← Back to Yu-Gi-Oh Unrated Spoilers | Return to Index | Forward to SOD Rated Spoiler→ |
Wanna see the Card Ratings instead? Click here. |
Ancient Sanctuary (AST-EN) Card Spoiler
1. Card gallery: https://yugipedia.com/wiki/Set_Card_Galleries:Ancient_Sanctuary_(TCG-NA-1E) | ||||
Ancient Sanctuary (AST-111) Mazera DeVille |
||||
DARK | Fiend / Effect | Level 8 | ATK: 2800 DEF: 2300 |
Pendulum Scale: |
This card cannot be Normal Summoned or Set.
This card cannot be Special Summoned except by offering 1
face-up "Warrior of Zera" on your side of the field as a Tribute
while "Pandemonium" is on the field. If "Pandemonium" is on your
side of the field when you Special Summon this card
successfully, your opponent discards 3 random cards from his/her
hand. (Secret Rare) |
||||
Ancient Sanctuary (AST-110) Order to Smash |
||||
TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale: |
Select 1 face-up Level 2 or lower Normal
Monster (except a Token) on your side of the field when you
activate this card. When this card resolves, you can offer the
selected Normal Monster as a Tribute and destroy 1 or 2 Spell or
Trap Cards on your opponent's side of the field. (Common) |
||||
Ancient Sanctuary (AST-109) Soul Resurrection |
||||
TRAP | Continuous Trap | Level | ATK: DEF: |
Pendulum Scale: |
Special Summon 1 Normal Monster from your
Graveyard in Defense Position. When this card is removed from
the field, the monster is destroyed. When the monster is
destroyed, this card is also destroyed. (Rare) |
||||
Ancient Sanctuary (AST-108) Labyrinth of Nightmare |
||||
TRAP | Continuous Trap | Level | ATK: DEF: |
Pendulum Scale: |
During the End Phase of each turn, change the
Battle Positions of all face-up monsters on the turn player's
side of the field. (Common) |
||||
Ancient Sanctuary (AST-107) Des Counterblow |
||||
TRAP | Continuous Trap | Level | ATK: DEF: |
Pendulum Scale: |
Destroy any monster that inflicts Battle
Damage to a player's Life Points by attacking directly. (Super Rare) |
||||
Ancient Sanctuary (AST-106) Desert Sunlight |
||||
TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale: |
All monsters on your side of the field are
changed to face-up Defense Position. (Common) |
||||
Ancient Sanctuary (AST-105) Curse of Anubis |
||||
TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale: |
All face-up Effect Monsters on the field are
changed to Defense Position. During the turn, this card is
activated, the original DEF of those Effect Monsters become 0
and their Battle Positions cannot be changed. (Ultra Rare) |
||||
Ancient Sanctuary (AST-104) Human-Wave Tactics |
||||
TRAP | Continuous Trap | Level | ATK: DEF: |
Pendulum Scale: |
During the End Phase of each turn, select a
number of Level 2 or lower Normal Monsters from your Deck equal
to the number of your Level 2 or lower Normal Monsters destroyed
as a result of battle during that turn, and Special Summon them
to your side of the field. The Deck is then shuffled. (Common) |
||||
Ancient Sanctuary (AST-103) Judgment of the Desert |
||||
TRAP | Continuous Trap | Level | ATK: DEF: |
Pendulum Scale: |
The Battle Positions of face-up monsters that
are flipped face-up after activation of this card cannot be
changed. (Common) |
||||
Ancient Sanctuary (AST-102) Dora of Fate |
||||
TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale: |
You can only activate this card during your
opponent's turn. Select 1 face-up monster on your opponent's
side of the field. When you successfully Normal Summon a monster
that is 1 Level lower than the selected monster during your next
turn, inflict damage to your opponent's Life Points equal to the
Level of the selected monster x 500 points. (Common) |
||||
Ancient Sanctuary (AST-101) The First Sarcophagus |
||||
TRAP | Continuous Trap | Level | ATK: DEF: |
Pendulum Scale: |
During each of your opponent's End Phases,
place 1 card face-up on your side of the field from your hand or
Deck in this order: "The Second Sarcophagus",
"The Third Sarcophagus". If 1 Sarcophagus card is removed from
your side of the field, all of them on your side of the field
are sent to the Graveyard. When you have all 3 Sarcophagus cards
on your side of the field, send all Sarcophagus cards on your
side of the field to the Graveyard to Special Summon 1 "Spirit
of the Pharaoh" from your hand or Deck. (Super Rare) |
||||
Ancient Sanctuary (AST-100) The Second Sarcophagus |
||||
SPELL | Continuous Spell | Level | ATK: DEF: |
Pendulum Scale: |
This card can only be placed on the field by
the effect of "The First Sarcophagus". (Common) |
||||
Ancient Sanctuary (AST-099) The Third Sarcophagus |
||||
SPELL | Continuous Spell | Level | ATK: DEF: |
Pendulum Scale: |
This card can only be placed on the field by
the effect of "The First Sarcophagus". (Common) |
||||
Ancient Sanctuary (AST-098) Triangle Power |
||||
SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale: |
Increase the original ATK and DEF of all
face-up Level 1 Normal Monsters (except Tokens) on your side of
the field by 2000 points. Destroy all Level 1 Normal Monsters on
your side of the field during the End Phase. (Rare) |
||||
Ancient Sanctuary (AST-097) Thousand Energy |
||||
SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale: |
Increase the original ATK and DEF of all
face-up Level 2 Normal Monsters (except Tokens) on your side of
the field by 1000 points. Destroy all Level 2 Normal Monsters on
your side of the field during the End Phase. (Rare) |
||||
Ancient Sanctuary (AST-096) Delta Attacker |
||||
SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale: |
You can only activate this card when there are
3 Normal Monsters of the same name (except Tokens) on your side
of the field. The 3 Normal Monsters of the same name can attack
your opponent's Life Points directly during the turn this card
is activated. (Common) |
||||
Ancient Sanctuary (AST-095) Dark Magic Attack |
||||
SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale: |
You can only activate this card when there is
a face-up "Dark Magician" on your side of the field. Destroy all
Spell and Trap Cards on your opponent's side of the field. (Ultra Rare) |
||||
Ancient Sanctuary (AST-094) The Law of the Normal |
||||
SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale: |
You can only activate this card when there are
5 face-up Level 2 or lower Normal Monsters on your side of the
field. Both players discard all cards in their hands, and
destroy all cards on the field except Level 2 or lower Normal
Monsters. (Common) |
||||
Ancient Sanctuary (AST-093) Enchanting Fitting Room |
||||
SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale: |
Pay 800 Life Points. Pick up 4 cards from the
top of your Deck and Special Summon the Level 3 or lower Normal
Monsters among the picked-up cards to your side of the field.
Return all the other cards to your Deck and the Deck is then
shuffled. (Common) |
||||
Ancient Sanctuary (AST-092) Level Limit - Area B |
||||
SPELL | Continuous Spell | Level | ATK: DEF: |
Pendulum Scale: |
All face-up Level 4 or higher monsters on the
field are changed to Defense Position and remain in Defense
Position as long as this card is active. (Common) |
||||
Ancient Sanctuary (AST-091) 7 |
||||
SPELL | Continuous Spell | Level | ATK: DEF: |
Pendulum Scale: |
When there are 3 face-up "7" cards on your side of the field,
draw 3 cards from your Deck. Then destroy all "7" cards. When
this card is sent directly from the field to your Graveyard,
increase your Life Points by 700 points. (Common) |
||||
Ancient Sanctuary (AST-090) Blessings of the Nile |
||||
SPELL | Continuous Spell | Level | ATK: DEF: |
Pendulum Scale: |
Each time card(s) are discarded from your hand
to the Graveyard by the effect of a card controlled by your
opponent, increase your Life Points by 1000 points. (Common) |
||||
Ancient Sanctuary (AST-089) Spell Economics |
||||
SPELL | Continuous Spell | Level | ATK: DEF: |
Pendulum Scale: |
You do not have to pay any Life Points to:
activate a Spell Card. (Rare) |
||||
Ancient Sanctuary (AST-088) Soul Reversal |
||||
SPELL | Quick-Play Spell | Level | ATK: DEF: |
Pendulum Scale: |
Return 1 Flip Effect Monster from your
Graveyard to the top of your Deck. (Common) |
||||
Ancient Sanctuary (AST-087) Dust Barrier |
||||
SPELL | Continuous Spell | Level | ATK: DEF: |
Pendulum Scale: |
Face-up Normal Monsters on the field are
unaffected by your opponent's Spell Cards. This card is
destroyed during your second Standby Phase after activation. (Common) |
||||
Ancient Sanctuary (AST-086) Sword of the Soul Eater |
||||
SPELL | Equip Spell | Level | ATK: DEF: |
Pendulum Scale: |
You can only equip this card to a Level 3 or
lower Normal Monster on your side of the field. When you
activate this card, offer all Normal Monsters (except Tokens) on
your side of the field, except the equipped monster, as
Tributes. Increase the ATK of the equipped monster by 1000
points for each Normal Monster that you offered as a Tribute. (Common) |
||||
Ancient Sanctuary (AST-085) Order to Charge |
||||
SPELL | Quick-Play Spell | Level | ATK: DEF: |
Pendulum Scale: |
Select 1 face-up Normal Monster (except a
Token) on your side of the field when you activate this card.
When this card resolves, offer the selected Normal Monster as a
Tribute and destroy 1 monster on your opponent's side of the
field. (Common) |
||||
Ancient Sanctuary (AST-084) Special Hurricane |
||||
SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale: |
Discard 1 card from your hand. Destroy all
Special Summoned monsters on the field. (Rare) |
||||
Ancient Sanctuary (AST-083) Emissary of the Oasis |
||||
LIGHT | Spellcaster / Effect | Level 3 | ATK: 600 DEF: 400 |
Pendulum Scale: |
As long as a face-up Level 3 or lower Normal
Monster remains on your side of the field, your opponent cannot
select this card as an attack target. As long as this card
remains on your side of the field, any Battle Damage to the
controller of this card from battle involving a Level 3 or lower
Normal Monster becomes 0. (Common) |
||||
Ancient Sanctuary (AST-082) King of the Swamp |
||||
WATER | Aqua / Effect | Level 3 | ATK: 500 DEF: 1100 |
Pendulum Scale: |
You can substitute this card for any 1
Fusion-Material Monster. When you do this, the other
Fusion-Material Monster(s) must be the correct one(s). Discard
this card from your hand to the Graveyard to add a
"Polymerization" Spell Card from your Deck to your hand. The
Deck is then shuffled. (Rare) |
||||
Ancient Sanctuary (AST-081) Man-Thro' Tro' |
||||
EARTH | Beast-Warrior / Effect | Level 4 | ATK: 1000 DEF: 1000 |
Pendulum Scale: |
FLIP: Select 1 monster on your opponent's side
of the field and destroy it. When this card is sent directly
from your hand to the Graveyard, return 1 Flip Effect Monster
from your Graveyard to your hand. (Common) |
||||
Ancient Sanctuary (AST-080) Night Assailant |
||||
DARK | Fiend / Effect | Level 3 | ATK: 200 DEF: 500 |
Pendulum Scale: |
FLIP: Select 1 monster on your opponent's side
of the field and destroy it. When this card is sent directly
from your hand to the Graveyard, return 1 Flip Effect Monster
from your Graveyard to your hand. (Common) |
||||
Ancient Sanctuary (AST-079) Regenerating Mummy |
||||
DARK | Zombie / Effect | Level 4 | ATK: 1800 DEF: 1500 |
Pendulum Scale: |
When this card is sent directly from your hand
to the Graveyard by an effect of a card controlled by your
opponent, return this card from the Graveyard to your hand. (Common) |
||||
Ancient Sanctuary (AST-078) Double Coston |
||||
DARK | Zombie / Effect | Level 4 | ATK: 1700 DEF: 1650 |
Pendulum Scale: |
If you Tribute Summon a DARK monster, you can
treat this 1 monster as 2 Tribute Monsters for the Tribute
Summon. (Rare) |
||||
Ancient Sanctuary (AST-077) Grave Protector |
||||
DARK | Fiend / Effect | Level 4 | ATK: 0 DEF: 2000 |
Pendulum Scale: |
As long as this card remains face-up on the
field, monsters that are destroyed as a result of battle are
returned to the owner's Deck instead of being sent to the
Graveyard. The Deck is then shuffled. (Rare) |
||||
Ancient Sanctuary (AST-076) Emissary of the Afterlife |
||||
DARK | Fiend / Effect | Level 4 | ATK: 1600 DEF: 600 |
Pendulum Scale: |
When this card is sent from the field to the
Graveyard, each player selects 1 Level 3 or lower Normal Monster
from his/her Deck, and adds it to his/her hand
after showing it to the opponent. The Decks are then shuffled. (Super Rare) |
||||
Ancient Sanctuary (AST-075) Spirit Caller |
||||
LIGHT | Spellcaster / Effect | Level 3 | ATK: 1000 DEF: 1000 |
Pendulum Scale: |
FLIP: You can Special Summon
1 Level 3 or lower Normal Monster from your Graveyard to your
side of the field. (Common) |
||||
Ancient Sanctuary (AST-074) Elephant Statue of Disaster |
||||
EARTH | Rock / Effect | Level 3 | ATK: 1500 DEF: 0 |
Pendulum Scale: |
When this card is sent directly from your hand to the Graveyard
by an effect of a card controlled by your opponent, inflict 2000
points of damage to your opponent's Life Points. (Common) |
||||
Ancient Sanctuary (AST-074) Elephant Statue of Blessing |
||||
EARTH | Rock / Effect | Level 3 | ATK: 1500 DEF: 0 |
Pendulum Scale: |
When this card is sent directly from your hand
to the Graveyard by an effect of a card controlled by your
opponent, increase your Life Points by 2000 points. (Common) |
||||
Ancient Sanctuary (AST-072) Absorbing Kid from the Sky |
||||
LIGHT | Fairy / Effect | Level 4 | ATK: 1300 DEF: 1000 |
Pendulum Scale: |
When this card destroys a monster and sends it
to the Graveyard as a result of battle, increase your Life
Points by the Level of the destroyed monster x 300 points. (Common) |
||||
Ancient Sanctuary (AST-071) Ghost Knight of Jackal |
||||
EARTH | Beast-Warrior / Effect | Level 5 | ATK: 1700 DEF: 1600 |
Pendulum Scale: |
You can Special Summon an opponent's monster
that is destroyed and sent to the Graveyard by this card as a
result of battle to your side of the field in face-up Defense
Position. (Ultra Rare) |
||||
Ancient Sanctuary (AST-070) 3-Hump Lacooda |
||||
EARTH | Beast / Effect | Level 3 | ATK: 500 DEF: 1500 |
Pendulum Scale: |
If there are 3 face-up "3-Hump Lacooda" cards
on your side of the field, offer 2 of them as Tributes to draw 3
cards. (Common) |
||||
Ancient Sanctuary (AST-069) Sand Gambler |
||||
LIGHT | Spellcaster / Effect | Level 3 | ATK: 300 DEF: 1600 |
Pendulum Scale: |
Toss a coin 3 times. If all 3 results are
Heads, destroy all monsters on your opponent's side of the
field. If all 3 results are Tails, destroy all monsters on your
side of the field. This effect can only be used once per turn
during your Main Phase. (Common) |
||||
Ancient Sanctuary (AST-068) Desertapir |
||||
EARTH | Beast / Effect | Level 3 | ATK: 900 DEF: 300 |
Pendulum Scale: |
FLIP: Flip 1 face-up monster
on the field into face-down Defense Position. You cannot select
"Desertapir". (Common) |
||||
Ancient Sanctuary (AST-067) Legacy Hunter |
||||
EARTH | Warrior / Effect | Level 4 | ATK: 1000 DEF: 1500 |
Pendulum Scale: |
When this card attacks a face-down Defense
Position monster and destroys it and sends it to the Graveyard
as a result of battle, your opponent returns 1 random card from
his/her hand to his/her Deck. His/her
Deck is then shuffled. (Super Rare) |
||||
Ancient Sanctuary (AST-066) Nubian Guard |
||||
FIRE | Warrior / Effect | Level 2 | ATK: 500 DEF: 500 |
Pendulum Scale: |
When this card inflicts Battle Damage to your
opponent's Life Points, you can return 1 Continuous Spell Card
from your Graveyard to the top of your Deck. (Common) |
||||
Ancient Sanctuary (AST-065) Protector of the Sanctuary |
||||
EARTH | Fiend / Effect | Level 4 | ATK: 1100 DEF: 1900 |
Pendulum Scale: |
As long as this card remains face-up on the
field, your opponent cannot draw a card(s) except during Draw
Phases. (Common) |
||||
Ancient Sanctuary (AST-064) Aswan Apparition |
||||
DARK | Fiend / Effect | Level 3 | ATK: 500 DEF: 500 |
Pendulum Scale: |
When this card inflicts Battle Damage to your
opponent's Life Points, you can return 1 Trap Card from your
Graveyard to the top of your Deck. (Common) |
||||
Ancient Sanctuary (AST-063) Theban Nightmare |
||||
LIGHT | Fiend / Effect | Level 4 | ATK: 1500 DEF: 1500 |
Pendulum Scale: |
While there are no cards in the hand and in
the Spell & Trap Card Zone of this card's controller, increase
the ATK of this card by 1500 points. (Rare) |
||||
Ancient Sanctuary (AST-062) Spirit of the Pharaoh |
||||
LIGHT | Zombie / Effect | Level 6 | ATK: 2500 DEF: 2000 |
Pendulum Scale: |
This card cannot be Normal Summoned or Set.
This card cannot be Special Summoned except by the effect of
"The First Sarcophagus". When this card is Special Summoned
successfully, you can Special Summon up to 4 Level 2 or lower
Zombie-Type Normal Monsters from your Graveyard. (Ultra Rare) |
||||
Ancient Sanctuary (AST-061) Pharaonic Protector |
||||
EARTH | Zombie / Normal | Level 2 | ATK: 900 DEF: 0 |
Pendulum Scale: |
The mummy of a soldier that has been
guarding the royal family for thousands of years. Even now, its
spirit does not allow anybody to trespass. (Common) |
||||
Ancient Sanctuary (AST-060) Pharaoh's Servant |
||||
DARK | Zombie / Normal | Level 2 | ATK: 900 DEF: 0 |
Pendulum Scale: |
An apparition of those said to formerly
serve the Pharaoh. It has tremendous loyalty that does not
waiver. (Common) |
||||
Ancient Sanctuary (AST-059) Fiend Scorpion |
||||
EARTH | Insect / Normal | Level 2 | ATK: 900 DEF: 200 |
Pendulum Scale: |
A huge scorpion inhabited by the soul of a
fiend. Usually it holds back, but has untapped potential. (Common) |
||||
Ancient Sanctuary (AST-058) Kozaky |
||||
DARK | Fiend / Normal | Level 1 | ATK: 400 DEF: 400 |
Pendulum Scale: |
A workaholic fiend who devotes everything
to his research into the languages of Dark World. His mind has
collapsed because of working too hard. (Common) |
||||
Ancient Sanctuary (AST-057) Mokey Mokey |
||||
LIGHT | Fairy / Normal | Level 1 | ATK: 300 DEF: 100 |
Pendulum Scale: |
An outcast angel. Nobody knows what he is
thinking at all. Sometimes he gets mad and that is dreadful. (Common) |
||||
Ancient Sanctuary (AST-056) Gigobyte |
||||
WATER | Reptile / Normal | Level 1 | ATK: 350 DEF: 300 |
Pendulum Scale: |
He has a tranquil soul, but carries a
destiny that one day his heart shall be tainted by evil.... (Common) |
||||
Ancient Sanctuary (AST-055) Armor Break |
||||
TRAP | Counter Trap | Level | ATK: DEF: |
Pendulum Scale: |
Negate the activation of an Equip Spell card
and destroy it. (Common) |
||||
Ancient Sanctuary (AST-054) Draining Shield |
||||
TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale: |
Negate the attack of 1 of your opponent's
monsters and increase your Life Points by an amount equal to the
attacking monster's ATK. (Rare) |
||||
Ancient Sanctuary (AST-053) Beckoning Light |
||||
TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale: |
Discard all the cards in your hand to the
Graveyard, then select a number of LIGHT monsters from your
Graveyard equal to the number of cards you discarded, and add
them to your hand. (Common) |
||||
Ancient Sanctuary (AST-052) Ninjitsu Art of Transformation |
||||
TRAP | Continuous Trap | Level | ATK: DEF: |
Pendulum Scale: |
Activate this card by offering 1 face-up
monster on your side of the field that includes "Ninja" in its
card name as a Tribute. Special Summon 1 Beast-Type, Winged
Beast-Type, or Insect-Type monster with a Level equal to or less
than the Level of the selected card + 3 from your hand or Deck
to your side of the field. When this card is removed from your
side of the field, destroy the monster. (Common) |
||||
Ancient Sanctuary (AST-051) Solar Ray |
||||
TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale: |
Inflict 600 points of damage to your
opponent's Life Points for each face-up LIGHT monster on your
side of the field. (Common) |
||||
Ancient Sanctuary (AST-050) Wall of Revealing Light |
||||
TRAP | Continuous Trap | Level | ATK: DEF: |
Pendulum Scale: |
When you activate this card, pay any multiple
of 1000 Life Points. None of your opponent's monsters with ATK
equal to or less than the Life Points you paid can attack. (Common) |
||||
Ancient Sanctuary (AST-049) Talisman of Spell Sealing |
||||
TRAP | Continuous Trap | Level | ATK: DEF: |
Pendulum Scale: |
You can only activate this card when there is
a face-up "Sealmaster Meisei" on your side of the field. As long
as this card remains face-up on the field, Spell Cards cannot be
activated and the effects of face-up Spell Cards on the field
are negated. When "Sealmaster Meisei" is removed from the field,
destroy this card. (Rare) |
||||
Ancient Sanctuary (AST-048) Light of Judgment |
||||
TRAP | Continuous Trap | Level | ATK: DEF: |
Pendulum Scale: |
Activate this card by discarding 1 LIGHT
Monster Card from your hand to the Graveyard while "The
Sanctuary in the Sky" is on the field. Select 1 card on the
field controlled by your opponent or 1 card in your opponent's
hand, and send it to the Graveyard. (Common) |
||||
Ancient Sanctuary (AST-047) Micro Ray |
||||
TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale: |
The DEF of 1 face-up monster on the field
becomes 0 until the end of the End Phase. (Common) |
||||
Ancient Sanctuary (AST-046) Backfire |
||||
TRAP | Continuous Trap | Level | ATK: DEF: |
Pendulum Scale: |
When a FIRE monster on your side of the field
is destroyed and sent to the Graveyard, inflict 500 points of
damage to your opponent's Life Points. (Common) |
||||
Ancient Sanctuary (AST-045) Goblin Thief |
||||
SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale: |
Inflict 500 points of damage to your
opponent's Life Points and increase your Life Points by 500
points. (Common) |
||||
Ancient Sanctuary (AST-044) Talisman of Trap Sealing |
||||
SPELL | Continuous Spell | Level | ATK: DEF: |
Pendulum Scale: |
You can only activate this card when there is
a face-up "Sealmaster Meisei" on your side of the field. As long
as this card remains face-up on the field, Trap Cards cannot be
activated and the effects of face-up Trap Cards on the field are
negated. When "Sealmaster Meisei" is removed from the field,
destroy this card. (Rare) |
||||
Ancient Sanctuary (AST-043) Earthquake |
||||
SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale: |
All face-up monsters on the field are changed
to Defense Position. (Common) |
||||
Ancient Sanctuary (AST-042) The Sanctuary in the Sky |
||||
SPELL | Field Spell | Level | ATK: DEF: |
Pendulum Scale: |
Battle Damage to the controller of a
Fairy-Type monster from a battle involving that Fairy-Type
monster becomes 0. (Super Rare) |
||||
Ancient Sanctuary (AST-041) Weapon Change |
||||
SPELL | Continuous Spell | Level | ATK: DEF: |
Pendulum Scale: |
You can pay 700 Life Points only once per turn
during your Standby Phase to activate this card's effect. Switch
the ATK and DEF of 1 Warrior-Type or Machine-Type monster on
your side of the field until the end of your opponent's next End
Phase. When this card is destroyed, the effect is negated. (Common) |
||||
Ancient Sanctuary (AST-040) Amplifier |
||||
SPELL | Equip Spell | Level | ATK: DEF: |
Pendulum Scale: |
This card can only be equipped to "Jinzo". As
long as this card is equipped, the effects of Trap Cards
controlled by the equipped monster's controller are not negated
by the effect of the equipped monster. When this card is removed
from the field, the equipped monster is destroyed. This card's
activation and effect cannot be negated by any other card. (Super Rare) |
||||
Ancient Sanctuary (AST-039) Monster Gate |
||||
SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale: |
Offer 1 monster on your side of the field as a
Tribute. Pick up cards from your Deck until you pick up a
monster that can be Normal Summoned, and Special Summon it. Send
any other cards picked up to the Graveyard. (Common) |
||||
Ancient Sanctuary (AST-038) Burst Stream of Destruction |
||||
SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale: |
You can only activate this card when there is
a face-up "Blue-Eyes White Dragon" on your side of the field.
Destroy all monsters on your opponent's side of the field.
"Blue-Eyes White Dragon" cannot attack during the turn you
activate this card. (Ultra Rare) |
||||
Ancient Sanctuary (AST-037) Enemy Controller |
||||
SPELL | Quick-Play Spell | Level | ATK: DEF: |
Pendulum Scale: |
Select and activate 1 of the following effects: ● Change the Battle Position of 1 face-up monster on your opponent's side of the field. ● Offer 1 monster on your side of the field as a Tribute. Select 1 face-up monster on your opponent's side of the field. Take control of the selected card until the End Phase of the turn this card is activated. (Ultra Rare) |
||||
Ancient Sanctuary (AST-036) Mystik Wok |
||||
SPELL | Quick-Play Spell | Level | ATK: DEF: |
Pendulum Scale: |
Offer 1 monster on your side of the field as a
Tribute. Select the ATK or DEF of the Tributed monster, and
increase your Life Points by the same amount. (Common) |
||||
Ancient Sanctuary (AST-035) Opti-Camouflage Armor |
||||
SPELL | Equip Spell | Level | ATK: DEF: |
Pendulum Scale: |
This card can only be equipped to a Level 1
monster. A monster equipped with this card can attack your
opponent's Life Points directly. (Common) |
||||
Ancient Sanctuary (AST-034) Archlord Zerato |
||||
LIGHT | Fairy / Effect | Level 8 | ATK: 2800 DEF: 2300 |
Pendulum Scale: |
This card cannot be Normal Summoned or Set.
This card cannot be Special Summoned except by offering 1
face-up "Warrior of Zera" on your side of the field as a Tribute
while "The Sanctuary in the Sky" is on the field. If "The
Sanctuary in the Sky" is on your side of the field, discard 1
LIGHT Monster Card from your hand to the Graveyard to destroy
all monsters on your opponent's side of the field. (Ultra Rare) |
||||
Ancient Sanctuary (AST-033) White Magician Pikeru |
||||
LIGHT | Spellcaster / Effect | Level 2 | ATK: 1200 DEF: 0 |
Pendulum Scale: |
During your Standby Phase, increase your Life
Points by 400 points for each monster on your side of the field. (Common) |
||||
Ancient Sanctuary (AST-032) Solar Flare Dragon |
||||
FIRE | Pyro / Effect | Level 4 | ATK: 1500 DEF: 1000 |
Pendulum Scale: |
This card cannot be attacked if there is
another Pyro-Type monster on your side of the field. This card
inflicts 500 points of damage to your opponent's Life Points
during the End Phase of your turn. (Common) |
||||
Ancient Sanctuary (AST-031) Goblin King |
||||
DARK | Fiend / Effect | Level 1 | ATK: 0 DEF: 0 |
Pendulum Scale: |
This card cannot be attacked if there is
another Fiend-Type monster on your side of the field. The ATK
and DEF of this card become the number of Fiend-Type monsters on
the field (excluding this card) x 1000 points. (Common) |
||||
Ancient Sanctuary (AST-030) Lady Ninja Yae |
||||
WIND | Warrior / Effect | Level 3 | ATK: 1100 DEF: 200 |
Pendulum Scale: |
Discard 1 WIND monster from your hand to the
Graveyard. Return all Spell and Trap Cards on your opponent's
side of the field to the owner's hand. (Common) |
||||
Ancient Sanctuary (AST-029) Arcane Archer of the Forest |
||||
EARTH | Warrior / Effect | Level 3 | ATK: 900 DEF: 1400 |
Pendulum Scale: |
This card cannot be attacked if there is a
Plant-Type monster on your side of the field. Offer 1 Plant-Type
monster on your side of the field as a Tribute to destroy 1
Spell or Trap Card on the field. (Common) |
||||
Ancient Sanctuary (AST-028) Disc Fighter |
||||
EARTH | Warrior / Effect | Level 4 | ATK: 1000 DEF: 1000 |
Pendulum Scale: |
If this card attacks a Defense Position
monster with DEF 2000 or more, destroy the monster with this
card's effect without applying Damage Calculation. (Common) |
||||
Ancient Sanctuary (AST-027) Two-Thousand Needles |
||||
EARTH | Beast / Effect | Level 5 | ATK: 2000 DEF: 1800 |
Pendulum Scale: |
When this Defense Position card is attacked
and the ATK of the attacking monster is lower than the DEF of
this card, after Damage Calculation destroy the attacking
monster. (Common) |
||||
Ancient Sanctuary (AST-026) Piranha Army |
||||
WATER | Fish / Effect | Level 2 | ATK: 800 DEF: 200 |
Pendulum Scale: |
The Battle Damage this card inflicts by
attacking your opponent's Life Points directly is doubled. (Common) |
||||
Ancient Sanctuary (AST-025) Mermaid Knight |
||||
WATER | Aqua / Effect | Level 4 | ATK: 1500 DEF: 700 |
Pendulum Scale: |
As long as "Umi" remains face-up on the field,
this card can attack twice during the same Battle Phase. (Common) |
||||
Ancient Sanctuary (AST-024) Atomic Firefly |
||||
LIGHT | Insect / Effect | Level 1 | ATK: 100 DEF: 200 |
Pendulum Scale: |
When this face-up card on the field attacks or
is attacked and it is destroyed as a result of battle, the
player who destroyed it takes 1000 points of damage. (Short Print Common) |
||||
Ancient Sanctuary (AST-023) Zaborg the Thunder Monarch |
||||
LIGHT | Thunder / Effect | Level 5 | ATK: 2400 DEF: 1000 |
Pendulum Scale: |
When this card is Tribute Summoned
successfully, destroy 1 monster on the field. (Super Rare) |
||||
Ancient Sanctuary (AST-022) Blowback Dragon |
||||
DARK | Machine / Effect | Level 6 | ATK: 2300 DEF: 1200 |
Pendulum Scale: |
Toss a coin 3 times. If at least 2 of the
results are Heads, select 1 card on your opponent's side of the
field and destroy it. This effect can only be used once per turn
during your Main Phase. (Ultra Rare) |
||||
Ancient Sanctuary (AST-021) Sonic Jammer |
||||
WIND | Machine / Effect | Level 2 | ATK: 350 DEF: 650 |
Pendulum Scale: |
FLIP: Your opponent cannot
activate any Spell Cards until the end of the End Phase of the
next turn. (Common) |
||||
Ancient Sanctuary (AST-020) Needle Burrower |
||||
DARK | Machine / Effect | Level 5 | ATK: 1700 DEF: 1700 |
Pendulum Scale: |
When this card destroys a monster and sends it
to the Graveyard as a result of battle, inflict damage to your
opponent's Life Points equal to the Level of the destroyed
monster x 500 points. (Super Rare) |
||||
Ancient Sanctuary (AST-019) KA-2 Des Scissors |
||||
DARK | Machine / Effect | Level 4 | ATK: 1000 DEF: 1000 |
Pendulum Scale: |
When this card destroys a monster and sends it
to the Graveyard as a result of battle, inflict damage to your
opponent's Life Points equal to the Level of the destroyed
monster x 500 points. (Common) |
||||
Ancient Sanctuary (AST-018) Gear Golem the Moving Fortress |
||||
EARTH | Machine / Effect | Level 4 | ATK: 800 DEF: 2200 |
Pendulum Scale: |
Pay 800 Life Points. This card can attack your
opponent's Life Points directly this turn. (Ultra Rare) |
||||
Ancient Sanctuary (AST-017) Legendary Jujitsu Master |
||||
EARTH | Rock / Effect | Level 3 | ATK: 1300 DEF: 1800 |
Pendulum Scale: |
A monster that battles with this Defense
Position card is returned to the top of the owner's Deck at the
end of the Damage Step. (Common) |
||||
Ancient Sanctuary (AST-016) Avatar of the Pot |
||||
EARTH | Rock / Effect | Level 3 | ATK: 1200 DEF: 1300 |
Pendulum Scale: |
Send 1 "Pot of Greed" from your hand to the
Graveyard to draw 3 cards from your Deck. (Rare) |
||||
Ancient Sanctuary (AST-015) Rocket Jumper |
||||
EARTH | Rock / Effect | Level 3 | ATK: 1000 DEF: 800 |
Pendulum Scale: |
If the only cards on your opponent's side of
the field are Defense Position monsters, this card can attack
your opponent's Life Points directly. (Common) |
||||
Ancient Sanctuary (AST-014) Stone Statue of the Aztecs |
||||
EARTH | Rock / Effect | Level 4 | ATK: 300 DEF: 2000 |
Pendulum Scale: |
Any Battle Damage your opponent takes when he/she
attacks this monster is doubled. (Super Rare) |
||||
Ancient Sanctuary (AST-013) Vampire Lady |
||||
DARK | Zombie / Effect | Level 4 | ATK: 1550 DEF: 1550 |
Pendulum Scale: |
Each time this card inflicts Battle Damage to
your opponent's Life Points, declare 1 card type (Monster,
Spell, or Trap). Your opponent selects 1 card of that type from
his/her Deck and sends it to the Graveyard. (Common) |
||||
Ancient Sanctuary (AST-012) The Kick Man |
||||
DARK | Zombie / Effect | Level 3 | ATK: 1300 DEF: 300 |
Pendulum Scale: |
When this card is Special Summoned
successfully, you can equip 1 appropriate Equip Spell Card from
your Graveyard to this card. (Common) |
||||
Ancient Sanctuary (AST-011) Soul-Absorbing Bone Tower |
||||
DARK | Zombie / Effect | Level 3 | ATK: 400 DEF: 1500 |
Pendulum Scale: |
This card cannot be attacked if there is
another Zombie-Type monster on your side of the field. Each time
a Zombie-Type monster is Special Summoned successfully, send 2
cards from the top of your opponent's Deck to the Graveyard. (Rare) |
||||
Ancient Sanctuary (AST-010) The Unhappy Girl |
||||
LIGHT | Spellcaster / Effect | Level 2 | ATK: 400 DEF: 300 |
Pendulum Scale: |
As long as this card remains face-up in Attack
Position on the field, this card is not destroyed as a result of
battle at any time, although damage calculation is applied
normally. A monster that battles with this card cannot change
its Battle Position or attack as long as this card remains
face-up in Attack Position on the field. (Common) |
||||
Ancient Sanctuary (AST-009) The Agent of Force - Mars |
||||
LIGHT | Fairy / Effect | Level 3 | ATK: 0 DEF: 0 |
Pendulum Scale: |
This card is unaffected by any Spell Cards. If
there is "The Sanctuary in the Sky" on your side of the field,
and your Life Points are higher than your opponent's Life
Points, increase the ATK and DEF of this card by the difference
between your and your opponent's Life Points. (Super Rare) |
||||
Ancient Sanctuary (AST-008) The Agent of Creator - Venus |
||||
LIGHT | Fairy / Effect | Level 3 | ATK: 1600 DEF: 0 |
Pendulum Scale: |
Pay 500 Life Points to: select 1 "Mystical Shine
Ball" from your hand or Deck, and Special Summon it to your side
of the field. (Rare) |
||||
Ancient Sanctuary (AST-007) The Agent of Wisdom - Mercury |
||||
LIGHT | Fairy / Effect | Level 4 | ATK: 0 DEF: 1700 |
Pendulum Scale: |
When you have no cards in your hand during your
opponent's End Phase, draw 1 card from your Deck during your
next Standby Phase. (Rare) |
||||
Ancient Sanctuary (AST-006) The Agent of Judgment - Saturn |
||||
LIGHT | Fairy / Effect | Level 6 | ATK: 2400 DEF: 0 |
Pendulum Scale: |
If your Life Points are higher than your
opponent's Life Points, activate this card's effect by offering
this card as a Tribute from your side of the field. Inflict
damage to your opponent's Life Points equal to the difference
between your and your opponent's Life Points. If "The Sanctuary
in the Sky" is not on your side of the field, this effect is not
applied. When you activate this effect, you cannot conduct your
Battle Phase this turn. (Ultra Rare) |
||||
Ancient Sanctuary (AST-005) Metal Armored Bug |
||||
EARTH | Insect / Normal | Level 8 | ATK: 2800 DEF: 1500 |
Pendulum Scale: |
A gigantic insect-like creature covered by
thick armor. Everything in his path is destroyed. (Common) |
||||
Ancient Sanctuary (AST-004) Mystical Shine Ball |
||||
LIGHT | Fairy / Normal | Level 2 | ATK: 500 DEF: 500 |
Pendulum Scale: |
A soul of light covered by mystical shine.
When you see its beautiful shape, your dream will come true. (Common) |
||||
Ancient Sanctuary (AST-003) Sealmaster Meisei |
||||
DARK | Spellcaster / Normal | Level 3 | ATK: 1100 DEF: 900 |
Pendulum Scale: |
One of the few people who has a good
command of Talismans. His history is a mystery. (Rare) |
||||
Ancient Sanctuary (AST-002) Warrior of Zera |
||||
EARTH | Warrior / Normal | Level 4 | ATK: 1600 DEF: 1600 |
Pendulum Scale: |
A wandering warrior who seeks the sanctuary
where he can gain the power of the Archlords. To escape the
temptation of evil fiends, he fights solo day by day. (Common) |
||||
Ancient Sanctuary (AST-001) Gogiga-Gagagigo |
||||
WATER | Reptile / Normal | Level 8 | ATK: 2950 DEF: 2800 |
Pendulum Scale: |
His soul long-since collapsed, his body
recklessly continues onward, driven by a lust for more power. He
no longer resembles his former self... (Common) |
||||
Ancient Sanctuary (AST-000) The End of Anubis |
||||
DARK | Fiend / Effect | Level 6 | ATK: 2500 DEF: 0 |
Pendulum Scale: |
As long as this card remains face-up on the
field, all effects of Spell, Trap, and Monster Cards that
designate a card(s) in the Graveyard or that activate in the
Graveyard are negated. (Secret Rare) |