DB1-EN220 |
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Mask of Dispel
Continuous Spell
Select 1 face-up Spell Card on the field. The controller of the Spell
Card takes 500 points of damage during each of your Standby Phases. When
the selected card is removed from the field, destroy this card.
COMMON |
Rating: |
1 |
Comments: |
Minimal damage and not negating
the Spell Card's effect. It's no wonder UDE made this card a common.
|
DB1-EN219 |
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Curse of the Masked Beast
Ritual Spell
This card is used to Ritual Summon "The Masked Beast". You must also
Tribute monsters whose total Level Stars equal 8 or more from the field
or your hand.
COMMON |
Rating: |
3 |
Comments: |
Ritual Spell Cards that bring
out decent Ritual Monsters are decent as well and receive the same
rating as their Ritual Monster. |
DB1-EN218 |
|
Mask of Weakness
Normal Trap
Decrease the ATK of 1 attacking monster by 700 points until the end of
the turn.
COMMON |
Rating: |
1 |
Comments: |
I would consider this the "Mask
of Weakness" because it's weakness lies in it's use against Jinzo and
Royal Decree. |
DB1-EN217 |
|
Chosen One
Normal Spell
Select 1 Monster Card and 2 non-Monster Cards from your hand. Your
opponent randomly selects 1 card among them. If it is a Monster Card, it
is Special Summoned and send the remaining 2 cards to the Graveyard. If
not, send all the cards to the Graveyard.
COMMON |
Rating: |
1 |
Comments: |
I don't consider this card the
"chosen one" as his effect is terrible (unless he is the chosen one for
his horrible effect). |
DB1-EN216 |
|
Nuvia the Wicked
DARK / Fiend / Level 4 /
ATK 2000 / DEF 800
If this monster is Normal Summoned, destroy this card. If your opponent
controls any monster, decrease the ATK of this card by 200 points for
each monster on your opponents side of the field.
COMMON |
Rating: |
1 |
Comments: |
Surely "wicked" doesn't mean
awesome as he certainly isn't with a bad effect and an even worse DEF.
|
DB1-EN215 |
|
Melchid the Four-Face Beast
DARK / Fiend / Level 4 /
ATK 1500 / DEF 1200
This monster has four different masks for four different attacks.
COMMON |
Rating: |
1 |
Comments: |
Same as DB1-EN213's comments.
|
DB1-EN214 |
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The Masked Beast
DARK / Fiend-Type Ritual / Level 8
/ ATK 3200 / DEF 1800
This monster can only be Ritual Summoned with the Ritual Spell Card,
"Curse of the Masked Beast". You must also Tribute monsters whose total
Level Stars equal 8 or more from the field or your hand.
SUPER RARE |
Rating: |
3 |
Comments: |
At 3200 ATK, he can demolish
BEWD or go head-to-head with Des Guardius when he arrives in English. |
DB1-EN213 |
|
Grand Tiki Elder
DARK / Fiend / Level 4 /
ATK 1500 / DEF 800
A masked monster that wields the most deadly of curses.
COMMON |
Rating: |
1 |
Comments: |
Until that Masked Beast Des
Guardius comes out in English, don't use this as DG needs this guy to be
summoned. |
DB1-EN212 |
|
Shining Abyss
LIGHT / Fairy / Level 4 /
ATK 1600 / DEF 1800
This monster employs the powers of both Light and Darkness.
COMMON |
Rating: |
1 |
Comments: |
Horrible stats make for a
horrible Monster. Don't run this. |
DB1-EN211 |
|
Amphibian Beast
WATER / Fish / Level 6 /
ATK 2400 / DEF 2000
On land or in the sea, the speed of this monster is unmatchable.
COMMON |
Rating: |
4 |
Comments: |
Very strong stats for a Level 6
Monster! Perfect for just about any deck! |
DB1-EN210 |
|
Revival Jam
WATER / Aqua / Level 4 /
ATK 1500 / DEF 500
When this card is sent to the Graveyard as a result of battle, you can
pay 1000 Life Points. Then, Special Summon this card in face-up Defense
Position during your next Standby Phase.
COMMON |
Rating: |
1 |
Comments: |
His stats are bad enough and
paying 1000 lifepoints to bring him back in Defense Mode, only to be
destroyed again is just horrible. |
DB1-EN209 |
|
Humanoid Worm Drake
WATER / Aqua-Type Fusion / Level 7
/ ATK 2200 / DEF 2000
"Worm Drake" + "Humanoid Slime"
COMMON |
Rating: |
1 |
Comments: |
Two Monsters that summon a
just-as-bad Fusion Monster makes it very unplayable. |
DB1-EN208 |
|
Worm Drake
EARTH / Reptile / Level 4 /
ATK 1400 / DEF 1500
Once this monster wraps itself around a victim, there is no escape.
COMMON |
Rating: |
1 |
Comments: |
There is only "no escape" if he battles a weaker
Monster or a Monster stronger than he is so that
he has no escape. |
DB1-EN207 |
|
Humanoid Slime
WATER / Aqua / Level 4 /
ATK 800 / DEF 2000
This slime apparently has some human genes in its genetic makeup.
COMMON |
Rating: |
2 |
Comments: |
He may have genetic makeup but
he also has little playability. |
DB1-EN206 |
|
Swordsman of Landstar
EARTH / Warrior / Level 3 /
ATK 500 / DEF 1200
An amateur with a sword, this fairy warrior relies on its mysterious
powers.
COMMON |
Rating: |
1 |
Comments: |
He is an amateur with a sword
and shouldn't even be on the field or in your deck except Joey's deck.
|
DB1-EN205 |
|
Insect Barrier
Continuous Spell
Your opponent cannot declare an attack with any Insect-Type monsters on
his/her side of the field.
COMMON |
Rating: |
2 |
Comments: |
Be sure to run this card with
DNA Surgery to stop all your opponent's Monsters. |
DB1-EN204 |
|
Gearfried the Iron Knight
EARTH / Warrior / Level 4 /
ATK 1800 / DEF 1600
When an Equip Spell Card is equipped to this card, destroy the Equip
Spell Card.
RARE |
Rating: |
3 |
Comments: |
1800 ATK quickly puts the duel
in your favor and being unable to be Snatch Stolen or equipped with
anything is pretty decent too! What hurts him is that his effect
destroys your Equip Cards too. |
DB1-EN203 |
|
The Fiend Megacyber
DARK / Warrior / Level 6 /
ATK 2200 / DEF 1200
You can Special Summon this card from your hand if your opponent has at
least 2 more monsters on the field than you do.
RARE |
Rating: |
2 |
Comments: |
If you draw this card when your
opponent fills this card's requirements, it isn't too bad but is
horrible in any other situation. |
DB1-EN202 |
|
Goblin Attack Force
EARTH / Warrior / Level 4 /
ATK 2300 / DEF 0
If this card attacks, it is changed to Defense Position at the end of
the Battle Phase. You cannot change this Battle position until the end
of your next turn.
SUPER RARE |
Rating: |
1 |
Comments: |
A strong Monster that literally
has no defense against anything in it's way. |
DB1-EN201 |
|
Mad Sword Beast
EARTH / Dinosaur / Level 4 /
ATK 1400 / DEF 1200
When this card attacks with an ATK that is higher than the DEF of your
opponent's Defense Position monster, inflict the difference as Battle
Damage to your opponent's Life Points.
RARE |
Rating: |
1 |
Comments: |
This beast will get even madder
when he finds that he cannot destroy any Monster in battle and will
eventually destroy himself. |