Return to Index Forward to Hybrid Movie Fanfic Episode Cards Page 4 →
Wanna read the episodes instead? Click here.

My Yu-Gi-Oh Movie Fanfic "Fate's Seal" Part 3's Episode Cards

1. Some card names below are written differently than how the URL below their info indicates due to how they were written on the card at the time the fanfic was written.
2. Episodes 20 and 21 are excluded because no cards were played.
Fate's Seal (Part 24)

Card Type(s) Played:

Normal Monster | Effect Monster | Spell Card | Trap Card

~Skull Servant King~
The Lady in Wight
DARK | Zombie | Level 3 | ATK 0 | DEF 2200
Face-up Level 3 or lower Zombie monsters on the field, except "The Lady in Wight", cannot be destroyed by battle, also they are unaffected by Spell/Trap Cards and effects. This card's name becomes "Skull Servant" while it is in the GY.
(Common)

More Info: https://yugipedia.com/wiki/The_Lady_in_Wight
Notes: None
 
~Skull Servant King~
Enchanting Fitting Room
Normal Spell
Pay 800 LP; excavate the top 4 cards of your Deck and Special Summon all excavated Level 3 or lower Normal Monsters, also, after that, shuffle the rest back into your Deck.
(Common)

More Info: https://yugipedia.com/wiki/Enchanting_Fitting_Room
Notes: In the dubbed GX anime, it was briefly called "Enchanting Room".
 
~Skull Servant King~
Skull Servant
DARK | Zombie | Level 1 | ATK 300 | DEF 200
A skeletal ghost that isn't strong but can mean trouble in large numbers.
(Common)

More Info: https://yugipedia.com/wiki/Skull_Servant
Notes: 1. Card was Special Summoned with "Enchanting Fitting Room". 2. In the fanfic, it was an actual character.
 
~Skull Servant King~
Skull Servant
DARK | Zombie | Level 1 | ATK 300 | DEF 200
A skeletal ghost that isn't strong but can mean trouble in large numbers.
(Common)

More Info: https://yugipedia.com/wiki/Skull_Servant
Notes: 1. Card was Special Summoned with "Enchanting Fitting Room". 2. In the fanfic, it was an actual character.
 
~Tea` Gardener~
Valhalla, Hall of the Fallen
Continuous Spell
Once per turn: You can Special Summon 1 Fairy monster from your hand. You must control no monsters to activate and to resolve this effect.
(Common)

More Info: https://yugipedia.com/wiki/Valhalla,_Hall_of_the_Fallen
Notes: None
 
~Tea` Gardener~
Shining Friendship
LIGHT | Fairy | Level 4 | ATK 1300 | DEF 1100
The peacemaker among monsters.
(Common)

More Info: https://yugipedia.com/wiki/Shining_Friendship
Notes: Card was Special Summoned with "Valhalla, Hall of the Fallen".
 
~Tea` Gardener~
Fire Princess
FIRE | Pyro | Level 4 | ATK 1300 | DEF 1500
Each time you gain Life Points, inflict 500 damage to your opponent.
(Common)

More Info: https://yugipedia.com/wiki/Fire_Princess
Notes: None
 
~Skull Servant King~
Dark Hole
Normal Spell
Destroy all monsters on the field.
(Common)

More info: https://yugipedia.com/wiki/Dark_Hole
Notes: None
 
~Skull Servant King~
King of the Skull Servants
DARK | Zombie | Level 1 | ATK ? | DEF 0
The original ATK of this card is the combined number of "King of the Skull Servants" and "Skull Servant" in your GY x 1000. When this card is destroyed by battle and sent to the GY: You can banish 1 other "King of the Skull Servants" or 1 "Skull Servant" from your GY; Special Summon this card.
(Common)

More Info: https://yugipedia.com/wiki/King_of_the_Skull_Servants
Notes: In the fanfic, it was also a Duelist.
 
~Tea` Gardener~
Maha Vailo
LIGHT | Spellcaster | Level 4 | ATK 1550 | DEF 1400
Gains 500 ATK for each Equip Card equipped to this card.
(Common)

More Info: https://yugipedia.com/wiki/Maha_Vailo
Notes: None
 
~Tea` Gardener~
Mage Power
Equip Spell
The equipped monster gains 500 ATK/DEF for each Spell/Trap you control.
(Common)

More Info: https://yugipedia.com/wiki/Mage_Power
Notes: None

Fate's Seal (Part 23)

Card Type(s) Played:

Effect Monster | Fusion Monster | Spell Card | Trap Card

~Marauding Captain~
Call of the Haunted
Continuous Trap
Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.
(Common)

More info: https://yugipedia.com/wiki/Call_of_the_Haunted
Notes: In the original Yu-Gi-Oh anime, it revived the owner's monsters as immortal zombies that gained 10% more ATK each time they were revived by its effect.
 
~Marauding Captain~
Mataza the Zapper
DARK | Warrior | Level 3 | ATK 1300 | DEF 800
This card can make a second attack during each Battle Phase. Control of this face-up card on the field cannot switch.
(Common)

More Info: https://yugipedia.com/wiki/Mataza_the_Zapper
Notes: Card was Special Summoned with "Call of the Haunted".
 
~Marauding Captain~
Mage Power
Equip Spell
The equipped monster gains 500 ATK/DEF for each Spell/Trap you control.
(Common)

More Info: https://yugipedia.com/wiki/Mage_Power
Notes: None
 
~Seto Kaiba~
Card of Demise
Normal Spell
Draw until you have 3 cards in your hand, also for the rest of this turn after this card resolves, your opponent takes no damage. During the End Phase of this turn, send your entire hand to the GY. You can only activate 1 "Card of Demise" per turn. You cannot Special Summon during the turn you activate this card.
(Common)

More Info: https://yugipedia.com/wiki/Card_of_Demise
Notes: In the original Yu-Gi-Oh anime  and my fanfic, it allowed the owner to draw cards until they had 5 in their hand, then they lost what cards were in their hand after 5 turns.
 
~Seto Kaiba~
Polymerization
Normal Spell
Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.
(Common)

More info: https://yugipedia.com/wiki/Polymerization
Notes: In the Yu-Gi-Oh animes, it fused monsters together.
 
~Seto Kaiba~
Blue-Eyes Ultimate Dragon
LIGHT | Dragon-Type Fusion | Level 12 | ATK 4500 | DEF 3800
"Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon"
(Common)

More Info: https://yugipedia.com/wiki/Blue-Eyes_Ultimate_Dragon
Notes: 1. During season 1 of the original Yu-Gi-Oh anime: 1A. It counted as 3 individual heads of "Blue-Eyes White Dragon" and wasn't destroyed if any of the heads were taken off. 1B. In the same anime, a head could also be revived with the stats of "Blue-Eyes White Dragon". 2. In the TCG, the Gold Series reprint of this card has the wrong DEF.
 
~Seto Kaiba~
Megamorph
Equip Spell
While your LP is lower than your opponent's, the equipped monster's ATK becomes double its original ATK. While your LP is higher, the equipped monster's ATK becomes half its original ATK.
(Common)

More Info: https://yugipedia.com/wiki/Megamorph
Notes: In Yu-Gi-Oh the Movie, it was stated to just double the equipped monster's ATK.
 
~Marauding Captain~
Pot of Greed
Normal Spell
Draw 2 cards.
(Common)

More info: https://yugipedia.com/wiki/Pot_of_Greed
Notes: None
 
~Marauding Captain~
Book of Moon
Quick-Play Spell
Target 1 face-up monster on the field; change that target to face-down Defense Position.
(Common)

More Info: https://yugipedia.com/wiki/Book_of_Moon
Notes: None
 
~Marauding Captain~
Mystic Swordsman LV2
EARTH | Warrior | Level 2 | ATK 900 | DEF 0
At the start of the Damage Step, if this card attacked a face-down Defense Position monster: Destroy that monster. During the End Phase, if this card destroyed a monster by battle this turn: You can send this face-up card to the Graveyard; Special Summon 1 "Mystic Swordsman LV4" from your hand or Deck.
(Common)

More Info: https://yugipedia.com/wiki/Mystic_Swordsman_LV2
Notes: None
 
~Seto Kaiba~
Monster Reborn
Normal Spell
Target 1 monster in either GY; Special Summon it.
(Common)

More info:
https://yugipedia.com/wiki/Monster_Reborn
Notes: In the dubbed original Yu-Gi-Oh anime, it was called "Reborn the Monster" during Season 1.
 
~Seto Kaiba~
Blue-Eyes Ultimate Dragon
LIGHT | Dragon-Type Fusion | Level 12 | ATK 4500 | DEF 3800
"Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon"
(Common)

More Info: https://yugipedia.com/wiki/Blue-Eyes_Ultimate_Dragon
Notes:
1. Card was Special Summoned with "Monster Reborn". 2. During season 1 of the original Yu-Gi-Oh anime: 3A. It counted as 3 individual heads of "Blue-Eyes White Dragon" and wasn't destroyed if any of the heads were taken off. 3B. In the same anime, a head could also be revived with the stats of "Blue-Eyes White Dragon". 4. In the TCG, the Gold Series reprint of this card has the wrong DEF.
Fate's Seal (Part 22)

Card Type(s) Played:

Normal Monster | Effect Monster | Spell Card | Trap Card

~Marauding Captain~
Marauding Captain
EARTH | Warrior | Level 3 | ATK 1200 | DEF 400
Your opponent cannot target Warrior monsters for attacks, except this one. When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower monster from your hand.
(Common)

More Info: https://yugipedia.com/wiki/Marauding_Captain
Notes: In the fanfic, it was also a Duelist.
 
~Marauding Captain~
Marauding Captain
EARTH | Warrior | Level 3 | ATK 1200 | DEF 400
Your opponent cannot target Warrior monsters for attacks, except this one. When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower monster from your hand.
(Common)

More Info: https://yugipedia.com/wiki/Marauding_Captain
Notes: 1. Card was Special Summoned by its effect. 2. In the fanfic, it was also a Duelist.
 
~Seto Kaiba~
Cost Down
Normal Spell
Discard 1 card; for the rest of this turn, reduce the Levels of all monsters in your hand by 2 (even after they are Summoned).
(Common)

More Info: https://yugipedia.com/wiki/Cost_Down
Notes: In the dubbed GX anime, it was stated to lower the Level of only 1 monster in the owner's hand during a scene.
 
~Seto Kaiba~
Different Dimension Dragon
LIGHT | Dragon | Level 5 | ATK 1200 | DEF 1500
This card cannot be destroyed by Spell/Trap effects that do not target it. This card cannot be destroyed by battle with a monster that has 1900 or less ATK.
(Common)

More Info: https://yugipedia.com/wiki/Different_Dimension_Dragon
Notes: In the original Yu-Gi-Oh anime, its original ATK was 1400.
 
~Marauding Captain~
Mataza the Zapper
DARK | Warrior | Level 3 | ATK 1300 | DEF 800
This card can make a second attack during each Battle Phase. Control of this face-up card on the field cannot switch.
(Common)

More Info: https://yugipedia.com/wiki/Mataza_the_Zapper
Notes: None
 
~Seto Kaiba~
Burst Breath
Normal Trap
Tribute 1 Dragon-Type monster; destroy all face-up monsters on the field whose DEF is less than or equal to the ATK the Tributed monster had on the field.
(Common)

More Info: https://yugipedia.com/wiki/Burst_Breath
Notes: None
 
~Seto Kaiba~
Vorse Raider
DARK | Beast-Warrior | Level 4 | ATK 1900 | DEF 1200
This wicked Beast-Warrior does every horrid thing imaginable, and loves it! His axe bears the marks of his countless victims.
(Common)

More info: https://yugipedia.com/wiki/Vorse_Raider
Notes: In the dubbed original Yu-Gi-Oh anime, it was briefly called "Vorse Raider the Man-Beast".
 
~Marauding Captain~
Negate Attack
Counter Trap
When an opponent's monster declares an attack: Target the attacking monster; negate the attack, then end the Battle Phase.
(Common)

More info: https://yugipedia.com/wiki/Negate_Attack
Notes: In the Japanese original Yu-G-Oh anime, it was a Quick-Play Spell.
 
~Seto Kaiba~
Enemy Controller
Quick-Play Spell
Activate 1 of these effects.
● Target 1 face-up monster your opponent controls; change that target's battle position.
● Tribute 1 monster, then target 1 face-up monster your opponent controls; take control of that target until the End Phase.
(Common)

More Info: https://yugipedia.com/wiki/Enemy_Controller
Notes: In the original Yu-Gi-Oh anime, the effect cost 1000 LP to either destroy a monster or gain control of an opponent's monster.
 
~Seto Kaiba~
Spear Dragon
WIND | Dragon | Level 4 | ATK 1900 | DEF 0
If this card attacks a Defense Position monster, inflict piercing battle damage. If this card attacks, it is changed to Defense Position at the end of the Damage Step.
(Common)

More Info: https://yugipedia.com/wiki/Spear_Dragon
Notes: None
 
~Marauding Captain~
Hunter Dragon
DARK | Dragon | Level 3 | ATK 1700 | DEF 100
This dragon has taken down countless prey with its sharp fangs. It strikes very quickly, because if it does not strike first it is vulnerable to a counter-attack.
(Common)

More Info: https://yugipedia.com/wiki/Hunter_Dragon
Notes: None
 
~Seto Kaiba~
Ring of Destruction
Normal Trap
During your opponent's turn: Target 1 face-up monster your opponent controls whose ATK is less than or equal to their LP; destroy that face-up monster, and if you do, take damage equal to its original ATK, then inflict damage to your opponent, equal to the damage you took. You can only activate 1 "Ring of Destruction" per turn.
(Common)

More Info: https://yugipedia.com/wiki/Ring_of_Destruction
Notes: None
 
~Marauding Captain~
Solemn Judgment
Counter Trap
When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.
(Common)
More info: https://yugipedia.com/wiki/Solemn_Judgment
Notes: None
 
~Seto Kaiba~
X-Head Cannon
LIGHT | Machine | Level 4 | ATK 1800 | DEF 1500
A monster with a mighty cannon barrel, it is able to integrate its attacks. It attacks in many ways by combining and separating with other monsters.
(Common)
More info: https://yugipedia.com/wiki/X-Head_Cannon
Notes: None
 
~Seto Kaiba~
Shrink
Quick-Play Spell
Target 1 face-up monster on the field; its original ATK becomes halved until the end of this turn.
(Common)

More Info: https://yugipedia.com/wiki/Shrink
Notes: None

Fate's Seal (Part 19)

Card Type(s) Played:

Effect Monster | Ritual Monster | Spell Card

~Duke Devlin~
Roll of Fate
Normal Spell
Roll a six-sided die. Draw cards equal to the result, then remove an equal number of cards from the top of your Deck.
(Common)

More Info: https://yugipedia.com/wiki/Roll_of_Fate
Notes:
1. Card is exclusive to the anime and fanfic. 2. Where the other cards were sent was inconsistant despite what the card's text actually said.
 
~Duke Devlin~
Contract with the Dark Master
Ritual Spell
This card is used to Ritual Summon "Dark Master - Zorc". You must also Tribute monsters from your hand or field whose total Levels equal 8 or more.
(Common)

More Info: https://yugipedia.com/wiki/Contract_with_the_Dark_Master
Notes: None
 
~Duke Devlin~
Dark Master - Zorc
DARK | Fiend-Type Ritual | Level 8 | ATK 2700 | DEF 1500
You can Ritual Summon this card with "Contract with the Dark Master". Once per turn: You can roll a six-sided die, then destroy all monsters your opponent controls if you roll 1 or 2, destroy 1 monster your opponent controls if you roll 3, 4 or 5, or destroy all monsters you control if you roll 6.
(Common)

More Info: https://yugipedia.com/wiki/Dark_Master_-_Zorc
Notes: None
 
~Jaden Yuki~
Necro Gardna
DARK | Warrior | Level 3 | ATK 600 | DEF 1300
During your opponent's turn: You can banish this card from your Graveyard; negate the next attack this turn from a monster your opponent controls (this is a Quick Effect).
(Common)

More Info: https://yugipedia.com/wiki/Necro_Gardna
Notes: None
 
~Jaden Yuki~
Graceful Charity
Normal Spell
Draw 3 cards, then discard 2 cards.
(Common)

More info: https://yugipedia.com/wiki/Graceful_Charity
Notes: None
 
~Jaden Yuki~
Pot of Greed
Normal Spell
Draw 2 cards.
(Common)

More info: https://yugipedia.com/wiki/Pot_of_Greed
Notes: None
 
~Jaden Yuki~
Neo Space
Field Spell
"Elemental HERO Neos" and all Fusion Monsters that specifically list "Elemental HERO Neos" as a Fusion Material gain 500 ATK. Fusion Monsters that specifically list "Elemental HERO Neos" as a Fusion Material do not have to activate their effects during the End Phase that shuffle them into the Extra Deck.
(Common)

More Info: https://yugipedia.com/wiki/Neo_Space
Notes: In the GX anime, it was also a physical world for all the Neo-Spacians.
 
~Jaden Yuki~
Monster Reborn
Normal Spell
Target 1 monster in either GY; Special Summon it.
(Common)

More info: https://yugipedia.com/wiki/Monster_Reborn
Notes: In the dubbed original Yu-Gi-Oh anime, it was called "Reborn the Monster" during Season 1.
 
~Jaden Yuki~
Card Trooper
EARTH | Machine | Level 3 | ATK 400 | DEF 400
Once per turn: You can choose a number from 1 to 3, then send that many cards from the top of your Deck to the GY; this card gains 500 ATK for each card sent to the GY this way, until the end of this turn. If this card you control is destroyed and sent to your GY: Draw 1 card.
(Common)

More Info: https://yugipedia.com/wiki/Card_Trooper
Notes: 1. Card was Special Summoned with "Monster Reborn". 2. In the dubbed GX anime, its last effect was stated to be from "Elemental Hero Sparkman" during a scene.
 
~Jaden Yuki~
Elemental Hero Wildheart
EARTH | Warrior | Level 4 | ATK 1500 | DEF 1600
Unaffected by Trap effects.
(Common)

More Info: https://yugipedia.com/wiki/Elemental_HERO_Wildheart
Notes: None
Fate's Seal (Part 18)

Card Type(s) Played:

Normal Monster | Effect Monster | Fusion Monster | Spell Card | Trap Card

~Duke Devlin~
Dangerous Machine Type-6
Continuous Spell
During each of your Standby Phases: Roll a six-sided die and apply the result.
● 1: Discard 1 card.
● 2: Your opponent discards 1 card.
● 3: Draw 1 card.
● 4: Your opponent draws 1 card.
● 5: Destroy 1 monster your opponent controls.
● 6: Destroy this card.
(Common)

More Info: https://yugipedia.com/wiki/Dangerous_Machine_Type-6
Notes: None
 
~Duke Devlin~
Monster Reborn
Normal Spell
Target 1 monster in either GY; Special Summon it.
(Common)

More info: https://yugipedia.com/wiki/Monster_Reborn
Notes: In the dubbed original Yu-Gi-Oh anime, it was called "Reborn the Monster" during Season 1.
 
~Duke Devlin~
Snipe Hunter
DARK | Fiend | Level 4 | ATK 1500 | DEF 600
You can discard 1 card, then target 1 card on the field; roll a six-sided die, and destroy that target unless you roll a 1 or 6.
(Common)

More Info: https://yugipedia.com/wiki/Snipe_Hunter
Notes: Card was Special Summoned with "Monster Reborn".
 
~Duke Devlin~
Maximum Six
EARTH | Warrior | Level 6 | ATK 1900 | DEF 1600
When this card is Tribute Summoned: Roll a six-sided die, and this card gains ATK equal to the result x 200.
(Common)

More Info: https://yugipedia.com/wiki/Maximum_Six
Notes: None
 
~Jaden Yuki~
Hero Signal
Normal Trap
When a monster you control is destroyed by battle and sent to the GY: Special Summon 1 Level 4 or lower "Elemental HERO" monster from your hand or Deck.
(Common)

More Info: https://yugipedia.com/wiki/Hero_Signal
Notes: None
 
~Jaden Yuki~
Elemental Hero Clayman
EARTH | Warrior | Level 4 | ATK 800 | DEF 2000
An Elemental HERO with a clay body built-to-last. He'll preserve his Elemental HERO colleagues at any cost.
(Common)

More Info: https://yugipedia.com/wiki/Elemental_HERO_Clayman
Notes:
1. Card was Special Summoned with "Hero Signal". 2. In the dubbed GX anime, it was shown as an Effect Monster at times.
 
~Jaden Yuki~
Winged Kuriboh
LIGHT | Fairy | Level 1 | ATK 300 | DEF 200
If this card on the field is destroyed and sent to the GY: For the rest of this turn, you take no battle damage.
(Common)

More Info: https://yugipedia.com/wiki/Winged_Kuriboh
Notes: In the GX anime, it was also a Duel Spirit.
 
~Jaden Yuki~
Hero Ring
Normal Trap
Target 1 Warrior-Type monster with 1500 or less ATK; equip this card to that target. Monsters your opponent controls with 1900 or more ATK cannot attack that target.
(Common)

More Info: https://yugipedia.com/wiki/Hero_Ring
Notes: None
 
~Jaden Yuki~
Elemental Hero Sparkman
LIGHT | Warrior | Level 4 | ATK 1600 | DEF 1400
An Elemental HERO and a warrior of light who proficiently wields many kinds of armaments. His Static Shockwave cuts off the path of villainy.
(Common)

More Info: https://yugipedia.com/wiki/Elemental_HERO_Sparkman
Notes: In the dubbed GX anime, it was shown as an Effect Monster at times.
 
~Duke Devlin~
Pandemonium
Field Spell
Neither player has to pay Life Points during the Standby Phase for "Archfiend" monsters. Each time a player's "Archfiend" monster(s) is destroyed and sent to the Graveyard, except by battle, that player can add 1 "Archfiend" monster from their Deck to their hand that is a lower Level than the destroyed card.
(Common)

More Info: https://yugipedia.com/wiki/Pandemonium
Notes: None
 
~Duke Devlin~
Shadowknight Archfiend
WIND | Fiend | Level 4 | ATK 2000 | DEF 1600
The controller of this card pays 900 Life Points during each of his/her Standby Phases (this is not optional). When this card is targeted by the effect of a card controlled by your opponent, when resolving the effect, roll a six-sided die. If the result is 3, negate the effect and destroy the opponent's card. The Battle Damage this card inflicts to your opponent is halved.
(Common)

More Info: https://yugipedia.com/wiki/Shadowknight_Archfiend
Notes: None
 
~Jaden Yuki~
Card Trooper
EARTH | Machine | Level 3 | ATK 400 | DEF 400
Once per turn: You can choose a number from 1 to 3, then send that many cards from the top of your Deck to the GY; this card gains 500 ATK for each card sent to the GY this way, until the end of this turn. If this card you control is destroyed and sent to your GY: Draw 1 card.
(Common)

More Info: https://yugipedia.com/wiki/Card_Trooper
Notes: In the dubbed GX anime, its last effect was stated to be from "Elemental Hero Sparkman" during a scene.
 
~Duke Devlin~
Infernalqueen Archfiend
FIRE | Fiend | Level 4 | ATK 900 | DEF 1500
The controller of this card pays 500 Life Points during each of his/her Standby Phases (this is not optional). When this card is targeted by the effect of a card controlled by your opponent, when resolving the effect, roll a six-sided die. If the result is 2 or 5, negate the effect and destroy the opponent's card. As long as this card remains on the field, during each Standby Phase, increase the ATK of 1 Archfiend Monster Card by 1000 points until the End Phase.
(Common)

More Info: https://yugipedia.com/wiki/Infernalqueen_Archfiend
Notes: None
 
~Jaden Yuki~
Fifth Hope
Normal Spell
Target 5 "Elemental HERO" cards in your Graveyard; shuffle them into the Deck, then draw 2 cards (draw 3 cards instead, if you had no other cards on your side of the field and in your hand when you activated this card).
(Common)

More Info: https://yugipedia.com/wiki/Fifth_Hope
Notes: None
 
~Jaden Yuki~
Polymerization
Normal Spell
Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.
(Common)

More info: https://yugipedia.com/wiki/Polymerization
Notes: In the Yu-Gi-Oh animes, it fused monsters together.
 
~Jaden Yuki~
Elemental Hero Tempest
WIND | Warrior-Type Fusion | Level 8 | ATK 2800 | DEF 2800
"Elemental HERO Avian" + "Elemental HERO Sparkman" + "Elemental HERO Bubbleman"
Must be Fusion Summoned and cannot be Special Summoned by other ways. You can send 1 other card you control to the Graveyard to target 1 monster you control; while this card is face-up on the field, that monster cannot be destroyed by battle.
(Common)

More Info: https://yugipedia.com/wiki/Elemental_HERO_Tempest
Notes: None
Fate's Seal (Part 17)

Card Type(s) Played:

Effect Monster | Fusion Monster | Spell Card | Trap Card

~Duke Devlin~
Snipe Hunter
DARK | Fiend | Level 4 | ATK 1500 | DEF 600
You can discard 1 card, then target 1 card on the field; roll a six-sided die, and destroy that target unless you roll a 1 or 6.
(Common)

More Info: https://yugipedia.com/wiki/Snipe_Hunter
Notes: None
 
~Jaden Yuki~
Elemental Hero Bubbleman
WATER | Warrior | Level 4 | ATK 800 | DEF 1200
If this is the only card in your hand, you can Special Summon it (from your hand). When this card is Summoned: You can draw 2 cards. You must control no other cards and have no cards in your hand to activate and to resolve this effect.
(Common)

More Info: https://yugipedia.com/wiki/Elemental_HERO_Bubbleman
Notes: In the GX anime, the owner just had to have no other cards on the field to trigger the effect.
 
~Jaden Yuki~
Bubble Blaster
Equip Spell
You can only equip this card to "Elemental Hero Bubbleman". Increase the ATK of the equipped monster by 800 points. If the equipped monster would be destroyed as a result of battle, destroy this card instead, and make the Battle Damage to the controller of the equipped monster 0.
(Common)

More Info: https://yugipedia.com/wiki/Bubble_Blaster
Notes: None
 
~Duke Devlin~
Skull Dice
Normal Trap
Roll a six-sided die. All monsters your opponent currently controls lose ATK/DEF equal to the result x 100, until the end of this turn.
(Common)

More info: https://yugipedia.com/wiki/Skull_Dice
Notes: 1. In the original Yu-Gi-Oh anime, it divided the affected monster's ATK by the die result. 2. In the Japanese anime, it was a Quick-Play Spell for a period.
 
~Jaden Yuki~
Polymerization
Normal Spell
Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.
(Common)

More info: https://yugipedia.com/wiki/Polymerization
Notes: In the Yu-Gi-Oh animes, it fused monsters together.
 
~Jaden Yuki~
Elemental Hero Flame Wingman
WIND | Warrior-Type Fusion | Level 6 | ATK 2100 | DEF 1200
"Elemental HERO Avian" + "Elemental HERO Burstinatrix"
Must be Fusion Summoned. When this card destroys a monster by battle and sends it to the GY: Inflict damage to your opponent equal to the ATK of the destroyed monster in the GY.
(Common)

More Info: https://yugipedia.com/wiki/Elemental_HERO_Flame_Wingman
Notes: In the GX anime, it was initially Level 8 and could be Special Summoned other ways.