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Poor

Alright

Decent

Outstanding!

Epic!!!

1/5 2/5 3/5 4/5 5/5
Text card ratings Rarity Changes Visual Spoiler Card spoiler Improved Effects

Duelist Alliance (Page 2)

DUEA-EN039
Resonance Insect
EARTH / Insect / Level 4 / ATK 1000 / DEF 700
If this card is sent from the field to the Graveyard: You can add 1 Level 5 or higher Insect-Type monster from your Deck to your hand. If this card is banished: You can send 1 Insect-Type monster from your Deck to the Graveyard, except "Resonance Insect".
COMMON
Rating: 2
Comments: Not much that this guy can fetch or send to the Grave is any good but later on perhaps that'll change.
DUEA-EN038
Batteryman 9-Volt
LIGHT / Thunder / Level 4 / ATK 1000 / DEF 1000
When this card is Summoned: You can add 1 "Batteryman" monster from your Deck to your hand, and if you do, this card's ATK and DEF become double its original ATK and DEF. You can only use this effect of "Batteryman 9-Volt" once per turn. During your End Phase: Destroy this card.
COMMON
Rating: 2
Comments: You can Summon it any legal way and obtain both its effects but unless it's used for something, it'll be destroyed at the End Phase and you can only use the effect once per turn. 
DUEA-EN037
Djinn Demolisher of Rituals
DARK / Fiend / Level 3 / ATK 1500 / DEF 600
When you Ritual Summon a monster, you can banish this card from your Graveyard as 1 of the monsters required for the Ritual Summon. If a player Ritual Summons using this card, that Ritual Summoned monster cannot be targeted by the card effects of the other player.
COMMON
Rating: 2
Comments: It gives the Ritual Monster target protection from their opponent's effects but unless other Djinns are added to the Ritual Summon, that's not a lot of protection. 
DUEA-EN036
The Agent of Entropy - Uranus
DARK / Fairy / Level 5 / ATK 2200 / DEF 1200
If "The Sanctuary in the Sky" is on the field, you can Special Summon this card (from your hand). Once per turn: You can send 1 "The Agent" monster from your Deck to the Graveyard, and if you do, this card's Level becomes the Level of the monster sent to the Graveyard by this effect.
COMMON
Rating: 2
Comments: You can Special Summon multiple copies of this card by their effects and have enough for a Rank 5 Xyz Summon or alter their Levels for a higher Xyz Summon but that's about it. 
DUEA-EN035
Nefarious Archfiend Eater of Nefariousness
EARTH / Beast / Level 4 / ATK 1500 / DEF 200
You can only control 1 "Nefarious Archfiend Eater of Nefariousness". If you control a Spellcaster-Type monster, you can Special Summon this card (from your hand). During your opponent's End Phase, if this card is in your Graveyard: You can target 1 face-up monster you control; destroy it, and if you do, Special Summon this card.
COMMON
Rating: 1
Comments: Despite its evolutions over time, it still doesn't have what it takes to be playable.  
DUEA-EN034
Artifact Lancea
LIGHT / Fairy / Level 5 / ATK 1700 / DEF 2300
You can Set this card from your hand to your Spell & Trap Card Zone as a Spell Card. During your opponent's turn, if this Set card in the Spell & Trap Card Zone is destroyed and sent to your Graveyard: Special Summon it. During your opponent's turn: You can Tribute this card from your hand or face-up from your side of the field; neither player can banish cards for the rest of this turn (this is a Quick Effect).
COMMON
Rating: 2
Comments: It gives you the option to send it to the Graveyard from your hand or field to prevent banishing of cards that turn but that means you can't banish any other threats your opponent may have.  
DUEA-EN033
Artifact Chakram
LIGHT / Fairy / Level 5 / ATK 1900 / DEF 2000
You can Set this card from your hand to your Spell & Trap Card Zone as a Spell Card. During your opponent's turn, if this Set card in the Spell & Trap Card Zone is destroyed and sent to your Graveyard: Special Summon it. During either player's turn, when a card or effect is activated that would destroy a Spell/Trap Card(s) you control, while this card is in your hand: You can return 1 Set Spell/Trap Card you control to the hand; Special Summon this card.
COMMON 
Rating: 1
Comments: The mere fact that it has the prepackaged Artifact effect is not enough to offset the fact that it forces you to give up a Spell or Trap to Special Summon it by its other effect and doesn't negate the effect that would've destroyed your Spell or Traps in the first place.  
DUEA-EN032
Chiwen, Light of the Yang Zing
LIGHT / Wyrm-Type Tuner / Level 1 / ATK 0 / DEF 0
When this card you control is destroyed by battle or card effect and sent to your Graveyard: You can Special Summon 1 "Yang Zing" monster from your Deck, except "Chiwen, Light of the Yang Zing". When a "Yang Zing" monster(s) you control is destroyed by battle or card effect and sent to the Graveyard, while this card is in the Graveyard: You can Special Summon this card, and if you do, banish it when it leaves the field. You can only use 1 "Chiwen, Light of the Yang Zing" effect per turn, and only once that turn.
ULTRA RARE
Rating: 2
Comments: The best thing about it is that it's a Tuner monster because aside from that, its effect can only bring itself back once as it's banished after leaving the field and cannot search itself with its other effect.
DUEA-EN031
Pulao, Wind of the Yang Zing
WIND / Wyrm / Level 1 / ATK 0 / DEF 1800
When this card you control is destroyed by battle or card effect and sent to your Graveyard: You can Special Summon 1 "Yang Zing" monster from your Deck in Attack Position, except "Pulao, Wind of the Yang Zing". You can only use this effect of "Pulao, Wind of the Yang Zing" once per turn. Once per turn, during your opponent's Main Phase or Battle Phase, you can: Immediately after this effect resolves, Synchro Summon 1 Synchro Monster using only "Yang Zing" monsters you control (this is a Quick Effect). A Synchro Monster that used this card as a Synchro Material is unaffected by Spell effects.
SUPER RARE
Rating: 2
Comments: It will really need to be combined with the other Yang Zings in a Synchro Summon to be of really any use.
DUEA-EN030
Bixi, Water of the Yang Zing
WATER / Wyrm / Level 2 / ATK 0 / DEF 2000
When this card you control is destroyed by battle or card effect and sent to your Graveyard: You can Special Summon 1 "Yang Zing" monster from your Deck in Attack Position, except "Bixi, Water of the Yang Zing". You can only use this effect of "Bixi, Water of the Yang Zing" once per turn. Once per turn, during your opponent's Main Phase or Battle Phase, you can: Immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using only "Yang Zing" monsters you control (this is a Quick Effect). A Synchro Monster that used this card as a Synchro Material is unaffected by Trap effects.
SUPER RARE
Rating: 2
Comments: It doubles as a wall between your opponent and your Life Points but that does little to offset the pre-packaged underwhelmingness that most Yang Zings have had thus far.
DUEA-EN029
Bi'an, Earth of the Yang Zing
EARTH / Wyrm / Level 3 / ATK 1600 / DEF 0
When this card you control is destroyed by battle or card effect and sent to your Graveyard: You can Special Summon 1 "Yang Zing" monster from your Deck in Defense Position, except "Bi'an, Earth of the Yang Zing". You can only use this effect of "Bi'an, Earth of the Yang Zing" once per turn. Once per turn, during your opponent's Main Phase or Battle Phase, you can: Immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using only "Yang Zing" monsters you control (this is a Quick Effect). A Synchro Monster that used this card as a Synchro Material cannot be destroyed by battle.
SUPER RARE
Rating: 2
Comments: Without high ATK, all this guy has is what his friends already have: lackluster effects.
DUEA-EN028
Suanni, Fire of the Yang Zing
FIRE / Wyrm / Level 4 / ATK 1900 / DEF 0
When this card you control is destroyed by battle or card effect and sent to your Graveyard: You can Special Summon 1 "Yang Zing" monster from your Deck in Defense Position, except "Suanni, Fire of the Yang Zing". You can only use this effect of "Suanni, Fire of the Yang Zing" once per turn. Once per turn, during your opponent's Main Phase or Battle Phase, you can: Immediately after this effect resolves, Synchro Summon 1 Synchro Monster using only "Yang Zing" monsters you control (this is a Quick Effect). A Synchro Monster that used this card as a Synchro Material gains 500 ATK and DEF.
SUPER RARE
Rating: 3
Comments: Same as DUEA-EN026's comments.
DUEA-EN027
Shaddoll Beast
DARK / Spellcaster-Type Flip / Level 5 / ATK 2200 / DEF 1700
FLIP: You can draw 2 cards, then discard 1 card.
If this card is sent to the Graveyard by a card effect: You can draw 1 card. You can only use 1 "Shaddoll Beast" effect per turn, and only once that turn.
RARE
Rating: 2
Comments: Dark World decks might like this even if it's not a Fiend-Type monster as they'd be discarding Dark World monsters to offset the side-effect of its Flip Effect.
DUEA-EN026
Shaddoll Dragon
DARK / Spellcaster-Type Flip / Level 4 / ATK 1900 / DEF 0
FLIP: You can target 1 card your opponent controls; return it to the hand.
If this card is sent to the Graveyard by a card effect: You can target 1 Spell/Trap Card on the field; destroy it. You can only use 1 "Shaddoll Dragon" effect per turn, and only once that turn.
RARE
Rating: 3
Comments: Same as DUEA-EN025's comments.
DUEA-EN025
Shaddoll Squamata
DARK / Spellcaster-Type Flip / Level 4 / ATK 1800 / DEF 1000
FLIP: You can target 1 monster on the field; destroy it.
If this card is sent to the Graveyard by a card effect: You can send 1 "Shaddoll" card from your Deck to the Graveyard, except "Shaddoll Squamata". You can only use 1 "Shaddoll Squamata" effect per turn, and only once that turn.
COMMON
Rating: 3
Comments: Not only is it a Beatstick but if you have to Set it, its Flip Effect will take out a threat for you!
DUEA-EN024
Shaddoll Hedgehog
DARK / Spellcaster-Type Flip / Level 3 / ATK 800 / DEF 200
FLIP: You can add 1 "Shaddoll" Spell/Trap Card from your Deck to your hand.
If this card is sent to the Graveyard by a card effect: You can add 1 "Shaddoll" monster from your Deck to your hand, except "Shaddoll Hedgehog". You can only use 1 "Shaddoll Hedgehog" effect per turn, and only once that turn.
COMMON
Rating: 2
Comments: Haven't seen Shaddolls in action either but people seem to like them and this one seems like it'd be one of the key cards.
DUEA-EN023
Shaddoll Falco
LIGHT / Spellcaster-Type Flip-Type Tuner / Level 2 / ATK 600 / DEF 1400
FLIP: You can target 1 "Shaddoll" monster in your Graveyard, except "Shaddoll Falco"; Special Summon it in face-down Defense Position.
If this card is sent to the Graveyard by a card effect: You can Special Summon it in face-down Defense Position. You can only use 1 "Shaddoll Falco" effect per turn, and only once that turn.
RARE
Rating: 2
Comments: This would even work if used to keep Yubel on the field and then it would come back for another round but without its friends and being a Tuner, it really doesn't have anything else to offer.
DUEA-EN022
Satellarknight Unukalhai
LIGHT / Warrior / Level 4 / ATK 1800 / DEF 1000
If this card is Summoned: You can send 1 "tellarknight" card from your Deck to the Graveyard, except "Satellarknight Unukalhai". You can only use this effect of "Satellarknight Unukalhai" once per turn.
COMMON
Rating: 3
Comments: Regardless of what Deck you use him in, his ATK and low Level will be enough to help out!
DUEA-EN021
Satellarknight Alsahm
LIGHT / Warrior / Level 4 / ATK 1400 / DEF 1800
If this card is Summoned: You can inflict 1000 damage to your opponent. You can only use this effect of "Satellarknight Alsahm" once per turn.
COMMON
Rating: 2
Comments: Deals 1000 damage whenever Summoned but the effect, regardless of which copy is using it, can only be used once per turn and aside from that, it's fairly weak.
DUEA-EN020
Satellarknight Vega
LIGHT / Warrior / Level 4 / ATK 1200 / DEF 1600
If this card is Summoned: You can Special Summon 1 "tellarknight" monster from your hand, except "Satellarknight Vega". You can only use this effect of "Satellarknight Vega" once per turn.
COMMON
Rating: 2
Comments: An archtype-specific Marauding Captain that doesn't care about the Level, ATK, DEF, etc.