← Back to Yu-Gi-Oh Content | Return to Index | Forward to Season 4 Part 4's Episode Cards → |
Learn to play the TCG | Read the episodes |
My Yu-Gi-Oh Fanfic Season 4 Part 3's Episode Cards
1.
Card info below excludes the rarity for consistancy. Card
effects are also paraphrased from their original effects. 2. Cards below are from the time they were released so the info may differ from the links below. 3. Cards below are generally played using the rules of this game. |
The Spirit of the Millennium Ring Returns (Part 2) |
Turn 6: Yami Bakura Spirit Message "I" (Continuous Spell) Only placed on the field using the effect of "Destiny Board". More info: https://yugipedia.com/wiki/Spirit_Message_%22I%22 |
Turn 7: Yami Marik Malevolent Catastrophe (Normal Trap) Destroys all Spell and Trap Cards on the field when an opponent's monster attacks. More info: https://yugipedia.com/wiki/Malevolent_Catastrophe |
Turn 8: Yami Bakura The Dark Door (Continuous Spell) Prevents both players from attacking with more than one monster for their Battle Phases. More info: https://yugipedia.com/wiki/The_Dark_Door |
Turn 9: Yami Marik Lekunga WATER / Effect Monster / Level 4 / ATK 1700 / DEF 500 (Plant / Effect) Can Special Summon 1 Level 2 WATER "Lekunga Token" with 700 ATK and DEF to your field by banishing 2 WATER monsters from your Grave. More info: https://yugipedia.com/wiki/Lekunga |
Turn 10: Yami Bakura Dark Necrofear DARK / Effect Monster / Level 8 / ATK 2200 / DEF 2800 (Fiend / Effect) 1. First Special Summoned from your hand to your field by banishing 3 Fiend monsters from your Grave. 2. Equips to an opponent's monster and gives you control of it if destroyed while in the Monster Card Zone. More info: https://yugipedia.com/wiki/Dark_Necrofear |
Turn 11: Yami Marik Lava Golem FIRE / Effect Monster / Level 8 / ATK 3000 / DEF 2500 (Fiend / Effect) 1. First Special Summoned from your hand to the opponent's field by Tributing 2 of their monsters, but prevents you from Normal Summoning or Setting monsters that turn. 2. Deals the controller 1000 damage at their Standby Phases. More info: https://yugipedia.com/wiki/Lava_Golem |
Turn 12: Yami Bakura Jowgen the Spiritualist LIGHT / Effect Monster / Level 3 / ATK 200 / DEF 1300 (Spellcaster / Effect) 1. Can destroy all Special Summoned monsters on the field by discarding 1 random card. 2. Prevents both players from Special Summoning monsters to their field. More info: https://yugipedia.com/wiki/Jowgen_the_Spiritualist |
Turn 13: Yami Marik Ring of Destruction (Normal Trap) Destroys 1 opponent's face-up monster on the field with less ATK than their Life Points and deals that monster's ATK to both players' Life Points. More info: https://yugipedia.com/wiki/Ring_of_Destruction |
Turn 14: Yami Bakura Ectoplasmer (Continuous Spell) Forces each player to Tribute 1 monster at their End Phase and deal half its original ATK to their opponent's Life Points. More info: https://yugipedia.com/wiki/Ectoplasmer |
The Spirit of the Millennium Ring Returns (Part 1) |
Turn 14: Seto Kaiba Des Feral Imp DARK / Effect Monster / Level 4 / ATK 1600 / DEF 1800 (Reptile / Flip / Effect) FLIP: Shuffles 1 card in your Grave into your Deck. More info: https://yugipedia.com/wiki/Des_Feral_Imp |
Turn 15: Yami Marik Rope of Life (Normal Trap) Revives 1 monster from your Grave to your field with 800 more ATK by discarding all cards in your hand (min 1). More info: https://yugipedia.com/wiki/Rope_of_Life |
Turn 1: Yami Bakura The Earl of Demise DARK / Normal Monster / Level 5 / ATK 2000 / DEF 700 (Fiend / Normal) This gentlemanly creature is extremely wicked, feared by man and fiend alike. More info: https://yugipedia.com/wiki/The_Earl_of_Demise |
Turn 2: Yami Marik Helpoemer DARK / Effect Monster / Level 5 / ATK 2000 / DEF 1400 (Fiend / Effect) 1. Cannot be revived. 2. Randomly discards 1 card from the opponent's hand after their Battle Phase while in your Grave after being destroyed in battle. More info: https://yugipedia.com/wiki/Helpoemer |
Turn 3: Yami Bakura Destiny Board (Continuous Trap) 1. You win the Duel when this card and all 4 "Spirit Message" cards are in your Spell and Trap Card Zones in the proper order. 2. Places the next "Spirit Message" card from your hand or Deck to your field at the opponent's End Phases. 3. Destroys all "Destiny Board" and "Spirit Message" cards on your field when any of them leave the field. More info: https://yugipedia.com/wiki/Destiny_Board |
Turn 4: Yami Marik Drillago DARK / Effect Monster / Level 4 / ATK 1600 / DEF 1100 (Machine / Effect) Can attack the opponent directly if they only control face-up monsters with at least 1600 ATK. More info: https://yugipedia.com/wiki/Drillago |
Turn 5: Yami Bakura Spirit Message "N" (Continuous Spell) Only placed on the field using the effect of "Destiny Board". More info: https://yugipedia.com/wiki/Spirit_Message_%22N%22 |
The Wrath of Marik and The Winged Dragon of Ra (Part 1) |
Turn 1: Yami Marik Granadora WATER / Effect Monster / Level 4 / ATK 1900 / DEF 700 (Reptile / Effect) Gives you 1000 Life Points when Summoned to your field, but deals you 2000 damage when destroyed and sent to your Grave. More info: https://yugipedia.com/wiki/Granadora |
Turn 2: Seto Kaiba XYZ-Dragon Cannon LIGHT / Fusion Monster / Level 8 / ATK 2800 / DEF 2600 (Machine / Fusion / Effect) "X-Head Cannon" + "Y-Dragon Head" + "Z-Metal Tank" 1. First Special Summoned from your Extra Deck by banishing the above monsters on your field without "Polymerization". 2. Cannot be revived. 3. Can destroy 1 card on the opponent's field by discarding 1 card. More info: https://yugipedia.com/wiki/XYZ-Dragon_Cannon |
Turn 3: Yami Marik Newdoria DARK / Effect Monster / Level 4 / ATK 1200 / DEF 800 (Fiend / Effect) Destroys 1 monster on the field if destroyed in battle and sent to your Grave. More info: https://yugipedia.com/wiki/Newdoria |
Turn 4: Seto Kaiba Tribute to the Doomed (Normal Spell) Destroys 1 monster on the field by discarding 1 card. More info: https://yugipedia.com/wiki/Tribute_to_The_Doomed |
Turn 5: Yami Marik Lava Golem FIRE / Effect Monster / Level 8 / ATK 3000 / DEF 2500 (Fiend / Effect) 1. First Special Summoned from your hand to the opponent's field by Tributing 2 of their monsters, but prevents your Normal Summon or Set that turn. 2. Deals the controller 1000 damage at their Standby Phases. More info: https://yugipedia.com/wiki/Lava_Golem |
Turn 6: Seto Kaiba Interdimensional Matter Transporter (Normal Trap) Banishes 1 face-up monster on your field until the End Phase. More info: https://yugipedia.com/wiki/Interdimensional_Matter_Transporter |
Turn 7: Yami Marik Masked Beast Des Gardius DARK / Effect Monster / Level 8 / ATK 3300 / DEF 2500 (Fiend / Effect) 1. First Special Summoned by Tributing 2 monsters, including "Grand Tiki Elder" or "Melchid the Four-Face Beast". 2. Equips "The Mask of Remnants" to 1 monster on the opponent's field when sent from your field to your Grave. More info: https://yugipedia.com/wiki/Masked_Beast_Des_Gardius |
Turn 8: Seto Kaiba X-Head Cannon LIGHT / Normal Monster / Level 4 / ATK 1800 / DEF 1500 (Machine / Normal) A monster with a mighty cannon barrel, it is able to integrate its attacks. It attacks in many ways by combining and separating with other monsters. More info: https://yugipedia.com/wiki/X-Head_Cannon |
Turn 9: Yami Marik Makyura the Destructor DARK / Effect Monster / Level 4 / ATK 1600 / DEF 1200 (Warrior / Effect) Lets you activate 1 Trap Card from your hand when sent from the Monster Card Zone to your Grave, but only once per turn. More info: https://yugipedia.com/wiki/Makyura_the_Destructor |
Turn 10: Seto Kaiba Dark Hole (Normal Spell) Destroys all monsters on the field. More info: https://yugipedia.com/wiki/Dark_Hole |
Turn 11: Yami Marik Barrel Behind the Door (Counter Trap) Shifts effect damage aimed at your Life Points back to your opponent's Life Points instead. More info: https://yugipedia.com/wiki/Barrel_Behind_the_Door |
Turn 12: Seto Kaiba Man-Eater Bug EARTH / Effect Monster / Level 2 / ATK 450 / DEF 600 (Insect / Flip / Effect) FLIP: Destroys 1 monster on the field. More info: https://yugipedia.com/wiki/Man-Eater_Bug |
Turn 13: Yami Marik The Winged Dragon of Ra DIVINE / God Card / Level 10 / ATK ? / DEF ? (Divine-Beast) Spirits sing of a powerful creature that rules over all that is mystic. More info: https://yugipedia.com/wiki/The_Winged_Dragon_of_Ra_(original) |
Odeon’s Traps (Part 2) |
Turn 20: Seto Kaiba Blue-Eyes Ultimate Dragon LIGHT / Fusion Monster / Level 12 / ATK 4500 / DEF 3800 (Dragon / Fusion) "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" More info: https://yugipedia.com/wiki/Blue-Eyes_Ultimate_Dragon |
Turn 21: Odeon Ishtar Magic Jammer (Counter Trap) Negates and destroys an activated Spell Card by discarding 1 card. More info: https://yugipedia.com/wiki/Magic_Jammer |
Turn 22: Seto Kaiba Versago the Destroyer DARK / Effect Monster / Level 3 / ATK 1100 / DEF 900 (Fiend / Effect) Can substitute for 1 Fusion Material in a Fusion Summon, but the others must be correct. More info: https://yugipedia.com/wiki/Versago_the_Destroyer |
Turn 23: Odeon Ishtar Negate Attack (Counter Trap) Blocks an attack from an opponent's monster and ends the Battle Phase. More info: https://yugipedia.com/wiki/Negate_Attack |
Turn 24: Seto Kaiba Monster Reborn (Normal Spell) Revives 1 monster from either Grave to your field. More info: https://yugipedia.com/wiki/Monster_Reborn |
Turn 25: Odeon Ishtar Embodiment of Apophis (Continuous Trap) Becomes a Level 4 EARTH Reptile Normal Monster with 1600 ATK and 1800 DEF on your field, but is still a Trap Card. More info: https://yugipedia.com/wiki/Embodiment_of_Apophis |
Turn 26: Seto Kaiba Cyber Jar DARK / Effect Monster / Level 3 / ATK 900 / DEF 900 (Rock / Flip / Effect) 1. FLIP: Destroys all monsters on the field. 2. Both players reveal their Deck's next 5 cards and Special Summon any revealed Level 4 or lower monsters on their field face-up in Attack Mode or face-down in Defense Mode, but keep the others in their hands. More info: https://yugipedia.com/wiki/Cyber_Jar |
Turn 27: Odeon Ishtar Embodiment of Apophis (Continuous Trap) Becomes a Level 4 EARTH Reptile Normal Monster with 1600 ATK and 1800 DEF on your field, but is still a Trap Card. More info: https://yugipedia.com/wiki/Embodiment_of_Apophis |
Turn 28: Odeon Ishtar Vorse Raider DARK / Normal Monster / Level 4 / ATK 1900 / DEF 1200 (Beast-Warrior / Normal) This wicked Beast-Warrior does every horrid thing imaginable, and loves it! His axe bears the marks of his countless victims. More info: https://yugipedia.com/wiki/Vorse_Raider |
Turn 29: Seto Kaiba Spear Dragon WIND / Effect Monster / Level 4 / ATK 1900 / DEF 0 (Dragon / Effect) Deals piercing damage to the opponent if attacking a Defense Position monster, but changes to Defense Mode after the Damage Step after attacking. More info: https://yugipedia.com/wiki/Spear_Dragon |
Turn 30: Odeon Ishtar Goblin Attack Force EARTH / Effect Monster / Level 4 / ATK 2300 / DEF 0 (Warrior / Effect) Changes to Defense Mode after attacking and cannot change its battle position unti lyour next End Phase. More info: https://yugipedia.com/wiki/Goblin_Attack_Force |
Turn 31: Seto Kaiba White Dragon Ritual (Ritual Spell) Ritual Summons "Paladin of White Dragon" by Tributing monsters from your hand or field whose Levels total 4 or more. More info: https://yugipedia.com/wiki/White_Dragon_Ritual |
Odeon’s Traps (Part 1) |
Turn 8: Seto Kaiba Obelisk the Tormentor DIVINE / God Card / Level 10 / ATK 4000 / DEF 4000 (Divine-Beast) The descent of this mighty creature shall be heralded by burning winds and twisted land. And with the coming of this horror, those who draw breath shall know the true meaning of eternal slumber. More info: https://yugipedia.com/wiki/Obelisk_the_Tormentor_(original) |
Turn 9: Odeon Ishtar Vorse Raider DARK / Normal Monster / Level 4 / ATK 1900 / DEF 1200 (Beast-Warrior / Normal) This wicked Beast-Warrior does every horrid thing imaginable, and loves it! His axe bears the marks of his countless victims. More info: https://yugipedia.com/wiki/Vorse_Raider |
Turn 10: Seto Kaiba Kaiser Glider LIGHT / Effect Monster / Level 6 / ATK 2400 / DEF 2200 (Dragon / Effect) 1. Is not destroyed in battle by a monster with the same ATK. 2. Returns 1 monster on the field to the owner's hand when destroyed and to your Grave. More info: https://yugipedia.com/wiki/Kaiser_Glider |
Turn 11: Odeon Ishtar Mirror Force (Normal Trap) Destroys the opponent's Attack Position monsters when an opponent's monster attacks. More info: https://yugipedia.com/wiki/Mirror_Force |
Turn 12: Seto Kaiba Pot of Greed (Normal Spell) You draw 2 cards. More info: https://yugipedia.com/wiki/Pot_of_Greed |
Turn 13: Odeon Ishtar Magic Cylinder (Normal Trap) Blocks an attack from an opponent's monster and the opponent takes damage equal to their monster's ATK. More info: https://yugipedia.com/wiki/Magic_Cylinder |
Turn 14: Seto Kaiba A Wingbeat of Giant Dragon (Normal Spell) Destroys all Spell and Trap Cards on the field by returning 1 Level 5 or higher Dragon from your field to the owner's hand. More info: https://yugipedia.com/wiki/A_Wingbeat_of_Giant_Dragon |
Turn 15: Odeon Ishtar Goblin Attack Force EARTH / Effect Monster / Level 4 / ATK 2300 / DEF 0 (Warrior / Effect) Changes to Defense Mode after attacking and cannot change its battle position until the player's next End Phase. More info: https://yugipedia.com/wiki/Goblin_Attack_Force |
Turn 16: Seto Kaiba Gadget Soldier FIRE / Normal Monster / Level 6 / ATK 1800 / DEF 2000 (Machine / Normal) A rust-free machine warrior born to battle. More info: https://yugipedia.com/wiki/Gadget_Soldier |
Turn 17: Odeon Ishtar Heavy Storm (Normal Spell) Destroys all Spell and Trap Cards on the field. More info: https://yugipedia.com/wiki/Heavy_Storm |
Turn 18: Seto Kaiba Paladin of White Dragon LIGHT / Ritual Monster / Level 4 / ATK 1900 / DEF 1200 (Dragon / Ritual / Effect) 1. Can be Ritual Summoned with "White Dragon Ritual". 2. Destroys any Set monster it attacks when the Damage Step starts. 3. Can Special Summon 1 "Blue-Eyes White Dragon" from your hand or Deck to your field by Tributing itself, but prevents it from attacking that turn. More info: https://yugipedia.com/wiki/Paladin_of_White_Dragon |
Turn 19: Odeon Ishtar Trap Jammer (Counter Trap) Negates and destroys an activated Trap Card during the Battle Phase. More info: https://yugipedia.com/wiki/Trap_Jammer |
Kaiba’s Fate (Part 2) |
Turn 1: Odeon Ishtar Magic Jammer (Counter Trap) Negates and destroys an activated Spell Card by discarding 1 card. More info: https://yugipedia.com/wiki/Magic_Jammer |
Turn 2: Seto Kaiba Slate Warrior WIND / Effect Monster / Level 4 / ATK 1900 / DEF 400 (Fiend / Flip / Effect) FLIP: Gains 500 ATK and DEF. Lowers the ATK and DEF of the monster that destroys it in battle by 500. More info: https://yugipedia.com/wiki/Slate_Warrior |
Turn 3: Odeon Ishtar Summoned Skull DARK / Normal Monster / Level 6 / ATK 2500 / DEF 1200 (Fiend / Normal) A fiend with dark powers for confusing the enemy. Among the Fiend-Type monsters, this monster boasts considerable force. (Always an "Archfiend" card.) More info: https://yugipedia.com/wiki/Summoned_Skull |
Turn 4: Seto Kaiba Blue-Eyes Shining Dragon LIGHT / Effect Monster / Level 10 / ATK 3000 / DEF 2500 (Dragon / Effect) 1. Only Special Summoned by Tributing 1 "Blue-Eyes Ultimate Dragon". 2. Gains 300 ATK for each Dragon in your Grave. 3. Can negate and destroy activated card effects that target it. More info: https://yugipedia.com/wiki/Blue-Eyes_Shining_Dragon |
Turn 5: Odeon Ishtar Torrential Tribute (Normal Trap) Destroys all monsters on the field when a monster(s) is Summoned. More info: https://yugipedia.com/wiki/Torrential_Tribute |
Turn 6: Seto Kaiba Kaibaman LIGHT / Effect Monster / Level 3 / ATK 200 / DEF 700 (Warrior / Effect) Can Special Summon 1 "Blue-Eyes White Dragon" from your hand to your field by Tributing itself. More info: https://yugipedia.com/wiki/Kaibaman |
Turn 7: Odeon Ishtar Seven Tools of the Bandit (Counter Trap) Negates and destroys an activated Trap Card by paying 1000 Life Points. More info: https://yugipedia.com/wiki/Seven_Tools_of_the_Bandit |
Kaiba’s Fate (Part 1) |
Turn 3: Seto Kaiba Deck Devastation Virus (Normal Trap) Destroys all monsters in the opponent's hand, field and cards they draw with 1500 or less ATK for 3 of their turns by Tributing 1 monster with 2000 or more ATK. More info: https://yugipedia.com/wiki/Deck_Devastation_Virus |
Turn 4: Ishizu Ishtar Agido EARTH / Effect Monster / Level 4 / ATK 1500 / DEF 1300 (Fairy / Effect) 1. You roll a die when it destroyed in battle and sent to your Grave. 2. Revives 1 Fairy monster from your Grave to your field equal to the die result or a Level 6 or higher monster if the result is 6. More info: https://yugipedia.com/wiki/Agido |
Turn 5: Seto Kaiba Soul Exchange (Normal Spell) Tributes 1 monster on the opponent's field instead of 1 on your field, but prevents your Battle Phase that turn. More info: https://yugipedia.com/wiki/Soul_Exchange |
Turn 6: Ishizu Ishtar Raigeki (Normal Spell) Destroys all the opponent's monsters on the field. More info: https://yugipedia.com/wiki/Raigeki |
Turn 7: Seto Kaiba Slate Warrior WIND / Effect Monster / Level 4 / ATK 1900 / DEF 400 (Fiend / Flip / Effect) FLIP: Gains 500 ATK and DEF. Lowers the ATK and DEF of the monster that destroys it in battle by 500. More info: https://yugipedia.com/wiki/Slate_Warrior |
Turn 8: Ishizu Ishtar Wingweaver LIGHT / Normal Monster / Level 7 / ATK 2750 / DEF 2400 (Fairy / Normal) A six-winged fairy who prays for peace and hope. More info: https://yugipedia.com/wiki/Wingweaver |
Turn 9: Seto Kaiba Enraged Battle Ox EARTH / Effect Monster / Level 4 / ATK 1700 / DEF 1000 (Beast-Warrior / Effect) Gives Beast, Beast-Warrior and Winged Beast monsters on your field piercing battle damage to the opponent when attacking Defense Position monsters. More info: https://yugipedia.com/wiki/Enraged_Battle_Ox |
Turn 10: Ishizu Ishtar Monster Reborn (Normal Spell) Revives 1 monster from either Grave to your field. More info: https://yugipedia.com/wiki/Monster_Reborn |
Turn 10: Ishizu Ishtar Wingweaver LIGHT / Normal Monster / Level 7 / ATK 2750 / DEF 2400 (Fairy / Normal) A six-winged fairy who prays for peace and hope. More info: https://yugipedia.com/wiki/Wingweaver |
Turn 11: Seto Kaiba Spear Dragon WIND / Effect Monster / Level 4 / ATK 1900 / DEF 0 (Dragon / Effect) Deals piercing damage to the opponent if attacking a Defense Position monster, but changes to Defense Mode after the Damage Step after attacking. More info: https://yugipedia.com/wiki/Spear_Dragon |
Turn 12: Ishizu Ishtar Zolga EARTH / Effect Monster / Level 4 / ATK 1700 / DEF 1200 (Fairy / Effect) Gives you 2000 Life Points when you use it for a Tribute Summon. More info: https://yugipedia.com/wiki/Zolga |
Turn 13: Seto Kaiba Ring of Destruction (Normal Trap) Destroys 1 face-up monster on the opponent's field with less ATK than their Life Points and deals that monster's ATK to both players Life Points. More info: https://yugipedia.com/wiki/Ring_of_Destruction |
Turn 14: Ishizu Ishtar Blast Held by a Tribute (Normal Trap) Destroys the opponent's Attack Position monsters and deals them 1000 damage when their Tribute Summoned monster attacks. More info: https://yugipedia.com/wiki/Blast_Held_by_a_Tribute |
Turn 15: Seto Kaiba Vorse Raider DARK / Normal Monster / Level 4 / ATK 1900 / DEF 1200 (Beast-Warrior / Normal) This wicked Beast-Warrior does every horrid thing imaginable, and loves it! His axe bears the marks of his countless victims. More info: https://yugipedia.com/wiki/Vorse_Raider |
Rex’s Dinos vs. Mai’s Harpie’s (Part 2) |
Turn 20: Mai Valentine Graceful Charity (Normal Spell) You draw 3 cards, then discards 2 cards. More info: https://yugipedia.com/wiki/Graceful_Charity |
Turn 21: Rex Raptor Gilasaurus EARTH / Effect Monster / Level 3 / ATK 1400 / DEF 400 (Dinosaur / Effect) Can be Special Summoned from your hand to your field, but the opponent can revive 1 monster from their Grave to their field. More info: https://yugipedia.com/wiki/Gilasaurus |
Turn 22: Mai Valentine Dark Hole (Normal Spell) Destroys all monsters on the field. More info: https://yugipedia.com/wiki/Dark_Hole |
Turn 23: Rex Raptor Negate Attack (Counter Trap) Blocks an attack from an opponent's monster and ends the Battle Phase. More info: https://yugipedia.com/wiki/Negate_Attack |
Turn
24: Mai Valentine Amazoness Archer EARTH / Effect Monster / Level 4 / ATK 1400 / DEF 1200 (Warrior / Effect) Can deal the opponent 1200 damage by Tributing 2 monsters. More info: https://yugipedia.com/wiki/Amazoness_Archer |
Turn 1: Seto Kaiba Obelisk the Tormentor DIVINE / God Card / Level 10 / ATK 4000 / DEF 4000 (Divine-Beast) The descent of this mighty creature shall be heralded by burning winds and twisted land. And with the coming of this horror, those who draw breath shall know the true meaning of eternal slumber. More info: https://yugipedia.com/wiki/Obelisk_the_Tormentor_(original) |
Turn 2: Ishizu Ishtar Exchange of the Spirit (Normal Trap) Swaps the cards in both players' Decks with the ones in their Grave by paying 1000 Life Points when both players have 15 or more cards in their Grave, but only once per Duel. More info: https://yugipedia.com/wiki/Exchange_of_the_Spirit |