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Duelist Alliance (DUEA-EN) Card Spoiler
1. Card gallery: https://yugipedia.com/wiki/Set_Card_Galleries:Duelist_Alliance_(TCG-EN-1E) | ||||
Duelist Alliance (DUEA-EN099) Pilgrim Reaper |
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DARK | Zombie / Xyz / Effect | Rank 6 | ATK: ? DEF: ? |
Pendulum Scale: |
2 Level 6 monsters This card gains 200 ATK and DEF for every DARK monster in either player's Graveyard. You can detach 1 Xyz Material from this card; each player sends the top 5 cards from their Deck to the Graveyard (or their entire Deck, if less than 5). You can only use this effect of "Pilgrim Reaper" once per turn. (Common) |
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Duelist Alliance (DUEA-EN098) Cloudcastle |
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WIND | Machine / Synchro / Effect | Level 9 | ATK: 0 DEF: 3000 |
Pendulum Scale: |
1 Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned: You can target 1 Level 9 monster in your Graveyard; Special Summon that target. Level 8 or lower monsters cannot attack the turn they are Normal or Special Summoned. (Common) |
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Duelist Alliance (DUEA-EN097) Panzer Dragon |
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LIGHT | Machine / Fusion / Effect | Level 5 | ATK: 1000 DEF: 2600 |
Pendulum Scale: |
1 Machine-Type monster + 1 Dragon-Type monster If this card is destroyed and sent to the Graveyard: You can target 1 card on the field; destroy that target. (Rare) |
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Duelist Alliance (DUEA-EN096) Fishborg Doctor |
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WATER | Fish / Effect | Level 4 | ATK: 400 DEF: 400 |
Pendulum Scale: |
If this card is in your Graveyard and all face-up monsters you
control (min. 1) are "Fishborg" monsters: You can Special Summon
this card, and if you do, banish it when it leaves the field.
You can only use this effect of "Fishborg Doctor" once per turn.
If you control a monster that is not a "Fishborg" monster,
destroy this card. (Common) |
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Duelist Alliance (DUEA-EN095) Felis, Lightsworn Archer |
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LIGHT | Beast-Warrior / Tuner / Effect | Level 4 | ATK: 1100 DEF: 2000 |
Pendulum Scale: |
Cannot be Normal Summoned/Set. Must be Special Summoned by a
card effect, and cannot be Special Summoned by other ways. When
this card is sent from your Deck to the Graveyard by a monster
effect: Special Summon it. You can Tribute this card, then
target 1 monster your opponent controls; destroy that target,
then send the top 3 cards of your Deck to the Graveyard. (Ultra Rare) |
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Duelist Alliance (DUEA-EN094) Number 58: Burner Visor |
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FIRE | Pyro / Xyz / Effect | Rank 4 | ATK: 1000 DEF: 1000 |
Pendulum Scale: |
2 Level 4 monsters Once per turn, you can either: Target 1 face-up Xyz Monster you control; equip this card to that target, OR: Unequip this card and Special Summon it in face-up Attack Position. The equipped monster can attack your opponent directly. When the equipped monster inflicts battle damage to your opponent: You can discard 1 card; inflict 500 damage to your opponent. (Common) |
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Duelist Alliance (DUEA-EN093) Exchange of Night and Day |
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TRAP | Continuous Trap | Rank | ATK: DEF: |
Pendulum Scale: |
You can only use 1 "Exchange of Night and Day" effect per turn,
and only once that turn. You can activate 1 of these effects. ● Send 1 LIGHT Warrior-Type monster from your hand to the Graveyard, then add 1 DARK Warrior-Type monster from your Deck to your hand, with the same Level the sent monster had in your hand. ● Send 1 DARK Warrior-Type monster from your hand to the Graveyard, then add 1 LIGHT Warrior-Type monster from your Deck to your hand, with the same Level the sent monster had in your hand. (Common) |
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Duelist Alliance (DUEA-EN092) Chaos Seed |
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SPELL | Normal Spell | Rank | ATK: DEF: |
Pendulum Scale: |
If you control both LIGHT and DARK monster(s): You can target 1
of your banished LIGHT or DARK Warrior-Type monsters; add it to
your hand. You can only activate 1 "Chaos Seed" per turn. (Common) |
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Duelist Alliance (DUEA-EN091) Gaia, the Mid-Knight Sun |
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LIGHT | Warrior / Effect | Level 4 | ATK: 1600 DEF: 1200 |
Pendulum Scale: |
You can only use each effect of "Gaia, the Mid-Knight Sun" once
per turn. ● You can Tribute 1 other LIGHT monster you control; add 1 Level 4 DARK Warrior-Type monster from your Deck to your hand, then send 1 card from your hand to the Graveyard. ● You can banish 1 DARK monster from your Graveyard, then target 1 monster on the field; it loses 500 ATK, until the end of your opponent's turn. (Common) |
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Duelist Alliance (DUEA-EN090) Gaia, the Polar Knight |
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DARK | Warrior / Effect | Level 4 | ATK: 1600 DEF: 1200 |
Pendulum Scale: |
You can only use each effect of "Gaia, the Polar Knight" once
per turn. ● You can Tribute 1 other DARK monster; add 1 Level 4 LIGHT Warrior-Type monster from your Deck to your hand, then send 1 card from your hand to the Graveyard. ● You can banish 1 LIGHT monster from your Graveyard, then target 1 monster you control; it gains 500 ATK until the end of your opponent's turn. (Common) |
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Duelist Alliance (DUEA-EN089) U.A. Stadium |
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SPELL | Field Spell | Rank | ATK: DEF: |
Pendulum Scale: |
If a "U.A." monster is Normal Summoned to your side of the
field: You can add 1 "U.A." monster from your Deck to your hand.
Once per turn, if a "U.A." monster(s) is Special Summoned to
your side of the field: All monsters you currently control gain
500 ATK. (Common) |
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Duelist Alliance (DUEA-EN088) U.A. Perfect Ace |
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EARTH | Warrior / Effect | Level 5 | ATK: 1500 DEF: 2500 |
Pendulum Scale: |
You can Special Summon this card (from your hand) by returning 1
"U.A." monster you control to the hand, except "U.A. Perfect
Ace". You can only Special Summon "U.A. Perfect Ace" once per
turn this way. Once per turn, during your opponent's turn, when
a card or effect is activated: You can discard 1 card; negate
that activation, and if you do, destroy it (this is a Quick
Effect). (Rare) |
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Duelist Alliance (DUEA-EN087) U.A. Mighty Slugger |
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EARTH | Warrior / Effect | Level 5 | ATK: 2300 DEF: 700 |
Pendulum Scale: |
You can Special Summon this card (from your hand) by returning 1
"U.A." monster you control to the hand, except "U.A. Mighty
Slugger". You can only Special Summon "U.A. Mighty Slugger" once
per turn this way. If this card attacks, your opponent cannot
activate cards or effects until the end of the Damage Step. (Rare) |
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Duelist Alliance (DUEA-EN086) The Traveler and the Burning Abyss |
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TRAP | Normal Trap | Rank | ATK: DEF: |
Pendulum Scale: |
Target any number of "Burning Abyss" monsters in your Graveyard
that were sent there this turn; Special Summon them in Defense
Position. You can only activate 1 "The Traveler and the Burning
Abyss" per turn. (Super Rare) |
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Duelist Alliance (DUEA-EN085) Dante, Traveler of the Burning Abyss |
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LIGHT | Warrior / Xyz / Effect | Rank 3 | ATK: 1000 DEF: 2500 |
Pendulum Scale: |
2 Level 3 monsters Once per turn: You can detach 1 Xyz Material from this card and choose a number from 1 to 3, then send that many cards from the top of your Deck to the Graveyard; until the end of this turn, this card gains 500 ATK for each card sent to the Graveyard this way. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. If this card is sent to the Graveyard: You can target 1 "Burning Abyss" card in your Graveyard, except this card; add it to your hand. (Secret Rare) |
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Duelist Alliance (DUEA-EN084) Cir, Malebranche of the Burning Abyss |
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DARK | Fiend / Effect | Level 3 | ATK: 1600 DEF: 1200 |
Pendulum Scale: |
If you control a monster that is not a "Burning Abyss" monster,
destroy this card. You can only use 1 of the following effects
of "Cir, Malebranche of the Burning Abyss" per turn, and only
once that turn. ● If you control no Spell/Trap Cards: You can Special Summon this card from your hand. ● If this card is sent to the Graveyard: You can target 1 "Burning Abyss" monster in your Graveyard, except "Cir, Malebranche of the Burning Abyss"; Special Summon it. (Rare) |
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Duelist Alliance (DUEA-EN083) Graff, Malebranche of the Burning Abyss |
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DARK | Fiend / Effect | Level 3 | ATK: 1000 DEF: 1500 |
Pendulum Scale: |
If you control a monster that is not a "Burning Abyss" monster,
destroy this card. You can only use 1 of the following effects
of "Graff, Malebranche of the Burning Abyss" per turn, and only
once that turn. ● If you control no Spell/Trap Cards: You can Special Summon this card from your hand. ● If this card is sent to the Graveyard: You can Special Summon 1 "Burning Abyss" monster from your Deck, except "Graff, Malebranche of the Burning Abyss". (Rare) |
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Duelist Alliance (DUEA-EN082) Scarm, Malebranche of the Burning Abyss |
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DARK | Fiend / Effect | Level 3 | ATK: 800 DEF: 2000 |
Pendulum Scale: |
If you control a monster that is not a "Burning Abyss" monster,
destroy this card. You can only use 1 of the following effects
of "Scarm, Malebranche of the Burning Abyss" per turn, and only
once that turn. ● If you control no Spell/Trap Cards: You can Special Summon this card from your hand. ● During the End Phase, if this card was sent to the Graveyard this turn: You can add 1 Level 3 DARK Fiend-Type monster from your Deck to your hand, except "Scarm, Malebranche of the Burning Abyss". (Rare) |
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Duelist Alliance (DUEA-EN081) Doomstar Magician |
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DARK | Spellcaster / Effect | Level 4 | ATK: 1800 DEF: 300 |
Pendulum Scale: |
Once per turn: You can discard 1 card, then target 1 card in
either player's Pendulum Zone; destroy that card, and if you do,
draw 1 card. (Ultra Rare) |
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Duelist Alliance (DUEA-EN080) That Six |
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TRAP | Continuous Trap | Rank | ATK: DEF: |
Pendulum Scale: |
Each time a player rolls a die (or dice), you can choose 1 die
result, and apply the appropriate effect based on the result. ● 1, 3, or 5: The die result is treated as 6. ● 2, 4, or 6: The die result is treated as 1. (Common) |
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Duelist Alliance (DUEA-EN079) Time-Space Trap Hole |
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TRAP | Normal Trap | Rank | ATK: DEF: |
Pendulum Scale: |
When your opponent Special Summons a monster(s) from the hand or
Extra Deck: Shuffle that monster(s) into the Deck, then you lose
1000 LP for each returned monster. (Secret Rare) |
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Duelist Alliance (DUEA-EN078) Pendulum Back |
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TRAP | Normal Trap | Rank | ATK: DEF: |
Pendulum Scale: |
If you have 2 cards in your Pendulum Zones: Target 2 monsters in
your Graveyard, each with a Level between (exclusive) the
Pendulum Scales of the cards in your Pendulum Zones; add them to
your hand. (Super Rare) |
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Duelist Alliance (DUEA-EN077) Face-Off |
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TRAP | Counter Trap | Rank | ATK: DEF: |
Pendulum Scale: |
When a Spell/Trap Card, or monster effect, is activated during
the Damage Step: Negate the activation, and if you do, destroy
it. (Rare) |
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Duelist Alliance (DUEA-EN076) Chain Dispel |
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TRAP | Normal Trap | Rank | ATK: DEF: |
Pendulum Scale: |
When a Spell/Trap Card is activated: Destroy all cards in the
controller's Deck with the same name as the activated card. (Common) |
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Duelist Alliance (DUEA-EN075) Yang Zing Unleashed |
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TRAP | Continuous Trap | Rank | ATK: DEF: |
Pendulum Scale: |
All monsters your opponent controls must attack, if able. During
either player's Main Phase or Battle Phase: You can send this
face-up card from your Spell & Trap Zone to the Graveyard;
immediately after this effect resolves, Synchro Summon 1 Synchro
Monster, using 1 or more "Yang Zing" monsters you control as
Synchro Materials. (Common) |
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Duelist Alliance (DUEA-EN074) Yang Zing Creation |
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TRAP | Continuous Trap | Rank | ATK: DEF: |
Pendulum Scale: |
Once per turn, if a monster(s) you control is destroyed by
battle or card effect: You can Special Summon 1 "Yang Zing"
monster from your Deck. You cannot Special Summon monsters from
the Extra Deck, except Synchro Monsters. (Ultra Rare) |
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Duelist Alliance (DUEA-EN073) Shaddoll Core |
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TRAP | Continuous Trap | Rank | ATK: DEF: |
Pendulum Scale: |
Special Summon this card as an Effect Monster
(Spellcaster-Type/DARK/Level 9/ATK 1450/ DEF 1950). (This card is also still a Trap Card.) If Summoned this way, you can substitute this monster for 1 Fusion Material Monster that lists an Attribute, on a "Shaddoll" Fusion Monster Card. If this card is sent to the Graveyard by a card effect: You can target 1 "Shaddoll" Spell/Trap Card in your Graveyard, except "Shaddoll Core"; add it to your hand. (Super Rare) |
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Duelist Alliance (DUEA-EN072) Sinister Shadow Games |
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TRAP | Normal Trap | Rank | ATK: DEF: |
Pendulum Scale: |
Send 1 "Shaddoll" card from your Deck to the Graveyard, then you
can change any number of face-down Defense Position "Shaddoll"
monsters you control to face-up Defense Position. (Ultra Rare) |
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Duelist Alliance (DUEA-EN071) Stellarnova Alpha |
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TRAP | Counter Trap | Rank | ATK: DEF: |
Pendulum Scale: |
When a Spell/Trap Card, or monster effect is activated: Send 1
face-up "tellarknight" monster you control to the Graveyard;
negate the activation, and if you do, destroy that card, then
draw 1 card. (Ultra Rare) |
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Duelist Alliance (DUEA-EN070) Stellarnova Wave |
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TRAP | Continuous Trap | Rank | ATK: DEF: |
Pendulum Scale: |
Once per turn, during your Main Phase or your opponent's Battle
Phase: You can Special Summon 1 "tellarknight" monster from your
hand. (Common) |
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Duelist Alliance (DUEA-EN069) Battleguard Howling |
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TRAP | Normal Trap | Rank | ATK: DEF: |
Pendulum Scale: |
When a Warrior-Type monster you control is targeted for an
attack, or by an opponent's monster effect: Target 1 face-up
monster your opponent controls; inflict damage to your opponent
equal to the original ATK of the face-up monster you targeted
with this card, and if you do, return it to the hand. (Common) |
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Duelist Alliance (DUEA-EN068) Battleguard Rage |
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TRAP | Continuous Trap | Rank | ATK: DEF: |
Pendulum Scale: |
Activate this card by targeting 1 Warrior-Type monster you
control. It gains 1000 ATK. Monsters destroyed by battle with it
are returned to the hand instead of going to the Graveyard. When
that monster leaves the field, destroy this card. (Common) |
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Duelist Alliance (DUEA-EN067) Pop-Up |
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SPELL | Quick-Play Spell | Rank | ATK: DEF: |
Pendulum Scale: |
If your opponent controls a card in their Field Zone and you do
not: Activate 1 Field Spell Card from your Deck. You can only
activate 1 "Pop-Up" per turn. (Common) |
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Duelist Alliance (DUEA-EN066) The Monarchs Stormforth |
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SPELL | Quick-Play Spell | Rank | ATK: DEF: |
Pendulum Scale: |
Once during this turn, if you would Tribute a monster(s) you
control for a Tribute Summon, you can Tribute 1 monster your
opponent controls as if you controlled it. You can only activate
1 "The Monarchs Stormforth" per turn. During the turn you
activate this card, you cannot Special Summon monsters from the
Extra Deck. (Common) |
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Duelist Alliance (DUEA-EN065) Magical Spring |
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SPELL | Quick-Play Spell | Rank | ATK: DEF: |
Pendulum Scale: |
Draw a number of cards equal to the number of face-up Spell/Trap
Cards your opponent controls, then discard a number of cards
equal to the number of face-up Spell/Trap Cards you control.
Until the end of your opponent's next turn after this card is
activated, Spell/Trap Cards your opponent controls cannot be
destroyed (by battle or card effect), also their activation and
effects cannot be negated. You can only activate 1 "Magical
Spring" per turn. (Secret Rare) |
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Duelist Alliance (DUEA-EN064) Dracocension |
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SPELL | Continuous Spell | Rank | ATK: DEF: |
Pendulum Scale: |
Once per turn: You can Tribute 1 Dragon-Type monster that has a
Level; Special Summon, from your Deck, 1 Wyrm-Type monster with
the same Level as the Tributed monster's original Level, and if
you do, any monster destroyed by battle with that monster is
shuffled into the Deck instead of going to the Graveyard. (Common) |
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Duelist Alliance (DUEA-EN063) Hymn of Light |
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SPELL | Ritual Spell | Rank | ATK: DEF: |
Pendulum Scale: |
This card is used to Ritual Summon "Saffira, Queen of Dragons".
You must also Tribute monsters from your hand or field whose
total Levels equal 6 or more. If a Ritual Monster(s) you control
would be destroyed by battle or card effect while this card is
in your Graveyard, you can banish this card instead. (Common) |
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Duelist Alliance (DUEA-EN062) Yang Zing Prana |
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SPELL | Continuous Spell | Rank | ATK: DEF: |
Pendulum Scale: |
This card gains these effects, based on the number of different
Attributes the "Yang Zing" monsters in your Graveyard have. ● 2 or more: All "Yang Zing" monsters you control gain 500 ATK. ● 3 or more: If a "Yang Zing" monster(s) you control would be destroyed by battle or card effect, you can send this card to the Graveyard instead. ● 4 or more: Your opponent cannot Set monsters. Change all face-up monsters your opponent controls to Attack Position. ● 5 or more: You can send this card to the Graveyard; destroy all cards on the field. (Common) |
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Duelist Alliance (DUEA-EN061) Yang Zing Path |
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SPELL | Normal Spell | Rank | ATK: DEF: |
Pendulum Scale: |
Target 3 "Yang Zing" monsters in your Graveyard; shuffle all 3
into the Deck, then draw 2 cards. You can only activate 1 "Yang
Zing Path" per turn. (Secret Rare) |
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Duelist Alliance (DUEA-EN060) Curse of the Shadow Prison |
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SPELL | Field Spell | Rank | ATK: DEF: |
Pendulum Scale: |
Each time a "Shaddoll" monster(s) is sent to the Graveyard by a
card effect, place 1 Spellstone Counter on this card for each
sent monster. All monsters your opponent controls lose 100 ATK
for each Spellstone Counter on this card during your opponent's
turn only. Each time you Fusion Summon a "Shaddoll" Fusion
Monster, you can remove 3 Spellstone Counters from this card to
use 1 appropriate face-up monster your opponent controls as 1 of
the Fusion Materials. (Common) |
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Duelist Alliance (DUEA-EN059) Shaddoll Fusion |
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SPELL | Normal Spell | Rank | ATK: DEF: |
Pendulum Scale: |
Fusion Summon 1 "Shaddoll" Fusion Monster from your Extra Deck,
using monsters from your hand or your side of the field as
Fusion Materials. If your opponent controls a monster(s) that
was Special Summoned from the Extra Deck, you can also use
monsters in your Deck as Fusion Material. You can only activate
1 "Shaddoll Fusion" per turn. (Super Rare) |
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Duelist Alliance (DUEA-EN058) Satellarknight Skybridge |
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SPELL | Quick-Play Spell | Rank | ATK: DEF: |
Pendulum Scale: |
Target 1 "tellarknight" monster you control; Special Summon 1 "tellarknight"
monster with a different name from your Deck, and if you do,
shuffle the targeted monster into the Deck. While the monster
Special Summoned by this effect is face-up on the field, you
cannot Special Summon monsters, except "tellarknight" monsters.
You can only activate 1 "Satellarknight Skybridge" per turn. (Rare) |
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Duelist Alliance (DUEA-EN057) Stellarknight Alpha |
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SPELL | Equip Spell | Rank | ATK: DEF: |
Pendulum Scale: |
Equip only to a "tellarknight" monster you control. It gains 500
ATK and DEF, also it is unaffected by your opponent's card
effects. If you control a face-up monster that is not a "tellarknight"
monster, destroy this card. (Common) |
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Duelist Alliance (DUEA-EN056) Feast of the Wild LV5 |
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SPELL | Normal Spell | Rank | ATK: DEF: |
Pendulum Scale: |
Special Summon up to 2 Level 5 Warrior-Type monsters from your
hand and/or Graveyard, but their effects are negated, also they
cannot attack. (Common) |
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Duelist Alliance (DUEA-EN055) Hippo Carnival |
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SPELL | Quick-Play Spell | Rank | ATK: DEF: |
Pendulum Scale: |
Special Summon 3 "Hippo Tokens" (Beast-Type/EARTH/Level 1/ATK 0/DEF 0),
but they cannot be Tributed. You cannot Special Summon monsters from the
Extra Deck while a "Hippo Token" is in a Monster Zone. After this card
is activated, your opponent cannot target monsters for attacks for the
rest of this turn, except "Hippo Tokens". (Common) |
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Duelist Alliance (DUEA-EN054) Castiel, the Skyblaster Musketeer |
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WIND | Winged Beast / Xyz / Effect | Rank 4 | ATK: 2000 DEF: 1500 |
Pendulum Scale: |
2 Level 4 monsters You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field; change it to face-down Defense Position. You can detach 2 Xyz Materials from this card, then target 1 other face-up card on the field; shuffle it into the Deck. You can only use 1 "Castel, the Skyblaster Musketeer" effect per turn, and only once that turn. (Super Rare) |
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Duelist Alliance (DUEA-EN053) Stellarknight Delteros |
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LIGHT | Warrior / Xyz / Effect | Rank 4 | ATK: 2500 DEF: 2100 |
Pendulum Scale: |
3 Level 4 monsters While this card has Xyz Material, your opponent cannot activate cards or effects when you Normal or Special Summon a monster(s). Once per turn: You can detach 1 Xyz Material from this card, then target 1 card on the field; destroy it. If this card is sent from the field to the Graveyard: You can Special Summon 1 "tellarknight" monster from your hand or Deck. (Secret Rare) & (Ultimate Rare) |
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Duelist Alliance (DUEA-EN052) Samsara, Dragon of Rebirth |
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DARK | Dragon / Synchro / Effect | Level 5 | ATK: 100 DEF: 2600 |
Pendulum Scale: |
1 Tuner + 1 or more non-Tuner monsters If this card is destroyed by battle and sent to the Graveyard, or if this card you control is sent to your Graveyard by an opponent's card effect: You can target 1 monster in either player's Graveyard, except "Samsara, Dragon of Rebirth"; Special Summon it. You can only use this effect of "Samsara, Dragon of Rebirth" once per turn. (Super Rare) |
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Duelist Alliance (DUEA-EN051) Baxia, Brightness of the Yang Zing |
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LIGHT | Wyrm / Synchro / Effect | Level 8 | ATK: 2300 DEF: 2600 |
Pendulum Scale: |
1 Tuner + 1 or more non-Tuner Wyrm-Type monsters When this card is Synchro Summoned: You can target cards on the field, up to the number of different original Attributes of the Wyrm-Type monsters used for the Synchro Summon of this card; shuffle them into the Deck. Once per turn: You can target 1 card you control and 1 Level 4 or lower monster in your Graveyard; destroy that card on the field, and if you do, Special Summon that other monster from the Graveyard. (Secret Rare) & (Ultimate Rare) |
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Duelist Alliance (DUEA-EN050) Saffira, Queen of Dragons |
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LIGHT | Dragon / Ritual / Effect | Level 6 | ATK: 2500 DEF: 2400 |
Pendulum Scale: |
You can Ritual Summon this card with "Hymn of Light". During the
End Phase, if this card was Ritual Summoned this turn, or if a
LIGHT monster was sent from the hand or Deck to the Graveyard
this turn while this card was face-up on the field: You can
activate 1 of these effects; ● Draw 2 cards, then discard 1 card. ● Discard 1 random card from your opponent's hand. ● Add 1 LIGHT monster from your Graveyard to your hand. You can only use 1 "Saffira, Queen of Dragons" effect per turn, and only once that turn. (Ultra Rare) & (Ultimate Rare) |
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Duelist Alliance (DUEA-EN049) El Shaddoll Construct |
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LIGHT | Fairy / Fusion / Effect | Level 8 | ATK: 2800 DEF: 2500 |
Pendulum Scale: |
1 "Shaddoll" monster + 1 LIGHT monster Must first be Fusion Summoned. If this card is Special Summoned: You can send 1 "Shaddoll" card from your Deck to the Graveyard. At the start of the Damage Step, if this card battles a Special Summoned monster: Destroy that monster. If this card is sent to the Graveyard: You can target 1 "Shaddoll" Spell/Trap Card in your Graveyard; add it to your hand. (Ultra Rare) & (Ultimate Rare) |
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Duelist Alliance (DUEA-EN048) El Shaddoll Winda |
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DARK | Spellcaster / Fusion / Effect | Level 5 | ATK: 2200 DEF: 800 |
Pendulum Scale: |
1 "Shaddoll" monster + 1 DARK monster Must first be Fusion Summoned. Cannot be destroyed by an opponent's card effects. Each player can only Special Summon monster(s) once per turn while this card is face-up on the field. If this card is sent to the Graveyard: You can target 1 "Shaddoll" Spell/Trap Card in your Graveyard; add it to your hand. (Ultra Rare) |
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Duelist Alliance (DUEA-EN047) Wightprince |
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DARK | Zombie / Effect | Level 1 | ATK: 0 DEF: 0 |
Pendulum Scale: |
If this card is sent to the Graveyard: You can send 1 "Skull
Servant" and 1 "The Lady in Wight" from your hand and/or Deck to
the Graveyard. You can banish 2 "Skull Servants" and this card
from your Graveyard; Special Summon 1 "King of the Skull
Servants" from your Deck. This card's name becomes "Skull
Servant" while it is in the Graveyard. (Common) |
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Duelist Alliance (DUEA-EN046) Spy-C-Spy |
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FIRE | Warrior / Effect | Level 3 | ATK: 1200 DEF: 1300 |
Pendulum Scale: |
If this card is Normal Summoned: Look at 1 random card in your
opponent's Extra Deck, and if it has 2000 or more ATK, this card
gains 1000 ATK. If it has less than 2000 ATK, you gain LP equal
to that monster's ATK. (Common) |
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Duelist Alliance (DUEA-EN045) Deskbot 001 |
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EARTH | Machine / Tuner / Effect | Level 1 | ATK: 500 DEF: 500 |
Pendulum Scale: |
This card gains 500 ATK and DEF for each Machine-Type monster
you control. If 2 or more Machine-Type monsters are Special
Summoned at the same time while this card is in your Graveyard
(except during the Damage Step): You can Special Summon this
card. (Common) |
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Duelist Alliance (DUEA-EN044) Re-Cover |
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EARTH | Psychic / Tuner / Effect | Level 1 | ATK: 700 DEF: 300 |
Pendulum Scale: |
If this card is in the Graveyard and your opponent has 5 or more
cards in their Extra Deck than you do: You can pay 2000 LP;
Special Summon this card, and if you do, banish it when it
leaves the field. You can only use this effect of "Re-Cover"
once per turn. (Common) |
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Duelist Alliance (DUEA-EN043) Hypnosister |
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WIND | Psychic / Effect | Level 4 | ATK: 1300 DEF: 1400 |
Pendulum Scale: |
This card gains effects based on the total number of cards in
both players' Pendulum Zones. ● 1 or more: This card gains 800 ATK and DEF. ● 2 or more: At the start of the Damage Step, if this card battles a Pendulum Summoned monster: Destroy that monster. ● 3 or more: Monsters your opponent controls must attack this card, if able. ● 4: If this card destroys a monster by battle or by its own effect: Draw 1 card. (Super Rare) |
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Duelist Alliance (DUEA-EN042) Dogu |
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EARTH | Rock / Effect | Level 4 | ATK: 1900 DEF: 0 |
Pendulum Scale: |
During the End Phase, if this card is in the Graveyard because
it was sent there by an opponent's card effect this turn while
in your possession: You can add, from your Deck to your hand, 1
monster with a different Level from the monsters you control and
the monsters in your Graveyard. You can only use this effect of
"Dogu" once per turn. (Rare) |
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Duelist Alliance (DUEA-EN041) Raiza the Mega Monarch |
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WIND | Winged Beast / Effect | Level 8 | ATK: 2800 DEF: 1000 |
Pendulum Scale: |
You can Tribute Summon this card by Tributing 1 Tribute Summoned
monster. If this card is Tribute Summoned: Target 1 card on the
field and 1 card in either player's Graveyard, also if this card
was Tribute Summoned by Tributing a WIND monster, you can target
an additional card on the field; place the first target(s) on
the top of the Deck in any order, also, after that, return the
additional target (if any) to the hand. (Secret Rare) |
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Duelist Alliance (DUEA-EN040) Breaker the Dark Magical Warrior |
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DARK | Spellcaster / Effect | Level 6 | ATK: 1600 DEF: 1000 |
Pendulum Scale: |
When this card is Normal Summoned: Place 2 Spell Counters on it.
When this card is Pendulum Summoned: Place 3 Spell Counters on
it. This card gains 400 ATK for each Spell Counter on it. You
can remove 1 Spell Counter from this card, then target 1
Spell/Trap Card on the field; destroy that target. You can only
use this effect of "Breaker the Dark Magical Warrior" once per
turn. (Rare) |
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Duelist Alliance (DUEA-EN039) Resonance Insect |
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EARTH | Insect / Effect | Level 4 | ATK: 1000 DEF: 700 |
Pendulum Scale: |
If this card is sent from the field to the Graveyard: You can
add 1 Level 5 or higher Insect-Type monster from your Deck to
your hand. If this card is banished: You can send 1 Insect-Type
monster from your Deck to the Graveyard, except "Resonance
Insect". (Common) |
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Duelist Alliance (DUEA-EN038) Batteryman 9-Volt |
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LIGHT | Thunder / Effect | Level 4 | ATK: 1000 DEF: 1000 |
Pendulum Scale: |
When this card is Summoned: You can add 1 "Batteryman" monster
from your Deck to your hand, and if you do, this card's ATK and
DEF become double its original ATK and DEF. You can only use
this effect of "Batteryman 9-Volt" once per turn. During your
End Phase: Destroy this card. (Common) |
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Duelist Alliance (DUEA-EN037) Djinn Demolisher of Rituals |
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DARK | Fiend / Effect | Level 3 | ATK: 1500 DEF: 600 |
Pendulum Scale: |
When you Ritual Summon a monster, you can banish this card from
your Graveyard as 1 of the monsters required for the Ritual
Summon. If a player Ritual Summons using this card, that Ritual
Summoned monster cannot be targeted by the card effects of the
other player. (Common) |
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Duelist Alliance (DUEA-EN036) The Agent of Entropy - Uranus |
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DARK | Fairy / Effect | Level 5 | ATK: 2200 DEF: 1200 |
Pendulum Scale: |
If "The Sanctuary in the Sky" is on the field, you can Special
Summon this card (from your hand). Once per turn: You can send 1
"The Agent" monster from your Deck to the Graveyard, and if you
do, this card's Level becomes the Level of the monster sent to
the Graveyard by this effect. (Common) |
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Duelist Alliance (DUEA-EN035) Nefarious Archfiend Eater of Nefariousness |
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EARTH | Beast / Effect | Level 4 | ATK: 1500 DEF: 200 |
Pendulum Scale: |
You can only control 1 "Nefarious Archfiend Eater of
Nefariousness". If you control a Spellcaster-Type monster, you
can Special Summon this card (from your hand). During your
opponent's End Phase, if this card is in your Graveyard: You can
target 1 face-up monster you control; destroy it, and if you do,
Special Summon this card. (Common) |
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Duelist Alliance (DUEA-EN034) Artifact Lancea |
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LIGHT | Fairy / Effect | Level 5 | ATK: 1700 DEF: 2300 |
Pendulum Scale: |
You can Set this card from your hand to your Spell & Trap Card
Zone as a Spell Card. During your opponent's turn, if this Set
card in the Spell & Trap Card Zone is destroyed and sent to your
Graveyard: Special Summon it. During your opponent's turn: You
can Tribute this card from your hand or face-up from your side
of the field; neither player can banish cards for the rest of
this turn (this is a Quick Effect). (Common) |
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Duelist Alliance (DUEA-EN033) Artifact Chakram |
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LIGHT | Fairy / Effect | Level 5 | ATK: 1900 DEF: 2000 |
Pendulum Scale: |
You can Set this card from your hand to your Spell & Trap Card
Zone as a Spell Card. During your opponent's turn, if this Set
card in the Spell & Trap Card Zone is destroyed and sent to your
Graveyard: Special Summon it. During either player's turn, when
a card or effect is activated that would destroy a Spell/Trap
Card(s) you control, while this card is in your hand: You can
return 1 Set Spell/Trap Card you control to the hand; Special
Summon this card. (Common) |
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Duelist Alliance (DUEA-EN032) Chiwen, Light of the Yang Zing |
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LIGHT | Wyrm / Tuner / Effect | Level 1 | ATK: 0 DEF: 0 |
Pendulum Scale: |
When this card you control is destroyed by battle or card effect
and sent to your Graveyard: You can Special Summon 1 "Yang Zing"
monster from your Deck, except "Chiwen, Light of the Yang Zing".
When a "Yang Zing" monster(s) you control is destroyed by battle
or card effect and sent to the Graveyard, while this card is in
the Graveyard: You can Special Summon this card, and if you do,
banish it when it leaves the field. You can only use 1 "Chiwen,
Light of the Yang Zing" effect per turn, and only once that
turn. (Ultra Rare) |
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Duelist Alliance (DUEA-EN031) Pulao, Wind of the Yang Zing |
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WIND | Wyrm / Effect | Level 1 | ATK: 0 DEF: 1800 |
Pendulum Scale: |
When this card you control is destroyed by battle or card effect
and sent to your Graveyard: You can Special Summon 1 "Yang Zing"
monster from your Deck in Attack Position, except "Pulao, Wind
of the Yang Zing". You can only use this effect of "Pulao, Wind
of the Yang Zing" once per turn. Once per turn, during your
opponent's Main Phase or Battle Phase, you can: Immediately
after this effect resolves, Synchro Summon 1 Synchro Monster
using only "Yang Zing" monsters you control (this is a Quick
Effect). A Synchro Monster that used this card as a Synchro
Material is unaffected by Spell effects. (Super Rare) |
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Duelist Alliance (DUEA-EN030) Bixi, Water of the Yang Zing |
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WATER | Wyrm / Effect | Level 2 | ATK: 0 DEF: 2000 |
Pendulum Scale: |
When this card you control is destroyed by battle or card effect
and sent to your Graveyard: You can Special Summon 1 "Yang Zing"
monster from your Deck in Attack Position, except "Bixi, Water
of the Yang Zing". You can only use this effect of "Bixi, Water
of the Yang Zing" once per turn. Once per turn, during your
opponent's Main Phase or Battle Phase, you can: Immediately
after this effect resolves, Synchro Summon 1 Synchro Monster,
using only "Yang Zing" monsters you control (this is a Quick
Effect). A Synchro Monster that used this card as a Synchro
Material is unaffected by Trap effects. (Super Rare) |
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Duelist Alliance (DUEA-EN029) Bi'an, Earth of the Yang Zing |
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EARTH | Wyrm / Effect | Level 3 | ATK: 1600 DEF: 0 |
Pendulum Scale: |
When this card you control is destroyed by battle or card effect
and sent to your Graveyard: You can Special Summon 1 "Yang Zing"
monster from your Deck in Defense Position, except "Bi'an, Earth
of the Yang Zing". You can only use this effect of "Bi'an, Earth
of the Yang Zing" once per turn. Once per turn, during your
opponent's Main Phase or Battle Phase, you can: Immediately
after this effect resolves, Synchro Summon 1 Synchro Monster,
using only "Yang Zing" monsters you control (this is a Quick
Effect). A Synchro Monster that used this card as a Synchro
Material cannot be destroyed by battle. (Super Rare) |
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Duelist Alliance (DUEA-EN028) Suanni, Fire of the Yang Zing |
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FIRE | Wyrm / Effect | Level 4 | ATK: 1900 DEF: 0 |
Pendulum Scale: |
When this card you control is destroyed by battle or card effect
and sent to your Graveyard: You can Special Summon 1 "Yang Zing"
monster from your Deck in Defense Position, except "Suanni, Fire
of the Yang Zing". You can only use this effect of "Suanni, Fire
of the Yang Zing" once per turn. Once per turn, during your
opponent's Main Phase or Battle Phase, you can: Immediately
after this effect resolves, Synchro Summon 1 Synchro Monster
using only "Yang Zing" monsters you control (this is a Quick
Effect). A Synchro Monster that used this card as a Synchro
Material gains 500 ATK and DEF. (Super Rare) |
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Duelist Alliance (DUEA-EN027) Shaddoll Beast |
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DARK | Spellcaster / Flip / Effect | Level 5 | ATK: 2200 DEF: 1700 |
Pendulum Scale: |
FLIP: You can draw 2 cards, then discard 1 card. If this card is sent to the Graveyard by a card effect: You can draw 1 card. You can only use 1 "Shaddoll Beast" effect per turn, and only once that turn. (Rare) |
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Duelist Alliance (DUEA-EN026) Shaddoll Dragon |
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DARK | Spellcaster / Flip / Effect | Level 4 | ATK: 1900 DEF: 0 |
Pendulum Scale: |
FLIP: You can target 1 card your opponent controls; return it to
the hand. If this card is sent to the Graveyard by a card effect: You can target 1 Spell/Trap Card on the field; destroy it. You can only use 1 "Shaddoll Dragon" effect per turn, and only once that turn. (Rare) |
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Duelist Alliance (DUEA-EN025) Shaddoll Squamata |
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DARK | Spellcaster / Flip / Effect | Level 4 | ATK: 1800 DEF: 1000 |
Pendulum Scale: |
FLIP: You can target 1 monster on the field; destroy it. If this card is sent to the Graveyard by a card effect: You can send 1 "Shaddoll" card from your Deck to the Graveyard, except "Shaddoll Squamata". You can only use 1 "Shaddoll Squamata" effect per turn, and only once that turn. (Common) |
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Duelist Alliance (DUEA-EN024) Shaddoll Hedgehog |
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DARK | Spellcaster / Flip / Effect | Level 3 | ATK: 800 DEF: 200 |
Pendulum Scale: |
FLIP: You can add 1 "Shaddoll" Spell/Trap Card from your Deck to
your hand. If this card is sent to the Graveyard by a card effect: You can add 1 "Shaddoll" monster from your Deck to your hand, except "Shaddoll Hedgehog". You can only use 1 "Shaddoll Hedgehog" effect per turn, and only once that turn. (Common) |
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Duelist Alliance (DUEA-EN023) Shaddoll Falco |
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LIGHT | Spellcaster / Flip / Effect | Level 2 | ATK: 600 DEF: 1400 |
Pendulum Scale: |
FLIP: You can target 1 "Shaddoll" monster in your Graveyard, except "Shaddoll
Falco"; Special Summon it in face-down Defense Position. If this card is sent to the Graveyard by a card effect: You can Special Summon it in face-down Defense Position. You can only use 1 "Shaddoll Falco" effect per turn, and only once that turn. (Rare) |
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Duelist Alliance (DUEA-EN022) Satellarknight Unukalhai |
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LIGHT | Warrior / Effect | Level 4 | ATK: 1800 DEF: 1000 |
Pendulum Scale: |
If this card is Summoned: You can send 1 "tellarknight" card
from your Deck to the Graveyard, except "Satellarknight
Unukalhai". You can only use this effect of "Satellarknight
Unukalhai" once per turn. (Common) |
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Duelist Alliance (DUEA-EN021) Satellarknight Alsahm |
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LIGHT | Warrior / Effect | Level 4 | ATK: 1400 DEF: 1800 |
Pendulum Scale: |
If this card is Summoned: You can inflict 1000 damage to your
opponent. You can only use this effect of "Satellarknight Alsahm"
once per turn. (Common) |
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Duelist Alliance (DUEA-EN020) Satellarknight Vega |
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LIGHT | Warrior / Effect | Level 4 | ATK: 1200 DEF: 1600 |
Pendulum Scale: |
If this card is Summoned: You can Special Summon 1 "tellarknight"
monster from your hand, except "Satellarknight Vega". You can
only use this effect of "Satellarknight Vega" once per turn. (Common) |
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Duelist Alliance (DUEA-EN019) Satellarknight Altair |
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LIGHT | Warrior / Effect | Level 4 | ATK: 1700 DEF: 1300 |
Pendulum Scale: |
If this card is Summoned: You can target 1 "tellarknight"
monster in your Graveyard, except "Satellarknight Altair";
Special Summon that monster in Defense Position, but monsters
you control cannot attack for the rest of this turn, except "tellarknight"
monsters. You can only use this effect of "Satellarknight
Altair" once per turn. (Rare) |
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Duelist Alliance (DUEA-EN018) Satellarknight Deneb |
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LIGHT | Warrior / Effect | Level 4 | ATK: 1500 DEF: 1000 |
Pendulum Scale: |
If this card is Summoned: You can add 1 "tellarknight" monster
from your Deck to your hand, except "Satellarknight Deneb". You
can only use this effect of "Satellarknight Deneb" once per
turn. (Ultra Rare) |
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Duelist Alliance (DUEA-EN017) Battleguard King |
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EARTH | Warrior / Effect | Level 8 | ATK: 3000 DEF: 1100 |
Pendulum Scale: |
Once per turn: You can Tribute any number of Warrior-Type
monsters, except this card; for each Tributed monster, this card
gains 1 additional attack during each Battle Phase this turn. (Common) |
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Duelist Alliance (DUEA-EN016) Mozarta the Melodious Maestra |
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LIGHT | Fairy / Effect | Level 8 | ATK: 2600 DEF: 2000 |
Pendulum Scale: |
If you control a "Melodious" monster, you can Special Summon
this card (from your hand). While this Special Summoned card is
on the field, all Fairy-Type monsters you control gain 500 ATK
and DEF. (Common) |
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Duelist Alliance (DUEA-EN015) Sonata the Melodious Maestra |
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LIGHT | Fairy / Effect | Level 3 | ATK: 1200 DEF: 1000 |
Pendulum Scale: |
If you control a "Melodious" monster, you can Special Summon
this card (from your hand). While this Special Summoned card is
on the field, all Fairy-Type monsters you control gain 500 ATK
and DEF. (Common) |
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Duelist Alliance (DUEA-EN014) Aria the Melodious Diva |
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LIGHT | Fairy / Effect | Level 4 | ATK: 1600 DEF: 1200 |
Pendulum Scale: |
While this Special Summoned card is on the field, "Melodious"
monsters you control cannot be targeted by card effects, or be
destroyed by battle. (Common) |
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Duelist Alliance (DUEA-EN013) Superheavy Samurai Big Benkei |
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EARTH | Machine / Effect | Level 8 | ATK: 1000 DEF: 3500 |
Pendulum Scale: |
When this card is Normal or Special Summoned: You can change its
battle position. All "Superheavy Samurai" monsters you control
can attack while in face-up Defense Position. If they do, apply
their DEF for damage calculation. (Rare) |
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Duelist Alliance (DUEA-EN012) Superheavy Samurai Swordsman |
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EARTH | Machine / Effect | Level 3 | ATK: 1000 DEF: 1800 |
Pendulum Scale: |
When this card is Normal or Special Summoned: You can change its
battle position. If a "Superheavy Samurai" monster you control
battles an opponent's monster, after damage calculation: The
opponent's monster's ATK and DEF become 0. (Common) |
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Duelist Alliance (DUEA-EN011) Superheavy Samurai Blue Brawler |
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EARTH | Machine / Effect | Level 4 | ATK: 0 DEF: 2000 |
Pendulum Scale: |
When this card is Normal or Special Summoned: You can change its
battle position. Cannot be destroyed by battle. (Common) |
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Duelist Alliance (DUEA-EN010) Performapal Turn Toad |
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WATER | Aqua / Pendulum / Effect | Level 2 | ATK: 0 DEF: 800 |
Pendulum Scale: 3 |
Pendulum Text |
Once per turn: You can target 1 face-up monster on the field; switch its current ATK and DEF until the end of this turn. | |||
Monster Text |
Once per turn, during your
Battle Phase (except during the Damage Step): You can target 1
monster you control; change its battle position, and if you do,
switch its current ATK and DEF until the end of this turn. (Rare) |
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Duelist Alliance (DUEA-EN009) Performapal Kaleidoscorp |
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LIGHT | Insect / Pendulum / Effect | Level 6 | ATK: 100 DEF: 2300 |
Pendulum Scale: 4 |
Pendulum Text |
All LIGHT monsters you control gain 300 ATK. | |||
Monster Text |
Once per turn: You can target 1
face-up monster you control; this turn, it can attack all
Special Summoned monsters your opponent controls, once each.
(Rare) |
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Duelist Alliance (DUEA-EN008) Performapal Hip Hippo |
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EARTH | Beast / Effect | Level 3 | ATK: 800 DEF: 800 |
Pendulum Scale: |
After you Normal Summon this card, you can Tribute Summon 1
Level 7 or higher monster in face-up Attack Position during your
Main Phase this turn, in addition to your Normal Summon/Set.
(You can only gain this effect once per turn.) (Common) |
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Duelist Alliance (DUEA-EN007) Performapal Sword Fish |
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WATER | Fish / Effect | Level 2 | ATK: 600 DEF: 600 |
Pendulum Scale: |
If this card is Normal Summoned or Special Summoned: All
monsters your opponent currently controls lose 600 ATK and DEF.
If you Special Summon a monster(s) while you control this card:
All monsters your opponent currently controls lose 600 ATK and
DEF. (Common) |
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Duelist Alliance (DUEA-EN006) Performapal Whip Snake |
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EARTH | Reptile / Effect | Level 4 | ATK: 1700 DEF: 900 |
Pendulum Scale: |
Once per turn, during either player's Main Phase: You can target
1 face-up monster on the field; switch its current ATK and DEF
until the end of this turn. (Rare) |
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Duelist Alliance (DUEA-EN005) Performapal Skeeter Skimmer |
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WATER | Insect / Effect | Level 4 | ATK: 500 DEF: 1600 |
Pendulum Scale: |
When this face-up Attack Position card is targeted for an
attack: You can change this card to face-up Defense Position,
and if you do, negate that attack. (Common) |
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Duelist Alliance (DUEA-EN004) Odd-Eyes Pendulum Dragon |
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DARK | Dragon / Pendulum / Effect | Level 7 | ATK: 2500 DEF: 2000 |
Pendulum Scale: 4 |
Pendulum Text |
You can reduce the battle damage you take from a battle involving a Pendulum Monster you control to 0. During your End Phase: You can destroy this card, and if you do, add 1 Pendulum Monster with 1500 or less ATK from your Deck to your hand. You can only use each Pendulum Text of "Odd-Eyes Pendulum Dragon" once per turn. | |||
Monster Text |
If this card battles an
opponent's monster, any battle damage this card inflicts to your
opponent is doubled. (Secret Rare), (Ultimate Rare) & (Ghost Rare) |
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Duelist Alliance (DUEA-EN003) Metaphys Armed Dragon |
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LIGHT | Wyrm / Normal | Level 7 | ATK: 2800 DEF: 1000 |
Pendulum Scale: |
Usually visible despite its phantom existence. (Common) |
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Duelist Alliance (DUEA-EN002) Focault's Cannon |
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DARK | Spellcaster / Pendulum / Normal | Level 5 | ATK: 2200 DEF: 1200 |
Pendulum Scale: 2 |
Pendulum Text |
During the End Phase, if this card was activated this turn: You can target 1 face-up Spell/Trap Card on the field; destroy it. | |||
Monster Text |
A mechanical life form,
roving through space-time. But the mysterious thing is that its
memory i….re… ally gone. W…at is is t….e reason? D…. refuse t…
b… interfered w…h? (Super Rare) |
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Duelist Alliance (DUEA-EN001) Flash Knight |
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LIGHT | Warrior / Pendulum / Normal | Level 4 | ATK: 1800 DEF: 600 |
Pendulum Scale: 7 |
Pendulum Text |
None | |||
Monster Text |
The power of the pendulum
flashes forth from this shining knight. (Rare) |
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Duelist Alliance (DUEA-EN000) Dragon Horn Hunter |
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DARK | Warrior / Pendulum / Normal | Level 6 | ATK: 2300 DEF: 1000 |
Pendulum Scale: 3 |
Pendulum Text |
All Normal Monsters gain 200 ATK. You take no battle damage from battles involving Normal Monsters you control. | |||
Monster Text |
The horns were needed to
prepare a medicine for her village, suffering from a plague.
Unknown to her, the dragons burned and trampled her village,
once displaced from their den. (Super Rare) |