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My Yu-Gi-Oh Fanfic Season 4 Part 5's Episode Cards

1. Card info below excludes the rarity for consistancy. Card effects are also paraphrased from their original effects.
2. Cards below are from the time they were released so the info may differ from the links below.
3. Cards below are generally played using the rules of this game.
Yami Yugi’s Toughest Duel (Part 5)
Turn 51: Yami Marik
Masked Beast Des Gardius
DARK / Effect Monster / Level 8 / ATK 3300 / DEF 2500
(Fiend / Effect)
1. Is first Special Summoned by Tributing 2 monsters, including either "Grand Tiki Elder" or "Melchid the Four-Face Beast". 2. Equips "The Mask of Remnants" to a face-up opponent's monster after being sent from the field to th Graveyard.
More Info: https://yugipedia.com/wiki/Masked_Beast_Des_Gardius
Turn 52: Yami Yugi (aka "Atem")
Swords of Revealing Light
(Normal Spell)
1. Remains face-up for 3 of your opponent's turns. 2. Reveals all Set opponent's monsters when activated. 3. Prevents the opponent's monsters from attacking while face-up.
More Info: https://yugipedia.com/wiki/Swords_of_Revealing_Light
Turn 53: Yami Marik
Lava Golem
FIRE / Effect Monster / Level 8 / ATK 3000 / DEF 2500
(Fiend / Effect)
1. Is first Special Summoned to the opponent's field by Tributing 2 of their monsters, but the player cannot Normal Summon or Set that turn. 2. Deals the controller 1000 damage at each of their Standby Phases.
More Info: https://yugipedia.com/wiki/Lava_Golem
Turn 54: Yami Yugi (aka "Atem")
Black Luster Soldier - Envoy of the Beginning
LIGHT / Effect Monster / Level 8 / ATK 3000 / DEF 2500
(Warrior / Effect)
1. Is first Special Summoned by banishing 1 LIGHT monster and 1 DARK monster from the Graveyard. 2. Can apply 1 of these effects.
● Banish 1 monster on the field, but it cannot attack that turn.
● Can attack a second time if it destroys an opponent's monster in battle.

More Info: https://yugipedia.com/wiki/Black_Luster_Soldier_-_Envoy_of_the_Beginning
Turn 55: Yami Marik
Card of Last Will
(Normal Trap)
Lets the player draw cards until they have 5 cards in their hand when the ATK of a monster(s) they control becomes 0 by an effect.
More Info: https://yugipedia.com/wiki/Card_of_Last_Will
Turn 56: Yami Yugi (aka "Atem")
Chaos Emperor Dragon - Envoy of the End
DARK / Effect Monster / Level 8 / ATK 3000 / DEF 2500
(Dragon / Effect)
1. Is first Special Summoned by banishing 1 LIGHT monster and 1 DARK monster from the Graveyard. 2. Can send all other cards on the field and in the hand to the Graveyard, then deal the opponent 300 damage per card sent to their Graveyard by paying 1000 Life Points, but the player cannot use other cards or effects that turn.
More Info: https://yugipedia.com/wiki/Chaos_Emperor_Dragon_-_Envoy_of_the_End
Yami Yugi’s Toughest Duel (Part 4)
Turn 37: Yami Marik
Cyber Jar
DARK / Effect Monster / Level 3 / ATK 900 / DEF 900
(Rock / Flip / Effect)
1. FLIP: Destroys all monsters on the field. 2. Forces both players reveal their Deck's top 5 cards and Summon or Set any Level 4 or lower monsters to their field and keep the rest in their hands.
More Info: https://yugipedia.com/wiki/Cyber_Jar
Turn 38: Yami Yugi (aka "Atem")
Feral Imp
DARK / Normal Monster / Level 4 / ATK 1300 / DEF 1400
(Fiend / Normal)
A playful little fiend that lurks in the dark, waiting to attack an unwary enemy.

More Info: https://yugipedia.com/wiki/Feral_Imp
Turn 39: Yami Marik
Goblin Thief
(Normal Spell)
Deals the opponent 500 damage and gives the player 500 Life Points.

More Info: https://yugipedia.com/wiki/Goblin_Thief
Turn 40: Yami Yugi (aka "Atem")
Axe of Despair
(Equip Spell)
(Always an "Archfiend" card.)
1. Gives a monster 1000 ATK. 2. Can return itself to the top of the Deck by Tributing 1 monster.
More Info: https://yugipedia.com/wiki/Axe_of_Despair
Turn 41: Yami Marik
Banisher of the Light
LIGHT / Effect Monster / Level 3 / ATK 100 / DEF 2000
(Fairy / Effect)
Banishes any card that would be sent to the Graveyard.

More Info: https://yugipedia.com/wiki/Banisher_of_the_Light
Turn 42: Yami Yugi (aka "Atem")
Royal Magical Library
LIGHT / Effect Monster / Level 4 / ATK 0 / DEF 2000
(Spellcaster / Effect)
1. Gets 1 Spell Counter when a Spell Card activates and resolves (max. 3). 2. Can remove 3 Spell Counters from it to draw 1 card.
More Info: https://yugipedia.com/wiki/Royal_Magical_Library
Turn 43: Yami Marik
Coffin Seller
(Continuous Trap)
Deals the opponent 300 damage each time one of their card(s) is sent to their Graveyard.
More Info: https://yugipedia.com/wiki/Coffin_Seller
Turn 44: Yami Yugi (aka "Atem")
Swords of Revealing Light
(Normal Spell)
1. Remains face-up for 3 of your opponent's turns. 2. Reveals all Set opponent's monsters when activated. 3. Prevents the opponent's monsters from attacking while face-up.
More Info: https://yugipedia.com/wiki/Swords_of_Revealing_Light
Turn 45: Yami Marik
Cobra Jar
EARTH / Effect Monster / Level 2 / ATK 600 / DEF 300
(Reptile / Flip / Effect)
1. FLIP: Special Summons a Level 3 "Poisonous Snake Token" with 1200 ATK and DEF to the player's field. 2. Deals 500 damage to the opponent when the Token is destroyed.
More Info: https://yugipedia.com/wiki/Cobra_Jar
Turn 46: Yami Yugi (aka "Atem")
Spirit of the Pharaoh
LIGHT / Effect Monster / Level 6 / ATK 2500 / DEF 2000
(Zombie / Effect)
1. Is only Special Summoned with "The First Sarcophagus". 2. Can revive up to 4 Level 2 or lower Zombie Normal Monsters from the player's Graveyard when Special Summoned.
More Info: https://yugipedia.com/wiki/Spirit_of_the_Pharaoh
Turn 47: Yami Marik
Humanoid Worm Drake
WATER / Fusion Monster / Level 7 / ATK 2200 / DEF 2000
(Aqua / Fusion)
"Worm Drake" + "Humanoid Slime"

More Info: https://yugipedia.com/wiki/Humanoid_Worm_Drake
Turn 48: Yami Yugi (aka "Atem")
Dark Magician of Chaos
DARK / Effect Monster / Level 8 / ATK 2800 / DEF 2600
(Spellcaster / Effect)
1. Can retrieve a Spell Card from the player's Graveyard to their hand when Normal or Special Summoned. 2. Banishes any opponent's monster it destroys in battle, but banishes itself when it leaves the field.
More Info: https://yugipedia.com/wiki/Dark_Magician_of_Chaos
Turn 49: Yami Marik
Gigantes
EARTH / Effect Monster / Level 4 / ATK 1900 / DEF 1300
(Rock / Effect)
1. Is first Special Summoned by banishing 1 Rock monster from the Graveyard. 2. Destroys all Spell and Trap Cards on the field when destroyed in battle and sent to the Graveyard.

More Info: https://yugipedia.com/wiki/Gigantes
Turn 50: Yami Yugi (aka "Atem")
Card Destruction
(Normal Spell)
Forces both players to discard all cards in their hand, then draw cards equal to what they discarded from their Decks.

More Info: https://yugipedia.com/wiki/Card_Destruction
Yami Yugi’s Toughest Duel (Part 3)
Turn 24: Yami Yugi (aka "Atem")
Black Luster Soldier
EARTH / Ritual Monster / Level 8 / ATK 3000 / DEF 2500
(Warrior / Ritual)
Can be Ritual Summoned with "Black Luster Ritual".
More info: https://yugipedia.com/wiki/Black_Luster_Soldier
Turn 25: Yami Marik
Jam Defender
(Continuous Trap)
Can redirect the opponent's attacks to the player's "Revival Jam".
More Info: https://yugipedia.com/wiki/Jam_Defender
Turn 26: Yami Yugi (aka "Atem")
Dark Hole
(Normal Spell)
Destroys all monsters on the field.

More Info: https://yugipedia.com/wiki/Dark_Hole
Turn 27: Yami Marik
An Owl of Luck
WIND / Effect Monster / Level 2 / ATK 300 / DEF 500
(Winged Beast / Flip / Effect)
1. FLIP: Retrieves 1 Field Spell in the player's Graveyard and places it on top of their Deck. 2. Can add the Field Spell to the hand instead if "Necrovalley" is on the field.
More Info: https://yugipedia.com/wiki/An_Owl_of_Luck
Turn 28: Yami Yugi (aka "Atem")
Celtic Guardian
EARTH / Normal Monster / Level 4 / ATK 1400 / DEF 1200
(Warrior / Normal)
An elf who learned to wield a sword, he baffles enemies with lightning-swift attacks.
More Info: https://yugipedia.com/wiki/Celtic_Guardian
Turn 29: Yami Marik
A Cat of Ill Omen
DARK / Effect Monster / Level 2 / ATK 500 / DEF 300
(Beast / Flip / Effect)
1. FLIP: Retrieves 1 Trap Card in the player's Graveyard and places it on top of their Deck. 2. Can add the Trap Card to the hand instead if "Necrovalley" is on the field.
More Info: https://yugipedia.com/wiki/A_Cat_of_Ill_Omen
Turn 30: Yami Yugi (aka "Atem")
Gamma the Magnet Warrior
EARTH / Normal Monster / Level 4 / ATK 1500 / DEF 1800
(Rock / Normal)
Alpha, Beta, and Gamma meld as one to form a powerful monster.

More Info: https://yugipedia.com/wiki/Gamma_The_Magnet_Warrior
Turn 31: Yami Marik
Poison Mummy
EARTH / Effect Monster / Level 4 / ATK 1000 / DEF 1800
(Zombie / Flip / Effect)
FLIP: Deals 500 damage to the opponent.
More Info: https://yugipedia.com/wiki/Poison_Mummy
Turn 32: Yami Yugi (aka "Atem")
Zombyra the Dark
DARK / Effect Monster / Level 4 / ATK 2100 / DEF 500
(Warrior / Effect)
1. Cannot attack directly. 2. Loses 200 ATK each time it destroys a monster in battle.
More Info: https://yugipedia.com/wiki/Zombyra_the_Dark
Turn 33: Yami Marik
Gravekeeper's Spear Soldier
DARK / Effect Monster / Level 4 / ATK 1500 / DEF 1000
(Spellcaster / Effect)
Deals piercing damage to the opponent when attacking a Defense Position monster.

More Info: https://yugipedia.com/wiki/Gravekeeper's_Spear_Soldier
Turn 34: Yami Yugi (aka "Atem")
Winged Dragon, Guardian of the Fortress #1
WIND / Normal Monster / Level 4 / ATK 1400 / DEF 1200
(Dragon / Normal)
A dragon commonly found guarding mountain fortresses. Its signature attack is a sweeping dive from out of the blue.

More Info: https://yugipedia.com/wiki/Winged_Dragon,_Guardian_of_the_Fortress_1
Turn 35: Yami Marik
Helping Robo for Combat
LIGHT / Effect Monster / Level 4 / ATK 1600 / DEF 0
(Machine / Effect)
Lets the player draw 1 card then return a card in their hand to the bottom of their Deck when it destroys a monster in battle.

More Info: https://yugipedia.com/wiki/Helping_Robo_for_Combat
Turn 36: Yami Yugi (aka "Atem")
Watapon
LIGHT / Effect Monster / Level 1 / ATK 200 / DEF 300
(Fairy / Effect)
Can be Special Summoned from the hand if added from the Deck to the hand by an effect.

More Info: https://yugipedia.com/wiki/Watapon
Yami Yugi’s Toughest Duel (Part 2)
Turn 13: Yami Marik
Mother Grizzly
WATER / Effect Monster / Level 4 / ATK 1400 / DEF 1000
(Beast-Warrior / Effect)
Can Special Summon a WATER monster with 1500 or less ATK in Attac Mode from the player's Deck to their field when destroyed in battle and sent to the Graveyard.

More Info: https://yugipedia.com/wiki/Mother_Grizzly
Turn 14: Yami Yugi (aka "Atem")
Chimera the Flying Mythical Beast
WIND / Fusion Monster / Level 7 / ATK 2100 / DEF 1800
(Beast / Fusion / Effect)
"Gazelle the King of Mythical Beasts" + "Berfomet"
(Always a "Phantom Beast" card)
Can revive "Gazelle the King of Mythical Beasts" or "Berfomet" from the player's Graveyard to their field when destroyed.

More Info: https://yugipedia.com/wiki/Chimera_the_Flying_Mythical_Beast
Turn 15: Yami Marik
The Winged Dragon of Ra
DIVINE / God Card / Level 10 / ATK ? / DEF ?
(Divine-Beast)
Spirits sing of a powerful creature that rules over all that is mystic.

More Info: https://yugipedia.com/wiki/The_Winged_Dragon_of_Ra_(original)
Turn 16: Yami Yugi (aka "Atem")
Catapult Turtle
WATER / Effect Monster / Level 5 / ATK 1000 / DEF 2000
(Aqua / Effect)
Can Tribute 1 monster and deal the opponent half that monster's ATK to their Life Points.

More Info: https://yugipedia.com/wiki/Catapult_Turtle
Turn 17: Yami Marik
Widespread Ruin
(Normal Trap)
Destroys the opponent's monster with thie highest ATK on their field when one of their monsters attacks.
More Info: https://yugipedia.com/wiki/Widespread_Ruin
Turn 18: Yami Yugi (aka "Atem")
Beta the Magnet Warrior
EARTH / Normal Monster / Level 4 / ATK 1700 / DEF 1600
(Rock / Normal)
Alpha, Beta, and Gamma meld as one to form a powerful monster.

More Info: https://yugipedia.com/wiki/Beta_The_Magnet_Warrior
Turn 19: Yami Marik
Guardian Sphinx
EARTH / Effect Monster / Level 5 / ATK 1700 / DEF 2400
(Rock / Effect)
1. Can be Set face-down in Defense Mode. 2. Returns all the opponent's monsters to their hand when Flip Summoned.

More Info: https://yugipedia.com/wiki/Guardian_Sphinx
Turn 20: Yami Yugi (aka "Atem")
Big Shield Gardna
EARTH / Effect Monster / Level 4 / ATK 100 / DEF 2600
(Warrior / Effect)
1. Negates an activated Spell Card while it is face-up. 2. Changes to Attack Mode if attacked after the Damage Step.

More Info: https://yugipedia.com/wiki/Big_Shield_Gardna
Turn 21: Yami Marik
Dark Jeroid
DARK / Effect Monster / Level 4 / ATK 1200 / DEF 1500
(Fiend / Effect)
Lowers the ATK of a face-up monster on the field by 800 when Summoned.

More Info: https://yugipedia.com/wiki/Dark_Jeroid
Turn 22: Yami Yugi (aka "Atem")
Dark Paladin
DARK / Fusion Monster / Level 8 / ATK 2900 / DEF 2400
(Spellcaster / Fusion / Effect)
"Dark Magician" + "Buster Blader"
1. Is only Fusion Summoned. 2. Can negate an activated Spell Card and destroy it by discarding 1 card during either player's turn. 3. Gains 500 ATK for each Dragon monster on the field and in the Graveyards.

More Info: https://yugipedia.com/wiki/Dark_Paladin
Turn 23: Yami Marik
Stumbling
(Continuous Spell)
Forces monsters that are Summoned to Defense Mode.

More Info: https://yugipedia.com/wiki/Stumbling
Yami Yugi’s Toughest Duel (Part 1)
Turn 1: Yami Yugi (aka "Atem")
Sorcerer of Dark Magic
DARK / Effect Monster / Level 9 / ATK 3200 / DEF 2800
(Spellcaster / Effect)
1. Is only Special Summoned by Tributing 2 Level 6 or higher Spellcaster monsters 2. Can negate and destroy activated Trap Cards during either player's turn.
More Info: https://yugipedia.com/wiki/Sorcerer_of_Dark_Magic
Turn 2: Yami Marik
Staunch Defender
(Normal Trap)
Redirects an opponent's attack or card effect to another monster the player chooses.
More Info: https://yugipedia.com/wiki/Staunch_Defender
Turn 3: Yami Yugi (aka "Atem")
Kuriboh
DARK / Effect Monster / Level 1 / ATK 300 / DEF 200
(Fiend / Effect)
Can be discarded from the hand during either player's turn to reduce the damage from 1 opponent's attack to 0.
More Info: https://yugipedia.com/wiki/Sorcerer_of_Dark_Magic
Turn 4: Yami Marik
Makyura the Destructor
DARK / Effect Monster / Level 4 / ATK 1600 / DEF 1200
(Warrior / Effect)
Lets the player activate 1 Trap Card from their hand when sent from the Monster Card Zone to the Graveyard, but only once per turn.

More Info: https://yugipedia.com/wiki/Makyura_the_Destructor
Turn 5: Yami Yugi (aka "Atem")
Dark Magician Girl
DARK / Effect Monster / Level 6 / ATK 2000 / DEF 1700
(Spellcaster / Effect)
Gains 300 ATK for each "Dark Magician" or "Magician of Black Chaos" in the Graveyards.
More Info: https://yugipedia.com/wiki/Dark_Magician_Girl
Turn 6: Yami Marik
Giga Gagagigo
WATER / Normal Monster / Level 5 / ATK 2450 / DEF 1500
(Reptile / Normal)
In order to fight tremendous evil, he gained formidable power through body reconstruction, but lost his heart and his redemption.

More Info: https://yugipedia.com/wiki/Giga_Gagagigo
Turn 7: Yami Yugi (aka "Atem")
Valkyrion the Magna Warrior
EARTH / Effect Monster / Level 8 / ATK 3500 / DEF 3850
(Rock / Effect)
1. Is first Special Summoned by Tributing "Alpha the Magnet Warrior", "Beta the Magnet Warrior" and "Gamma the Magnet Warrior" from the hand or field. 2. Can revive those monsters from the player's Graveyard by Tributing itself.
More Info: https://yugipedia.com/wiki/Valkyrion_the_Magna_Warrior
Turn 8: Yami Marik
Monster Reborn
(Normal Spell)
Revives a monster from either Graveyard to the player's field.

More Info: https://yugipedia.com/wiki/Monster_Reborn
Turn 9: Yami Yugi (aka "Atem")
Buster Blader
EARTH / Effect Monster / Level 7 / ATK 2600 / DEF 2300
(Warrior / Effect)
Gains 500 ATK for each Dragon monster on the opponent's field or in their Graveyard.

More Info: https://yugipedia.com/wiki/Buster_Blader
Turn 10: Yami Marik
Barrel Behind the Door
(Counter Trap)
Redirects effect damage aimed for the player to the opponent instead.
More Info: https://yugipedia.com/wiki/Barrel_Behind_the_Door
Turn 11: Yami Yugi (aka "Atem")
The Rock Spirit
EARTH / Effect Monster / Level 4 / ATK 1700 / DEF 1200
(Rock / Effect)
1. Is first Special Summoned by banishing 1 EARTH monster from the Graveyard. 2. Gains 300 ATK during the opponent's Battle Phase only.

More Info: https://yugipedia.com/wiki/The_Rock_Spirit
Turn 12: Yami Marik
Granadora
WATER / Effect Monster / Level 4 / ATK 1900 / DEF 700
(Reptile / Effect)
Gives the player 1000 Life Points when Summoned, but deals them 2000 damage when destroyed and sent to the Graveyard.

More Info: https://yugipedia.com/wiki/Granadora
Bones’ Zombie Deck (Part 3)
Turn 22: Bonz
Skull Invitation
(Continuous Trap)
Deals 300 damage to the card owner when one of their cards is sent to their Graveyard.
More Info: https://yugipedia.com/wiki/Skull_Invitation
Turn 23: Joey Wheeler
Graverobber
(Normal Trap)
Can take a Spell Card from the opponent's Graveyard and add it to their own hand until the turn ends, but they take 2000 damage if they use it.
More Info: https://yugipedia.com/wiki/Graverobber
Turn 24: Bonz
Spirit Reaper
DARK / Effect Monster / Level 3 / ATK 300 / DEF 200
(Zombie / Effect)
1. Is not destroyed in battle. 2. Discards 1 random card from the oppoent's hand when it deals them battle damage. 3. Destroys itself if targeted by an effect.

More Info: https://yugipedia.com/wiki/Spirit_Reaper
Turn 25: Joey Wheeler
Baby Dragon
WIND / Normal Monster / Level 3 / ATK 1200 / DEF 700
(Dragon / Normal)
Much more than just a child, this dragon is gifted with untapped power.

More Info: https://yugipedia.com/wiki/Baby_Dragon
 
Turn 1: Yami Yugi (aka "Atem")
Swift Gaia the Fierce Knight
DARK / Effect Monster / Level 7 / ATK 2300 / DEF 2100
(Warrior / Effect)
Can be Normal Summoned without Tributing if it is the only card in the player's hand.

More Info: https://yugipedia.com/wiki/Swift_Gaia_the_Fierce_Knight
Turn 2: Yami Marik
Newdoria
DARK / Effect Monster / Level 4 / ATK 1200 / DEF 800
(Fiend / Effect)
Destroys 1 monster on the field after being destroyed in battle and sent to the Graveyard.

More Info: https://yugipedia.com/wiki/Newdoria
Turn 3: Yami Yugi (aka "Atem")
Obnoxious Celtic Guard
DARK / Effect Monster / Level 4 / ATK 1400 / DEF 1200
(Warrior / Effect)
Is not destroyed in battle with a monster that has at least 1900 ATK.

More Info: https://yugipedia.com/wiki/Obnoxious_Celtic_Guard
Turn 4: Yami Marik
Drillago
DARK / Effect Monster / Level 4 / ATK 1600 / DEF 1100
(Machine / Effect)
Can attack directly if the only cards the opponent controls are monsters with at least 1600 ATK.

More Info: https://yugipedia.com/wiki/Drillago
Turn 5: Yami Yugi (aka "Atem")
Dark Magician
DARK / Normal Monster / Level 7 / ATK 2500 / DEF 2100
(Spellcaster / Normal)
The ultimate wizard in terms of attack and defense.

More Info: https://yugipedia.com/wiki/Dark_Magician
Turn 6: Yami Marik
Mirror Force
(Normal Trap)
Destroys all the opponent's Attack Position monsters when one of their monsters attacks.
More Info: https://yugipedia.com/wiki/Mirror_Force
Bones’ Zombie Deck (Part 2)
Turn 11: Joey Wheeler
Axe Raider
EARTH / Normal Monster / Level 4 / ATK 1700 / DEF 1150
(Warrior / Normal)
An axe-wielding monster of tremendous strength and agility.

More Info: https://yugipedia.com/wiki/Axe_Raider
Turn 12: Bonz
Vampire Lord
DARK / Effect Monster / Level 5 / ATK 2000 / DEF 1500
(Zombie / Effect)
1. Forces the opponent to send a card type the player declares after it deals them battle damage. 2. Can revive itself from the player's Graveyard during their next Standby Phase after being destroyed by an opponent's effect.
More Info: https://yugipedia.com/wiki/Vampire_Lord
Turn 13: Joey Wheeler
Red-Eyes Black Metal Dragon
DARK / Effect Monster / Level 8 / ATK 2800 / DEF 2400
(Dragon / Effect)
Is first Special Summoned from the Deck by Tributing "Red-Eyes B. Dragon" equipped with "Metalmorph".

More Info: https://yugipedia.com/wiki/Red-Eyes_Black_Metal_Dragon
Turn 14: Bonz
Ryu Kokki
DARK / Effect Monster / Level 6 / ATK 2400 / DEF 2000
(Zombie / Effect)
Destroys a Warrior or Zombie monster it battles after the Damage Step.

More Info: https://yugipedia.com/wiki/Ryu_Kokki
Turn 15: Joey Wheeler
Time Wizard
LIGHT / Effect Monster / Level 2 / ATK 500 / DEF 400
(Spellcaster / Effect)
The player can toss a coin and call it, then destroy all the opponent's monsters if they're right. Otherwise, they destroy their own monsters and take half their combined ATK as damage to their Life Points.

More Info: https://yugipedia.com/wiki/Time_Wizard
Turn 16: Bonz
Despair from the Dark
DARK / Effect Monster / Level 8 / ATK 2800 / DEF 3000
(Zombie / Effect)
Can be revived from the Graveyard if sent from the hand or Deck to the Graveyard by an opponent's effect.

More Info: https://yugipedia.com/wiki/Despair_from_the_Dark
Turn 17: Joey Wheeler
Dian Keto the Cure Master
(Normal Spell)
Gives the player 1000 Life Points.

More Info: https://yugipedia.com/wiki/Dian_Keto_the_Cure_Master
Turn 18: Bonz
Regenerating Mummy
DARK / Effect Monster / Level 4 / ATK 1800 / DEF 1500
(Zombie / Effect)
Can return itself to the hand if sent from the hand to the Graveyard by an opponent's effect.

More Info: https://yugipedia.com/wiki/Regenerating_Mummy
Turn 19: Joey Wheeler
Panther Warrior
EARTH / Effect Monster / Level 4 / ATK 2000 / DEF 1600
(Beast-Warrior / Effect)
Cannot attack unless the player Tributes 1 monster.

More Info: https://yugipedia.com/wiki/Panther_Warrior
Turn 20: Bonz
Soul-Absorbing Bone Tower
DARK / Effect Monster / Level 3 / ATK 400 / DEF 1500
(Zombie / Effect)
1.
Cannot be attacked while the player controls another Zombie monster. 2. Sends the top 2 cards of the opponent's Deck to the Graveyard when the player Special Summons a Zombie monster(s).

More Info: https://yugipedia.com/wiki/Soul-Absorbing_Bone_Tower
Turn 21: Joey Wheeler
Thousand Dragon
WIND / Fusion Monster / Level 7 / ATK 2400 / DEF 2000
(Dragon / Fusion)
"Time Wizard" + "Baby Dragon"

More Info: https://yugipedia.com/wiki/Thousand_Dragon