AST-079 |
 |
Regenerating Mummy
DARK / Zombie / Level 4
/ ATK 1800 / DEF 1500
When this card is sent directly from your hand
to the Graveyard by an effect of a card controlled by your
opponent, return this card from the Graveyard to your hand.
COMMON |
Rating: |
3 |
Comments: |
1800 ATK isn't half bad to start any duel off! Give him some support and
he'll do well for you! |
AST-078 |
 |
Double Coston
DARK / Zombie / Level 4
/ ATK 1700 / DEF 1650
If you Tribute Summon a DARK monster, you can
treat this 1 monster as 2 Tribute Monsters for the Tribute
Summon.
RARE |
Rating: |
1 |
Comments: |
The only place this card should be is in a Zombie deck. |
AST-077 |
 |
Grave Protector
DARK / Fiend / Level 4
/ ATK 0 / DEF 2000
As long as this card remains face-up on the
field, monsters that are destroyed as a result of battle are
returned to the owner's Deck instead of being sent to the
Graveyard. The Deck is then shuffled.
RARE |
Rating: |
3 |
Comments: |
Give him some support and he'll work wonders for you especially if you
set Exodia Pieces by the effect of Cyber Jar. |
AST-076 |
 |
Emissary of the Afterlife
DARK / Fiend / Level 4
/ ATK 1600 / DEF 600
When this card is sent from the field to the
Graveyard, each player selects 1 Level 3 or lower Normal Monster
from his/her Deck, and adds it to his/her hand
after showing it to the opponent. The Decks are then shuffled.
SUPER RARE |
Rating: |
1 |
Comments: |
1600 ATK doesn't cut it anymore so don't bother using this card.
|
AST-075 |
 |
Spirit Caller
LIGHT / Spellcaster / Level 3
/ ATK 1000 / DEF 1000
FLIP: You can Special Summon
1 Level 3 or lower Normal Monster from your Graveyard to your
side of the field.
COMMON |
Rating: |
1 |
Comments: |
He won't be calling many spirits with low stats of (1000/1000) so
just leave him alone. |
AST-074 |
 |
Elephant Statue of Disaster
EARTH / Rock / Level 3
/ ATK 1500 / DEF 0
When this card is sent directly from your hand to the Graveyard
by an effect of a card controlled by your opponent, inflict 2000
points of damage to your opponent's Life Points.
COMMON |
Rating: |
1 |
Comments: |
The disaster will come when your opponent summons GAF and gives it Fairy
Meteor Crush while you have 2300 or less lifepoints. Don't play this
card. |
AST-073 |
 |
Elephant Statue of Blessing
EARTH / Rock / Level 3
/ ATK 1500 / DEF 0
When this card is sent directly from your hand
to the Graveyard by an effect of a card controlled by your
opponent, increase your Life Points by 2000 points.
COMMON |
Rating: |
1 |
Comments: |
You will be saying your blessings alright... ...about how you didn't
play this Monster. 0 DEF doesn't get a Monster like this anywhere
neither does 1500 ATK so don't use it. |
AST-072 |
 |
Absorbing Kid from the Sky
LIGHT / Fairy / Level 4
/ ATK 1300 / DEF 1000
When this card destroys a monster and sends it
to the Graveyard as a result of battle, increase your Life
Points by the Level of the destroyed monster x 300 points.
COMMON |
Rating: |
1 |
Comments: |
With mediocre stats of (1300/1000), it won't be destroying many
Monsters. Just don't use it. |
AST-071 |
 |
Ghost Knight of Jackal
EARTH / Beast-Warrior / Level
5 / ATK 1700 / DEF 1600
You can Special Summon an opponent's monster
that is destroyed and sent to the Graveyard by this card as a
result of battle to your side of the field in face-up Defense
Position.
ULTRA RARE |
Rating: |
1 |
Comments: |
There's no point in summoning this card with stats of (1700/1600)
and 5 stars when we have Jinzo and SS that could take this card out and
with stats that low, it won't destroy much. |
AST-070 |
 |
3-Hump Lacooda
EARTH / Beast / Level 3
/ ATK 500 / DEF 1500
If there are 3 face-up "3-Hump Lacooda" cards
on your side of the field, offer 2 of them as Tributes to draw 3
cards.
COMMON |
Rating: |
1 |
Comments: |
With such weak stats of (500/1500), I don't know why you'd keep 3
copies in your deck. There are better Beast-Type Monsters than this.
|
AST-069 |
 |
Sand Gambler
LIGHT / Spellcaster / Level 3
/ ATK 300 / DEF 1600
Toss a coin 3 times. If all 3 results are
Heads, destroy all monsters on your opponent's side of the
field. If all 3 results are Tails, destroy all monsters on your
side of the field. This effect can only be used once per turn
during your Main Phase.
COMMON |
Rating: |
1 |
Comments: |
This is a very risky card. If the result is 3 heads, you destroy your
opponent's Monsters and if 3 tails, your Monsters are destroyed. With
1600 DEF, it won't last long. |
AST-068 |
 |
Desertapir
EARTH / Beast / Level 3
/ ATK 900 / DEF 300
FLIP: Flip 1 face-up monster
on the field into face-down Defense Position. You cannot select
"Desertapir".
COMMON |
Rating: |
1 |
Comments: |
Guardian Sphinx is better than this card so use that. |
AST-067 |
 |
Legacy Hunter
EARTH / Warrior / Level 4
/ ATK 1000 / DEF 1500
When this card attacks a face-down Defense
Position monster and destroys it and sends it to the Graveyard
as a result of battle, your opponent returns 1 random card from
his/her hand to his/her Deck. His/her
Deck is then shuffled.
SUPER RARE |
Rating: |
1 |
Comments: |
We have better Warrior Monsters out there like Goblin Attack Force and
Giant Orc that are better than this card so use them
instead. |
AST-066 |
 |
Nubian Guard
FIRE / Warrior / Level 2
/ ATK 500 / DEF 500
When this card inflicts Battle Damage to your
opponent's Life Points, you can return 1 Continuous Spell Card
from your Graveyard to the top of your Deck.
COMMON |
Rating: |
1 |
Comments: |
This card is equally as bad as Aswan Apparition so use neither card.
|
AST-065 |
 |
Protector of the Sanctuary
EARTH / Fiend / Level 4
/ ATK 1100 / DEF 1900
As long as this card remains face-up on the
field, your opponent cannot draw a card(s) except during Draw
Phases.
COMMON |
Rating: |
2 |
Comments: |
The 1900 DEF is the only reason why this card's rating is 2/5
besides his effect. |
AST-064 |
 |
Aswan Apparition
DARK / Fiend / Level 3
/ ATK 500 / DEF 500
When this card inflicts Battle Damage to your
opponent's Life Points, you can return 1 Trap Card from your
Graveyard to the top of your Deck.
COMMON |
Rating: |
1 |
Comments: |
Don't play him. |
AST-063 |
 |
Theban Nightmare
LIGHT / Fiend / Level 4
/ ATK 1500 / DEF 500
While there are no cards in the hand and in
the Spell & Trap Card Zone of this card's controller, increase
the ATK of this card by 1500 points.
RARE |
Rating: |
1 |
Comments: |
This card's effect is just horrid. You have to have only Monsters out,
no hand or Spell or Trap Cards on your field. Use AoD and BP instead of
this card's effect. |
AST-062 |
 |
Spirit of the Pharaoh
LIGHT / Zombie / Level 6
/ ATK 2500 / DEF 2000
This card cannot be Normal Summoned or Set.
This card cannot be Special Summoned except by the effect of
"The First Sarcophagus". When this card is Special Summoned
successfully, you can Special Summon up to 4 Level 2 or lower
Zombie-Type Normal Monsters from your Graveyard.
ULTRA RARE |
Rating: |
1 |
Comments: |
This Monster should simply be put to rest as he is not playable in any
deck except maybe Zombie decks.
|
AST-061 |
 |
Pharaonic Protector
EARTH / Zombie / Level 2
/ ATK 900 / DEF 0
The mummy of a soldier that has been
guarding the royal family for thousands of years. Even now, its
spirit does not allow anybody to trespass.
COMMON |
Rating: |
1 |
Comments: |
Protector? Um I think Upper Deck screwed up on his name as with 0 DEF,
he won't be protecting anyone/anything.
|
AST-060 |
 |
Pharaoh's Servant
DARK / Zombie / Level 2
/ ATK 900 / DEF 0
An apparition of those said to formerly
serve the Pharaoh. It has tremendous loyalty that does not
waiver.
COMMON |
Rating: |
1 |
Comments: |
Simply not worth playing. |