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My Yu-Gi-Oh Fanfic Season 4 Part 3's Episode Cards
1.
Card info below excludes the rarity for consistancy. Card
effects are also paraphrased from their original effects. 2. Cards below are from the time they were released so the info may differ from the links below. 3. Cards below are generally played using the rules of this game. |
The Spirit of the Millennium Ring Returns (Part 2) |
Turn 6: Yami Bakura Spirit Message "I" (Continuous Spell) Is only placed on the field using the effect of "Destiny Board". More info: https://yugipedia.com/wiki/Spirit_Message_%22I%22 |
Turn 7: Yami Marik Malevolent Catastrophe (Normal Trap) Destroys all Spell and Trap Cards on the field when an opponent's monster attacks. More info: https://yugipedia.com/wiki/Malevolent_Catastrophe |
Turn 8: Yami Bakura The Dark Door (Continuous Spell) Prevents both players from attacking with more than one monster per Battle Phase. More info: https://yugipedia.com/wiki/The_Dark_Door |
Turn 9: Yami Marik Lekunga WATER / Effect Monster / Level 4 / ATK 1700 / DEF 500 (Plant / Effect) Special Summons a Level 2 "Lekunga Token" with 700 ATK and DEF by banishing 2 WATER monsters from the player's Graveyard. More info: https://yugipedia.com/wiki/Lekunga |
Turn 10: Yami Bakura Dark Necrofear DARK / Effect Monster / Level 8 / ATK 2200 / DEF 2800 (Fiend / Effect) 1. Is first Special Summoned by banishing 3 Fiend monsters from the player's Graveyard. 2. Equips to an opponents monster and gains control of it after being destroyed while in the Monster Card Zone. More info: https://yugipedia.com/wiki/Dark_Necrofear |
Turn 11: Yami Marik Lava Golem FIRE / Effect Monster / Level 8 / ATK 3000 / DEF 2500 (Fiend / Effect) 1. Is first Special Summoned to the opponent's field by Tributing 2 of their monsters, but prevents the player's Normal Summon or Set for that turn. 2. Deals the controller 1000 damage at their Standby Phases. More info: https://yugipedia.com/wiki/Lava_Golem |
Turn 12: Yami Bakura Jowgen the Spiritualist LIGHT / Effect Monster / Level 3 / ATK 200 / DEF 1300 (Spellcaster / Effect) 1. Can destroy all Special Summoned monsters on the field by discarding 1 card. 2. Prevents both players from Special Summoning. More info: https://yugipedia.com/wiki/Jowgen_the_Spiritualist |
Turn 13: Yami Marik Ring of Destruction (Normal Trap) Destroys 1 opponent's face-up monster on the field with less ATK than their Life Points and deals damage to both players equal to the ATK of the destroyed monster. More info: https://yugipedia.com/wiki/Ring_of_Destruction |
Turn 14: Yami Bakura Ectoplasmer (Continuous Spell) Forces the turn player to Tribute 1 monster at their End Phase and deal damage to their opponent equal to half their monster's original ATK. More info: https://yugipedia.com/wiki/Ectoplasmer |
The Spirit of the Millennium Ring Returns (Part 1) |
Turn 14: Seto Kaiba Des Feral Imp DARK / Effect Monster / Level 4 / ATK 1600 / DEF 1800 (Reptile / Flip / Effect) FLIP: Shuffles 1 card in the player's Graveyard into their Deck. More info: https://yugipedia.com/wiki/Des_Feral_Imp |
Turn 15: Yami Marik Rope of Life (Normal Trap) Revives a player's monster from their Graveyard with 800 more ATK by discarding all cards in their hand (min 1). More info: https://yugipedia.com/wiki/Rope_of_Life |
Turn 1: Yami Bakura The Earl of Demise DARK / Normal Monster / Level 5 / ATK 2000 / DEF 700 (Fiend / Normal) This gentlemanly creature is extremely wicked, feared by man and fiend alike. More info: https://yugipedia.com/wiki/The_Earl_of_Demise |
Turn 2: Yami Marik Helpoemer DARK / Effect Monster / Level 5 / ATK 2000 / DEF 1400 (Fiend / Effect) 1. Cannot be Special Summoned from the Graveyard. 2. Discards 1 random card from the opponent's hand after their Battle Phase once it's in the player's Graveyard after being destroyed in battle. More info: https://yugipedia.com/wiki/Helpoemer |
Turn 3: Yami Bakura Destiny Board (Continuous Trap) 1. Gives the player an automatic victory when it and all 4 "Spirit Message" cards are in their Spell and Trap Card Zones in the proper order. 2. Places the next "Spirit Messge" card from the hand or Deck to the field at the opponent's End Phases. 3. Destroys itself, other copies and any "Spirit Message" cards on the player's field when it leaves the field. More info: https://yugipedia.com/wiki/Destiny_Board |
Turn 4: Yami Marik Drillago DARK / Effect Monster / Level 4 / ATK 1600 / DEF 1100 (Machine / Effect) Can attack directly if the opponent only controls face-up monsters with 1600 or more ATK. More info: https://yugipedia.com/wiki/Drillago |
Turn 5: Yami Bakura Spirit Message "N" (Continuous Spell) Is only placed on the field using the effect of "Destiny Board". More info: https://yugipedia.com/wiki/Spirit_Message_%22N%22 |
The Wrath of Marik and The Winged Dragon of Ra (Part 1) |
Turn 1: Yami Marik Granadora WATER / Effect Monster / Level 4 / ATK 1900 / DEF 700 (Reptile / Effect) Gives the player 1000 Life Points when Summoned, but deals them 2000 damage when destroyed and sent to the Graveyard. More info: https://yugipedia.com/wiki/Granadora |
Turn 2: Seto Kaiba XYZ-Dragon Cannon LIGHT / Fusion Monster / Level 8 / ATK 2800 / DEF 2600 (Machine / Fusion / Effect) "X-Head Cannon" + "Y-Dragon Head" + "Z-Metal Tank" 1. Is first Special Summoned from the Extra Deck by banishing the aove monsters without "Polymerization". 2. Cannot be revived from the Graveyard. 3. Can destroy 1 opponent's card on the field by discarding 1 card. More info: https://yugipedia.com/wiki/XYZ-Dragon_Cannon |
Turn 3: Yami Marik Newdoria DARK / Effect Monster / Level 4 / ATK 1200 / DEF 800 (Fiend / Effect) Destroys 1 monster on the field after being destroyed in battle and sent to the Graveyard. More info: https://yugipedia.com/wiki/Newdoria |
Turn 4: Seto Kaiba Tribute to the Doomed (Normal Spell) Destroys 1 monster on the field by discarding 1 card. More info: https://yugipedia.com/wiki/Tribute_to_The_Doomed |
Turn 5: Yami Marik Lava Golem FIRE / Effect Monster / Level 8 / ATK 3000 / DEF 2500 (Fiend / Effect) 1. Is first Special Summoned to the opponent's field by Tributing 2 of their monsters, but prevents the player's Normal Summon or Set for that turn. 2. Deals the controller 1000 damage at their Standby Phases. More info: https://yugipedia.com/wiki/Lava_Golem |
Turn 6: Seto Kaiba Interdimensional Matter Transporter (Normal Trap) Banishes 1 of the player's face-up monsters until the End Phase. More info: https://yugipedia.com/wiki/Interdimensional_Matter_Transporter |
Turn 7: Yami Marik Masked Beast Des Gardius DARK / Effect Monster / Level 8 / ATK 3300 / DEF 2500 (Fiend / Effect) 1. Is first Special Summoned by Tributing 2 monsters with 1 of them being either "Grand Tiki Elder" or "Melchid the Four-Face Beast". 2. Equips "The Mask of Remnants" to an opponent's monster when sent from the field to the Graveyard. More info: https://yugipedia.com/wiki/Masked_Beast_Des_Gardius |
Turn 8: Seto Kaiba X-Head Cannon LIGHT / Normal Monster / Level 4 / ATK 1800 / DEF 1500 (Machine / Normal) A monster with a mighty cannon barrel, it is able to integrate its attacks. It attacks in many ways by combining and separating with other monsters. More info: https://yugipedia.com/wiki/X-Head_Cannon |
Turn 9: Yami Marik Makyura the Destructor DARK / Effect Monster / Level 4 / ATK 1600 / DEF 1200 (Warrior / Effect) Lets the player activate 1 Trap Card from their hand when sent from the Monster Card Zone to the Graveyard, but only once per turn. More info: https://yugipedia.com/wiki/Makyura_the_Destructor |
Turn 10: Seto Kaiba Dark Hole (Normal Spell) Destroys all monsters on the field. More info: https://yugipedia.com/wiki/Dark_Hole |
Turn 11: Yami Marik Barrel Behind the Door (Counter Trap) Redirects effect damage meant for your Life Points to your opponent's Life Points instead. More info: https://yugipedia.com/wiki/Barrel_Behind_the_Door |
Turn 12: Seto Kaiba Man-Eater Bug EARTH / Effect Monster / Level 2 / ATK 450 / DEF 600 (Insect / Flip / Effect) FLIP: Destroys 1 monster on the field. More info: https://yugipedia.com/wiki/Man-Eater_Bug |
Turn 13: Yami Marik The Winged Dragon of Ra DIVINE / God Card / Level 10 / ATK ? / DEF ? (Divine-Beast Spirits sing of a powerful creature that rules over all that is mystic. More info: https://yugipedia.com/wiki/The_Winged_Dragon_of_Ra_(original) |
Odeon’s Traps (Part 2) |
Turn 20: Seto Kaiba Blue-Eyes Ultimate Dragon LIGHT / Fusion Monster / Level 12 / ATK 4500 / DEF 3800 (Dragon / Fusion) "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" More info: https://yugipedia.com/wiki/Blue-Eyes_Ultimate_Dragon |
Turn 21: Odeon Ishtar Magic Jammer (Counter Trap) Negates an activated Spell Card and destroys it by discarding 1 card. More info: https://yugipedia.com/wiki/Magic_Jammer |
Turn 22: Seto Kaiba Versago the Destroyer DARK / Effect Monster / Level 3 / ATK 1100 / DEF 900 (Fiend / Effect) Can substitute for a Fusion Material in a Fusion Summon, but the others must be correct. More info: https://yugipedia.com/wiki/Versago_the_Destroyer |
Turn 23: Odeon Ishtar Negate Attack (Counter Trap) Negates an attack from an opponent's monster and ends the Battle Phase. More info: https://yugipedia.com/wiki/Negate_Attack |
Turn 24: Seto Kaiba Monster Reborn (Normal Spell) Revives a monster from either Graveyard to the player's field. More info: https://yugipedia.com/wiki/Monster_Reborn |
Turn 25: Odeon Ishtar Embodiment of Apophis (Continuous Trap) Becomes a Level 4 Normal Monster with 1600 ATK and 1800 DEF but is still a Trap Card. More info: https://yugipedia.com/wiki/Embodiment_of_Apophis |
Turn 26: Seto Kaiba Cyber Jar DARK / Effect Monster / Level 3 / ATK 900 / DEF 900 (Rock / Flip / Effect) 1. FLIP: Destroys all monsters on the field, then both players reveal their Deck's next 5 cards. 2. Both players Special Summon any revealed Level 4 or lower monsters face-up in Attack Mode or face-down in Defense Mode and keep the others in their hands. More info: https://yugipedia.com/wiki/Cyber_Jar |
Turn 27: Odeon Ishtar Embodiment of Apophis (Continuous Trap) Becomes a Level 4 Normal Monster with 1600 ATK and 1800 DEF but is still a Trap Card. More info: https://yugipedia.com/wiki/Embodiment_of_Apophis |
Turn 28: Odeon Ishtar Vorse Raider DARK / Normal Monster / Level 4 / ATK 1900 / DEF 1200 (Beast-Warrior / Normal) This wicked Beast-Warrior does every horrid thing imaginable, and loves it! His axe bears the marks of his countless victims. More info: https://yugipedia.com/wiki/Vorse_Raider |
Turn 29: Seto Kaiba Spear Dragon WIND / Effect Monster / Level 4 / ATK 1900 / DEF 0 (Dragon / Effect) Deals piercing damage when attacking a Defense Position monster, but changes to Defense Mode after the Damage Step. More info: https://yugipedia.com/wiki/Spear_Dragon |
Turn 30: Odeon Ishtar Goblin Attack Force EARTH / Effect Monster / Level 4 / ATK 2300 / DEF 0 (Warrior / Effect) Changes to Defense Mode after attacking and cannot change its battle position until the player's next End Phase. More info: https://yugipedia.com/wiki/Goblin_Attack_Force |
Turn 31: Seto Kaiba White Dragon Ritual (Ritual Spell) Ritual Summons "Paladin of White Dragon" by Tributing monsters from the hand or field whose Levels total 4 or more. More info: https://yugipedia.com/wiki/White_Dragon_Ritual |
Odeon’s Traps (Part 1) |
Turn 8: Seto Kaiba Obelisk the Tormentor DIVINE / God Card / Level 10 / ATK 4000 / DEF 4000 (Divine-Beast) The descent of this mighty creature shall be heralded by burning winds and twisted land. And with the coming of this horror, those who draw breath shall know the true meaning of eternal slumber. More info: https://yugipedia.com/wiki/Obelisk_the_Tormentor_(original) |
Turn 9: Odeon Ishtar Vorse Raider DARK / Normal Monster / Level 4 / ATK 1900 / DEF 1200 (Beast-Warrior / Normal) This wicked Beast-Warrior does every horrid thing imaginable, and loves it! His axe bears the marks of his countless victims. More info: https://yugipedia.com/wiki/Vorse_Raider |
Turn 10: Seto Kaiba Kaiser Glider LIGHT / Effect Monster / Level 6 / ATK 2400 / DEF 2200 (Dragon / Effect) Is not destroyed in battle by a monster with the same ATK. 2. Returns a card to the hand when destroyed and to the Graveyard. More info: https://yugipedia.com/wiki/Kaiser_Glider |
Turn 11: Odeon Ishtar Mirror Force (Normal Trap) Destroys all the opponent's Attack Position monsters when one of their monsters attacks. More info: https://yugipedia.com/wiki/Mirror_Force |
Turn 12: Seto Kaiba Pot of Greed (Normal Spell) The player draws 1 card. More info: https://yugipedia.com/wiki/Pot_of_Greed |
Turn 13: Odeon Ishtar Magic Cylinder (Normal Trap) Negates an attack from an opponent's monster and deals them damage equal to their monster's ATK. More info: https://yugipedia.com/wiki/Magic_Cylinder |
Turn 14: Seto Kaiba A Wingbeat of Giant Dragon (Normal Spell) Destroys all Spell and Trap Cards on the field by returning a Level 5 or higher Dragon from the field to the hand. More info: https://yugipedia.com/wiki/A_Wingbeat_of_Giant_Dragon |
Turn 15: Odeon Ishtar Goblin Attack Force EARTH / Effect Monster / Level 4 / ATK 2300 / DEF 0 (Warrior / Effect) Changes to Defense Mode after attacking and cannot change its battle position until the player's next End Phase. More info: https://yugipedia.com/wiki/Goblin_Attack_Force |
Turn 16: Seto Kaiba Gadget Soldier FIRE / Normal Monster / Level 6 / ATK 1800 / DEF 2000 (Machine / Normal) A rust-free machine warrior born to battle. More info: https://yugipedia.com/wiki/Gadget_Soldier |
Turn 17: Odeon Ishtar Heavy Storm (Normal Spell) Destroys all Spell and Trap Cards on the field. More info: https://yugipedia.com/wiki/Heavy_Storm |
Turn 18: Seto Kaiba Paladin of White Dragon LIGHT / Ritual Monster / Level 4 / ATK 1900 / DEF 1200 (Dragon / Ritual / Effect) 1. Can be Ritual Summoned with "White Dragon Ritual". 2. Destroys a Set monster it attacks when the Damage Step starts. 3. Can Special Summon "Blue-Eyes White Dragon" from the hand or Deck by Tributing itself. More info: https://yugipedia.com/wiki/Paladin_of_White_Dragon |
Turn 19: Odeon Ishtar Trap Jammer (Counter Trap) Negates and destroys an activated Trap Card during the Battle Phase. More info: https://yugipedia.com/wiki/Trap_Jammer |
Kaiba’s Fate (Part 2) |
Turn 1: Odeon Ishtar Magic Jammer (Counter Trap) Negates an activated Spell Card and destroys it by discarding 1 card. More info: https://yugipedia.com/wiki/Magic_Jammer |
Turn 2: Seto Kaiba Slate Warrior WIND / Effect Monster / Level 4 / ATK 1900 / DEF 400 (Fiend / Flip / Effect) FLIP: Gains 500 ATK and DEF. Lowers the ATK and DEF of the monster that destroys it in battle by 500. More info: https://yugipedia.com/wiki/Slate_Warrior |
Turn 3: Odeon Ishtar Summoned Skull DARK / Normal Monster / Level 6 / ATK 2500 / DEF 1200 (Fiend / Normal) A fiend with dark powers for confusing the enemy. Among the Fiend-Type monsters, this monster boasts considerable force. (Always an "Archfiend" card.) More info: https://yugipedia.com/wiki/Summoned_Skull |
Turn 4: Seto Kaiba Blue-Eyes Shining Dragon LIGHT / Effect Monster / Level 10 / ATK 3000 / DEF 2500 (Dragon / Effect) 1. Is Special Summoned by Tributing 1 "Blue-Eyes Ultimate Dragon". 2. Gains 300 ATK for each Dragon in the player's Graveyard. 3. Can negate and destroy activated card effects that target it. More info: https://yugipedia.com/wiki/Blue-Eyes_Shining_Dragon |
Turn 5: Odeon Ishtar Torrential Tribute (Normal Trap) Destroys all monsters on the field when a monster(s) is Summoned. More info: https://yugipedia.com/wiki/Torrential_Tribute |
Turn 6: Seto Kaiba Kaibaman LIGHT / Effect Monster / Level 3 / ATK 200 / DEF 700 (Warrior / Effect) Can Special Summon 1 "Blue-Eyes White Dragon" from the hand by Tributing itself. More info: https://yugipedia.com/wiki/Kaibaman |
Turn 7: Odeon Ishtar Seven Tools of the Bandit (Counter Trap) Negates and destroys an activated Trap Card by paying 1000 Life Points. More info: https://yugipedia.com/wiki/Seven_Tools_of_the_Bandit |
Kaiba’s Fate (Part 1) |
Turn 3: Seto Kaiba Deck Devastation Virus (Normal Trap) Destroys all monsters in the opponent's hand, field and cards they draw with 1500 or less ATK for 3 turns by Tributing a monster with 2000 or more ATK. More info: https://yugipedia.com/wiki/Deck_Devastation_Virus |
Turn 4: Ishizu Ishtar Agido EARTH / Effect Monster / Level 4 / ATK 1500 / DEF 1300 (Fairy / Effect) Forces the player to roll a die when destroyed in battle and sent to the Graveyard. 2. Revives a Fairy monster equal to the die result or a Level 6 or higher monster if the result is 6. More info: https://yugipedia.com/wiki/Agido |
Turn 5: Seto Kaiba Soul Exchange (Normal Spell) Tributes an opponent's monster instead of a player's monster, but prevents the player from having a Battle Phase that turn. More info: https://yugipedia.com/wiki/Soul_Exchange |
Turn 6: Ishizu Ishtar Raigeki (Normal Spell) Destroys all the opponent's monsters on the field. More info: https://yugipedia.com/wiki/Raigeki |
Turn 7: Seto Kaiba Slate Warrior WIND / Effect Monster / Level 4 / ATK 1900 / DEF 400 (Fiend / Flip / Effect) FLIP: Gains 500 ATK and DEF. Lowers the ATK and DEF of the monster that destroys it in battle by 500. More info: https://yugipedia.com/wiki/Slate_Warrior |
Turn 8: Ishizu Ishtar Wingweaver LIGHT / Normal Monster / Level 7 / ATK 2750 / DEF 2400 (Fairy / Normal) A six-winged fairy who prays for peace and hope. More info: https://yugipedia.com/wiki/Wingweaver |
Turn 9: Seto Kaiba Enraged Battle Ox EARTH / Effect Monster / Level 4 / ATK 1700 / DEF 1000 (Beast-Warrior / Effect) Lets the players Beast, Beast-Warrior and Winged Beast monsters deal piercing battle damage when attacking Defense Position monsters. More info: https://yugipedia.com/wiki/Enraged_Battle_Ox |
Turn 10: Ishizu Ishtar Monster Reborn (Normal Spell) Revives a monster from either Graveyard to the player's field. More info: https://yugipedia.com/wiki/Monster_Reborn |
Turn 10: Ishizu Ishtar Wingweaver LIGHT / Normal Monster / Level 7 / ATK 2750 / DEF 2400 (Fairy / Normal) A six-winged fairy who prays for peace and hope. More info: https://yugipedia.com/wiki/Wingweaver |
Turn 11: Seto Kaiba Spear Dragon WIND / Effect Monster / Level 4 / ATK 1900 / DEF 0 (Dragon / Effect) Deals piercing damage when attacking a Defense Position monster, but changes to Defense Mode after the Damage Step. More info: https://yugipedia.com/wiki/Spear_Dragon |
Turn 12: Ishizu Ishtar Zolga EARTH / Effect Monster / Level 4 / ATK 1700 / DEF 1200 (Fairy / Effect) Gives the player 2000 Life Points when they use this card for a Tribute Summon. More info: https://yugipedia.com/wiki/Zolga |
Turn 13: Seto Kaiba Ring of Destruction (Normal Trap) Destroys 1 opponent's face-up monster on the field with less ATK than their Life Points and deals damage to both players equal to the ATK of the destroyed monster. More info: https://yugipedia.com/wiki/Ring_of_Destruction |
Turn 14: Ishizu Ishtar Blast Held by a Tribute (Normal Trap) Destroys all the opponent's Attack Position monsters and deals them 1000 damage when a Tribute Summoned monster they control attacks. More info: https://yugipedia.com/wiki/Blast_Held_by_a_Tribute |
Turn 15: Seto Kaiba Vorse Raider DARK / Normal Monster / Level 4 / ATK 1900 / DEF 1200 (Beast-Warrior / Normal) This wicked Beast-Warrior does every horrid thing imaginable, and loves it! His axe bears the marks of his countless victims. More info: https://yugipedia.com/wiki/Vorse_Raider |
Rex’s Dinos vs. Mai’s Harpie’s (Part 2) |
Turn 20: Mai Valentine Graceful Charity (Normal Spell) The player draws 3 cards, then discards 2 cards. More info: https://yugipedia.com/wiki/Graceful_Charity |
Turn 21: Rex Raptor Gilasaurus EARTH / Effect Monster / Level 3 / ATK 1400 / DEF 400 (Dinosaur / Effect) Can be Special Summoned from the hand, but the opponent can then revive a monster from their Graveyard. More info: https://yugipedia.com/wiki/Gilasaurus |
Turn 22: Mai Valentine Dark Hole (Normal Spell) Destroys all monsters on the field. More info: https://yugipedia.com/wiki/Dark_Hole |
Turn 23: Rex Raptor Negate Attack (Counter Trap) Negates an attack from an opponent's monster and ends the Battle Phase. More info: https://yugipedia.com/wiki/Negate_Attack |
Turn
24: Mai Valentine Amazoness Archer EARTH / Effect Monster / Level 4 / ATK 1400 / DEF 1200 (Warrior / Effect) Can deal the opponent 1200 damage by Tributing 2 monsters. More info: https://yugipedia.com/wiki/Amazoness_Archer |
Turn 1: Seto Kaiba Obelisk the Tormentor DIVINE / God Card / Level 10 / ATK 4000 / DEF 4000 (Divine-Beast) The descent of this mighty creature shall be heralded by burning winds and twisted land. And with the coming of this horror, those who draw breath shall know the true meaning of eternal slumber. More info: https://yugipedia.com/wiki/Obelisk_the_Tormentor_(original) |
Turn 2: Ishizu Ishtar Exchange of the Spirit (Normal Trap) Swaps both players' Decks with the cards in their Graveyards for 1000 Life Points when both players have 15 or more cards in their Graveyards, but only once per Duel. More info: https://yugipedia.com/wiki/Exchange_of_the_Spirit |