synchro Material Monster, the other Synchro Material Monsters are 2 "Nordic" monsters in your hand. (Ultra Rare) & (Ultimate Rare) |
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Extreme Victory (EXVC-EN082) Dodger Dragon |
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WIND | Effect Monster | Level 4 | ATK: 1900 DEF: 1200 |
Pendulum Scale NA / NA |
(Dragon / Effect) The Normal Summon of this card cannot be negated. Your opponent cannot activate Counter Trap Cards the turn this card is Normal Summoned. (Super Rare) |
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Extreme Victory (EXVC-EN081) Vampire Dragon |
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DARK | Effect Monster | Level 5 | ATK: 2400 DEF: 0 |
Pendulum Scale NA / NA |
(Zombie / Effect) When this Tribute Summoned card is sent from the field to the Graveyard, you can add 1 Level 4 or lower monster from your Deck to your hand. (Secret Rare) |
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Extreme Victory (EXVC-EN080) W Nebula Meteorite |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Change all face-down monsters on the field to face-up Defense
Position. During the End Phase this turn, change all face-up
LIGHT Reptile-Type monsters you control to face-down Defense
Position, then draw 1 card for each. After that, you can Special
Summon 1 Level 7 or higher LIGHT Reptile-Type monster from your
Deck. (Common) |
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Extreme Victory (EXVC-EN079) Localized Tornado |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Shuffle all cards from your hand and Graveyard into the Deck. (Common) |
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Extreme Victory (EXVC-EN078) Safe Zone |
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TRAP | Continuous Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Activate by selecting 1 face-up Attack Position monster. That
monster cannot be targeted or destroyed by your opponent's card
effects, or be destroyed by battle. It cannot attack your
opponent directly. When this card is removed from the field,
destroy that monster. When that monster is removed from the
field, destroy this card. (Super Rare) |
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Extreme Victory (EXVC-EN077) Sealing Ceremony of Mokuton |
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TRAP | Continuous Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Once per turn, you can Tribute 1 face-up EARTH monster to select
up to 2 cards in your opponent's Graveyard, and remove them from
play. (Common) |
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Extreme Victory (EXVC-EN076) Debunk |
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TRAP | Counter Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Negate the activation of an Effect Monster's effect that
activates in the hand or Graveyard, and remove it from play. (Super Rare) |
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Extreme Victory (EXVC-EN075) Tyrant's Tantrum |
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TRAP | Continuous Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Tribute 2 monsters. Your opponent must send 1 Spell Card from
their Deck to the Graveyard to activate a Spell Card. (Common) |
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Extreme Victory (EXVC-EN074) Karakuri Cash Shed |
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TRAP | Counter Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Activate only if you control a "Karakuri" monster in face-up
Defense Position. Negate the activation of an opponent's
Spell/Trap Card and destroy it. (Super Rare) |
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Extreme Victory (EXVC-EN073) Six Style Dual Wield |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Activate only if the only monster you control is 1 "Six Samurai"
monster in face-up Attack Position. Select 2 cards your opponent
controls and return them to the hand. (Common) |
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Extreme Victory (EXVC-EN072) Brain Hazard |
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TRAP | Continuous Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Select 1 of your removed from play Psychic-Type monsters, and
Special Summon it. When this card is removed from the field,
destroy that monster. When that monster is destroyed, destroy
this card. (Rare) |
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Extreme Victory (EXVC-EN071) Psychic Reactor |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Activate only if you control a face-up Psychic-Type monster.
During this turn, if a Psychic-Type monster you control battles
an opponent's monster, remove from play both monsters. (Common) |
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Extreme Victory (EXVC-EN070) TG1-EM1 |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Select 1 monster your opponent controls and 1 face-up "T.G."
monster you control. Switch control of the selected monsters. (Common) |
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Extreme Victory (EXVC-EN069) TG-SX1 |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Activate only when a "T.G." monster you control destroys an
opponent's monster by battle and sends it to the Graveyard.
Select 1 "T.G." Synchro Monster in your Graveyard and Special
Summon it. (Common) |
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Extreme Victory (EXVC-EN068) TGX3-DX2 |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Select 3 "T.G." monsters in your Graveyard. Return them to your
Deck, then draw 2 cards. (Rare) |
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Extreme Victory (EXVC-EN067) Meklord Factory |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Activate only when a face-up "Meklord" monster on the field is
selected as an attack target. Select 1 "Meklord Army" monster in
your Graveyard, and add it to your hand. Then, destroy the
attack target. (Common) |
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Extreme Victory (EXVC-EN066) Mektimed Blast |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Select 1 face-up "Meklord" monster you control and 1 card your
opponent controls. Destroy both cards. (Common) |
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Extreme Victory (EXVC-EN065) Chaos Infinity |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Change all Defense Position monsters on the field to face-up
Attack Position. Then, Special Summon 1 "Meklord" monster from
your Deck or your Graveyard. Its effect is negated, and it is
destroyed during this turn's End Phase. (Rare) |
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Extreme Victory (EXVC-EN064) Power-Up Adapter |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
After activation, treat this card as an Equip Card and equip it
to 1 face-up "Morphtronic" monster you control. The equipped
monster cannot declare an attack. Then, select 1 face-up monster
on the field, except the equipped monster. It gains ATK equal to
the ATK of the equipped monster. (Common) |
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Extreme Victory (EXVC-EN063) Red Carpet |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Activate only if a face-up Dragon-Type Synchro Monster is on the
field. Select up to 2 "Resonator" monsters in your Graveyard.
Special Summon those monsters. (Common) |
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Extreme Victory (EXVC-EN062) Self-Mummification |
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SPELL | Quick-Play Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Select 1 monster you control, and send it to the Graveyard. (Common) |
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Extreme Victory (EXVC-EN061) Out of the Blue |
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SPELL | Continuous Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Destroy this card if your opponent activates a card or effect
that targets a card(s) in the Graveyard. When this card is
destroyed by this effect and sent to the Graveyard, your
opponent shuffles all cards in their Graveyard into the Deck. (Common) |
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Extreme Victory (EXVC-EN060) Soundproffed |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
This card can only be activated at the start of Main Phase 1,
and only if you control no face-up Synchro Monsters. Neither
player can Special Summon a Synchro Monster until your
opponent's next End Phase. (Rare) |
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Extreme Victory (EXVC-EN059) Contact with the Aquamirror |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
If you control a face-up WATER monster, activate 1 of these
effects. If you control a face-up WATER Ritual Monster, you can
activate both of these effects: ● Look at all Set cards in your opponent's Spell & Trap Card Zones. ● Look at the 2 top cards of either player's Deck and return them to the top of the Deck in any order. (Common) |
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Extreme Victory (EXVC-EN058) Runaway Karakuri |
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SPELL | Quick-Play Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Select 1 face-up "Karakuri" monster on the field. Until the End
Phase, it gains 1000 ATK, but its effect(s) is negated. (Common) |
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Extreme Victory (EXVC-EN057) Shien's Dojo |
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SPELL | Continuous Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Each time a "Six Samurai" monster(s) is Normal or Special
Summoned, place 1 Bushido Counter on this card. You can send
this card to the Graveyard to Special Summon 1 "Shien" or "Six
Samurai" Effect Monster from your Main Deck, whose Level is less
than or equal to the number of Bushido Counters on this card. (Super Rare) |
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Extreme Victory (EXVC-EN056) Psychic Feel Zone |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Select 2 of your removed from play monsters (1 Psychic-Type
Tuner and 1 Psychic-Type non-Tuner), return them to the
Graveyard, and Special Summon 1 Psychic-Type Synchro Monster
from your Extra Deck in face-up Defense Position, whose Level
equals the total Levels of the returned monsters. (Rare) |
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Extreme Victory (EXVC-EN055) ESP Amplifier |
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SPELL | Quick-Play Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
All face-up Psychic-Type monsters you control gain 300 ATK for
each of your removed from play Psychic-Type monsters. During the
End Phase, remove from play all monsters that were affected by
this effect. (Common) |
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Extreme Victory (EXVC-EN054) TGX300 |
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SPELL | Continuous Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
All face-up monsters you control gain 300 ATK for each face-up
"T.G." monster you control. (Common) |
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Extreme Victory (EXVC-EN053) TGX1-HL |
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SPELL | Quick-Play Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Select 1 face-up "T.G." monster you control. Halve its ATK and
DEF, and destroy 1 Spell/Trap Card on the field. (Common) |
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Extreme Victory (EXVC-EN052) Reboot |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Shuffle 1 "Meklord" monster from your hand into the Deck to
select 1 "Meklord" card in your Graveyard, and add it to your
hand. (Common) |
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Extreme Victory (EXVC-EN051) The Resolute Meklord Army |
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SPELL | Continuous Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
"Meklord Army" monsters you control in face-up Attack Position
cannot be destroyed by battle, but their effects are negated. (Common) |
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Extreme Victory (EXVC-EN050) Boon of the Meklord Emperor |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Activate only if the only face-up monsters on the field are 2 "Meklord"
monsters. Draw 2 cards. You cannot conduct your Battle Phase the
turn you activate this card. (Common) |
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Extreme Victory (EXVC-EN049) Fortissimo the Mobile Fortress |
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SPELL | Field Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Once per turn, you can Special Summon 1 "Meklord Army" monster
from your hand. (Common) |
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Extreme Victory (EXVC-EN048) Resonant Destruction |
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SPELL | Continuous Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
When a "Resonator" monster(s) is sent to the Graveyard as a
Synchro Material Monster, select 1 card your opponent controls
and destroy it. Destroy this card during your 2nd End Phase
after activation. (Common) |
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Extreme Victory (EXVC-EN047) Resonator Call |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Add 1 "Resonator" monster from your Deck to your hand. (Rare) |
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Extreme Victory (EXVC-EN046) Red Dragon Vase |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Activate only if you control a face-up "Red Dragon Archfiend".
Draw 2 cards. You cannot Normal or Special Summon another
monster until the end of your opponent's turn if you activate
this card. (Common) |
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Extreme Victory (EXVC-EN045) Scarlet Security |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Activate only if you control a face-up "Red Dragon Archfiend".
Destroy all Spell/Trap Cards your opponent controls. (Common) |
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Extreme Victory (EXVC-EN044) Overmind Archfiend |
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DARK | Synchro Monster | Level 10 | ATK: 3300 DEF: 3000 |
Pendulum Scale NA / NA |
(Psychic / Synchro / Effect) 1 Psychic-Type Tuner + 2 or more non-Tuner Psychic-Type monsters Once per turn, you can select 1 Psychic-Type monster in your Graveyard, and remove it from play. When this card is sent from the field to the Graveyard, Special Summon as many monsters as possible that were removed from play by this effect. (Ultra Rare) & (Ultimate Rare) |
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Extreme Victory (EXVC-EN043) T.G. Halberd Cannon |
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EARTH | Synchro Monster | Level 12 | ATK: 4000 DEF: 4000 |
Pendulum Scale NA / NA |
(Machine / Synchro / Effect) 1 Tuner Synchro Monster + 2 or more non-Tuner Synchro Monsters This card cannot be Special Summoned except by Synchro Summon. Once per turn, while this card is face-up on the field, you can negate the Summon of a monster and destroy it. When this card is sent from the field to the Graveyard, you can select 1 "T.G." monster in your Graveyard, and Special Summon it. (Ultra Rare) & (Ultimate Rare) |
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Extreme Victory (EXVC-EN042) T.G. Blade Blaster |
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EARTH | Synchro Monster | Level 10 | ATK: 3300 DEF: 2200 |
Pendulum Scale NA / NA |
(Machine / Synchro / Effect) 1 Tuner Synchro Monster + 1 or more non-Tuner Synchro Monsters When an opponent's Spell/Trap Card is activated that targets this card, you can send 1 card from your hand to the Graveyard to negate the effect. Once per opponent's turn, you can remove from play 1 "T.G." monster from your Graveyard to remove this face-up card on the field from play. During the next Standby Phase, Special Summon this card, if removed by this effect. (Ultra Rare) & (Ultimate Rare) |
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Extreme Victory (EXVC-EN041) T.G. Power Gladiator |
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EARTH | Synchro Monster | Level 5 | ATK: 2300 DEF: 1000 |
Pendulum Scale NA / NA |
(Warrior / Synchro / Effect) 1 Tuner + 1 or more non-Tuner "T.G." monsters During battle between this attacking monster and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. When this card on the field is destroyed, draw 1 card. (Super Rare) |
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Extreme Victory (EXVC-EN040) T.G. Wonder Magician |
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LIGHT | Synchro Monster | Level 5 | ATK: 1900 DEF: 0 |
Pendulum Scale NA / NA |
(Spellcaster / Synchro / Tuner / Effect) 1 Tuner + 1 or more non-Tuner "T.G." monsters When this card is Synchro Summoned, select 1 Spell/Trap Card on the field and destroy it. When this card on the field is destroyed, draw 1 card. During your opponent's Main Phase, you can Synchro Summon using this face-up card you control as a Synchro Material Monster. (Ultra Rare) & (Ultimate Rare) |
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Extreme Victory (EXVC-EN039) T.G. Recipro Dragonfly |
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WIND | Synchro Monster | Level 2 | ATK: 300 DEF: 300 |
Pendulum Scale NA / NA |
(Insect / Synchro / Effect) 1 Tuner + 1 non-Tuner monster Once per turn, you can send 1 other "T.G." Synchro Monster you control to the Graveyard. Then, if all of the Synchro Monsters that were used for the Synchro Summon of that monster are in your Graveyard, you can Special Summon them. (Rare) |
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Extreme Victory (EXVC-EN038) Life Stream Dragon |
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EARTH | Synchro Monster | Level 8 | ATK: 2900 DEF: 2400 |
Pendulum Scale NA / NA |
(Dragon / Synchro / Tuner / Effect) 1 Tuner + "Power Tool Dragon" When this card is Synchro Summoned, you can make your Life Points become 4000. Any effect damage you take becomes 0. If this face-up card would be destroyed, you can remove from play 1 Equip Spell Card from your Graveyard instead. (Ultra Rare) & (Ultimate Rare) |
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Extreme Victory (EXVC-EN037) Junk Berserker |
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WIND | Synchro Monster | Level 7 | ATK: 2700 DEF: 1800 |
Pendulum Scale NA / NA |
(Warrior / Synchro / Effect) "Junk Synchron" + 1 or more non-Tuner monsters You can remove from play 1 "Junk" monster from your Graveyard to select 1 face-up monster your opponent controls. That monster loses ATK equal to the removed monster's ATK. If this card attacks a Defense Position monster, destroy that monster at the start of the Damage Step (without damage calculation). (Ultra Rare), (Ultimate Rare) & (Ghost Rare) |
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Extreme Victory (EXVC-EN036) Aurora Paragon |
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LIGHT | Effect Monster | Level 4 | ATK: 1500 DEF: 1000 |
Pendulum Scale NA / NA |
(Fairy / Effect) Neither player can Special Summon monsters. When another monster is Normal Summoned to either player's side of the field, destroy this card. (Common) |
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Extreme Victory (EXVC-EN035) Jar Turtle |
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WATER | Effect Monster | Level 4 | ATK: 200 DEF: 2100 |
Pendulum Scale NA / NA |
(Reptile / Effect) Each time "Jar of Greed" is activated, draw 1 card. (Common) |
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Extreme Victory (EXVC-EN034) Gladiator Beast Tygerius |
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EARTH | Effect Monster | Level 4 | ATK: 1800 DEF: 800 |
Pendulum Scale NA / NA |
(Beast / Effect) This card cannot be used as a Fusion Material Monster. When this card is Special Summoned by the effect of a "Gladiator Beast" monster, you can discard 1 "Gladiator Beast" card to add 1 "Gladiator Beast" monster from your Deck to your hand. (Common) |
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Extreme Victory (EXVC-EN033) Tradetoad |
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WATER | Effect Monster | Level 1 | ATK: 100 DEF: 2000 |
Pendulum Scale NA / NA |
(Aqua / Effect) Once per turn, you can Tribute 1 Aqua-Type monster to select 1 "Frog" monster in your Graveyard, except "Frog the Jam". Special Summon that monster from your Graveyard. (Rare) |
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Extreme Victory (EXVC-EN032) Scrap Kong |
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EARTH | Effect Monster | Level 4 | ATK: 2000 DEF: 1000 |
Pendulum Scale NA / NA |
(Beast / Effect) When this card is Normal Summoned, destroy this card. When this card is destroyed by the effect of a "Scrap" card and sent to the Graveyard, you can select 1 "Scrap" monster in your Graveyard, except "Scrap Kong", and add it to your hand. (Common) |
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Extreme Victory (EXVC-EN031) Karakuri Ninja mdl 7749 "Nanashick" |
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EARTH | Effect Monster | Level 5 | ATK: 2200 DEF: 1800 |
Pendulum Scale NA / NA |
(Machine / Effect) This card must attack if able. When this face-up card on the field is selected as an attack target, change its battle position. When this card is Normal Summoned, you can draw 1 card for each face-up Defense Position "Karakuri" monster you control. (Common) |
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Extreme Victory (EXVC-EN030) Karakuri Ninja mdl 224 "Ninishi" |
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EARTH | Effect Monster | Level 3 | ATK: 0 DEF: 1900 |
Pendulum Scale NA / NA |
(Machine / Tuner / Effect) This card must attack if able. When this face-up card on the field is selected as an attack target, change its battle position. While this card is face-up on the field, once per turn during your Main Phase, you can Normal Summon a "Karakuri" monster in addition to your Normal Summon or Set. (You can only gain this effect once per turn.) (Common) |
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Extreme Victory (EXVC-EN029) Shien's Advistor |
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EARTH | Effect Monster | Level 4 | ATK: 1200 DEF: 400 |
Pendulum Scale NA / NA |
(Warrior / Effect) When this card is Normal Summoned, if you control a face-up "Six Samurai" monster, declare 1 Monster Type. While this card is face-up on the field, monsters with the declared Monster Type cannot declare an attack or be Special Summoned. (Super Rare) |
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Extreme Victory (EXVC-EN028) Elder of the Six Samurai |
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EARTH | Effect Monster | Level 3 | ATK: 400 DEF: 0 |
Pendulum Scale NA / NA |
(Warrior / Effect) If your opponent controls a monster and you control no monsters, you can Special Summon this card from your hand. (Common) |
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Extreme Victory (EXVC-EN027) Hushed Psychic Cleric |
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EARTH | Effect Monster | Level 3 | ATK: 0 DEF: 2100 |
Pendulum Scale NA / NA |
(Psychic / Effect) When this card is Normal or Flip Summoned, it is changed to Defense Position. Once per turn, you can send 1 card from your hand to the Graveyard to select 1 Psychic-Type monster in your Graveyard, and remove it from play. When this card is sent from the field to the Graveyard, select 1 monster removed from play by this effect, and Special Summon it. (Rare) |
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Extreme Victory (EXVC-EN026) Serene Psychic Witch |
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EARTH | Effect Monster | Level 3 | ATK: 1400 DEF: 1200 |
Pendulum Scale NA / NA |
(Psychic / Effect) When this card on the field is destroyed and sent to the Graveyard, you can remove from play 1 Psychic-Type monster with 2000 or less ATK from your Deck. During the next Standby Phase, Special Summon the monster removed from play by this effect. (Common) |
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Extreme Victory (EXVC-EN025) Silent Psychic Wizard |
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EARTH | Effect Monster | Level 4 | ATK: 1900 DEF: 0 |
Pendulum Scale NA / NA |
(Psychic / Effect) When this card is Normal Summoned, you can select 1 Psychic-Type monster in your Graveyard, and remove it from play. When this card is sent from the field to the Graveyard, Special Summon that removed monster. (Super Rare) |
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Extreme Victory (EXVC-EN024) Mental Seeker |
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EARTH | Effect Monster | Level 3 | ATK: 800 DEF: 600 |
Pendulum Scale NA / NA |
(Psychic / Tuner / Effect) When this removed from play card is Special Summoned, reveal the top 3 cards of your opponent's Deck. Choose 1 of those cards and remove it from play. Then, shuffle the others into the Deck. (Common) |
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Extreme Victory (EXVC-EN023) Esper Girl |
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EARTH | Effect Monster | Level 2 | ATK: 500 DEF: 300 |
Pendulum Scale NA / NA |
(Psychic / Tuner / Effect) When this removed from play card is Special Summoned, remove from play the top card of your Deck, face-down. When this card is sent from the field to the Graveyard, add that removed card to your hand. (Common) |
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Extreme Victory (EXVC-EN022) Buster Blaster |
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EARTH | Effect Monster | Level 1 | ATK: 0 DEF: 0 |
Pendulum Scale NA / NA |
(Machine / Union / Effect) Once per turn, during your Main Phase, you can equip this card to a monster you control as an Equip Card, OR unequip it to Special Summon this card in face-up Attack Position. While equipped to a monster by this effect, the equipped monster loses 500 ATK and DEF. If the equipped monster destroys an opponent's monster by battle, destroy all face-up monsters on the field with the same Monster Type as the destroyed monster. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.) (Rare) |
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Extreme Victory (EXVC-EN021) T.G. Rush Rhino |
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EARTH | Effect Monster | Level 4 | ATK: 1600 DEF: 800 |
Pendulum Scale NA / NA |
(Beast / Effect) If this card attacks, it gains 400 ATK during the Damage Step only. During the End Phase of the turn this card on the field was destroyed and sent to the Graveyard, you can add 1 "T.G." monster from your Deck to your hand, except "T.G. Rush Rhino". (Rare) |
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Extreme Victory (EXVC-EN020) T.G. Warwolf |
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DARK | Effect Monster | Level 3 | ATK: 1200 DEF: 0 |
Pendulum Scale NA / NA |
(Beast-Warrior / Effect) When a Level 4 or lower monster is Special Summoned, you can Special Summon this card from your hand. During the End Phase of the turn this card on the field was destroyed and sent to the Graveyard, you can add 1 "T.G." monster from your Deck to your hand, except "T.G. Warwolf". (Common) |
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Extreme Victory (EXVC-EN019) T.G. Catapult Dragon |
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EARTH | Effect Monster | Level 2 | ATK: 900 DEF: 1300 |
Pendulum Scale NA / NA |
(Dragon / Effect) Once per turn, you can Special Summon 1 Level 3 or lower "T.G." Tuner monster from your hand. (Common) |
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Extreme Victory (EXVC-EN018) T.G. Jet Falcon |
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WIND | Effect Monster | Level 3 | ATK: 1400 DEF: 1200 |
Pendulum Scale NA / NA |
(Winged Beast / Tuner / Effect) If this card is sent to the Graveyard as a Synchro Material Monster, inflict 500 damage to your opponent. (Common) |
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Extreme Victory (EXVC-EN017) T.G. Striker |
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EARTH | Effect Monster | Level 2 | ATK: 800 DEF: 0 |
Pendulum Scale NA / NA |
(Warrior / Tuner / Effect) If your opponent controls a monster and you control no monsters, you can Special Summon this card from your hand. During the End Phase of the turn this card on the field was destroyed and sent to the Graveyard, you can add 1 "T.G." monster from your Deck to your hand, except "T.G. Striker". (Rare) |
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Extreme Victory (EXVC-EN016) T.G. Cyber Magician |
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LIGHT | Effect Monster | Level 1 | ATK: 0 DEF: 0 |
Pendulum Scale NA / NA |
(Spellcaster / Tuner / Effect) If this card is used as a Synchro Material Monster for the Synchro Summon of a "T.G." Synchro Monster, you can use "T.G." monsters in your hand as non-Tuner Synchro Material Monsters. During the End Phase of the turn this card on the field was destroyed and sent to the Graveyard, you can add 1 "T.G." monster from your Deck to your hand, except "T.G. Cyber Magician". (Super Rare) |
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Extreme Victory (EXVC-EN015) Meklord Astro Dragon Asterisk |
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DARK | Effect Monster | Level 10 | ATK: 0 DEF: 0 |
Pendulum Scale NA / NA |
(Machine / Effect) This card cannot be Normal Summoned or Set. This card can only be Special Summoned by controlling 3 or more face-up "Meklord" monsters. When this card is Special Summoned, you can select any number of face-up "Meklord" monsters you control, except this card, and send them to the Graveyard. This card's ATK is equal to the total original ATK of the monsters sent to the Graveyard by this effect. While this card is face-up on the field, when a Synchro Monster(s) is Special Summoned, inflict 1000 damage to the player that Summoned. (Super Rare) |
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Extreme Victory (EXVC-EN014) Meklord Army of Granel |
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EARTH | Effect Monster | Level 4 | ATK: 1600 DEF: 1200 |
Pendulum Scale NA / NA |
(Machine / Effect) This card gains 100 ATK for each face-up "Meklord" monster on the field, except this card. When this card is Normal Summoned, you can select 1 face-up monster your opponent controls, and halve its ATK until the End Phase. (Rare) |
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Extreme Victory (EXVC-EN013) Meklord Army of Skiel |
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WIND | Effect Monster | Level 4 | ATK: 1200 DEF: 1000 |
Pendulum Scale NA / NA |
(Machine / Effect) This card gains 200 ATK for each face-up "Meklord" monster you control, except this card. When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 "Meklord Army" monster from your Deck. (Common) |
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Extreme Victory (EXVC-EN012) Meklord Army of Wisel |
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DARK | Effect Monster | Level 4 | ATK: 1800 DEF: 0 |
Pendulum Scale NA / NA |
(Machine / Effect) This card gains 100 ATK for each face-up "Meklord" monster you control, except this card. Once per turn, when another "Meklord" monster you control declares an attack on a Defense Position monster your opponent controls, you can activate this effect. During battle between an attacking "Meklord" monster you control, except this card, and a Defense Position monster whose DEF is lower than the ATK of the attacking monster, inflict the difference as Battle Damage to your opponent. (Common) |
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Extreme Victory (EXVC-EN011) Morphtronic Staplen |
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EARTH | Effect Monster | Level 4 | ATK: 1400 DEF: 1000 |
Pendulum Scale NA / NA |
(Machine / Effect) ● While in Attack Position: Your opponent cannot select another monster you control as an attack target. If this card is destroyed by battle, the monster that destroyed it loses 300 ATK. ● While in Defense Position: This card cannot be destroyed by battle. If this card is attacked, select 1 face-up Attack Position monster your opponent controls, after damage calculation. Change it to face-up Defense Position and change this card to face-up Attack Position. (Common) |
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Extreme Victory (EXVC-EN010) Morphtronic Lantron |
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LIGHT | Effect Monster | Level 1 | ATK: 200 DEF: 200 |
Pendulum Scale NA / NA |
(Machine / Tuner / Effect) ● While in Attack Position: Any effect damage you would take from an opponent's card effect is inflicted to your opponent instead. ● While in Defense Position: When this card is destroyed by battle and sent to the Graveyard, you take no Battle Damage this turn. (Common) |
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Extreme Victory (EXVC-EN009) Blackwing - Kogarashi the Wanderer |
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DARK | Effect Monster | Level 6 | ATK: 2300 DEF: 1600 |
Pendulum Scale NA / NA |
(Winged Beast / Tuner / Effect) When a face-up "Blackwing" monster you control is destroyed by a card effect and sent to the Graveyard, you can Special Summon this card from your hand. When you Synchro Summon using this card as a Synchro Material Monster, your opponent cannot activate cards or effects. (Ultra Rare) & (Ultimate Rare) |
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Extreme Victory (EXVC-EN008) Blackwing - Hillen the Tengu-wind |
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DARK | Effect Monster | Level 5 | ATK: 0 DEF: 2300 |
Pendulum Scale NA / NA |
(Winged Beast / Tuner / Effect) When you take 2000 or more Battle Damage from your opponent's monster's direct attack while this card is in the Graveyard, you can select 1 Level 3 or lower "Blackwing" monster in your Graveyard. Special Summon that monster and this card from the Graveyard. Their effects are negated. Each player can only use the effect of "Blackwing - Hillen the Tengu-wind" once per Duel. (Super Rare) |
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Extreme Victory (EXVC-EN007) Clock Resonator |
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EARTH | Effect Monster | Level 3 | ATK: 1200 DEF: 600 |
Pendulum Scale NA / NA |
(Fiend / Tuner / Effect) Once per turn, this face-up Defense Position card cannot be destroyed by battle or by card effects. (Common) |
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Extreme Victory (EXVC-EN006) Force Resonator |
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WATER | Effect Monster | Level 2 | ATK: 500 DEF: 500 |
Pendulum Scale NA / NA |
(Fiend / Tuner / Effect) You can send this face-up card you control to the Graveyard to select 1 face-up monster you control. If that monster attacks during this turn, your opponent cannot activate the effects of any Spell, Trap, or Effect Monster Cards that target a monster(s), until the end of the Damage Step. (Common) |
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Extreme Victory (EXVC-EN005) Mystic Piper |
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LIGHT | Effect Monster | Level 1 | ATK: 0 DEF: 0 |
Pendulum Scale NA / NA |
(Spellcaster / Effect) You can Tribute this card to draw and reveal 1 card. If that card is a Level 1 Monster Card, draw 1 more card. The effect of "Mystic Piper" can only be activated once per turn. (Secret Rare) |
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Extreme Victory (EXVC-EN004) Necro Defender |
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DARK | Effect Monster | Level 2 | ATK: 0 DEF: 800 |
Pendulum Scale NA / NA |
(Fiend / Effect) During your Main Phase, you can remove from play this card from your Graveyard to select 1 monster you control. Until your opponent's next End Phase, that monster cannot be destroyed by battle, and you take no Battle Damage from battles involving it. (Rare) |
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Extreme Victory (EXVC-EN003) Salvage Warrior |
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WATER | Effect Monster | Level 5 | ATK: 1900 DEF: 1600 |
Pendulum Scale NA / NA |
(Warrior / Effect) When this card is Tribute Summoned, you can Special Summon 1 Tuner monster from your hand or Graveyard. (Rare) |
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Extreme Victory (EXVC-EN002) Unknown Synchron |
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DARK | Effect Monster | Level 1 | ATK: 0 DEF: 0 |
Pendulum Scale NA / NA |
(Machine / Tuner / Effect) If your opponent controls a monster and you control no monsters, you can Special Summon this card from your hand. Each player can only use the effect of "Unknown Synchron" once per Duel. (Common) |
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Extreme Victory (EXVC-EN001) Junk Servant |
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EARTH | Effect Monster | Level 4 | ATK: 1500 DEF: 1000 |
Pendulum Scale NA / NA |
(Warrior / Effect) If you control a face-up "Junk" monster, you can Special Summon this card from your hand. (Rare) |
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Extreme Victory (EXVC-EN000) Reborn Tengu |
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WIND | Effect Monster | Level 4 | ATK: 1700 DEF: 600 |
Pendulum Scale NA / NA |
(Beast-Warrior / Effect) When this card is removed from the field, Special Summon 1 "Reborn Tengu" from your Deck. (Super Rare) |