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My Yu-Gi-Oh Fanfic Season 4 Part 3's Episode Cards
1.
Card info below excludes the rarity for consistancy. Card
effects are also paraphrased from their original effects. 2. Cards below are from the time they were released so the info may differ from the links below. 3. Cards below are generally played using the rules of this game. |
The Spirit of the Millennium Ring Returns (Part 2) |
Turn 6: Yami Bakura Spirit Message "I" SPELL / Continuous Spell Only placed on the field with "Destiny Board". More info: https://yugipedia.com/wiki/Spirit_Message_%22I%22 |
Turn 7: Yami Marik Malevolent Catastrophe TRAP / Normal Trap Destroys all Spell and Trap Cards on the field if a monster the opponent controls attacks. More info: https://yugipedia.com/wiki/Malevolent_Catastrophe |
Turn 8: Yami Bakura The Dark Door SPELL / Continuous Spell Prevents both players from attacking with more than one monster per Battle Phases. More info: https://yugipedia.com/wiki/The_Dark_Door |
Turn 9: Yami Marik Lekunga WATER / Effect Monster / Level 4 / ATK 1700 / DEF 500 (Plant / Effect) Can Special Summon 1 Level 2 WATER Plant "Lekunga Token" with 700 ATK and DEF to your field by banishing 2 WATER monsters from your Grave. More info: https://yugipedia.com/wiki/Lekunga |
Turn 10: Yami Bakura Dark Necrofear DARK / Effect Monster / Level 8 / ATK 2200 / DEF 2800 (Fiend / Effect) 1. Can't be Normal Summoned or Set. 2. First Special Summoned from your hand to your field by banishing 3 Fiend monsters from your Grave. 3. Equips to 1 monster the opponent controls if destroyed while in the Monster Zone and sent to the Grave and gives you control of it. More info: https://yugipedia.com/wiki/Dark_Necrofear |
Turn 11: Yami Marik Lava Golem FIRE / Effect Monster / Level 8 / ATK 3000 / DEF 2500 (Fiend / Effect) 1. Can't be Normal Summoned or Set. 2. First Special Summoned from your hand to the opponent's field by Tributing 2 of their monsters, but prevents your Normal Summon or Sett that turn. 3. Deals its controller 1000 damage at their Standby Phases. More info: https://yugipedia.com/wiki/Lava_Golem |
Turn 12: Yami Bakura Jowgen the Spiritualist LIGHT / Effect Monster / Level 3 / ATK 200 / DEF 1300 (Spellcaster / Effect) 1. Can destroy all Special Summoned monsters on the field by discarding 1 random card. 2. Prevents both players from Special Summoning monsters. More info: https://yugipedia.com/wiki/Jowgen_the_Spiritualist |
Turn 13: Yami Marik Ring of Destruction TRAP / Normal Trap Destroys 1 opponent's face-up monster on the field and deals that monster's ATK to both players' Life Points. More info: https://yugipedia.com/wiki/Ring_of_Destruction_(anime) |
Turn 14: Yami Bakura Ectoplasmer SPELL / Continuous Spell Forces the turn player to Tribute 1 monster they control at their End Phase and deal half its original ATK to their opponent's Life Points. More info: https://yugipedia.com/wiki/Ectoplasmer |
The Spirit of the Millennium Ring Returns (Part 1) |
Turn 14: Seto Kaiba Des Feral Imp DARK / Effect Monster / Level 4 / ATK 1600 / DEF 1800 (Reptile / Flip / Effect) FLIP: Shuffles 1 card from your Grave into your Deck. More info: https://yugipedia.com/wiki/Des_Feral_Imp |
Turn 15: Yami Marik Rope of Life TRAP / Normal Trap Revives 1 monster from your Grave to your field with 800 more ATK by discarding all cards in your hand (min 1). More info: https://yugipedia.com/wiki/Rope_of_Life |
Turn 1: Yami Bakura The Earl of Demise DARK / Normal Monster / Level 5 / ATK 2000 / DEF 700 (Fiend / Normal) This gentlemanly creature is extremely wicked, feared by man and fiend alike. More info: https://yugipedia.com/wiki/The_Earl_of_Demise |
Turn 2: Yami Marik Helpoemer DARK / Effect Monster / Level 5 / ATK 2000 / DEF 1400 (Fiend / Effect) 1. Cannot be revived. 2. Randomly discards 1 card from the opponent's hand after their Battle Phases if in your Grave after being destroyed in battle. More info: https://yugipedia.com/wiki/Helpoemer |
Turn 3: Yami Bakura Destiny Board TRAP / Continuous Trap 1. Wins you the Duel if this card and all 4 "Spirit Message" cards are in your Spell and Trap Card Zones in the proper order. 2. Places the next "Spirit Message" card from your hand or Deck to your field at the opponent's End Phases. 3. Destroys all "Destiny Board" and "Spirit Message" cards you control if any of them leave the field. More info: https://yugipedia.com/wiki/Destiny_Board |
Turn 4: Yami Marik Drillago DARK / Effect Monster / Level 4 / ATK 1600 / DEF 1100 (Machine / Effect) Can attack the opponent directly if they only control face-up monsters with at least 1600 ATK. More info: https://yugipedia.com/wiki/Drillago |
Turn 5: Yami Bakura Spirit Message "N" SPELL / Continuous Spell Only placed on the field with "Destiny Board". More info: https://yugipedia.com/wiki/Spirit_Message_%22N%22 |
The Wrath of Marik and The Winged Dragon of Ra (Part 1) |
Turn 1: Yami Marik Granadora WATER / Effect Monster / Level 4 / ATK 1900 / DEF 700 (Reptile / Effect) Gives you 1000 Life Points if Summoned to your field, but deals you 2000 damage if destroyed and sent to your Grave. More info: https://yugipedia.com/wiki/Granadora |
Turn 2: Seto Kaiba XYZ-Dragon Cannon LIGHT / Fusion Monster / Level 8 / ATK 2800 / DEF 2600 (Machine / Fusion / Effect) "X-Head Cannon" + "Y-Dragon Head" + "Z-Metal Tank" 1. First Special Summoned from your Extra Deck by banishing the above monsters you control without "Polymerization". 2. Cannot be revived. 3. Can destroy 1 card the opponent controls by discarding 1 card. More info: https://yugipedia.com/wiki/XYZ-Dragon_Cannon |
Turn 3: Yami Marik Newdoria DARK / Effect Monster / Level 4 / ATK 1200 / DEF 800 (Fiend / Effect) Destroys 1 monster on the field if destroyed in battle and sent to your Grave. More info: https://yugipedia.com/wiki/Newdoria |
Turn 4: Seto Kaiba Tribute to the Doomed SPELL / Normal Spell Destroys 1 monster on the field by discarding 1 card. More info: https://yugipedia.com/wiki/Tribute_to_The_Doomed |
Turn 5: Yami Marik Lava Golem FIRE / Effect Monster / Level 8 / ATK 3000 / DEF 2500 (Fiend / Effect) 1. Can't be Normal Summoned or Set. 2. First Special Summoned from your hand to the opponent's field by Tributing 2 of their monsters, but prevents your Normal Summon or Sett that turn. 3. Deals its controller 1000 damage at their Standby Phases. More info: https://yugipedia.com/wiki/Lava_Golem |
Turn 6: Seto Kaiba Interdimensional Matter Transporter TRAP / Normal Trap Banishes 1 face-up monster on your field until the End Phase. More info: https://yugipedia.com/wiki/Interdimensional_Matter_Transporter |
Turn 7: Yami Marik Masked Beast Des Gardius DARK / Effect Monster / Level 8 / ATK 3300 / DEF 2500 (Fiend / Effect) 1. First Special Summoned by Tributing 2 monsters, including "Grand Tiki Elder" or "Melchid the Four-Face Beast". 2. Equips "The Mask of Remnants" to 1 monster on the opponent's field when sent from your field to your Grave. More info: https://yugipedia.com/wiki/Masked_Beast_Des_Gardius |
Turn 8: Seto Kaiba X-Head Cannon LIGHT / Normal Monster / Level 4 / ATK 1800 / DEF 1500 (Machine / Normal) A monster with a mighty cannon barrel, it is able to integrate its attacks. It attacks in many ways by combining and separating with other monsters. More info: https://yugipedia.com/wiki/X-Head_Cannon |
Turn 9: Yami Marik Makyura the Destructor DARK / Effect Monster / Level 4 / ATK 1600 / DEF 1200 (Warrior / Effect) Lets you activate 1 Trap Card from your hand if sent from the Monster Zone to your Grave, but only once per turn. More info: https://yugipedia.com/wiki/Makyura_the_Destructor |
Turn 10: Seto Kaiba Dark Hole SPELL / Normal Spell Destroys all monsters on the field. More info: https://yugipedia.com/wiki/Dark_Hole |
Turn 11: Yami Marik Barrel Behind the Door TRAP / Counter Trap Shifts effect damage aimed at your Life Points back to your opponent's Life Points instead. More info: https://yugipedia.com/wiki/Barrel_Behind_the_Door |
Turn 12: Seto Kaiba Man-Eater Bug EARTH / Effect Monster / Level 2 / ATK 450 / DEF 600 (Insect / Flip / Effect) FLIP: Destroys 1 monster on the field. More info: https://yugipedia.com/wiki/Man-Eater_Bug |
Turn 13: Yami Marik The Winged Dragon of Ra DIVINE / God Card / Level 10 / ATK ? / DEF ? (Divine-Beast) 1. Tribute Summoned with 3 Tributes. 2. Gains ATK and DEF equal to the combined ATK and DEF of the Tributed monsters. 3. Returns to the Grave at the End Phase if revied. 4. Not affected by most effects. 4. Can destroy all monsters the opponent controls if Special Summoned by paying 1000 Life Points. 5. Can pay all but 1 Life Point and add that amount to its ATK and DEF. More info: https://yugipedia.com/wiki/The_Winged_Dragon_of_Ra_(anime) |
Odeon’s Traps (Part 2) |
Turn 20: Seto Kaiba Blue-Eyes Ultimate Dragon LIGHT / Fusion Monster / Level 12 / ATK 4500 / DEF 3800 (Dragon / Fusion) "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" More info: https://yugipedia.com/wiki/Blue-Eyes_Ultimate_Dragon |
Turn 21: Odeon Ishtar Magic Jammer TRAP / Counter Trap Negates an activated Spell Card and destroys it by discarding 1 card. More info: https://yugipedia.com/wiki/Magic_Jammer |
Turn 22: Seto Kaiba Versago the Destroyer DARK / Effect Monster / Level 3 / ATK 1100 / DEF 900 (Fiend / Effect) Can substitute for 1 Fusion Material in a Fusion Summon, but the others must be correct. More info: https://yugipedia.com/wiki/Versago_the_Destroyer |
Turn 23: Odeon Ishtar Negate Attack TRAP / Counter Trap Blocks an attack from 1 monster the opponent controls and ends the Battle Phase. More info: https://yugipedia.com/wiki/Negate_Attack |
Turn 24: Seto Kaiba Monster Reborn SPELL / Normal Spell Revives 1 monster from either Grave to your field. More info: https://yugipedia.com/wiki/Monster_Reborn |
Turn 25: Odeon Ishtar Embodiment of Apophis TRAP / Continuous Trap Special Summons itself as a Level 4 EARTH Reptile Normal Monster with 1600 ATK and 1800 DEF to your field, but is still a Trap Card. More info: https://yugipedia.com/wiki/Embodiment_of_Apophis |
Turn 26: Seto Kaiba Cyber Jar DARK / Effect Monster / Level 3 / ATK 900 / DEF 900 (Rock / Flip / Effect) 1. FLIP: Destroys all monsters on the field. 2. Both players reveal their Deck's next 5 cards and Special Summon any revealed Level 4 or lower monsters to their field face-up in Attack Mode or face-down in Defense Mode, but keep the others in their hands. More info: https://yugipedia.com/wiki/Cyber_Jar |
Turn 27: Odeon Ishtar Embodiment of Apophis TRAP / Continuous Trap Special Summons itself as a Level 4 EARTH Reptile Normal Monster with 1600 ATK and 1800 DEF to your field, but is still a Trap Card. More info: https://yugipedia.com/wiki/Embodiment_of_Apophis |
Turn 28: Odeon Ishtar Vorse Raider DARK / Normal Monster / Level 4 / ATK 1900 / DEF 1200 (Beast-Warrior / Normal) This wicked Beast-Warrior does every horrid thing imaginable, and loves it! His axe bears the marks of his countless victims. More info: https://yugipedia.com/wiki/Vorse_Raider |
Turn 29: Seto Kaiba Spear Dragon WIND / Effect Monster / Level 4 / ATK 1900 / DEF 0 (Dragon / Effect) Deals piercing damage to the opponent if attacking a monster in Defense Mode, but changes to Defense Mode after the Damage Step if it attacked. More info: https://yugipedia.com/wiki/Spear_Dragon |
Turn 30: Odeon Ishtar Goblin Attack Force EARTH / Effect Monster / Level 4 / ATK 2300 / DEF 0 (Warrior / Effect) Changes to Defense Mode after attacking and cannot change its battle position until your next End Phase. More info: https://yugipedia.com/wiki/Goblin_Attack_Force |
Turn 31: Seto Kaiba White Dragon Ritual (Ritual Spell) Ritual Summons "Paladin of White Dragon" by Tributing monsters from your hand or field whose Levels total 4 or more. More info: https://yugipedia.com/wiki/White_Dragon_Ritual |
Odeon’s Traps (Part 1) |
Turn 8: Seto Kaiba Obelisk the Tormentor DIVINE / God Card / Level 10 / ATK 4000 / DEF 4000 (Divine-Beast) 1. Tribute Summoned with 3 Tributes. 2. Can destroy all monsters the opponent controls by Tributing 2 monsters, then deal them 4000 damage. 3. Returns to the Grave at the End Phase if revived. 4. Not affected by most effects. More info: https://yugipedia.com/wiki/Obelisk_the_Tormentor_(anime) |
Turn 9: Odeon Ishtar Vorse Raider DARK / Normal Monster / Level 4 / ATK 1900 / DEF 1200 (Beast-Warrior / Normal) This wicked Beast-Warrior does every horrid thing imaginable, and loves it! His axe bears the marks of his countless victims. More info: https://yugipedia.com/wiki/Vorse_Raider |
Turn 10: Seto Kaiba Kaiser Glider LIGHT / Effect Monster / Level 6 / ATK 2400 / DEF 2200 (Dragon / Effect) 1. Not destroyed in battle by a monster with the same ATK. 2. Returns 1 monster on the field to the owner's hand if destroyed and to your Grave. More info: https://yugipedia.com/wiki/Kaiser_Glider |
Turn 11: Odeon Ishtar Mirror Force TRAP / Normal Trap Destroys all Attack Position monsters the opponent controls if a monster they control attacks. More info: https://yugipedia.com/wiki/Mirror_Force |
Turn 12: Seto Kaiba Pot of Greed SPELL / Normal Spell Draw 2 cards. More info: https://yugipedia.com/wiki/Pot_of_Greed |
Turn 13: Odeon Ishtar Magic Cylinder TRAP / Normal Trap Blocks an attack from 1 monster the opponent controls, then deals them their monster's ATK to their Life Points. More info: https://yugipedia.com/wiki/Magic_Cylinder |
Turn 14: Seto Kaiba A Wingbeat of Giant Dragon SPELL / Normal Spell Destroys all Spell and Trap Cards on the field by returning 1 Level 5 or higher Dragon monster you control to the owner's hand. More info: https://yugipedia.com/wiki/A_Wingbeat_of_Giant_Dragon |
Turn 15: Odeon Ishtar Goblin Attack Force EARTH / Effect Monster / Level 4 / ATK 2300 / DEF 0 (Warrior / Effect) Changes to Defense Mode after attacking and cannot change its battle position until the your next End Phase. More info: https://yugipedia.com/wiki/Goblin_Attack_Force |
Turn 16: Seto Kaiba Gadget Soldier FIRE / Normal Monster / Level 6 / ATK 1800 / DEF 2000 (Machine / Normal) A rust-free machine warrior born to battle. More info: https://yugipedia.com/wiki/Gadget_Soldier |
Turn 17: Odeon Ishtar Heavy Storm SPELL / Normal Spell Destroys all Spell and Trap Cards on the field. More info: https://yugipedia.com/wiki/Heavy_Storm |
Turn 18: Seto Kaiba Paladin of White Dragon LIGHT / Ritual Monster / Level 4 / ATK 1900 / DEF 1200 (Dragon / Ritual / Effect) 1. Can be Ritual Summoned with "White Dragon Ritual". 2. Destroys any Set monster it attacks when the Damage Step starts. 3. Can Special Summon 1 "Blue-Eyes White Dragon" from your hand or Deck to your field by Tributing itself, but prevents it from attacking that turn. More info: https://yugipedia.com/wiki/Paladin_of_White_Dragon |
Turn 19: Odeon Ishtar Trap Jammer TRAP / Counter Trap Negates an activated Trap Card during the Battle Phase and destroys it. More info: https://yugipedia.com/wiki/Trap_Jammer |
Kaiba’s Fate (Part 2) |
Turn 1: Odeon Ishtar Magic Jammer TRAP / Counter Trap Negates an activated Spell Card and destroys it by discarding 1 card. More info: https://yugipedia.com/wiki/Magic_Jammer |
Turn 2: Seto Kaiba Slate Warrior WIND / Effect Monster / Level 4 / ATK 1900 / DEF 400 (Fiend / Flip / Effect) FLIP: Gains 500 ATK and DEF. Lowers the ATK and DEF of the monster that destroys it in battle by 500. More info: https://yugipedia.com/wiki/Slate_Warrior |
Turn 3: Odeon Ishtar Summoned Skull DARK / Normal Monster / Level 6 / ATK 2500 / DEF 1200 (Fiend / Normal) A fiend with dark powers for confusing the enemy. Among the Fiend-Type monsters, this monster boasts considerable force. (Always an "Archfiend" card.) More info: https://yugipedia.com/wiki/Summoned_Skull |
Turn 4: Seto Kaiba Blue-Eyes Shining Dragon LIGHT / Effect Monster / Level 10 / ATK 3000 / DEF 2500 (Dragon / Effect) 1. Only Special Summoned by Tributing 1 "Blue-Eyes Ultimate Dragon". 2. Gains 300 ATK for all Dragon monsters in your Grave. 3. Can negate activated effects that target it and destroy them during either player's turn. More info: https://yugipedia.com/wiki/Blue-Eyes_Shining_Dragon |
Turn 5: Odeon Ishtar Torrential Tribute TRAP / Normal Trap Destroys all monsters on the field if a monster(s) is Summoned. More info: https://yugipedia.com/wiki/Torrential_Tribute |
Turn 6: Seto Kaiba Kaibaman LIGHT / Effect Monster / Level 3 / ATK 200 / DEF 700 (Warrior / Effect) Can Special Summon 1 "Blue-Eyes White Dragon" from your hand to your field by Tributing itself. More info: https://yugipedia.com/wiki/Kaibaman |
Turn 7: Odeon Ishtar Seven Tools of the Bandit TRAP / Counter Trap Negates an activated Trap Card and destroys it by paying 1000 Life Points. More info: https://yugipedia.com/wiki/Seven_Tools_of_the_Bandit |
Kaiba’s Fate (Part 1) |
Turn 3: Seto Kaiba Deck Devastation Virus TRAP / Normal Trap Destroys all monsters in the opponent's hand, field and cards they draw with 1500 or less ATK for 3 of their turns by Tributing 1 DARK monster with at least 2000 ATK. More info: https://yugipedia.com/wiki/Deck_Devastation_Virus |
Turn 4: Ishizu Ishtar Agido EARTH / Effect Monster / Level 4 / ATK 1500 / DEF 1300 (Fairy / Effect) Forces you to roll a six-sided die if destroyed in battle and sent to your Grave, then revives 1 Fairy monster from your Grave to your field equal to the die result or a Level 6 or higher monster if the result is 6. More info: https://yugipedia.com/wiki/Agido |
Turn 5: Seto Kaiba Soul Exchange SPELL / Normal Spell Tributes 1 monster the opponent controls as if you controlled it, but prevents your Battle Phase that turn. More info: https://yugipedia.com/wiki/Soul_Exchange |
Turn 6: Ishizu Ishtar Raigeki SPELL / Normal Spell Destroys all monsters the opponent controls. More info: https://yugipedia.com/wiki/Raigeki |
Turn 7: Seto Kaiba Slate Warrior WIND / Effect Monster / Level 4 / ATK 1900 / DEF 400 (Fiend / Flip / Effect) FLIP: Gains 500 ATK and DEF. Lowers the ATK and DEF of the monster that destroys it in battle by 500. More info: https://yugipedia.com/wiki/Slate_Warrior |
Turn 8: Ishizu Ishtar Wingweaver LIGHT / Normal Monster / Level 7 / ATK 2750 / DEF 2400 (Fairy / Normal) A six-winged fairy who prays for peace and hope. More info: https://yugipedia.com/wiki/Wingweaver |
Turn 9: Seto Kaiba Enraged Battle Ox EARTH / Effect Monster / Level 4 / ATK 1700 / DEF 1000 (Beast-Warrior / Effect) Lets Beast, Beast-Warrior and Winged Beast monsters you control deal piercing battle damage to the opponent if attacking monsters in Defense Mode. More info: https://yugipedia.com/wiki/Enraged_Battle_Ox |
Turn 10: Ishizu Ishtar Monster Reborn SPELL / Normal Spell Revives 1 monster from either Grave to your field. More info: https://yugipedia.com/wiki/Monster_Reborn |
Turn 10: Ishizu Ishtar Wingweaver LIGHT / Normal Monster / Level 7 / ATK 2750 / DEF 2400 (Fairy / Normal) A six-winged fairy who prays for peace and hope. More info: https://yugipedia.com/wiki/Wingweaver |
Turn 11: Seto Kaiba Spear Dragon WIND / Effect Monster / Level 4 / ATK 1900 / DEF 0 (Dragon / Effect) Deals piercing damage to the opponent if attacking a monster in Defense Mode monster, but changes to Defense Mode after the Damage Step if it attacked. More info: https://yugipedia.com/wiki/Spear_Dragon |
Turn 12: Ishizu Ishtar Zolga EARTH / Effect Monster / Level 4 / ATK 1700 / DEF 1200 (Fairy / Effect) Gives the controller 2000 Life Points if they use it for a Tribute Summon. More info: https://yugipedia.com/wiki/Zolga |
Turn 13: Seto Kaiba Ring of Destruction TRAP / Normal Trap Destroys 1 opponent's face-up monster on the field and deals that monster's ATK to both players' Life Points. More info: https://yugipedia.com/wiki/Ring_of_Destruction_(anime) |
Turn 14: Ishizu Ishtar Blast Held by a Tribute TRAP / Normal Trap Destroys all Attack Position monsters the opponent controls and deals them 1000 damage if a Tribute Summoned monster they control attacks. More info: https://yugipedia.com/wiki/Blast_Held_by_a_Tribute |
Turn 15: Seto Kaiba Vorse Raider DARK / Normal Monster / Level 4 / ATK 1900 / DEF 1200 (Beast-Warrior / Normal) This wicked Beast-Warrior does every horrid thing imaginable, and loves it! His axe bears the marks of his countless victims. More info: https://yugipedia.com/wiki/Vorse_Raider |
Rex’s Dinos vs. Mai’s Harpie’s (Part 2) |
Turn 20: Mai Valentine Graceful Charity SPELL / Normal Spell You draw 3 cards, then discards 2 cards. More info: https://yugipedia.com/wiki/Graceful_Charity |
Turn 21: Rex Raptor Gilasaurus EARTH / Effect Monster / Level 3 / ATK 1400 / DEF 400 (Dinosaur / Effect) Can be Special Summoned from your hand to your field, but the opponent can revive 1 monster from their Grave to their field. More info: https://yugipedia.com/wiki/Gilasaurus |
Turn 22: Mai Valentine Dark Hole SPELL / Normal Spell Destroys all monsters on the field. More info: https://yugipedia.com/wiki/Dark_Hole |
Turn 23: Rex Raptor Negate Attack TRAP / Counter Trap Blocks an attack from 1 monster the opponent controls and ends the Battle Phase. More info: https://yugipedia.com/wiki/Negate_Attack |
Turn
24: Mai Valentine Amazoness Archer EARTH / Effect Monster / Level 4 / ATK 1400 / DEF 1200 (Warrior / Effect) Can deal the opponent 1200 damage by Tributing 2 monsters. More info: https://yugipedia.com/wiki/Amazoness_Archer |
Turn 1: Seto Kaiba Obelisk the Tormentor DIVINE / God Card / Level 10 / ATK 4000 / DEF 4000 (Divine-Beast) 1. Tribute Summoned with 3 Tributes. 2. Can destroy all monsters the opponent controls by Tributing 2 monsters, then deal them 4000 damage. 3. Returns to the Grave at the End Phase if revived. 4. Not affected by most effects. More info: https://yugipedia.com/wiki/Obelisk_the_Tormentor_(anime) |
Turn 2: Ishizu Ishtar Exchange of the Spirit TRAP / Normal Trap Swaps the cards in both players' Decks with the ones in their Grave by paying 1000 Life Points if you have 15 or more cards in your Grave. More info: https://yugipedia.com/wiki/Exchange_of_the_Spirit_(anime) |