← Back to Yu-Gi-Oh Unrated Spoilers Return to Index Forward to SECE Rated Spoiler →
Wanna see the Card Ratings instead? Click here.

The New Challengers (NECH-EN)

*Also available as an Ultimate Rare card
**Also available as an Ultimate Rare and Ghost Rare card
***For the booster set gallery, click
here.
                                                       NECH-EN099
Number 99: Utopic Dragon
LIGHT | Dragon-Type Xyz | Rank 10 | ATK 4000 | DEF 2000
3 Level 10 monsters
You can also Xyz Summon this card by discarding 1 "Rank-Up-Magic" Spell Card and using a "Utopia" monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) Once per turn: You can target 1 "Number" monster in your Graveyard; Special Summon it in Defense Position, but its effects are negated. During either player's turn, when a monster effect is activated that targets this face-up card: You can detach 1 Xyz Material from this card; negate the activation, and if you do, destroy that card.
(Secret Rare)
 
                                                       NECH-EN098
Guiding Light
LIGHT | Fairy | Level 1 | ATK 0 | DEF 0
When this card is Normal Summoned: You can target 1 Level 1 LIGHT monster in your Graveyard; Special Summon that target.
(Common)
 
                                                       NECH-EN097
Shogi Lance
EARTH | Beast-Warrior | Level 3 | ATK 500 | DEF 500
Once per turn: You can target 1 other Level 3 Beast-Warrior-Type monster you control; the Levels of that monster and this card become the combined Levels of those monsters.
(Common)
 
                                                       NECH-EN096
CXyz Barian Hope
LIGHT | Warrior-Type Xyz | Rank 7 | ATK 0 | DEF 0
3 or more Level 7 monsters
You can also Xyz Summon this card by using 1 monster you control with "Number C101" through "Number C107" in its name as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) This card gains 1000 ATK for each Xyz Material attached to it. You can target 1 "Number" monster in your Graveyard; until your opponent's next End Phase, this card's name becomes that monster's, and replace this effect with that monster's original effects. You can only use this effect of "CXyz Barian Hope" once per turn.
(Super Rare)
 
                                                       NECH-EN095
Number 39: Utopia Beyond
LIGHT | Warrior-Type Xyz | Rank 6 | ATK 3000 | DEF 2500
2 Level 6 monsters
If this card is Xyz Summoned: The ATK of all monsters your opponent currently controls becomes 0. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up Xyz Monster you control and 1 "Utopia" monster in your Graveyard; banish the first target, and if you do, Special Summon the second target from your Graveyard, then gain 1250 LP.
(Super Rare)
 
                                                       NECH-EN094
Xyz Change Tactics
Continuous Spell
When a "Utopia" monster is Xyz Summoned to your side of the field: You can pay 500 LP; draw 1 card. You can only control 1 "Xyz Change Tactics".
(Rare)
 
                                                       NECH-EN093
Dododo Driver
EARTH | Warrior | Level 4 | ATK 1800 | DEF 200
Up to twice per turn, if this card was Special Summoned by the effect of a "Dododo" monster this turn: You can target 1 "Dododo" monster you control, then activate 1 of these effects:
● Increase its Level by 1.
● Reduce its Level by 1.
(Common)
 
                                                       NECH-EN092
Gogogo Goram
EARTH | Rock | Level 4 | ATK 2300 | DEF 0
If this card is Summoned: Change the battle position of this card. If this card on the field is destroyed and sent to the Graveyard: Send 1 "Gogogo" monster from your Deck to the Graveyard.
(Common)
 
                                                       NECH-EN091
SZW - Fenrir Sword
LIGHT | Beast | Level 4 | ATK 1800 | DEF 1100
When this card is Normal Summoned: You can target 1 "ZW -" monster you control that is an Equip Card; Special Summon that target in Defense Position. You can target 1 "Utopia" monster you control; equip this card from your hand to that target. When the equipped monster destroys an opponent's monster by battle and sends it to the Graveyard: You can target 1 "ZW -" monster in your Graveyard; add that target to your hand.
(Common)
 
                                                       NECH-EN090
Ruffian Railcar
EARTH | Machine | Level 4 | ATK 1800 | DEF 1000
Once per turn: You can inflict 500 damage to your opponent. You cannot conduct your Battle Phase the turn you activate this effect. During the End Phase, if this card is in the Graveyard because it was sent there this turn: You can add 1 Level 10 EARTH Machine-Type monster from your Deck to your hand. You can only use this effect of "Ruffian Railcar" once per turn.
(Common)
 
                                                       NECH-EN089
U.A. Powered Jersey
Equip Spell
Equip only to a "U.A." monster. It gains 1000 ATK and DEF, also if it battles an opponent's monster, any battle damage it inflicts to your opponent is doubled. If the equipped monster destroys a monster by its attack: It can make a second attack during this Battle Phase. During your Standby Phase: Banish the equipped monster. If this card is sent to the Graveyard because the equipped monster returned to the hand: You can return this card to the hand.
(Common)
 
                                                       NECH-EN087
U.A. Goalkeeper
EARTH | Warrior | Level 6 | ATK 1000 | DEF 2800
You can Special Summon this card (from your hand) by returning 1 "U.A." monster you control to the hand, except "U.A. Goalkeeper". You can only Special Summon "U.A. Goalkeeper" once per turn this way. Once per turn, during your opponent's turn: You can target 1 "U.A." monster you control; once during this turn, it cannot be destroyed by battle or card effects (this is a Quick Effect).
(Rare)
 
                                                       NECH-EN086
U.A. Midfielder
EARTH | Warrior | Level 4 | ATK 1200 | DEF 1000
You can Special Summon this card (from your hand) by returning 1 "U.A." monster you control to the hand, except "U.A. Midfielder". You can only Special Summon "U.A. Midfielder" once per turn this way. During either player's turn: You can target 1 other "U.A." monster you control; return that face-up monster to the hand, then Special Summon 1 "U.A." monster from your hand with a different name from that monster. You can only use this effect of "U.A. Midfielder" once per turn.
(Rare)
 
                                                       NECH-EN085
Fire Lake of the Burning Abyss
Normal Trap
Send 2 face-up "Burning Abyss" monsters you control to the Graveyard, then target up to 3 cards on the field; destroy those targets.
(Super Rare)
 
                                                       NECH-EN084
Virgil, Rock Star of the Burning Abyss
LIGHT | Spellcaster-Type Synchro | Level 6 | ATK 2500 | DEF 1000
1 Tuner + 1 or more non-Tuner monsters
You can only control 1 "Virgil, Rock Star of the Burning Abyss". Once per turn: You can discard 1 "Burning Abyss" card, then target 1 card your opponent controls or in their Graveyard; shuffle it into the Deck. If this card on the field is destroyed by battle or card effect and sent to the Graveyard: You can draw 1 card. You can only use this effect of "Virgil, Rock Star of the Burning Abyss" once per turn.
(Secret Rare)
 
                                                       NECH-EN083
Calcab, Malebranche of the Burning Abyss
DARK | Fiend | Level 3 | ATK 1400 | DEF 0
If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of the following effects of "Calcab, Malebranche of the Burning Abyss" per turn, and only once that turn.
● If you control no Spell/Trap Cards: You can Special Summon this card from your hand.
● If this card is sent to the Graveyard: You can target 1 Set Spell/Trap Card on the field; return that target to the hand.
(Rare)
 
                                                       NECH-EN082
Alich, Malebranche of the Burning Abyss
DARK | Fiend | Level 3 | ATK 1200 | DEF 0
If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of the following effects of "Alich, Malebranche of the Burning Abyss" per turn, and only once that turn.
● If you control no Spell/Trap Cards: You can Special Summon this card from your hand.
● If this card is sent to the Graveyard: You can target 1 face-up monster on the field; negate its effects until the end of this turn.
(Rare)
 
                                                       NECH-EN081
Rubic, Malebranche of the Burning Abyss
DARK | Fiend-Type Tuner | Level 3 | ATK 100 | DEF 2100
If you control a monster that is not a "Burning Abyss" monster, destroy this card. Cannot be used as a Synchro Material, except for the Synchro Summon of a "Burning Abyss" Synchro Monster. If you control no Spell/Trap Cards: You can Special Summon this card from your hand. You can only use this effect of "Rubic, Malebranche of the Burning Abyss" once per turn.
(Ultra Rare)
 
                                                       NECH-EN080
Fusion Substitute
Normal Spell
(This card's name is always treated as "Polymerization".)
Fusion Summon 1 monster from your Extra Deck, using monsters you control as Fusion Materials. You can banish this card from your Graveyard, then target 1 Fusion Monster in your Graveyard; return it to the Extra Deck, then draw 1 card.
(Common)
 
                                                       NECH-EN079
Different Dimension Encounter
Normal Trap
If both players have at least 1 banished monster that can be Special Summoned: Each player Special Summons 1 of their banished monsters in face-down Defense Position.
(Common)
 
                                                       NECH-EN078
Solemn Scolding
Counter Trap
If this is the only Set card in your Spell & Trap Zone, when a monster would be Summoned, OR a Spell Card, Trap Card, or monster effect is activated: Pay 3000 LP; negate the Summon or activation, and if you do, destroy that card.
(Secret Rare)
 
                                                       NECH-EN077
Fusion Reserve
Normal Trap
Reveal 1 Fusion Monster from your Extra Deck, add 1 of the Fusion Materials listed on that card from your Deck to your hand, then you can add 1 "Polymerization" from your Graveyard to your hand.
(Ultra Rare)
 
                                                       NECH-EN076
Oasis of Dragon Souls
Continuous Trap
Activate this card by targeting 1 monster in your Graveyard; Special Summon that target in Defense Position. It becomes Wyrm-Type. When this card leaves the field, destroy that monster. When that monster leaves the field, destroy this card.
(Rare)
 
                                                       NECH-EN075
Naturia Sacred Tree
Continuous Trap
If this card is sent to the Graveyard: Add 1 "Naturia" card from your Deck to your hand, except "Naturia Sacred Tree". You can only use 1 of the following effects of "Naturia Sacred Tree" per turn, and only once that turn.
● You can Tribute 1 EARTH Insect-Type monster; Special Summon 1 Level 4 or lower EARTH Plant-Type monster from your Deck.
● You can Tribute 1 EARTH Plant-Type monster; Special Summon 1 Level 4 or lower EARTH Insect-Type monster from your Deck.
(Rare)
 
                                                       NECH-EN074
Yang Zing Brutality
Normal Trap
If a "Yang Zing" monster you control battles an opponent's monster, during damage calculation: Your battling monster's ATK and DEF each become double its original ATK and DEF during that damage calculation only, but it is destroyed at the end of this Damage Step.
(Common)
 
                                                       NECH-EN073
Qlipper Launch
Normal Trap
Until the end of this turn, all Normal Summoned/Set "Qli" monsters currently on the field gain 300 ATK, but are unaffected by other Spell/Trap effects, also their effects are negated.
(Common)
 
                                                       NECH-EN072
Qlimate Change
Normal Trap
Add up to 3 face-up "Qli" Pendulum Monster Cards from your Extra Deck to your hand. You can only activate 1 "Qlimate Change" per turn.
(Common)
 
                                                       NECH-EN071
The Phantom Knights of Shadow Veil
Normal Trap
Target 1 face-up monster you control; it gains 300 ATK and DEF. When an opponent's monster declares a direct attack while this card is in your Graveyard: Special Summon this card in Defense Position as a Normal Monster (Warrior-Type/DARK/Level 4/ATK 0/DEF 300). (This card is NOT treated as a Trap Card.) If Summoned this way, banish this card when it leaves the field.
(Common)
 
                                                       NECH-EN070
Punch-in-the-Box
Normal Trap
When your opponent's monster declares an attack while they control 2 or more monsters: Target the attacking monster; negate that attack, and if your do, send 1 other monster they control to the Graveyard, then the targeted monster loses ATK equal to the original ATK or DEF (whichever is higher, your choice if tied) of the sent monster in the Graveyard.
(Common)
 
                                                       NECH-EN069
Performapal Revival
Normal Trap
If a monster(s) you control is destroyed by battle or card effect: Special Summon 1 "Performapal" monster from your hand or Graveyard.
(Common)
 
                                                       NECH-EN068
Command Performance
Normal Trap
If you control a "Performapal" monster: Change all face-up Attack Position monsters your opponent controls to Defense Position. Monsters changed to Defense Position by this effect cannot change their battle positions until the end of the next turn.
(Common)
 
                                                       NECH-EN067
Cursed Bamboo Sword
Equip Spell
The equipped monster gains 0 ATK. You can target 1 other "Bamboo Sword" card you control; return it to the hand, and if you do, the equipped monster can attack your opponent directly this turn. You can only use this effect of "Cursed Bamboo Sword" once per turn. If this card is sent to the Graveyard: You can add 1 "Bamboo Sword" card from your Deck to your hand, except "Cursed Bamboo Sword".
(Common)
 
                                                       NECH-EN066
Strike of the Monarchs
Quick-Play Spell
You can Tribute 1 face-up Level 5 or higher Normal Summoned/Set monster, then target 1 face-up card on the field; negate its effect until the end of this turn, then draw 1 card. During your Main Phase, if this card is in your Graveyard: You can banish this card, then declare 1 Attribute; all face-up monsters currently on the field become that Attribute until the end of this turn.
(Common)
 
                                                       NECH-EN065
Oracle of the Herald
Ritual Spell
This card is used to Ritual Summon "Herald of Ultimateness". You must also Tribute monsters from your hand or field whose total Levels equal 12 or more. Your opponent cannot activate cards or effects in response to this card's activation.
(Common)
 
                                                       NECH-EN064
Celestia
Field Spell
All Wyrm-Type monsters gain 300 ATK and DEF. Once per turn: You can banish 3 Wyrm-Type monsters from your Graveyard, then target 1 card on the field; destroy it.
(Common)
 
                                                       NECH-EN063
El Shaddoll Fusion
Quick-Play Spell
Fusion Summon 1 "Shaddoll" Fusion Monster from your Extra Deck, using monsters from your hand or your side of the field as Fusion Materials. You can only activate 1 "El Shaddoll Fusion" per turn.
(Super Rare)
 
                                                       NECH-EN062
Hexatellarknight
Field Spell
Each "tellarknight" Xyz Monster gains 200 ATK and DEF for each Xyz Material attached to it. When a "tellarknight" Xyz Monster you control is targeted for an attack: You can send 1 "tellarknight" card from your hand to the Graveyard; negate that attack.
(Common)
 
                                                       NECH-EN061
Laser Qlip
Field Spell
During your Main Phase, you can Normal Summon 1 "Qli" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) Normal Summons of "Qli" monsters cannot be negated.
(Common)
 
                                                       NECH-EN060
Saqlifice
Equip Spell
Equip only to a "Qli" monster. It gains 300 ATK and cannot be destroyed by battle. The equipped monster can be treated as 2 Tributes for the Tribute Summon of a "Qli" monster. If this card is sent from the field to the Graveyard: You can add 1 "Qli" monster from your Deck to your hand.
(Ultra Rare)
 
                                                       NECH-EN059
Toy Vendor
Continuous Spell
Once per turn: You can discard 1 card; draw 1 card and reveal it, then if it is a "Fluffal" monster, you can Special Summon 1 monster from your hand. Otherwise, discard the card you drew. If this card is sent to the Graveyard: You can add 1 "Edge Imp Sabres" or 1 "Fluffal" monster from your Deck to your hand.
(Common)
 
                                                       NECH-EN058
1st Movement Solo
Normal Spell
If you control no monsters: Special Summon 1 Level 4 or lower "Melodious" monster from your hand or Deck. You can only activate 1 "1st Movement Solo" per turn. You cannot Special Summon monsters during the turn you activate this card, except "Melodious" monsters.
(Super Rare)
 
                                                       NECH-EN057
Magical Star Illusion
Normal Spell
If your opponent controls a monster(s) and you control as many or fewer monsters: Monsters currently on the field gain ATK equal to the combined Levels of all monsters their controller currently controls x 100, until the end of this turn.
(Common)
 
                                                       NECH-EN056
Draw Muscle
Quick-Play Spell
Target 1 Defense Position monster you control with 1000 or less DEF; draw 1 card, also that monster cannot be destroyed by battle this turn. You can only activate 1 "Draw Muscle" per turn.
(Rare)
 
                                                       NECH-EN055
Mimiclay
Normal Spell
If your opponent controls a monster: Target 1 Level 2 or lower Defense Position monster you control: Special Summon from your Deck, in Defense Position, 1 monster with the same name as that monster, but banish it when it leaves the field. You can only activate 1 "Mimiclay" per turn.
(Common)
 
                                                       NECH-EN054
Wonder Balloons
Continuous Spell
Once per turn: You can send any number of cards from your hand to the Graveyard; place 1 Balloon Counter on this card for each card sent to the Graveyard. All monsters your opponent controls lose 300 ATK for each Balloon Counter on this card.
(Common)
 
                                                       NECH-EN053
Stellarknight Triverr
LIGHT | Warrior-Type Xyz | Rank 4 | ATK 2100 | DEF 2500
3 Level 4 "tellarknight" monsters.
During the turn you Xyz Summon this card, you cannot Special Summon monsters, except "tellarknight" monsters. If this card is Xyz Summoned: Return all other cards on the field to the hand. Once per turn: You can detach 1 Xyz Material from this card; send 1 random card from your opponent's hand to the Graveyard. If this card with Xyz Material is sent to the Graveyard: You can target 1 "tellarknight" monster in your Graveyard; Special Summon it.
(Ultra Rare) & (Ultimate Rare)
 
                                                       NECH-EN052
Dark Rebellion Xyz Dragon
DARK | Dragon-Type Xyz | Rank 4 | ATK 2500 | DEF 2000
2 Level 4 monsters
You can detach 2 Xyz Materials from this card, then target 1 face-up monster your opponent controls; its ATK becomes half its current ATK, and if it does, this card gains that lost ATK.
(Secret Rare), (Ultimate Rare) & (Ghost Rare)
 
                                                       NECH-EN051
Herald of the Arc Light
LIGHT | Fairy-Type Synchro | Level 4 | ATK 600 | DEF 1000
1 Tuner + 1 or more non-Tuner monsters
Any monster sent from the hand or Main Deck to the Graveyard is banished instead. During either player's turn, when a Spell Card, Trap Card or monster effect is activated: You can Tribute this card; negate the activation, and if you do, destroy that card. If this card is sent to the Graveyard: You can add 1 Ritual Monster or 1 Ritual Spell Card from your Deck to your hand.
(Super Rare)
 
                                                       NECH-EN050
Yazi, Evil of the Yang Zing
DARK | Wyrm-Type Synchro | Level 7 | ATK 2600 | DEF 2100
1 Tuner + 1 or more non-Tuner monsters
Cannot be targeted by an opponent's card effects. You can only use each of these effects of "Yazi, Evil of the Yang Zing" once per turn.
● You can target 1 "Yang Zing" monster you control and 1 card your opponent controls; destroy them.
● When this card you control is destroyed by battle or card effect and sent to your Graveyard: You can Special Summon 1 Wyrm-Type monster from your Deck in Defense Position.
(Secret Rare) & (Ultimate Rare)
 
                                                       NECH-EN049
First of the Dragons
DARK | Dragon-Type Fusion | Level 9 | ATK 2700 | DEF 2000
2 Normal Monsters
Must be Fusion Summoned and cannot be Special Summoned by other ways. You can only control 1 "First of the Dragons". This card cannot be destroyed by battle, except by battle with a Normal Monster, and is unaffected by other monsters' effects.
(Super Rare)
 
                                                       NECH-EN048
El Shaddoll Shekhinaga
EARTH | Machine-Type Fusion | Level 10 | ATK 2600 | DEF 3000
1 "Shaddoll" monster + 1 EARTH monster
Must first be Fusion Summoned. During either player's turn, when a Special Summoned monster activates its effect while you have a "Shaddoll" card in your hand: You can negate the activation, and if you do, destroy that monster, then send 1 "Shaddoll" card from your hand to the Graveyard. You can only use this effect of "El Shaddoll Shekhinaga" once per turn. If this card is sent to the Graveyard: You can target 1 "Shaddoll" Spell/Trap Card in your Graveyard; add it to your hand.
(Secret Rare) & (Ultimate Rare)
 
                                                       NECH-EN047
El Shaddoll Grysta
FIRE | Rock-Type Fusion | Level 7 | ATK 2450 | DEF 1950
1 "Shaddoll" monster + 1 FIRE monster
Must first be Fusion Summoned. During either player's turn, when your opponent would Special Summon a monster(s) while you have a "Shaddoll" card in your hand: You can negate the Summon, and if you do, destroy that monster, then send 1 "Shaddoll" card from your hand to the Graveyard. You can only use this effect of "El Shaddoll Grysta" once per turn. If this card is sent to the Graveyard: You can target 1 "Shaddoll" Spell/Trap Card in your Graveyard; add it to your hand.
(Secret Rare)
 
                                                       NECH-EN046
Frightfur Wolf
DARK | Fiend-Type Fusion | Level 6 | ATK 2000 | DEF 1500
"Edge Imp Sabres" + 1 or more "Fluffal" monsters
Must be Fusion Summoned with the above Fusion Material Monsters, and cannot be Special Summoned by other ways. This card can attack a number of times each Battle Phase, up to the number of Fusion Materials used for its Fusion Summon.
(Rare)
 
                                                       NECH-EN045
Frightfur Bear
DARK | Fiend-Type Fusion | Level 6 | ATK 2200 | DEF 1800
"Edge Imp Sabres" + "Fluffal Bear"
When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can equip that monster to this card as an Equip Spell Card with this effect
● The equipped monster gains 1000 ATK.
(Rare) & (Ultimate Rare)
 
                                                       NECH-EN044
Herald of Ultimateness
LIGHT | Fairy-Type Ritual | Level 12 | ATK 2000 | DEF 3000
You can Ritual Summon this card with "Oracle of the Herald". Must be Ritual Summoned, and cannot be Special Summoned by other ways. During either player's turn, when your opponent would Special Summon a monster(s), OR activates a Spell Card, Trap Card, or monster effect: You can send 1 Fairy-Type monster from your hand to the Graveyard; negate the Special Summon or activation, and if you do, destroy that card.
(Ultra Rare)
 
                                                       NECH-EN043
Scrounging Goblin
EARTH | Fiend | Level 4 | ATK 1000 | DEF 2000
If this card inflicts battle damage to your opponent: They can hand you 1 card from their hand to negate this effect, otherwise you add 1 "Goblin" card from your Deck to your hand, except "Goblin Fan".
(Common)
 
                                                       NECH-EN042
Ms. Judge
LIGHT | Fiend | Level 4 | ATK 1800 | DEF 600
If an opponent's card effect activates, before resolving that effect, toss a coin twice, and if the result is 2 Heads, negate that effect. You can only use this effect of "Ms. Judge" once per turn.
(Common)
 
                                                       NECH-EN041
Deskbot 002
EARTH | Machine | Level  2 | ATK 500 | DEF 500
If this card is Special Summoned: You can add 1 "Deskbot" card from your Deck to your hand. All Machine-Type monsters you control gain 500 ATK and DEF, except this card.
(Common)
 
                                                       NECH-EN040
Denko Sekka
LIGHT | Thunder | Level 4 | ATK 1700 | DEF 1000
Cannot be Special Summoned. While you control no Set Spell/Trap Cards, neither player can Set Spell/Trap Cards nor activate Spell/Trap Cards that are Set on the field.
(Ultra Rare)
 
                                                       NECH-EN039
Watch Dog
FIRE | Pyro | Level 1 | ATK 0 | DEF 0
During your Main Phase 2, if this card was Normal Summoned this turn: You can send 1 Spell Card from your hand to the Graveyard; Set 1 Continuous Spell Card directly from your Deck. You can only use this effect of "Watch Dog" once per turn. You cannot Special Summon during the turn you activate this effect.
(Common)
 
                                                       NECH-EN038
Rescue Hamster
EARTH | Beast-Type Pendulum | Level 4 | ATK 300 | DEF 100 | Scale 5
You can banish this card from your Pendulum Zone; add 2 face-up Pendulum Monster Cards with the same name from your Extra Deck to your hand. You can only use this effect of "Rescue Hamster" once per Duel.

During the turn this card was Normal Summoned, if you have a face-up Level 5 or lower Pendulum Monster Card in your Extra Deck: You can Tribute this card; choose 1 Level 5 or lower Pendulum Monster Card in your Extra Deck, and Special Summon 2 monsters from your Deck with the same name as that card, but their effects are negated, also they are destroyed during the End Phase.
(Super Rare)
 
                                                       NECH-EN037
Valerifawn, Mystical Beast of the Forest
EARTH | Beast-Type Tuner | Level 2 | ATK 400 | DEF 900
You can discard 1 card, then target 1 Level 2 or lower Beast-Type monster in your Graveyard, except "Valerifawn, Mystical Beast of the Forest"; Special Summon it in Attack Position or face-down Defense Position. You can only use this effect of "Valerifawn, Mystical Beast of the Forest" once per turn.
(Common)
 
                                                       NECH-EN036
Zaborg the Mega Monarch
LIGHT | Thunder | Level 8 | ATK 2800 | DEF 1000
You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. If this card is Tribute Summoned: Target 1 monster on the field; destroy it, then, if it was a LIGHT monster, both players send as many cards as possible from their Extra Deck to the Graveyard, but not more than the original Level/Rank of that destroyed monster. If this card was Tribute Summoned by Tributing a LIGHT monster, add this additional effect.
● You choose the cards your opponent sends to the Graveyard.
(Ultra Rare)
 
                                                       NECH-EN035
Machina Megaform
EARTH | Machine | Level 8 | ATK 2600 | DEF 1500
You can Tribute this card; Special Summon 1 "Machina" monster from your hand or Deck, except "Machina Megaform". If a face-up "Machina Fortress" you control is sent to the Graveyard, while this card is in your Graveyard (except during the Damage Step): You can banish that "Machina Fortress" from the Graveyard; Special Summon this card. You can only use 1 "Machina Megaform" effect per turn, and only once that turn.
(Super Rare)
 
                                                       NECH-EN034
Unmasked Dragon
FIRE | Wyrm | Level 3 | ATK 1400 | DEF 1100
When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 Wyrm-Type monster with 1500 or less DEF from your Deck.
(Rare)
 
                                                       NECH-EN033
Night Dragolich
DARK | Wyrm | Level 4 | ATK 1700 | DEF 0
Change all non-Wyrm-Type Attack Position monsters that were Special Summoned from the Main or Extra Deck to Defense Position. All non-Wyrm-Type monsters that were Special Summoned from the Main or Extra Deck lose DEF equal to their original DEF.
(Ultra Rare)
 
                                                       NECH-EN032
Lindbloom
EARTH | Wyrm | Level 4 | ATK 0 | DEF 1800
If a monster you control battles an opponent's monster, during damage calculation: The ATK of each monster in that battle becomes equal to their current DEF, until the end of the Damage Step.
(Common)
 
                                                       NECH-EN031
Jiaotu, Darkness of the Yang Zing
DARK | Wyrm-Type Tuner | Level 2 | ATK 0 | DEF 2000
When this card you control is destroyed by battle or card effect and sent to your Graveyard: You can Special Summon 1 "Yang Zing" monster from your Deck in Attack Position, except "Jiaotu, Darkness of the Yang Zing". If you control no other monsters: You can send 2 "Yang Zing" cards from your hand to the Graveyard; Special Summon 1 "Yang Zing" monster with 0 ATK and 1 "Yang Zing" monster with 0 DEF from your Deck, but banish them during the End Phase. You can only use 1 "Jiaotu, Darkness of the Yang Zing" effect per turn, and only once that turn.
(Ultra Rare)
 
                                                       NECH-EN030
Taotie, Shadow of the Yang Zing
DARK | Wyrm | Level 5 | ATK 2200 | DEF 0
When this card you control is destroyed by battle or card effect and sent to your Graveyard: You can Special Summon 1 "Yang Zing" monster from your Deck in Defense Position, except "Taotie, Shadow of the Yang Zing". You can only use this effect of "Taotie, Shadow of the Yang Zing" once per turn. Once per turn, during your opponent's Main Phase or Battle Phase, you can: Immediately after this effect resolves, Synchro Summon 1 Synchro Monster using only "Yang Zing" monsters you control (this is a Quick Effect). Possession of a Synchro Monster on the field that used this card as a Synchro Material cannot switch.
(Super Rare)
 
                                                       NECH-EN029
Shaddoll Hound
DARK | Spellcaster-Type Flip | Level 4 | ATK 1600 | DEF 900
FLIP: You can target 1 "Shaddoll" card in your Graveyard; add it to your hand.
If this card is sent to the Graveyard by a card effect: You can target 1 monster on the field; change its battle position. (Flip monsters' effects are not activated at this time, except "Shaddoll" monsters'.) You can only use 1 "Shaddoll Hound" effect per turn, and only once that turn.
(Common)
 
                                                       NECH-EN028
Satellarknight Betelgeuse
LIGHT | Warrior | Level 4 | ATK 700 | DEF 1900
If this card is Summoned: You can target 1 "tellarknight" card in your Graveyard, except "Satellarknight Betelgeuse"; send this card to the Graveyard, and if you do, add that target to your hand. You can only use this effect of "Satellarknight Betelgeuse" once per turn.
(Common)
 
                                                       NECH-EN027
Satellarknight Procyon
LIGHT | Warrior | Level 4 | ATK 1300 | DEF 1200
If this card is Summoned: You can send 1 "tellarknight" monster from your hand to the Graveyard, and if you do, draw 1 card. You can only use this effect of "Satellarknight Procyon" once per turn.
(Common)
 
Satellarknight Sirus
LIGHT | Warrior | Level 4 | ATK 1600 | DEF 900
If this card is Summoned: You can target 5 "tellarknight" monsters in your Graveyard; shuffle all 5 into the Deck, then draw 1 card. You can only use this effect of "Satellarknight Sirius" once per turn.
(Rare)
 
                                                       NECH-EN026
Apoqliphort Towers
EARTH | Machine | Level 10 | ATK 3000 | DEF 2600
Cannot be Special Summoned. Requires 3 "Qli" monsters to Normal Summon/Set. If this card is Normal Summoned/Set, it is unaffected by Spell/Trap effects and by activated effects from any monster whose original Level/Rank is lower than this card's current Level. All Special Summoned monsters lose 500 ATK and DEF. Once per turn: You can make your opponent send 1 monster from their hand or their side of the field to the Graveyard (their choice).
(Rare)
 
                                                       NECH-EN025
Qliphort Shell
EARTH | Machine-Type Pendulum | Level 8 | ATK 2800 | DEF 1000 | Scale 9
You cannot Special Summon monsters, except "Qli" monsters. This effect cannot be negated. All monsters your opponent controls lose 300 ATK.

You can Normal Summon this card without Tributing. If this card is Normal Summoned without Tributing or is Special Summoned, its Level becomes 4 and its original ATK becomes 1800. If this card is Normal Summoned/Set, it is unaffected by activated effects from any monster whose original Level/Rank is lower than this card's current Level. If this card is Normal Summoned by Tributing a "Qli" monster(s), it can make a second attack during each Battle Phase, and if it attacks a Defense Position monster, inflict piercing battle damage to your opponent.
(Rare)
 
                                                       NECH-EN024
Qliphort Disk
EARTH | Machine-Type Pendulum | Level 7 | ATK 2800 | DEF 1000 | Scale 1
You cannot Special Summon monsters, except "Qli" monsters. This effect cannot be negated. All "Qli" monsters you control gain 300 ATK.
You can Normal Summon this card without Tributing. If this card is Normal Summoned without Tributing or is Special Summoned, its Level becomes 4 and its original ATK becomes 1800. If this card is Normal Summoned/Set, it is unaffected by activated effects from any monster whose original Level/Rank is lower than this card's current Level. When this card is Tribute Summoned by Tributing a "Qli" monster(s): You can Special Summon 2 "Qli" monsters from your Deck, but destroy them during the End Phase.
(Secret Rare)
 
                                                       NECH-EN023
Qliphort Helix
EARTH | Machine-Type Pendulum | Level 6 | ATK 2400 | DEF 1000 | Scale 9
You cannot Special Summon monsters, except "Qli" monsters. This effect cannot be negated. All monsters your opponent controls lose 300 ATK.

You can Normal Summon this card without Tributing. If this card is Normal Summoned without Tributing or is Special Summoned, its Level becomes 4 and its original ATK becomes 1800. If this card is Normal Summoned/Set, it is unaffected by activated effects from any monster whose original Level/Rank is lower than this card's current Level. If this card is Tributed: You can target 1 Spell/Trap Card on the field; destroy that target.
(Super Rare)
 
                                                       NECH-EN022
Qliphort Carrier
EARTH | Machine-Type Pendulum | Level 6 | ATK 2400 | DEF 1000 | Scale 1
You cannot Special Summon monsters, except "Qli" monsters. This effect cannot be negated. All "Qli" monsters you control gain 300 ATK.

You can Normal Summon this card without Tributing. If this card is Normal Summoned without Tributing or is Special Summoned, its Level becomes 4 and its original ATK becomes 1800. If this card is Normal Summoned/Set, it is unaffected by activated effects from any monster whose original Level/Rank is lower than this card's current Level. If this card is Tributed: You can target 1 monster on the field; return it to the hand.
(Super Rare)
 
                                                       NECH-EN021
Qliphort Scout
EARTH | Machine-Type Pendulum | Level 5 | ATK 1000 | DEF 2800 | Scale 9
You cannot Special Summon monsters, except "Qli" monsters. This effect cannot be negated. Once per turn: You can pay 800 LP; add 1 "Qli" card from your Deck to your hand, except "Qliphort Scout".
Booting in Replica Mode…
An error has occurred when executing C:\sophia\zefra.exe
Unknown publisher.
Allow C:\tierra\qliphort.exe ? <Y/N>…[Y]
Booting in Autonomy Mode…

(Ultra Rare)
 
                                                       NECH-EN020
Fluffal Rabbit
EARTH | Fairy | Level 1 | ATK 300 | DEF 1200
If this card is sent to the Graveyard as a Fusion Material for a Fusion Summon: You can target 1 "Edge Imp Sabres" or 1 "Fluffal" monster in your Graveyard, except "Fluffal Rabbit"; add it to your hand. You can only use this effect of "Fluffal Rabbit" once per turn.
(Common)
 
                                                       NECH-EN019
Fluffal Cat
EARTH | Fairy | Level 1 | ATK 700 | DEF 300
If this card is sent to the Graveyard as a Fusion Material for a Fusion Summon: You can target 1 "Polymerization" in your Graveyard; add it to your hand. You can only use this effect of "Fluffal Cat" once per turn.
(Common)
 
                                                       NECH-EN018
Fluffal Owl
EARTH | Fairy | Level 2 | ATK 1000 | DEF 1000
When this card is Normal or Special Summoned from the hand: You can add 1 "Polymerization" from your Deck to your hand. You can pay 500 LP: Fusion Summon 1 "Frightfur" Fusion Monster from your Extra Deck, using monsters from your hand or your side of the field as Fusion Materials. You can only use 1 "Fluffal Owl" effect per turn, and only once that turn.
(Rare)
 
                                                       NECH-EN017
Fluffal Dog
EARTH | Fairy | Level 4 | ATK 1700 | DEF 1000
When this card is Normal or Special Summoned from the hand: You can add 1 "Edge Imp Sabres" or 1 "Fluffal" monster from your Deck to your hand, except "Fluffal Dog". You can only use this effect of "Fluffal Dog" once per turn.
(Common)
 
                                                       NECH-EN016
Fluffal Bear
EARTH | Fairy | Level 3 | ATK 1200 | DEF 800
You can send this card from your hand to the Graveyard; Set 1 "Toy Vendor" directly from your Deck to your Spell & Trap Zone. You can Tribute this card, then target 1 "Polymerization" in your Graveyard; add it to your hand. You can only use 1 "Fluffal Bear" effect per turn, and only once that turn.
(Common)
 
                                                       NECH-EN015
Fluffal Leo
EARTH | Fairy | Level 4 | ATK 1600 | DEF 1200
When this card declares an attack: It gains 500 ATK until the end of the Battle Phase.
(Common)
 
                                                       NECH-EN014
Edge Imp Sabres
DARK | Fiend | Level 3 | ATK 1200 | DEF 800
If this card is in the Graveyard: You can place 1 card from your hand on the top of the Deck; Special Summon this card in Defense Position. You can only use this effect of "Edge Imp Sabres" once per turn.
(Super Rare)
 
                                                       NECH-EN013
Superheavy Samurai Soulbang Cannon
EARTH | Machine | Level 3 | ATK 1000 | DEF 1000
You can target 1 "Superheavy Samurai" monster you control; equip this monster from your hand or your side of the field to that target. It gains 1000 DEF. During either player's Battle Phase, when your opponent activates a card effect while you control a Defense Position "Superheavy Samurai" monster: You can banish this card from your Graveyard; negate the activation, and if you do, destroy it, then destroy as many monsters on the field as possible (min. 1), and if you do, both players take 1000 damage.
(Common)
 
                                                       NECH-EN012
Superheavy Samurai Soulbreaker Armor
EARTH | Machine | Level 1 | ATK 0 | DEF 500
You can target 1 "Superheavy Samurai" monster you control; equip this monster from your hand or your side of the field to that target. It loses 1000 DEF, also it cannot be destroyed by battle. If this card is in your Graveyard: You can banish all "Superheavy Samurai Soulbreaker Armors" from your Graveyard, then target 1 "Superheavy Samurai" monster on the field whose current DEF is lower than its original DEF; inflict damage to your opponent equal to the difference between its current and original DEF.
(Common)
 
                                                       NECH-EN011
Superheavy Samurai Soulshield Wall
EARTH | Machine | Level 3 | ATK 1200 | DEF 1200
You can target 1 "Superheavy Samurai" monster you control; equip this monster from your hand or your side of the field to that target. It gains 1200 DEF. When the monster equipped with this card by this effect is targeted for an attack: You can send this Equip Card to the Graveyard; negate that attack, but the equipped monster's DEF becomes 0.
(Common)
 
                                                       NECH-EN010
Superheavy Samurai Soulfire Suit
FIRE | Machine | Level 2 | ATK 800 | DEF 800
You can target 1 "Superheavy Samurai" monster you control; equip this monster from your hand or your side of the field to that target. Its Level becomes 5. During either player's turn: You can discard this card, then target 1 Defense Position "Superheavy Samurai" monster you control; until the end of this turn, it loses 800 DEF, but cannot be destroyed by battle or by card effects.
(Common)
 
                                                       NECH-EN009
Superheavy Samurai Scales
EARTH | Machine | Level 4 | ATK 800 | DEF 1800
If your opponent controls 2 or more monsters and you control no monsters, you can Special Summon this card (from your hand). If this card is Normal or Special Summoned: You can target 1 Level 4 or lower "Superheavy Samurai" monster in your Graveyard, except "Superheavy Samurai Scales"; Special Summon it in Defense Position. You can only use this effect of "Superheavy Samurai Scales" once per turn.
(Rare)
 
                                                       NECH-EN008
Superheavy Samurai Kabuto
EARTH | Machine | Level 4 | ATK 1000 | DEF 2000
If your opponent Special Summons a monster(s): You can change as many Attack Position "Superheavy Samurai" monsters you control as possible to Defense Position, and if you do, the ones changed by this effect gain 500 DEF until the end of this turn.
(Common)
 
                                                       NECH-EN007
Shopina the Melodious Maestra
LIGHT | Fairy | Level 7 | ATK 2300 | DEF 1700
Once per turn: You can target 1 LIGHT Fairy-Type monster in your Graveyard; add it to your hand. You cannot activate non-LIGHT monster effects during the turn you activate this effect.
(Rare)
 
                                                       NECH-EN006
Elegy the Melodious Diva
LIGHT | Fairy | Level 5 | ATK 2000 | DEF 1200
Special Summoned "Melodious" monsters you control cannot be destroyed by card effects. If this card was Special Summoned, all Fairy-Type monsters you control gain 300 ATK.
(Common)
 
                                                       NECH-EN005
Serenade the Melodious Diva
LIGHT | Fairy | Level 4 | ATK 400 | DEF 1900
This card can be treated as 2 Tributes for the Tribute Summon of a Fairy-Type monster. After this card is Special Summoned to your side of the field, you can Normal Summon 1 "Melodious" monster during your Main Phase this turn, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)
(Common)
 
                                                       NECH-EN004
Canon the Melodious Diva
LIGHT | Fairy | Level 4 | ATK 1400 | DEF 2000
If you control a "Melodious" monster, you can Special Summon this card (from your hand). You can only Special Summon "Canon the Melodious Diva" once per turn this way. Once per turn: You can target 1 "Melodious" monster you control; change its battle position.
(Common)
 
                                                       NECH-EN003
Block Spider
EARTH | Insect | Level 1 | ATK 0 | DEF 100
Your opponent cannot target Insect-Type monsters for attacks, except this one. If this card is Special Summoned: You can Special Summon 1 "Block Spider" from your Deck. You can only use this effect of "Block Spider" once per turn.
(Common)
 
                                                       NECH-EN002
Performapal Trampolynx
EARTH | Beast-Type Pendulum | Level 2 | ATK 300 | DEF 300 | Scale 4
When you Pendulum Summon a monster(s): You can target 1 card in either player's Pendulum Zone; return that target to the hand. You can only use this effect of "Performapal Trampolynx" once per turn.

When this card is Normal Summoned: You can target 1 card in either player's Pendulum Zone; return it to the hand.
(Rare)
 
                                                       NECH-EN001
Performapal Cheermole
EARTH | Beast-Type Pendulum | Level 2 | ATK 600 | DEF 1000 | Scale 5
All Pendulum Monsters you control gain 300 ATK.

You can target 1 monster whose current ATK is different from its original ATK; apply the appropriate effect. You can only use this effect of "Performapal Cheermole" once per turn.
● If that monster's current ATK is higher than its original ATK, it gains 1000 ATK.
● If that monster's current ATK is lower than its original ATK, it loses 1000 ATK.
(Rare)
 
                                                       NECH-EN000
Lancephorhynchus
WIND | Dinosaur-Type Pendulum | Level 6 | ATK 2500 | DEF 800 | Scale 7
If a Normal Monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent.

This primordial species survived extinction by evolving an offensive lance than can pierce anything, although its diet still consists mainly of fish.
(Super Rare)