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My Yu-Gi-Oh Fanfic Season 4 Part 5's Episode Cards

1. Card info below excludes the rarity for consistancy. Card effects are also paraphrased from their original effects.
2. Cards below are from the time they were released so the info may differ from the links below.
3. Cards below are generally played using the rules of this game.
Yami Yugi’s Toughest Duel (Part 5)
Turn 51: Yami Marik
Masked Beast Des Gardius
DARK / Effect Monster / Level 8 / ATK 3300 / DEF 2500
(Fiend / Effect)
1. First Special Summoned from your hand to your field by Tributing 2 monsters, including "Grand Tiki Elder" or "Melchid the Four-Face Beast". 2. Equips "The Mask of Remnants" to 1 face-up monster on the opponent's field after it's sent from the field to your Grave.
More Info: https://yugipedia.com/wiki/Masked_Beast_Des_Gardius
Turn 52: Yami Yugi (aka "Atem")
Swords of Revealing Light
(Normal Spell)
1. Remains face-up for 3 opponent's turns. 2. Reveals all Set monsters on the opponent's field when activated. 3. Prevents the opponent's monsters from attacking while face-up.
More Info: https://yugipedia.com/wiki/Swords_of_Revealing_Light
Turn 53: Yami Marik
Lava Golem
FIRE / Effect Monster / Level 8 / ATK 3000 / DEF 2500
(Fiend / Effect)
1. First Special Summoned to the opponent's field by Tributing 2 of their monsters, but you cannot Normal Summon or Set that turn. 2. Controller takes 1000 damage at their Standby Phases.
More Info: https://yugipedia.com/wiki/Lava_Golem
Turn 54: Yami Yugi (aka "Atem")
Black Luster Soldier - Envoy of the Beginning
LIGHT / Effect Monster / Level 8 / ATK 3000 / DEF 2500
(Warrior / Effect)
1. First Special Summoned from your hand to your field by banishing 1 LIGHT monster and 1 DARK monster from your Grave. 2. Can apply 1 of these effects.
● Banish 1 monster on the field, but cannot attack that turn.
● Can attack a second time if it destroys an opponent's monster in battle.

More Info: https://yugipedia.com/wiki/Black_Luster_Soldier_-_Envoy_of_the_Beginning
Turn 55: Yami Marik
Card of Last Will
(Normal Trap)
Lets you draw cards until you have 5 cards in your hand when the ATK of a monster(s) you control is 0 by an effect.
More Info: https://yugipedia.com/wiki/Card_of_Last_Will
Turn 56: Yami Yugi (aka "Atem")
Chaos Emperor Dragon - Envoy of the End
DARK / Effect Monster / Level 8 / ATK 3000 / DEF 2500
(Dragon / Effect)
1. First Special Summoned from your hand to your field by banishing 1 LIGHT monster and 1 DARK monster from your Grave. 2. Can send all other cards on the field and in both players' hands to their Grave by paying 1000 Life Points, then deal the opponent 300 damage per card sent to their Grave, but prevents you from using other cards or effects that turn.
More Info: https://yugipedia.com/wiki/Chaos_Emperor_Dragon_-_Envoy_of_the_End
Yami Yugi’s Toughest Duel (Part 4)
Turn 37: Yami Marik
Cyber Jar
DARK / Effect Monster / Level 3 / ATK 900 / DEF 900
(Rock / Flip / Effect)
1. FLIP: Destroys all monsters on the field. 2. Forces both players reveal their Deck's top 5 cards and Special Summon any Level 4 or lower monsters to their field face-up in Attack Mode or face-down in Defense Mode and keep the rest in their hands.
More Info: https://yugipedia.com/wiki/Cyber_Jar
Turn 38: Yami Yugi (aka "Atem")
Feral Imp
DARK / Normal Monster / Level 4 / ATK 1300 / DEF 1400
(Fiend / Normal)
A playful little fiend that lurks in the dark, waiting to attack an unwary enemy.

More Info: https://yugipedia.com/wiki/Feral_Imp
Turn 39: Yami Marik
Goblin Thief
(Normal Spell)
Deals the opponent 500 damage and gives you 500 Life Points.

More Info: https://yugipedia.com/wiki/Goblin_Thief
Turn 40: Yami Yugi (aka "Atem")
Axe of Despair
(Equip Spell)
(Always an "Archfiend" card.)
1. Gives the equipped monster 1000 ATK. 2. Can return itself to the top of your Deck by Tributing 1 monster.
More Info: https://yugipedia.com/wiki/Axe_of_Despair
Turn 41: Yami Marik
Banisher of the Light
LIGHT / Effect Monster / Level 3 / ATK 100 / DEF 2000
(Fairy / Effect)
Banishes any card that would be sent to the Grave.

More Info: https://yugipedia.com/wiki/Banisher_of_the_Light
Turn 42: Yami Yugi (aka "Atem")
Royal Magical Library
LIGHT / Effect Monster / Level 4 / ATK 0 / DEF 2000
(Spellcaster / Effect)
1. Gets 1 Spell Counter when a Spell Card activates and resolves (max. 3).
2.
Can let you draw 1 card by removing 3 Spell Counters from it.
More Info: https://yugipedia.com/wiki/Royal_Magical_Library
Turn 43: Yami Marik
Coffin Seller
(Continuous Trap)
Deals the opponent 300 damage when their monster(s) is sent to their Grave.
More Info: https://yugipedia.com/wiki/Coffin_Seller
Turn 44: Yami Yugi (aka "Atem")
Swords of Revealing Light
(Normal Spell)
1. Remains face-up for 3 opponent's turns. 2. Reveals all Set monsters on the opponent's field when activated. 3. Prevents the opponent's monsters from attacking while face-up.
More Info: https://yugipedia.com/wiki/Swords_of_Revealing_Light
Turn 45: Yami Marik
Cobra Jar
EARTH / Effect Monster / Level 2 / ATK 600 / DEF 300
(Reptile / Flip / Effect)
1. FLIP: Special Summons 1 Level 3 EARTH Reptile "Poisonous Snake Token" with 1200 ATK and DEF to your field. 2. Deals the opponent 500 damage if the Token is destroyed.
More Info: https://yugipedia.com/wiki/Cobra_Jar
Turn 46: Yami Yugi (aka "Atem")
Spirit of the Pharaoh
LIGHT / Effect Monster / Level 6 / ATK 2500 / DEF 2000
(Zombie / Effect)
1. Only Special Summoned with "The First Sarcophagus". 2. Can revive up to 4 Level 2 or lower Zombie Normal Monsters from your Grave to your field if Special Summoned.
More Info: https://yugipedia.com/wiki/Spirit_of_the_Pharaoh
Turn 47: Yami Marik
Humanoid Worm Drake
WATER / Fusion Monster / Level 7 / ATK 2200 / DEF 2000
(Aqua / Fusion)
"Worm Drake" + "Humanoid Slime"

More Info: https://yugipedia.com/wiki/Humanoid_Worm_Drake
Turn 48: Yami Yugi (aka "Atem")
Dark Magician of Chaos
DARK / Effect Monster / Level 8 / ATK 2800 / DEF 2600
(Spellcaster / Effect)
1. Can add 1 Spell Card from your Grave to your hand when Normal or Special Summoned. 2. Banishes an opponent's monster it destroys in battle, but banishes itself when it leaves the field.
More Info: https://yugipedia.com/wiki/Dark_Magician_of_Chaos
Turn 49: Yami Marik
Gigantes
EARTH / Effect Monster / Level 4 / ATK 1900 / DEF 1300
(Rock / Effect)
1. First Special Summoned from your hand to your field by banishing 1 Rock monster from your Grave. 2. Destroys all Spell and Trap Cards on the field if destroyed in battle and sent to your Grave.
More Info: https://yugipedia.com/wiki/Gigantes
Turn 50: Yami Yugi (aka "Atem")
Card Destruction
(Normal Spell)
Forces both players to discard all cards in their hand, then draw cards from their Decks equal to what they discarded.

More Info: https://yugipedia.com/wiki/Card_Destruction
Yami Yugi’s Toughest Duel (Part 3)
Turn 24: Yami Yugi (aka "Atem")
Black Luster Soldier
EARTH / Ritual Monster / Level 8 / ATK 3000 / DEF 2500
(Warrior / Ritual)
Can be Ritual Summoned with "Black Luster Ritual".
More info: https://yugipedia.com/wiki/Black_Luster_Soldier
Turn 25: Yami Marik
Jam Defender
(Continuous Trap)
Can redirect the opponent's attacks to 1 "Revival Jam" on your field.
More Info: https://yugipedia.com/wiki/Jam_Defender
Turn 26: Yami Yugi (aka "Atem")
Dark Hole
(Normal Spell)
Destroys all monsters on the field.

More Info: https://yugipedia.com/wiki/Dark_Hole
Turn 27: Yami Marik
An Owl of Luck
WIND / Effect Monster / Level 2 / ATK 300 / DEF 500
(Winged Beast / Flip / Effect)
FLIP: Adds 1 Field Spell in your Grave to the top of your Deck or to your hand instead if "Necrovalley" is on the field.
More Info: https://yugipedia.com/wiki/An_Owl_of_Luck
Turn 28: Yami Yugi (aka "Atem")
Celtic Guardian
EARTH / Normal Monster / Level 4 / ATK 1400 / DEF 1200
(Warrior / Normal)
An elf who learned to wield a sword, he baffles enemies with lightning-swift attacks.
More Info: https://yugipedia.com/wiki/Celtic_Guardian
Turn 29: Yami Marik
A Cat of Ill Omen
DARK / Effect Monster / Level 2 / ATK 500 / DEF 300
(Beast / Flip / Effect)
FLIP: Adds 1 Trap Card in your Grave to the top of your Deck or to your hand instead if "Necrovalley" is on the field.
More Info: https://yugipedia.com/wiki/A_Cat_of_Ill_Omen
Turn 30: Yami Yugi (aka "Atem")
Gamma the Magnet Warrior
EARTH / Normal Monster / Level 4 / ATK 1500 / DEF 1800
(Rock / Normal)
Alpha, Beta, and Gamma meld as one to form a powerful monster.

More Info: https://yugipedia.com/wiki/Gamma_The_Magnet_Warrior
Turn 31: Yami Marik
Poison Mummy
EARTH / Effect Monster / Level 4 / ATK 1000 / DEF 1800
(Zombie / Flip / Effect)
FLIP: Deals the opponent 500 damage.
More Info: https://yugipedia.com/wiki/Poison_Mummy
Turn 32: Yami Yugi (aka "Atem")
Zombyra the Dark
DARK / Effect Monster / Level 4 / ATK 2100 / DEF 500
(Warrior / Effect)
1. Cannot attack the opponent directly. 2. Loses 200 ATK if successful in battle.
More Info: https://yugipedia.com/wiki/Zombyra_the_Dark
Turn 33: Yami Marik
Gravekeeper's Spear Soldier
DARK / Effect Monster / Level 4 / ATK 1500 / DEF 1000
(Spellcaster / Effect)
Deals the opponent piercing damage if attacking a Defense Position monster.

More Info: https://yugipedia.com/wiki/Gravekeeper's_Spear_Soldier
Turn 34: Yami Yugi (aka "Atem")
Winged Dragon, Guardian of the Fortress #1
WIND / Normal Monster / Level 4 / ATK 1400 / DEF 1200
(Dragon / Normal)
A dragon commonly found guarding mountain fortresses. Its signature attack is a sweeping dive from out of the blue.

More Info: https://yugipedia.com/wiki/Winged_Dragon,_Guardian_of_the_Fortress_1
Turn 35: Yami Marik
Helping Robo for Combat
LIGHT / Effect Monster / Level 4 / ATK 1600 / DEF 0
(Machine / Effect)
Can draw 1 card then return 1 card in your hand to the bottom of your Deck if it's succcessful in battle.

More Info: https://yugipedia.com/wiki/Helping_Robo_for_Combat
Turn 36: Yami Yugi (aka "Atem")
Watapon
LIGHT / Effect Monster / Level 1 / ATK 200 / DEF 300
(Fairy / Effect)
Can be Special Summoned from your hand to your field if added from your Deck to your hand by an effect.

More Info: https://yugipedia.com/wiki/Watapon
Yami Yugi’s Toughest Duel (Part 2)
Turn 13: Yami Marik
Mother Grizzly
WATER / Effect Monster / Level 4 / ATK 1400 / DEF 1000
(Beast-Warrior / Effect)
Can Special Summon 1 WATER monster from your Deck to your field with 1500 or less ATK in Attack Mode if destroyed in battle and sent to your Grave.

More Info: https://yugipedia.com/wiki/Mother_Grizzly
Turn 14: Yami Yugi (aka "Atem")
Chimera the Flying Mythical Beast
WIND / Fusion Monster / Level 7 / ATK 2100 / DEF 1800
(Beast / Fusion / Effect)
"Gazelle the King of Mythical Beasts" + "Berfomet"
(Always a "Phantom Beast" card.)
Can revive "Gazelle the King of Mythical Beasts" or "Berfomet" from your Grave to your field when destroyed.

More Info: https://yugipedia.com/wiki/Chimera_the_Flying_Mythical_Beast
Turn 15: Yami Marik
The Winged Dragon of Ra
DIVINE / God Card / Level 10 / ATK ? / DEF ?
(Divine-Beast)
Spirits sing of a powerful creature that rules over all that is mystic.

More Info: https://yugipedia.com/wiki/The_Winged_Dragon_of_Ra_(original)
Turn 16: Yami Yugi (aka "Atem")
Catapult Turtle
WATER / Effect Monster / Level 5 / ATK 1000 / DEF 2000
(Aqua / Effect)
Can Tribute 1 monster and deal half that monster's ATK to the opponent's Life Points.

More Info: https://yugipedia.com/wiki/Catapult_Turtle
Turn 17: Yami Marik
Widespread Ruin
(Normal Trap)
Destroys the opponent's monster with the highest ATK on their field when an opponent's monster attacks.
More Info: https://yugipedia.com/wiki/Widespread_Ruin
Turn 18: Yami Yugi (aka "Atem")
Beta the Magnet Warrior
EARTH / Normal Monster / Level 4 / ATK 1700 / DEF 1600
(Rock / Normal)
Alpha, Beta, and Gamma meld as one to form a powerful monster.

More Info: https://yugipedia.com/wiki/Beta_The_Magnet_Warrior
Turn 19: Yami Marik
Guardian Sphinx
EARTH / Effect Monster / Level 5 / ATK 1700 / DEF 2400
(Rock / Effect)
1. Can be Set face-down in Defense Mode. 2. Returns all monsters on the opponent's field to the owner's hand when Flip Summoned.
More Info: https://yugipedia.com/wiki/Guardian_Sphinx
Turn 20: Yami Yugi (aka "Atem")
Big Shield Gardna
EARTH / Effect Monster / Level 4 / ATK 100 / DEF 2600
(Warrior / Effect)
1. Negates an activated Spell Card that targets it while Set, then becomes face-up Defense Mode. 2. Changes to Attack Mode if attacked after the Damage Step.
More Info: https://yugipedia.com/wiki/Big_Shield_Gardna
Turn 21: Yami Marik
Dark Jeroid
DARK / Effect Monster / Level 4 / ATK 1200 / DEF 1500
(Fiend / Effect)
Lowers the ATK of 1 face-up monster on the field by 800 when Summoned.

More Info: https://yugipedia.com/wiki/Dark_Jeroid
Turn 22: Yami Yugi (aka "Atem")
Dark Paladin
DARK / Fusion Monster / Level 8 / ATK 2900 / DEF 2400
(Spellcaster / Fusion / Effect)
"Dark Magician" + "Buster Blader"
1. Only Fusion Summoned. 2. Can negate and destroy an activated Spell Card during either player's turn by discarding 1 card. 3. Gains 500 ATK for each Dragon monster on the field and in either Grave.

More Info: https://yugipedia.com/wiki/Dark_Paladin
Turn 23: Yami Marik
Stumbling
(Continuous Spell)
Changes monsters that are Summoned to Defense Mode.

More Info: https://yugipedia.com/wiki/Stumbling
Yami Yugi’s Toughest Duel (Part 1)
Turn 1: Yami Yugi (aka "Atem")
Sorcerer of Dark Magic
DARK / Effect Monster / Level 9 / ATK 3200 / DEF 2800
(Spellcaster / Effect)
1. Only Special Summoned from your hand to your field by Tributing 2 Level 6 or higher Spellcaster monsters 2. Can negate and destroy activated Trap Cards during either player's turn.
More Info: https://yugipedia.com/wiki/Sorcerer_of_Dark_Magic
Turn 2: Yami Marik
Staunch Defender
(Normal Trap)
Shifts
an opponent's attack or effect to another monster on the field you choose.
More Info: https://yugipedia.com/wiki/Staunch_Defender
Turn 3: Yami Yugi (aka "Atem")
Kuriboh
DARK / Effect Monster / Level 1 / ATK 300 / DEF 200
(Fiend / Effect)
Can discard it from your hand during either player's turn at damage calculation to make your battle damage from an opponent's attack 0.
More Info: https://yugipedia.com/wiki/Sorcerer_of_Dark_Magic
Turn 4: Yami Marik
Makyura the Destructor
DARK / Effect Monster / Level 4 / ATK 1600 / DEF 1200
(Warrior / Effect)
Lets you activate 1 Trap Card from your hand when sent from the Monster Card Zone to your Grave, but only once per turn.

More Info: https://yugipedia.com/wiki/Makyura_the_Destructor
Turn 5: Yami Yugi (aka "Atem")
Dark Magician Girl
DARK / Effect Monster / Level 6 / ATK 2000 / DEF 1700
(Spellcaster / Effect)
Gains 300 ATK for each "Dark Magician" or "Magician of Black Chaos" in either Grave.
More Info: https://yugipedia.com/wiki/Dark_Magician_Girl
Turn 6: Yami Marik
Giga Gagagigo
WATER / Normal Monster / Level 5 / ATK 2450 / DEF 1500
(Reptile / Normal)
In order to fight tremendous evil, he gained formidable power through body reconstruction, but lost his heart and his redemption.

More Info: https://yugipedia.com/wiki/Giga_Gagagigo
Turn 7: Yami Yugi (aka "Atem")
Valkyrion the Magna Warrior
EARTH / Effect Monster / Level 8 / ATK 3500 / DEF 3850
(Rock / Effect)
1. First Special Summoned from your hand to your field by Tributing "Alpha the Magnet Warrior", "Beta the Magnet Warrior" and "Gamma the Magnet Warrior" from your hand or field. 2. Can revive those monsters from your Grave to your field by Tributing itself.
More Info: https://yugipedia.com/wiki/Valkyrion_the_Magna_Warrior
Turn 8: Yami Marik
Monster Reborn
(Normal Spell)
Revives 1 monster from either Grave to your field.

More Info: https://yugipedia.com/wiki/Monster_Reborn
Turn 9: Yami Yugi (aka "Atem")
Buster Blader
EARTH / Effect Monster / Level 7 / ATK 2600 / DEF 2300
(Warrior / Effect)
Gains 500 ATK for each Dragon monster on the opponent's field or in their Grave.

More Info: https://yugipedia.com/wiki/Buster_Blader
Turn 10: Yami Marik
Barrel Behind the Door
(Counter Trap)
Shifts
effect damage you would take to the opponent instead.
More Info: https://yugipedia.com/wiki/Barrel_Behind_the_Door
Turn 11: Yami Yugi (aka "Atem")
The Rock Spirit
EARTH / Effect Monster / Level 4 / ATK 1700 / DEF 1200
(Rock / Effect)
1. First Special Summoned from your hand to your field by banishing 1 EARTH monster from your Grave. 2. Gains 300 ATK during the opponent's Battle Phases only.
More Info: https://yugipedia.com/wiki/The_Rock_Spirit
Turn 12: Yami Marik
Granadora
WATER / Effect Monster / Level 4 / ATK 1900 / DEF 700
(Reptile / Effect)
Gives you 1000 Life Points when Summoned, but deals you 2000 damage when destroyed and sent to your Grave.

More Info: https://yugipedia.com/wiki/Granadora
Bones’ Zombie Deck (Part 3)
Turn 22: Bonz
Skull Invitation
(Continuous Trap)
Deals 300 damage to the owner when their card(s) is sent to their Grave.
More Info: https://yugipedia.com/wiki/Skull_Invitation
Turn 23: Joey Wheeler
Graverobber
(Normal Trap)
Can add 1 Spell Card from the opponent's Grave to your hand until the turn ends, but you take 2000 damage if you use it.
More Info: https://yugipedia.com/wiki/Graverobber
Turn 24: Bonz
Spirit Reaper
DARK / Effect Monster / Level 3 / ATK 300 / DEF 200
(Zombie / Effect)
1. Is not destroyed in battle. 2. Discards 1 random card from the oppoent's hand when it deals them battle damage. 3. Destroys itself if targeted by an effect.
More Info: https://yugipedia.com/wiki/Spirit_Reaper
Turn 25: Joey Wheeler
Baby Dragon
WIND / Normal Monster / Level 3 / ATK 1200 / DEF 700
(Dragon / Normal)
Much more than just a child, this dragon is gifted with untapped power.

More Info: https://yugipedia.com/wiki/Baby_Dragon
 
Turn 1: Yami Yugi (aka "Atem")
Swift Gaia the Fierce Knight
DARK / Effect Monster / Level 7 / ATK 2300 / DEF 2100
(Warrior / Effect)
Can be Normal Summoned without Tributing if it is the only card in your hand.

More Info: https://yugipedia.com/wiki/Swift_Gaia_the_Fierce_Knight
Turn 2: Yami Marik
Newdoria
DARK / Effect Monster / Level 4 / ATK 1200 / DEF 800
(Fiend / Effect)
Destroys 1 monster on the field if destroyed in battle and sent to your Grave.

More Info: https://yugipedia.com/wiki/Newdoria
Turn 3: Yami Yugi (aka "Atem")
Obnoxious Celtic Guard
EARTH / Effect Monster / Level 4 / ATK 1400 / DEF 1200
(Warrior / Effect)
Is not destroyed in battle with a monster that has at least 1900 ATK.

More Info: https://yugipedia.com/wiki/Obnoxious_Celtic_Guard
Turn 4: Yami Marik
Drillago
DARK / Effect Monster / Level 4 / ATK 1600 / DEF 1100
(Machine / Effect)
Can attack the opponent directly if the only cards they control are monsters with at least 1600 ATK.

More Info: https://yugipedia.com/wiki/Drillago
Turn 5: Yami Yugi (aka "Atem")
Dark Magician
DARK / Normal Monster / Level 7 / ATK 2500 / DEF 2100
(Spellcaster / Normal)
The ultimate wizard in terms of attack and defense.

More Info: https://yugipedia.com/wiki/Dark_Magician
Turn 6: Yami Marik
Mirror Force
(Normal Trap)
Destroys the opponent's Attack Position monsters when an opponent's monster attacks.
More Info: https://yugipedia.com/wiki/Mirror_Force
Bones’ Zombie Deck (Part 2)
Turn 11: Joey Wheeler
Axe Raider
EARTH / Normal Monster / Level 4 / ATK 1700 / DEF 1150
(Warrior / Normal)
An axe-wielding monster of tremendous strength and agility.

More Info: https://yugipedia.com/wiki/Axe_Raider
Turn 12: Bonz
Vampire Lord
DARK / Effect Monster / Level 5 / ATK 2000 / DEF 1500
(Zombie / Effect)
1. Forces the opponent to send 1 Monster, Spell or Trap from their Deck to the Grave if it deals them battle damage. 2. Can revive itself from your Grave to your field during your next Standby Phase if destroyed by an opponent's effect.
More Info: https://yugipedia.com/wiki/Vampire_Lord
Turn 13: Joey Wheeler
Red-Eyes Black Metal Dragon
DARK / Effect Monster / Level 8 / ATK 2800 / DEF 2400
(Dragon / Effect)
First Special Summoned from your Deck to your field by Tributing "Red-Eyes B. Dragon" equipped with "Metalmorph".

More Info: https://yugipedia.com/wiki/Red-Eyes_Black_Metal_Dragon
Turn 14: Bonz
Ryu Kokki
DARK / Effect Monster / Level 6 / ATK 2400 / DEF 2000
(Zombie / Effect)
Destroys any Warrior or Zombie monster it battles after the Damage Step.

More Info: https://yugipedia.com/wiki/Ryu_Kokki
Turn 15: Joey Wheeler
Time Wizard
LIGHT / Effect Monster / Level 2 / ATK 500 / DEF 400
(Spellcaster / Effect)
1. You can toss a coin and call Heads or Tails. 2. If right, destroy all monsters on the opponent's field. If wrong, destroy all monsters on your field and take half their combined ATK as damage to their Life Points.
More Info: https://yugipedia.com/wiki/Time_Wizard
Turn 16: Bonz
Despair from the Dark
DARK / Effect Monster / Level 8 / ATK 2800 / DEF 3000
(Zombie / Effect)
Can be revived from your Grave to your field if sent from your hand or Deck to your Grave by an opponent's effect.

More Info: https://yugipedia.com/wiki/Despair_from_the_Dark
Turn 17: Joey Wheeler
Dian Keto the Cure Master
(Normal Spell)
Gives you 1000 Life Points.

More Info: https://yugipedia.com/wiki/Dian_Keto_the_Cure_Master
Turn 18: Bonz
Regenerating Mummy
DARK / Effect Monster / Level 4 / ATK 1800 / DEF 1500
(Zombie / Effect)
Can add itself from your Grave to your hand if sent from your hand to the Grave by an opponent's effect.

More Info: https://yugipedia.com/wiki/Regenerating_Mummy
Turn 19: Joey Wheeler
Panther Warrior
EARTH / Effect Monster / Level 4 / ATK 2000 / DEF 1600
(Beast-Warrior / Effect)
Cannot attack unless you Tribute 1 monster.

More Info: https://yugipedia.com/wiki/Panther_Warrior
Turn 20: Bonz
Soul-Absorbing Bone Tower
DARK / Effect Monster / Level 3 / ATK 400 / DEF 1500
(Zombie / Effect)
1. Cannot be attacked while there is another Zombie monster on your field. 2. Sends the top 2 cards of the opponent's Deck to their Grave if a Zombie monster(s) is Special Summoned to the field.
More Info: https://yugipedia.com/wiki/Soul-Absorbing_Bone_Tower
Turn 21: Joey Wheeler
Thousand Dragon
WIND / Fusion Monster / Level 7 / ATK 2400 / DEF 2000
(Dragon / Fusion)
"Time Wizard" + "Baby Dragon"

More Info: https://yugipedia.com/wiki/Thousand_Dragon