AST-099 |
 |
The Third Sarcophagus
Continuous Spell
This card can only be placed on the field by
the effect of "The First Sarcophagus".
COMMON |
Rating: |
1 |
Comments: |
Unless you're using a Spirit of the Pharaoh deck, don't use this card.
|
AST-098 |
 |
Triangle Power
Normal Spell
Increase the original ATK and DEF of all
face-up Level 1 Normal Monsters (except Tokens) on your side of
the field by 2000 points. Destroy all Level 1 Normal Monsters on
your side of the field during the End Phase.
RARE |
Rating: |
1 |
Comments: |
The only cards this card's effect would become useful are Thousand-Eyes
Restrict, Relinquished and Copycat. Don't use this card on any other
level 1 Monster. |
AST-097 |
 |
Thousand Energy
Normal Spell
Increase the original ATK and DEF of all
face-up Level 2 Normal Monsters (except Tokens) on your side of
the field by 1000 points. Destroy all Level 2 Normal Monsters on
your side of the field during the End Phase.
RARE |
Rating: |
1 |
Comments: |
No one in the right mind would have any Monsters below 4 except for
certain Monsters like Giant Soldier of Stone and 1000 points won't be
enough in most cases. |
AST-096 |
 |
Delta Attacker
Normal Spell
You can only activate this card when there are
3 Normal Monsters of the same name (except Tokens) on your side
of the field. The 3 Normal Monsters of the same name can attack
your opponent's Life Points directly during the turn this card
is activated.
COMMON |
Rating: |
3 |
Comments: |
Use this when you have 3 Blue-Eyes White Dragons or Summoned Skulls!
It'll most likely be a win for you. |
AST-095 |
 |
Dark Magic Attack
Normal Spell
You can only activate this card when there is
a face-up "Dark Magician" on your side of the field. Destroy all
Spell and Trap Cards on your opponent's side of the field.
ULTRA RARE |
Rating: |
1 |
Comments: |
First of all, you need Dark Magician on your side of the field and
second of all, it only destroys opponent's Spell and Trap Cards. Use
Burst Stream of Destruction instead. |
AST-094 |
 |
The Law of the Normal
Normal Spell
You can only activate this card when there are
5 face-up Level 2 or lower Normal Monsters on your side of the
field. Both players discard all cards in their hands, and
destroy all cards on the field except Level 2 or lower Normal
Monsters.
COMMON |
Rating: |
1 |
Comments: |
This card has the absolute WORST effect so far in this set. Be smart and
throw this card away. |
AST-093 |
 |
Enchanting Fitting Room
Normal Spell
Pay 800 Life Points. Pick up 4 cards from the
top of your Deck and Special Summon the Level 3 or lower Normal
Monsters among the picked-up cards to your side of the field.
Return all the other cards to your Deck and the Deck is then
shuffled.
COMMON |
Rating: |
1 |
Comments: |
Paying 800 lifepoints isn't too bad unless you don't draw any level 3 or
lower Normal Monsters, which you probably won't so don't use this card.
|
AST-092 |
 |
Level Limit - Area B
Continuous Spell
All face-up Level 4 or higher monsters on the
field are changed to Defense Position and remain in Defense
Position as long as this card is active.
COMMON |
Rating: |
3 |
Comments: |
No stall deck should be without this card!
No Monster your opponent summons will avoid this card's effect! |
AST-091 |
 |
7
Continuous Spell
When there are 3 face-up "7" cards on your side of the field,
draw 3 cards from your Deck. Then destroy all "7" cards. When
this card is sent directly from the field to your Graveyard,
increase your Life Points by 700 points.
COMMON |
Rating: |
1 |
Comments: |
700 points isn't all that much so use Dian Keto instead. |
AST-090 |
 |
Blessings of the Nile
Continuous Spell
Each time card(s) are discarded from your hand
to the Graveyard by the effect of a card controlled by your
opponent, increase your Life Points by 1000 points.
COMMON |
Rating: |
1 |
Comments: |
Sure gaining lifepoints is nice but 1000 points by this effect isn't the
way to go. Use Dian Keto or 2 Solemn Wishes. |
AST-089 |
 |
Spell Economics
Continuous Spell
You do not have to pay any Life Points to
activate a Spell Card.
RARE |
Rating: |
3 |
Comments: |
Activate Premature Burial or System Down without any cost! Great
for any deck! |
AST-088 |
 |
Soul Reversal
Quick-Play Spell
Return 1 Flip Effect Monster from your
Graveyard to the top of your Deck.
COMMON |
Rating: |
1 |
Comments: |
The list of horrible
cards just doesn't end with this card being added. |
AST-087 |
 |
Dust Barrier
Continuous Spell
Face-up Normal Monsters on the field are
unaffected by your opponent's Spell Cards. This card is
destroyed during your second Standby Phase after activation.
COMMON |
Rating: |
1 |
Comments: |
Don't use it. |
AST-086 |
 |
Sword of the Soul-Eater
Equip Spell
You can only equip this card to a Level 3 or
lower Normal Monster on your side of the field. When you
activate this card, offer all Normal Monsters (except Tokens) on
your side of the field, except the equipped monster, as
Tributes. Increase the ATK of the equipped monster by 1000
points for each Normal Monster that you offered as a Tribute.
COMMON |
Rating: |
1 |
Comments: |
Chances are, being the experienced duelist that you are, you're not
going to play this card or have a face up level 3 Monster on your side
of the field. Throw this card away. |
AST-085 |
 |
Order to Charge
Quick-Play Spell
Select 1 face-up Normal Monster (except a
Token) on your side of the field when you activate this card.
When this card resolves, offer the selected Normal Monster as a
Tribute and destroy 1 monster on your opponent's side of the
field.
COMMON |
Rating: |
1 |
Comments: |
Order to Charge? More like Order to Discard This Card to the Graveyard
and Never Use It. Resist the small urge you may have to use this card.
|
AST-084 |
 |
Special Hurricane
Normal Spell
Discard 1 card from your hand. Destroy all
Special Summoned monsters on the field.
RARE |
Rating: |
2 |
Comments: |
Use this to get rid of those nasty Toon Monsters or CED/BLS-EotB
or better yet, use Dark Hole to destroy all
Monsters on the field
including the Special Summoned ones. |
AST-083 |
 |
Emissary of the Oasis
LIGHT / Spellcaster / Level 3
/ ATK 600 / DEF 400
As long as a face-up Level 3 or lower Normal
Monster remains on your side of the field, your opponent cannot
select this card as an attack target. As long as this card
remains on your side of the field, any Battle Damage to the
controller of this card from battle involving a Level 3 or lower
Normal Monster becomes 0.
COMMON |
Rating: |
1 |
Comments: |
As long as a level 3 Monster remains on the field? You've got to
be kidding me! That'll only last 1 attack! Don't use this card.
|
AST-082 |
 |
King of the Swamp
WATER / Aqua / Level 3
/ ATK 500 / DEF 1100
You can substitute this card for any 1
Fusion-Material Monster. When you do this, the other
Fusion-Material Monster(s) must be the correct one(s). Discard
this card from your hand to the Graveyard to add a
"Polymerization" Spell Card from your Deck to your hand. The
Deck is then shuffled.
RARE |
Rating: |
2 |
Comments: |
Use him to substitute BEWD or Summoned Skull as those are key cards to
some of the most powerful Fusion Monsters. |
AST-081 |
 |
Man-Thro' Tro'
EARTH / Beast-Warrior / Level
4 / ATK 1000 / DEF 1000
Offer 1 Normal Monster (except a Token) on
your side of the field as a Tribute to inflict 800 points of
damage to your opponent's Life Points.
COMMON |
Rating: |
1 |
Comments: |
Weak. Nothing more nothing less. 800 points is not a lot to inflict when
Meteor of Destruction deals 1000 points without the need of tributing a
Monster so use that or JD. |
AST-080 |
 |
Night Assailant
DARK / Fiend / Level 3
/ ATK 200 / DEF 500
FLIP: Select 1 monster on your opponent's side
of the field and destroy it. When this card is sent directly
from your hand to the Graveyard, return 1 Flip Effect Monster
from your Graveyard to your hand.
COMMON |
Rating: |
2 |
Comments: |
An okay card. You get to get rid of an opponent's card by his
Flip-Effect so use it to get rid of an opponent's Blue-Eyes or Summoned
Skull. Still, Cyber Jar destroys all
Monsters though. |