*Ratings below are based on when the product was released and NOT today's Yu-Gi-Oh format* | ||||
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Alright |
Decent |
Outstanding! |
Epic!!! |
1/5 | 2/5 | 3/5 | 4/5 | 5/5 |
Visual card ratings | Rarity Changes | Visual spoiler | Card spoiler | Improved effects |
Ancient Sanctuary
AST-111 | ||
Card Type: | Effect Monster | |
Card Info | Mazera DeVille DARK / Fiend / Level 8 / ATK 2800 / DEF 2300 This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by offering 1 face-up "Warrior of Zera" on your side of the field as a Tribute while "Pandemonium" is on the field. If "Pandemonium" is on your side of the field when you Special Summon this card successfully, your opponent discards 3 random cards from his/her hand. SECRET RARE |
|
Rating: | 1 | |
Comments: | Tribute Summon Blue-Eyes instead. | |
AST-110 | ||
Card Type: | Trap Card | |
Card Info | Order to Smash Normal Trap Select 1 face-up Level 2 or lower Normal Monster (except a Token) on your side of the field when you activate this card. When this card resolves, you can offer the selected Normal Monster as a Tribute and destroy 1 or 2 Spell or Trap Cards on your opponent's side of the field. COMMON |
|
Rating: | 1 | |
Comments: | This card is not worth playing. | |
AST-109 | ||
Card Type: | Trap Card | |
Card Info | Soul Resurrection Continuous Trap Special Summon 1 Normal Monster from your Graveyard in Defense Position. When this card is removed from the field, the monster is destroyed. When the monster is destroyed, this card is also destroyed. RARE |
|
Rating: | 1 | |
Comments: | Just use Monster Reborn instead of this. | |
AST-108 | ||
Card Type: | Trap Card | |
Card Info | Labyrinth of Nightmare Continuous Trap During the End Phase of each turn, change the Battle Positions of all face-up monsters on the turn player's side of the field. COMMON |
|
Rating: | 1 | |
Comments: | The only nightmare came when you decided to activate this card. Use Level Limit Area-B instead. | |
AST-107 | ||
Card Type: | Trap Card | |
Card Info | Des Counterblow Continuous Trap Destroy any monster that inflicts Battle Damage to a player's Life Points by attacking directly. SUPER RARE |
|
Rating: | 1 | |
Comments: | Why would you use this card when Mirror Force destroys all Attack Position Monsters out? I have no idea so use Mirror Force over this card. | |
AST-106 | ||
Card Type: | Trap Card | |
Card Info | Desert Sunlight Normal Trap All monsters on your side of the field are changed to face-up Defense Position. COMMON |
|
Rating: | 1 | |
Comments: | Use Level Limit Area-B instead of this card as it's a continuous effect. | |
AST-105 | ||
Card Type: | Trap Card | |
Card Info | Curse of Anubis Normal Trap All face-up Effect Monsters on the field are changed to Defense Position. During the turn, this card is activated, the original DEF of those Effect Monsters become 0 and their Battle Positions cannot be changed. ULTRA RARE |
|
Rating: | 1 | |
Comments: | I can name 1 card that is better than this; Just Desserts so use that instead. | |
AST-104 | ||
Card Type: | Trap Card | |
Card Info | Human-Wave Tactics Continuous Trap During the End Phase of each turn, select a number of Level 2 or lower Normal Monsters from your Deck equal to the number of your Level 2 or lower Normal Monsters destroyed as a result of battle during that turn, and Special Summon them to your side of the field. The Deck is then shuffled. COMMON |
|
Rating: | 1 | |
Comments: | Place this ONLY in Mokey Mokey decks and nothing else! | |
AST-103 | ||
Card Type: | Trap Card | |
Card Info | Judgment of the Desert Continuous Trap The Battle Positions of face-up monsters that are flipped face-up after activation of this card cannot be changed. COMMON |
|
Rating: | 1 | |
Comments: | Use Dark Hole to destroy all Monsters instead of just changing their Battle Positions the way this card states. | |
AST-102 | ||
Card Type: | Trap Card | |
Card Info | Dora of Fate Normal Trap You can only activate this card during your opponent's turn. Select 1 face-up monster on your opponent's side of the field. When you successfully Normal Summon a monster that is 1 Level lower than the selected monster during your next turn, inflict damage to your opponent's Life Points equal to the Level of the selected monster x 500 points. COMMON |
|
Rating: | 1 | |
Comments: | A completely useless card so don't use it. | |
AST-101 | ||
Card Type: | Trap Card | |
Card Info | The First Sarcophagus Continuous Trap During each of your opponent's End Phases, place 1 card face-up on your side of the field from your hand or Deck in this order: "The Second Sarcophagus", "The Third Sarcophagus". If 1 Sarcophagus card is removed from your side of the field, all of them on your side of the field are sent to the Graveyard. When you have all 3 Sarcophagus cards on your side of the field, send all Sarcophagus cards on your side of the field to the Graveyard to Special Summon 1 "Spirit of the Pharaoh" from your hand or Deck. SUPER RARE |
|
Rating: | 2 | |
Comments: | Like I said about TSS and TTS, only use this card for Spirit of the Pharaoh decks or don't use it at all. | |
AST-100 | ||
Card Type: | Spell Card | |
Card Info | The Second Sarcophagus Continuous Spell This card can only be placed on the field by the effect of "The First Sarcophagus". COMMON |
|
Rating: | 1 | |
Comments: | See my comments on (AST-099 The Third Sarcophagus) for my comments on this card. | |
AST-099 | ||
Card Type: | Spell Card | |
Card Info | The Third Sarcophagus Continuous Spell This card can only be placed on the field by the effect of "The First Sarcophagus". COMMON |
|
Rating: | 1 | |
Comments: | Unless you're using a Spirit of the Pharaoh deck, don't use this card. | |
AST-098 | ||
Card Type: | Spell Card | |
Card Info | Triangle Power Normal Spell Increase the original ATK and DEF of all face-up Level 1 Normal Monsters (except Tokens) on your side of the field by 2000 points. Destroy all Level 1 Normal Monsters on your side of the field during the End Phase. RARE |
|
Rating: | 1 | |
Comments: | The only cards this card's effect would become useful are Thousand-Eyes Restrict, Relinquished and Copycat. Don't use this card on any other level 1 Monster. | |
AST-097 | ||
Card Type: | Spell Card | |
Card Info | Thousand Energy Normal Spell Increase the original ATK and DEF of all face-up Level 2 Normal Monsters (except Tokens) on your side of the field by 1000 points. Destroy all Level 2 Normal Monsters on your side of the field during the End Phase. RARE |
|
Rating: | 1 | |
Comments: | No one in the right mind would have any Monsters below 4 except for certain Monsters like Giant Soldier of Stone and 1000 points won't be enough in most cases. | |
AST-096 | ||
Card Type: | Spell Card | |
Card Info | Delta Attacker Normal Spell You can only activate this card when there are 3 Normal Monsters of the same name (except Tokens) on your side of the field. The 3 Normal Monsters of the same name can attack your opponent's Life Points directly during the turn this card is activated. COMMON |
|
Rating: | 3 | |
Comments: | Use this when you have 3 Blue-Eyes White Dragons or Summoned Skulls! It'll most likely be a win for you. | |
AST-095 | ||
Card Type: | Spell Card | |
Card Info | Dark Magic Attack Normal Spell You can only activate this card when there is a face-up "Dark Magician" on your side of the field. Destroy all Spell and Trap Cards on your opponent's side of the field. ULTRA RARE |
|
Rating: | 1 | |
Comments: | First of all, you need Dark Magician on your side of the field and second of all, it only destroys opponent's Spell and Trap Cards. Use Burst Stream of Destruction instead. | |
AST-094 | ||
Card Type: | Spell Card | |
Card Info | The Law of the Normal Normal Spell You can only activate this card when there are 5 face-up Level 2 or lower Normal Monsters on your side of the field. Both players discard all cards in their hands, and destroy all cards on the field except Level 2 or lower Normal Monsters. COMMON |
|
Rating: | 1 | |
Comments: | This card has the absolute WORST effect so far in this set. Be smart and throw this card away. | |
AST-093 | ||
Card Type: | Spell Card | |
Card Info | Enchanting Fitting Room Normal Spell Pay 800 Life Points. Pick up 4 cards from the top of your Deck and Special Summon the Level 3 or lower Normal Monsters among the picked-up cards to your side of the field. Return all the other cards to your Deck and the Deck is then shuffled. COMMON |
|
Rating: | 1 | |
Comments: | Paying 800 lifepoints isn't too bad unless you don't draw any level 3 or lower Normal Monsters, which you probably won't so don't use this card. | |
AST-092 | ||
Card Type: | Spell Card | |
Card Info | Level Limit - Area B Continuous Spell All face-up Level 4 or higher monsters on the field are changed to Defense Position and remain in Defense Position as long as this card is active. COMMON |
|
Rating: | 4 | |
Comments: | No stall deck should be without this card! No Monster your opponent summons will avoid this card's effect! | |
AST-091 | ||
Card Type: | Spell Card | |
Card Info | 7 Continuous Spell When there are 3 face-up "7" cards on your side of the field, draw 3 cards from your Deck. Then destroy all "7" cards. When this card is sent directly from the field to your Graveyard, increase your Life Points by 700 points. COMMON |
|
Rating: | 1 | |
Comments: | 700 points isn't all that much so use Dian Keto instead. | |
AST-090 | ||
Card Type: | Spell Card | |
Card Info | Blessings of the Nile Continuous Spell Each time card(s) are discarded from your hand to the Graveyard by the effect of a card controlled by your opponent, increase your Life Points by 1000 points. COMMON |
|
Rating: | 1 | |
Comments: | Sure gaining lifepoints is nice but 1000 points by this effect isn't the way to go. Use Dian Keto or 2 Solemn Wishes. | |
AST-089 | ||
Card Type: | Spell Card | |
Card Info | Spell Economics Continuous Spell You do not have to pay any Life Points to activate a Spell Card. RARE |
|
Rating: | 3 | |
Comments: | Activate Premature Burial or System Down without any cost! Great for any deck! | |
AST-088 | ||
Card Type: | Spell Card | |
Card Info | Soul Reversal Quick-Play Spell Return 1 Flip Effect Monster from your Graveyard to the top of your Deck. COMMON |
|
Rating: | 1 | |
Comments: | The list of horrible cards just doesn't end with this card being added. | |
AST-087 | ||
Card Type: | Spell Card | |
Card Info | Dust Barrier Continuous Spell Face-up Normal Monsters on the field are unaffected by your opponent's Spell Cards. This card is destroyed during your second Standby Phase after activation. COMMON |
|
Rating: | 1 | |
Comments: | Don't use it. | |
AST-086 | ||
Card Type: | Spell Card | |
Card Info | Sword of the Soul Eater Equip Spell You can only equip this card to a Level 3 or lower Normal Monster on your side of the field. When you activate this card, offer all Normal Monsters (except Tokens) on your side of the field, except the equipped monster, as Tributes. Increase the ATK of the equipped monster by 1000 points for each Normal Monster that you offered as a Tribute. COMMON |
|
Rating: | 1 | |
Comments: | Chances are, being the experienced duelist that you are, you're not going to play this card or have a face up level 3 Monster on your side of the field. Throw this card away. | |
AST-085 | ||
Card Type: | Spell Card | |
Card Info | Order to Charge Quick-Play Spell Select 1 face-up Normal Monster (except a Token) on your side of the field when you activate this card. When this card resolves, offer the selected Normal Monster as a Tribute and destroy 1 monster on your opponent's side of the field. COMMON |
|
Rating: | 1 | |
Comments: | Order to Charge? More like Order to Discard This Card to the Graveyard and Never Use It. Resist the small urge you may have to use this card. | |
AST-084 | ||
Card Type: | Spell Card | |
Card Info | Special Hurricane Normal Spell Discard 1 card from your hand. Destroy all Special Summoned monsters on the field. RARE |
|
Rating: | 2 | |
Comments: | Use this to get rid of those nasty Toon Monsters or CED/BLS-EotB or better yet, use Dark Hole to destroy all Monsters on the field including the Special Summoned ones. | |
AST-083 | ||
Card Type: | Effect Monster | |
Card Info | Emissary of the Oasis LIGHT / Spellcaster / Level 3 / ATK 600 / DEF 400 As long as a face-up Level 3 or lower Normal Monster remains on your side of the field, your opponent cannot select this card as an attack target. As long as this card remains on your side of the field, any Battle Damage to the controller of this card from battle involving a Level 3 or lower Normal Monster becomes 0. COMMON |
|
Rating: | 1 | |
Comments: | As long as a level 3 Monster remains on the field? You've got to be kidding me! That'll only last 1 attack! Don't use this card. | |
AST-082 | ||
Card Type: | Effect Monster | |
Card Info | King of the Swamp WATER / Aqua / Level 3 / ATK 500 / DEF 1100 You can substitute this card for any 1 Fusion-Material Monster. When you do this, the other Fusion-Material Monster(s) must be the correct one(s). Discard this card from your hand to the Graveyard to add a "Polymerization" Spell Card from your Deck to your hand. The Deck is then shuffled. RARE |
|
Rating: | 2 | |
Comments: | Use him to substitute BEWD or Summoned Skull as those are key cards to some of the most powerful Fusion Monsters. | |
AST-081 | ||
Card Type: | Effect Monster | |
Card Info | Man-Thro' Tro' EARTH / Beast-Warrior / Level 4 / ATK 1000 / DEF 1000 Offer 1 Normal Monster (except a Token) on your side of the field as a Tribute to inflict 800 points of damage to your opponent's Life Points. COMMON |
|
Rating: | 1 | |
Comments: | Weak. Nothing more nothing less. 800 points is not a lot to inflict when Meteor of Destruction deals 1000 points without the need of tributing a Monster so use that or JD. | |
AST-080 | ||
Card Type: | Effect Monster | |
Card Info | Night Assailant DARK / Fiend / Level 3 / ATK 200 / DEF 500 FLIP: Select 1 monster on your opponent's side of the field and destroy it. When this card is sent directly from your hand to the Graveyard, return 1 Flip Effect Monster from your Graveyard to your hand. COMMON |
|
Rating: | 2 | |
Comments: | An okay card. You get to get rid of an opponent's card by his Flip-Effect so use it to get rid of an opponent's Blue-Eyes or Summoned Skull. Still, Cyber Jar destroys all Monsters though. | |
AST-079 | ||
Card Type: | Effect Monster | |
Card Info | Regenerating Mummy DARK / Zombie / Level 4 / ATK 1800 / DEF 1500 When this card is sent directly from your hand to the Graveyard by an effect of a card controlled by your opponent, return this card from the Graveyard to your hand. COMMON |
|
Rating: | 3 | |
Comments: | 1800 ATK isn't half bad to start any duel off! Give him some support and he'll do well for you! | |
AST-078 | ||
Card Type: | Effect Monster | |
Card Info | Double Coston DARK / Zombie / Level 4 / ATK 1700 / DEF 1650 If you Tribute Summon a DARK monster, you can treat this 1 monster as 2 Tribute Monsters for the Tribute Summon. RARE |
|
Rating: | 1 | |
Comments: | The only place this card should be is in a Zombie deck. | |
AST-077 | ||
Card Type: | Effect Monster | |
Card Info | Grave Protector DARK / Fiend / Level 4 / ATK 0 / DEF 2000 As long as this card remains face-up on the field, monsters that are destroyed as a result of battle are returned to the owner's Deck instead of being sent to the Graveyard. The Deck is then shuffled. RARE |
|
Rating: | 3 | |
Comments: | Give him some support and he'll work wonders for you especially if you set Exodia Pieces by the effect of Cyber Jar. | |
AST-076 | ||
Card Type: | Effect Monster | |
Card Info | Emissary of the Afterlife DARK / Fiend / Level 4 / ATK 1600 / DEF 600 When this card is sent from the field to the Graveyard, each player selects 1 Level 3 or lower Normal Monster from his/her Deck, and adds it to his/her hand after showing it to the opponent. The Decks are then shuffled. SUPER RARE |
|
Rating: | 1 | |
Comments: | 1600 ATK doesn't cut it anymore so don't bother using this card. | |
AST-075 | ||
Card Type: | Effect Monster | |
Card Info | Spirit Caller LIGHT / Spellcaster / Level 3 / ATK 1000 / DEF 1000 FLIP: You can Special Summon 1 Level 3 or lower Normal Monster from your Graveyard to your side of the field. COMMON |
|
Rating: | 1 | |
Comments: | He won't be calling many spirits with low stats of (1000/1000) so just leave him alone. | |
AST-074 | ||
Card Type: | Effect Monster | |
Card Info | Elephant Statue of Disaster EARTH / Rock / Level 3 / ATK 1500 / DEF 0 When this card is sent directly from your hand to the Graveyard by an effect of a card controlled by your opponent, inflict 2000 points of damage to your opponent's Life Points. COMMON |
|
Rating: | 1 | |
Comments: | The disaster will come when your opponent summons GAF and gives it Fairy Meteor Crush while you have 2300 or less lifepoints. Don't play this card. | |
AST-073 | ||
Card Type: | Effect Monster | |
Card Info | Elephant Statue of Blessing EARTH / Rock / Level 3 / ATK 1500 / DEF 0 When this card is sent directly from your hand to the Graveyard by an effect of a card controlled by your opponent, increase your Life Points by 2000 points. COMMON |
|
Rating: | 1 | |
Comments: | You will be saying your blessings alright... ...about how you didn't play this Monster. 0 DEF doesn't get a Monster like this anywhere neither does 1500 ATK so don't use it. | |
AST-072 | ||
Card Type: | Effect Monster | |
Card Info | Absorbing Kid from the Sky LIGHT / Fairy / Level 4 / ATK 1300 / DEF 1000 When this card destroys a monster and sends it to the Graveyard as a result of battle, increase your Life Points by the Level of the destroyed monster x 300 points. COMMON |
|
Rating: | 1 | |
Comments: | With mediocre stats of (1300/1000), it won't be destroying many Monsters. Just don't use it. | |
AST-071 | ||
Card Type: | Effect Monster | |
Card Info | Ghost Knight of Jackal EARTH / Beast-Warrior / Level 5 / ATK 1700 / DEF 1600 You can Special Summon an opponent's monster that is destroyed and sent to the Graveyard by this card as a result of battle to your side of the field in face-up Defense Position. ULTRA RARE |
|
Rating: | 1 | |
Comments: | There's no point in summoning this card with stats of (1700/1600) and 5 stars when we have Jinzo and SS that could take this card out and with stats that low, it won't destroy much. | |
AST-070 | ||
Card Type: | Effect Monster | |
Card Info | 3-Hump Lacooda EARTH / Beast / Level 3 / ATK 500 / DEF 1500 If there are 3 face-up "3-Hump Lacooda" cards on your side of the field, offer 2 of them as Tributes to draw 3 cards. COMMON |
|
Rating: | 1 | |
Comments: | With such weak stats of (500/1500), I don't know why you'd keep 3 copies in your deck. There are better Beast-Type Monsters than this. | |
AST-069 | ||
Card Type: | Effect Monster | |
Card Info | Sand Gambler LIGHT / Spellcaster / Level 3 / ATK 300 / DEF 1600 Toss a coin 3 times. If all 3 results are Heads, destroy all monsters on your opponent's side of the field. If all 3 results are Tails, destroy all monsters on your side of the field. This effect can only be used once per turn during your Main Phase. COMMON |
|
Rating: | 1 | |
Comments: | This is a very risky card. If the result is 3 heads, you destroy your opponent's Monsters and if 3 tails, your Monsters are destroyed. With 1600 DEF, it won't last long. | |
AST-068 | ||
Card Type: | Effect Monster | |
Card Info | Desertapir EARTH / Beast / Level 3 / ATK 900 / DEF 300 FLIP: Flip 1 face-up monster on the field into face-down Defense Position. You cannot select "Desertapir". COMMON |
|
Rating: | 1 | |
Comments: | Guardian Sphinx is better than this card so use that. | |
AST-067 | ||
Card Type: | Effect Monster | |
Card Info | Legacy Hunter EARTH / Warrior / Level 4 / ATK 1000 / DEF 1500 When this card attacks a face-down Defense Position monster and destroys it and sends it to the Graveyard as a result of battle, your opponent returns 1 random card from his/her hand to his/her Deck. His/her Deck is then shuffled. SUPER RARE |
|
Rating: | 1 | |
Comments: | We have better Warrior Monsters out there like Goblin Attack Force and Giant Orc that are better than this card so use them instead. | |
AST-066 | ||
Card Type: | Effect Monster | |
Card Info | Nubian Guard FIRE / Warrior / Level 2 / ATK 500 / DEF 500 When this card inflicts Battle Damage to your opponent's Life Points, you can return 1 Continuous Spell Card from your Graveyard to the top of your Deck. COMMON |
|
Rating: | 1 | |
Comments: | This card is equally as bad as Aswan Apparition so use neither card. | |
AST-065 | ||
Card Type: | Effect Monster | |
Card Info | Protector of the Sanctuary EARTH / Fiend / Level 4 / ATK 1100 / DEF 1900 As long as this card remains face-up on the field, your opponent cannot draw a card(s) except during Draw Phases. COMMON |
|
Rating: | 2 | |
Comments: | The 1900 DEF is the only reason why this card's rating is 2/5 besides his effect. | |
AST-064 | ||
Card Type: | Effect Monster | |
Card Info | Aswan Apparition DARK / Fiend / Level 3 / ATK 500 / DEF 500 When this card inflicts Battle Damage to your opponent's Life Points, you can return 1 Trap Card from your Graveyard to the top of your Deck. COMMON |
|
Rating: | 1 | |
Comments: | Don't play him. | |
AST-063 | ||
Card Type: | Effect Monster | |
Card Info | Theban Nightmare LIGHT / Fiend / Level 4 / ATK 1500 / DEF 500 While there are no cards in the hand and in the Spell & Trap Card Zone of this card's controller, increase the ATK of this card by 1500 points. RARE |
|
Rating: | 1 | |
Comments: | This card's effect is just horrid. You have to have only Monsters out, no hand or Spell or Trap Cards on your field. Use AoD and BP instead of this card's effect. | |
AST-062 | ||
Card Type: | Effect Monster | |
Card Info | Spirit of the Pharaoh LIGHT / Zombie / Level 6 / ATK 2500 / DEF 2000 This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "The First Sarcophagus". When this card is Special Summoned successfully, you can Special Summon up to 4 Level 2 or lower Zombie-Type Normal Monsters from your Graveyard. ULTRA RARE |
|
Rating: | 1 | |
Comments: | This Monster should simply be put to rest as he is not playable in any deck except maybe Zombie decks. | |
AST-061 | ||
Card Type: | Normal Monster | |
Card Info | Pharaonic Protector EARTH / Zombie / Level 2 / ATK 900 / DEF 0 The mummy of a soldier that has been guarding the royal family for thousands of years. Even now, its spirit does not allow anybody to trespass. COMMON |
|
Rating: | 1 | |
Comments: | Protector? Um I think Upper Deck screwed up on his name as with 0 DEF, he won't be protecting anyone/anything. | |
AST-060 | ||
Card Type: | Normal Monster | |
Card Info | Pharaoh's Servant DARK / Zombie / Level 2 / ATK 900 / DEF 0 An apparition of those said to formerly serve the Pharaoh. It has tremendous loyalty that does not waiver. COMMON |
|
Rating: | 1 | |
Comments: | Simply not worth playing. | |
AST-059 | ||
Card Type: | Normal Monster | |
Card Info | Fiend Scorpion EARTH / Insect / Level 2 / ATK 900 / DEF 200 A huge scorpion inhabited by the soul of a fiend. Usually it holds back, but has untapped potential. COMMON |
|
Rating: | 1 | |
Comments: | He shouldn't see play in any deck. | |
AST-058 | ||
Card Type: | Normal Monster | |
Card Info | Kozaky DARK / Fiend / Level 1 / ATK 400 / DEF 400 A workaholic fiend who devotes everything to his research into the languages of Dark World. His mind has collapsed because of working too hard. COMMON |
|
Rating: | 2 | |
Comments: | Like Mokey Mokey, this guy will probably see play later. | |
AST-057 | ||
Card Type: | Normal Monster | |
Card Info | Mokey Mokey LIGHT / Fairy / Level 1 / ATK 300 / DEF 100 An outcast angel. Nobody knows what he is thinking at all. Sometimes he gets mad and that is dreadful. COMMON |
|
Rating: | 2 | |
Comments: | The only reason I'm giving this Monster a 2 out of 5 is because maybe he'll have more playability in the future. | |
AST-056 | ||
Card Type: | Normal Monster | |
Card Info | Gigobyte WATER / Reptile / Level 1 / ATK 350 / DEF 300 He has a tranquil soul, but carries a destiny that one day his heart shall be tainted by evil.... COMMON |
|
Rating: | 1 | |
Comments: | Bad, just bad. | |
AST-055 | ||
Card Type: | Trap Card | |
Card Info | Armor Break Counter Trap Negate the activation of an Equip Spell card and destroy it. COMMON |
|
Rating: | 1 | |
Comments: | Use Magic Jammer or better yet Spell Shield Type-8 instead. | |
AST-054 | ||
Card Type: | Trap Card | |
Card Info | Draining Shield Normal Trap Negate the attack of 1 of your opponent's monsters and increase your Life Points by an amount equal to the attacking monster's ATK. RARE |
|
Rating: | 3 | |
Comments: | A good card indeed! Not only does your opponent's attack get negated but if it's a strong Monster, you gain a nice amount of lifepoints! | |
AST-053 | ||
Card Type: | Trap Card | |
Card Info | Beckoning Light Normal Trap Discard all the cards in your hand to the Graveyard, then select a number of LIGHT monsters from your Graveyard equal to the number of cards you discarded, and add them to your hand. COMMON |
|
Rating: | 1 | |
Comments: | A horrible card. Need I say more? | |
AST-052 | ||
Card Type: | Trap Card | |
Card Info | Ninjitsu Art of Transformation Continuous Trap Activate this card by offering 1 face-up monster on your side of the field that includes "Ninja" in its card name as a Tribute. Special Summon 1 Beast-Type, Winged Beast-Type, or Insect-Type monster with a Level equal to or less than the Level of the selected card + 3 from your hand or Deck to your side of the field. When this card is removed from your side of the field, destroy the monster. COMMON |
|
Rating: | 2 | |
Comments: | This an odd card. You tribute a Ninja Monster to Special Summon a Winged Beast, Beast or Insect with the same level +3 from your hand or deck. Use this only on decent Monsters. | |
AST-051 | ||
Card Type: | Trap Card | |
Card Info | Solar Ray Normal Trap Inflict 600 points of damage to your opponent's Life Points for each face-up LIGHT monster on your side of the field. COMMON |
|
Rating: | 1 | |
Comments: | 600 points per LIGHT Monster isn't all that much at all when you can inflict 500 points per Monster on the opponent's field with Just Desserts so use that instead. | |
AST-050 | ||
Card Type: | Trap Card | |
Card Info | Wall of Revealing Light Continuous Trap When you activate this card, pay any multiple of 1000 Life Points. None of your opponent's monsters with ATK equal to or less than the Life Points you paid can attack. COMMON |
|
Rating: | 1 | |
Comments: | Horrid, just horrid. Paying multiples of 1000 lifepoints just to stop the Monster with ATK points equal to the amount paid isn't worth it. Use SoRL instead. | |
AST-049 | ||
Card Type: | Trap Card | |
Card Info | Talisman of Spell Sealing Continuous Trap You can only activate this card when there is a face-up "Sealmaster Meisei" on your side of the field. As long as this card remains face-up on the field, Spell Cards cannot be activated and the effects of face-up Spell Cards on the field are negated. When "Sealmaster Meisei" is removed from the field, destroy this card. RARE |
|
Rating: | 1 | |
Comments: | The Trap Card version of Talisman of Trap Sealing, though that doesn't make this card any more playable. | |
AST-048 | ||
Card Type: | Trap Card | |
Card Info | Light of Judgment Normal Trap Activate this card by discarding 1 LIGHT Monster Card from your hand to the Graveyard while "The Sanctuary in the Sky" is on the field. Select 1 card on the field controlled by your opponent or 1 card in your opponent's hand, and send it to the Graveyard. COMMON |
|
Rating: | 1 | |
Comments: | Discarding a LIGHT Monster just to send an opponent's Monster in hand or field to the Graveyard is just horrible. Use Raigeki to destroy Monsters and Card Destruction for discarding. | |
AST-047 | ||
Card Type: | Trap Card | |
Card Info | Micro Ray Normal Trap The DEF of 1 face-up monster on the field becomes 0 until the end of the End Phase. COMMON |
|
Rating: | 1 | |
Comments: | This card is just horrible. Sure you make the DEF of a Monster 0 but there are better ways. Why not just destroy the Monster instead? Don't use this card. | |
AST-046 | ||
Card Type: | Trap Card | |
Card Info | Backfire Continuous Trap When a FIRE monster on your side of the field is destroyed and sent to the Graveyard, inflict 500 points of damage to your opponent's Life Points. COMMON |
|
Rating: | 3 | |
Comments: | Use 3 of these and that's 1500 points of damage for each time your FIRE Monsters are destroyed especially if by the effect of Dark Hole! | |
AST-045 | ||
Card Type: | Spell Card | |
Card Info | Goblin Thief Normal Spell Inflict 500 points of damage to your opponent's Life Points and increase your Life Points by 500 points. COMMON |
|
Rating: | 1 | |
Comments: | There are better ways to deal damage and gain lifepoints such as 2 or 3 Solemn Wishes and 2 or 3 Fire Princesses. | |
AST-044 | ||
Card Type: | Spell Card | |
Card Info | Talisman of Trap Sealing Continuous Spell You can only activate this card when there is a face-up "Sealmaster Meisei" on your side of the field. As long as this card remains face-up on the field, Trap Cards cannot be activated and the effects of face-up Trap Cards on the field are negated. When "Sealmaster Meisei" is removed from the field, destroy this card. RARE |
|
Rating: | 1 | |
Comments: | This card is so bad it's hilarious, for your opponent that is. Just skip it. | |
AST-043 | ||
Card Type: | Spell Card | |
Card Info | Earthquake Normal Spell All face-up monsters on the field are changed to Defense Position. COMMON |
|
Rating: | 1 | |
Comments: | There's only 1 word that describes this card: HORRID! | |
AST-042 | ||
Card Type: | Spell Card | |
Card Info | The Sanctuary in the Sky Field Spell Battle Damage to the controller of a Fairy-Type monster from a battle involving that Fairy-Type monster becomes 0. SUPER RARE |
|
Rating: | 3 | |
Comments: | This is the backbone to all Fairy decks as most of them are weak to begin with and this card just helps them out. | |
AST-041 | ||
Card Type: | Spell Card | |
Card Info | Weapon Change Continuous Spell You can pay 700 Life Points only once per turn during your Standby Phase to activate this card's effect. Switch the ATK and DEF of 1 Warrior-Type or Machine-Type monster on your side of the field until the end of your opponent's next End Phase. When this card is destroyed, the effect is negated. COMMON |
|
Rating: | 1 | |
Comments: | The list of horrid cards rages on... Just don't play it. | |
AST-040 | ||
Card Type: | Spell Card | |
Card Info | Amplifier Equip Spell This card can only be equipped to "Jinzo". As long as this card is equipped, the effects of Trap Cards controlled by the equipped monster's controller are not negated by the effect of the equipped monster. When this card is removed from the field, the equipped monster is destroyed. This card's activation and effect cannot be negated by any other card. SUPER RARE |
|
Rating: | 2 | |
Comments: | Not being bound by your own Jinzo's effect is great but if this card is destroyed, so is Jinzo so be careful when using this card. | |
AST-039 | ||
Card Type: | Spell Card | |
Card Info | Monster Gate Normal Spell Offer 1 monster on your side of the field as a Tribute. Pick up cards from your Deck until you pick up a monster that can be Normal Summoned, and Special Summon it. Send any other cards picked up to the Graveyard. COMMON |
|
Rating: | 1 | |
Comments: | Another horrid card. Trust me, don't use it as it is not worth playing. | |
AST-038 | ||
Card Type: | Spell Card | |
Card Info | Burst Stream of Destruction Normal Spell You can only activate this card when there is a face-up "Blue-Eyes White Dragon" on your side of the field. Destroy all monsters on your opponent's side of the field. "Blue-Eyes White Dragon" cannot attack during the turn you activate this card. ULTRA RARE |
|
Rating: | 4 | |
Comments: | Kaiba fans and BEWD decks should not leave this card out! Just have a Blue-Eyes out and say goodbye to your opponent's cards! Truly a nasty card to use. | |
AST-037 | ||
Card Type: | Spell Card | |
Card Info | Enemy Controller Quick-Play Spell Select and activate 1 of the following effects: ● Change the Battle Position of 1 face-up monster on your opponent's side of the field. ● Offer 1 monster on your side of the field as a Tribute. Select 1 face-up monster on your opponent's side of the field. Take control of the selected card until the End Phase of the turn this card is activated. ULTRA RARE |
|
Rating: | 2 | |
Comments: | There's no reason to tribute 1 of your Monsters to take control of 1 of your opponent's when Change of Heart lets you take control of an opponent's Monster free of charge so use it instead. | |
AST-036 | ||
Card Type: | Spell Card | |
Card Info | Mystik Wok Quick-Play Spell Offer 1 monster on your side of the field as a Tribute. Select the ATK or DEF of the Tributed monster, and increase your Life Points by the same amount. COMMON |
|
Rating: | 1 | |
Comments: | Tributing a Monster just to increase your lifepoints is just horrible especially if you're low on lifepoints, which you'd tribute a powerful Monster. Use Draining Shield or EJ. | |
AST-035 | ||
Card Type: | Spell Card | |
Card Info | Opti-Camlouflage Armor Equip Spell This card can only be equipped to a Level 1 monster. A monster equipped with this card can attack your opponent's Life Points directly. COMMON |
|
Rating: | 1 | |
Comments: | The only Monster that would be worthy of this horrible card is Copycat, which isn't out in English at the moment. | |
AST-034 | ||
Card Type: | Effect Monster | |
Card Info | Archlord Zerato LIGHT / Fairy / Level 8 / ATK 2800 / DEF 2300 This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by offering 1 face-up "Warrior of Zera" on your side of the field as a Tribute while "The Sanctuary in the Sky" is on the field. If "The Sanctuary in the Sky" is on your side of the field, discard 1 LIGHT Monster Card from your hand to the Graveyard to destroy all monsters on your opponent's side of the field. ULTRA RARE |
|
Rating: | 3 | |
Comments: | This is a powerful Monster! However, what hurts it is that you have to tribute Warrior of Zera while The Sanctuary in the Sky is active and worse yet, even a Cosmo Queen can destroy it. | |
AST-033 | ||
Card Type: | Effect Monster | |
Card Info | White Magician Pikeru LIGHT / Spellcaster / Level 2 / ATK 1200 / DEF 0 During your Standby Phase, increase your Life Points by 400 points for each monster on your side of the field. COMMON |
|
Rating: | 1 | |
Comments: | Standby Phase? This card is so weak that it won't make it through your opponent's Battle Phase and 400 points is a horrible gain even in threes. | |
AST-032 | ||
Card Type: | Effect Monster | |
Card Info | Solar Flare Dragon FIRE / Pyro / Level 4 / ATK 1500 / DEF 1000 This card cannot be attacked if there is another Pyro-Type monster on your side of the field. This card inflicts 500 points of damage to your opponent's Life Points during the End Phase of your turn. COMMON |
|
Rating: | 3 | |
Comments: | With support in FIRE/Pyro decks, he can be a real pain especially in a trio. He can't stand long on his own though. | |
AST-031 | ||
Card Type: | Effect Monster | |
Card Info | Goblin King DARK / Fiend / Level 1 / ATK 0 / DEF 0 This card cannot be attacked if there is another Fiend-Type monster on your side of the field. The ATK and DEF of this card become the number of Fiend-Type monsters on the field (excluding this card) x 1000 points. COMMON |
|
Rating: | 4 | |
Comments: | No Fiend deck should be without this card as it needs them to be on the field. Just have 4 other Fiend Monsters out and you have a 4000 ATK and DEF Goblin King! Very nice! | |
AST-030 | ||
Card Type: | Effect Monster | |
Card Info | Lady Ninja Yae WIND / Warrior / Level 3 / ATK 1100 / DEF 200 Discard 1 WIND monster from your hand to the Graveyard. Return all Spell and Trap Cards on your opponent's side of the field to the owner's hand. COMMON |
|
Rating: | 1 | |
Comments: | There's a better card that destroys all Spell and Trap Cards on the opponent's field and that's Harpie's Feather Duster so use that instead and with stats of (1100/200) it won't last long. | |
AST-029 | ||
Card Type: | Effect Monster | |
Card Info | Arcane Archer of the Forest EARTH / Warrior / Level 3 / ATK 900 / DEF 1400 This card cannot be attacked if there is a Plant-Type monster on your side of the field. Offer 1 Plant-Type monster on your side of the field as a Tribute to destroy 1 Spell or Trap Card on the field. COMMON |
|
Rating: | 1 | |
Comments: | With so few Plant-Type Monsters out there these days, there's no use for this card. | |
AST-028 | ||
Card Type: | Effect Monster | |
Card Info | Disc Fighter EARTH / Warrior / Level 4 / ATK 1000 / DEF 1000 If this card attacks a Defense Position monster with DEF 2000 or more, destroy the monster with this card's effect without applying Damage Calculation. COMMON |
|
Rating: | 2 | |
Comments: | This card isn't too bad when up against cards like Blue-Eyes, Red-Eyes or Dark Magician but with 1000 ATK, it won't likely be around next turn. | |
AST-027 | ||
Card Type: | Effect Monster | |
Card Info | Two-Thousand Needles EARTH / Beast / Level 5 / ATK 2000 / DEF 1800 When this Defense Position card is attacked and the ATK of the attacking monster is lower than the DEF of this card, after Damage Calculation destroy the attacking monster. COMMON |
|
Rating: | 1 | |
Comments: | This card isn't any better than Thousand Needles as its DEF is the same. Don't use this card. | |
AST-026 | ||
Card Type: | Effect Monster | |
Card Info | Piranha Army WATER / Fish / Level 2 / ATK 800 / DEF 200 The Battle Damage this card inflicts by attacking your opponent's Life Points directly is doubled. COMMON |
|
Rating: | 1 | |
Comments: | Even Drillago can inflict double the damage better than this card or better yet, Black Tyranno can inflict almost twice the damage this card can inflict. | |
AST-025 | ||
Card Type: | Effect Monster | |
Card Info | Mermaid Knight WATER / Aqua / Level 4 / ATK 1500 / DEF 700 As long as "Umi" remains face-up on the field, this card can attack twice during the same Battle Phase. COMMON |
|
Rating: | 1 | |
Comments: | There's just no point in using this card except for a WATER/Aqua deck. | |
AST-024 | ||
Card Type: | Effect Monster | |
Card Info | Atomic Firefly LIGHT / Insect / Level 1 / ATK 100 / DEF 200 When this face-up card on the field attacks or is attacked and it is destroyed as a result of battle, the player who destroyed it takes 1000 points of damage. SHORT PRINT COMMON |
|
Rating: | 1 | |
Comments: | 1000 points of damage isn't all that much as you can inflict up to 2500 points of damage with Just Desserts so use that instead. | |
AST-023 | ||
Card Type: | Effect Monster | |
Card Info | Zaborg the Thunder Monarch LIGHT / Thunder / Level 5 / ATK 2400 / DEF 1000 When this card is Tribute Summoned successfully, destroy 1 monster on the field. SUPER RARE |
|
Rating: | 3 | |
Comments: | Get rid of those pesky Monsters that have more ATK than your other Monsters! Be sure that you summon this card when your opponent has only 1 Monster with higher ATK. | |
AST-022 | ||
Card Type: | Effect Monster | |
Card Info | Blowback Dragon DARK / Machine / Level 6 / ATK 2300 / DEF 1200 Toss a coin 3 times. If at least 2 of the results are Heads, select 1 card on your opponent's side of the field and destroy it. This effect can only be used once per turn during your Main Phase. ULTRA RARE |
|
Rating: | 3 | |
Comments: | With a little help from Second Coin Toss, you'll have a better chance at destroying your opponent's cards. | |
AST-021 | ||
Card Type: | Effect Monster | |
Card Info | Sonic Jammer WIND / Machine / Level 2 / ATK 350 / DEF 650 FLIP: Your opponent cannot activate any Spell Cards until the end of the End Phase of the next turn. COMMON |
|
Rating: | 1 | |
Comments: | Another horrible machine Monster. | |
AST-020 | ||
Card Type: | Effect Monster | |
Card Info | Needle Burrower DARK / Machine / Level 5 / ATK 1700 / DEF 1700 When this card destroys a monster and sends it to the Graveyard as a result of battle, inflict damage to your opponent's Life Points equal to the Level of the destroyed monster x 500 points. SUPER RARE |
|
Rating: | 1 | |
Comments: | This machine isn't worth tributing a Monster. In fact, Jinzo is a better Machine Monster worth tributing. | |
AST-019 | ||
Card Type: | Effect Monster | |
Card Info | KA-2 Des Scissors DARK / Machine / Level 4 / ATK 1000 / DEF 1000 When this card destroys a monster and sends it to the Graveyard as a result of battle, inflict damage to your opponent's Life Points equal to the Level of the destroyed monster x 500 points. COMMON |
|
Rating: | 1 | |
Comments: | 1000 ATK points isn't going to destroy much of anything at all. If anything, he'll be the one destroyed. | |
AST-018 | ||
Card Type: | Effect Monster | |
Card Info | Gear Golem the Moving Fortress EARTH / Machine / Level 4 / ATK 800 / DEF 2200 Pay 800 Life Points. This card can attack your opponent's Life Points directly this turn. ULTRA RARE |
|
Rating: | 4 | |
Comments: | With 2200 DEF, he's the strongest 4-star Monster with a high DEF! Sure 800 points of damage is horrid but his DEF should make up for it. | |
AST-017 | ||
Card Type: | Effect Monster | |
Card Info | Legendary Jujitsu Master EARTH / Rock / Level 3 / ATK 1300 / DEF 1800 A monster that battles with this Defense Position card is returned to the top of the owner's Deck at the end of the Damage Step. COMMON |
|
Rating: | 1 | |
Comments: | Most likely, your opponent will activate a Nobleman of Crossout, leaving you 1 less Monster to defend your lifepoints than before. He's legendary alright because he's horrible. | |
AST-016 | ||
Card Type: | Effect Monster | |
Card Info | Avatar of the Pot EARTH / Rock / Level 3 / ATK 1200 / DEF 1300 Send 1 "Pot of Greed" from your hand to the Graveyard to draw 3 cards from your Deck. RARE |
|
Rating: | 1 | |
Comments: | While you draw 3 cards instead of 2 with PoG, this card won't last long enough to activate his effect and by then, you'll want to activate PoG. | |
AST-015 | ||
Card Type: | Effect Monster | |
Card Info | Rocket Jumper EARTH / Rock / Level 3 / ATK 1000 / DEF 800 If the only cards on your opponent's side of the field are Defense Position monsters, this card can attack your opponent's Life Points directly. COMMON |
|
Rating: | 1 | |
Comments: | This is a weakened Drillago. If you want to attack directly with strong Monsters, that one's better of the two. | |
AST-014 | ||
Card Type: | Effect Monster | |
Card Info | Stone Statue of the Aztecs EARTH / Rock / Level 4 / ATK 300 / DEF 2000 Any Battle Damage your opponent takes when he/she attacks this monster is doubled. SUPER RARE |
|
Rating: | 4 | |
Comments: | With a little support from Chorus of Sanctuary and Yellow Luster Shield, this card will be hurting your opponent big time! No stall decks should be without it! | |
AST-013 | ||
Card Type: | Effect Monster | |
Card Info | Vampire Lady DARK / Zombie / Level 4 / ATK 1550 / DEF 1550 Each time this card inflicts Battle Damage to your opponent's Life Points, declare 1 card type (Monster, Spell, or Trap). Your opponent selects 1 card of that type from his/her Deck and sends it to the Graveyard. COMMON |
|
Rating: | 1 | |
Comments: | Use her in Zombie decks only. End of story. | |
AST-012 | ||
Card Type: | Effect Monster | |
Card Info | The Kick Man DARK / Zombie / Level 3 / ATK 1300 / DEF 300 When this card is Special Summoned successfully, you can equip 1 appropriate Equip Spell Card from your Graveyard to this card. COMMON |
|
Rating: | 1 | |
Comments: | You're opponent will be the one getting the kick... out of how horrible this card is! He or she will be laughing too hard to continue the duel. | |
AST-011 | ||
Card Type: | Effect Monster | |
Card Info | Soul-Absorbing Bone Tower DARK / Zombie / Level 3 / ATK 400 / DEF 1500 This card cannot be attacked if there is another Zombie-Type monster on your side of the field. Each time a Zombie-Type monster is Special Summoned successfully, send 2 cards from the top of your opponent's Deck to the Graveyard. RARE |
|
Rating: | 1 | |
Comments: | This card has only one place to go and that's Zombie decks because without a Zombie Monster out, he'll be destroyed every time he's summoned. | |
AST-010 | ||
Card Type: | Effect Monster | |
Card Info | The Unhappy Girl LIGHT / Spellcaster / Level 2 / ATK 400 / DEF 300 As long as this card remains face-up in Attack Position on the field, this card is not destroyed as a result of battle at any time, although damage calculation is applied normally. A monster that battles with this card cannot change its Battle Position or attack as long as this card remains face-up in Attack Position on the field. COMMON |
|
Rating: | 4 | |
Comments: | While she must remain in Attack Position to use her effect, that's probably what your opponent wants you to do and she can stop those beat down Monsters in their tracks! | |
AST-009 | ||
Card Type: | Effect Monster | |
Card Info | The Agent of Force - Mars LIGHT / Fairy / Level 3 / ATK 0 / DEF 0 This card is unaffected by any Spell Cards. If there is "The Sanctuary in the Sky" on your side of the field, and your Life Points are higher than your opponent's Life Points, increase the ATK and DEF of this card by the difference between your and your opponent's Life Points. SUPER RARE |
|
Rating: | 1 | |
Comments: | This card is worse than TAC-V and in order to have some decent ATK points, it needs the Sanctuary in the Sky and even then, the difference in lifepoints won't likely be what you want. | |
AST-008 | ||
Card Type: | Effect Monster | |
Card Info | The Agent of Creation - Venus LIGHT / Fairy / Level 3 / ATK 1600 / DEF 0 Pay 500 Life Points to select 1 "Mystical Shine Ball" from your hand or Deck, and Special Summon it to your side of the field. RARE |
|
Rating: | 1 | |
Comments: | There's no reason to use this card in any deck except a LIGHT/Fairy deck and it's effect is just horrible. Don't touch this card except for play in the deck I mentioned. | |
AST-007 | ||
Card Type: | Effect Monster | |
Card Info | The Agent of Wisdom - Mercury LIGHT / Fairy / Level 4 / ATK 0 / DEF 1700 When you have no cards in your hand during your opponent's End Phase, draw 1 card from your Deck during your next Standby Phase. RARE |
|
Rating: | 1 | |
Comments: | Drawing cards is always nice but the weak stats this card has are not and you aren't likely going to have a card-free hand. This card might go well in Fairy/LIGHT decks though. | |
AST-006 | ||
Card Type: | Effect Monster | |
Card Info | The Agent of Judgment - Saturn LIGHT / Fairy / Level 6 / ATK 2400 / DEF 0 If your Life Points are higher than your opponent's Life Points, activate this card's effect by offering this card as a Tribute from your side of the field. Inflict damage to your opponent's Life Points equal to the difference between your and your opponent's Life Points. If "The Sanctuary in the Sky" is not on your side of the field, this effect is not applied. When you activate this effect, you cannot conduct your Battle Phase this turn. ULTRA RARE |
|
Rating: | 3 | |
Comments: | 2400 ATK makes it playable in Fairy or LIGHT decks. Second, if your lifepoints are much less than your opponent's, he or she will take a lot of damage, but it needs SS to be active. | |
AST-005 | ||
Card Type: | Normal Monster | |
Card Info | Metal Armored Bug EARTH / Insect / Level 8 / ATK 2800 / DEF 1500 A gigantic insect-like creature covered by thick armor. Everything in his path is destroyed. COMMON |
|
Rating: | 2 | |
Comments: | While this card isn't too bad a card in Insect decks as it is better than Insect Queen, Blue-Eyes can still take it out so you'd better give this bug some support. | |
AST-004 | ||
Card Type: | Normal Monster | |
Card Info | Mystical Shine Ball LIGHT / Fairy / Level 2 / ATK 500 / DEF 500 A soul of light covered by mystical shine. When you see its beautiful shape, your dream will come true. COMMON |
|
Rating: | 1 | |
Comments: | This card should be discarded to a garbage can. | |
AST-003 | ||
Card Type: | Normal Monster | |
Card Info | Sealmaster Meisei DARK / Spellcaster / Level 3 / ATK 1100 / DEF 900 One of the few people who has a good command of Talismans. His history is a mystery. RARE |
|
Rating: | 1 | |
Comments: | There are way better Spellcasters out there than this card so use them instead. | |
AST-002 | ||
Card Type: | Normal Monster | |
Card Info | Warrior of Zera EARTH / Warrior / Level 4 / ATK 1600 / DEF 1600 A wandering warrior who seeks the sanctuary where he can gain the power of the Archlords. To escape the temptation of evil fiends, he fights solo day by day. COMMON |
|
Rating: | 1 | |
Comments: | He's not much of a warrior with stats of (1600/1600) especially with Gemini Elves, MFC Luster Dragons and Goblin Attack Forces out. | |
AST-001 | ||
Card Type: | Normal Monster | |
Card Info | Gogiga-Gagagigo WATER / Reptile / Level 8 / ATK 2950 / DEF 2800 His soul long-since collapsed, his body recklessly continues onward, driven by a lust for more power. He no longer resembles his former self... COMMON |
|
Rating: | 2 | |
Comments: | This is a pretty powerful Monster but it can't stand up to Blue-Eyes, however, he might not be too bad in a Reptile/WATER deck. | |
AST-000 | ||
Card Type: | Effect Monster | |
Card Info | The End of Anubis DARK / Fiend / Level 6 / ATK 2500 / DEF 0 As long as this card remains face-up on the field, all effects of Spell, Trap, and Monster Cards that designate a card(s) in the Graveyard or that activate in the Graveyard are negated. SECRET RARE |
|
Rating: | 3 | |
Comments: | Keep your opponent from resurrecting your Monsters or retrieving any of your cards. The downside is that this card's effect applies to both players and with 0 DEF, it won't last long in Defense. |