← Back to Yu-Gi-Oh Content | Return to Index | Forward to Season 4 Part 3's Episode Cards → |
Learn to play the TCG | Read the episodes |
My Yu-Gi-Oh Fanfic Season 4 Part 2's Episode Cards
1.
Card info below excludes the rarity for consistancy. Card
effects are also paraphrased from their original effects. 2. Cards below are from the time they were released so the info may differ from the links below. 3. Cards below are generally played using the rules of this game. |
Rex’s Dinos vs. Mai’s Harpie’s (Part 1) |
Turn 9: Rex Raptor Wasteland (Field Spell) Gives Dinosaur, Zombie and Rock monsters 200 ATK and DEF. More Info: https://yugipedia.com/wiki/Wasteland |
Turn 10: Mai Valentine Cyber Harpie Lady WIND / Effect Monster / Level 4 / ATK 1800 / DEF 1300 (Winged Beast / Effect) (Always counts as "Harpie Lady".) More Info: https://yugipedia.com/wiki/Cyber_Harpie_Lady |
Turn 11: Rex Raptor Two-Headed King Rex EARTH / Normal Monster / Level 4 / ATK 1600 / DEF 1200 (Dinosaur / Normal) A powerful monster whose two heads attack as one. More Info: https://yugipedia.com/wiki/Two-Headed_King_Rex |
Turn 12: Mai Valentine Amazoness Paladin EARTH / Effect Monster / Level 4 / ATK 1700 / DEF 300 (Warrior / Effect) Gains 100 ATK for each "Amazoness" monsterr on the player's field. More Info: https://yugipedia.com/wiki/Amazoness_Paladin |
Turn 13: Rex Raptor Red-Eyes Black Metal Dragon DARK / Effect Monster / Level 8 / ATK 2800 / DEF 2400 (Dragon / Effect) Is first Special Summoned from the Deck by Tributing "Red-Eyes B. Dragon" equipped with "Metalmorph". More Info: https://yugipedia.com/wiki/Red-Eyes_Black_Metal_Dragon |
Turn 14: Mai Valentine Dramatic Rescue (Normal Trap) Returns an "Amazoness" monster from the field to the owner's hand, then Special Summons 1 other monster from the player's hand. More Info: https://yugipedia.com/wiki/Dramatic_Rescue |
Turn 15: Rex Raptor Metalmorph (Normal Trap) Becomes an Equip Card that gives the monster 300 ATK, then gives it half the ATK of a monster it attacks during damage calculation. More Info: https://yugipedia.com/wiki/Metalmorph |
Turn 16: Mai Valentine The Unfriendly Amazon EARTH / Effect Monster / Level 4 / ATK 2000 / DEF 1000 (Warrior / Effect) Destroys itself unless the player Tributes 1 other monster during their Standby Phases. More Info: https://yugipedia.com/wiki/The_Unfriendly_Amazon |
Turn 17: Rex Raptor Serpent Night Dragon DARK / Normal Monster / Level 7 / ATK 2350 / DEF 2400 (Dragon / Normal) A dragon created from the soul of a wicked knight. More Info: https://yugipedia.com/wiki/Serpent_Night_Dragon |
Turn 18: Mai Valentine Raigeki (Normal Spell) Destroys all the opponent's monsters on the field. More Info: https://yugipedia.com/wiki/Raigeki |
Turn 19: Rex Raptor Ultra Evolution Pill (Normal Spell) Special Summons 1 Dinosaur monster from the hand by Tributing a Reptile monster. More Info: https://yugipedia.com/wiki/Ultra_Evolution_Pill |
Weevil’s Army of Bugs (Part 2) |
Turn 1: Rex Raptor Black Tyranno EARTH / Effect Monster / Level 7 / ATK 2600 / DEF 1800 (Dinosaur / Effect) Can attack directly if the only cards your opponent controls are Defense Position monsters. More Info: https://yugipedia.com/wiki/Black_Tyranno |
Turn 2: Mai Valentine Elegant Egotist (Normal Spell) Special Summons "Harpie Lady" or "Harpie Lady Sisters" from the hand or Deck when "Harpie Lady" is on the field. More Info: https://yugipedia.com/wiki/Elegant_Egotist |
Turn 3: Rex Raptor Two-Headed King Rex EARTH / Normal Monster / Level 4 / ATK 1600 / DEF 1200 (Dinosaur / Normal) A powerful monster whose two heads attack as one. More Info: https://yugipedia.com/wiki/Two-Headed_King_Rex |
Turn 4: Mai Valentine Mirror Wall (Continuous Trap) Halves the ATK of the opponent's attacking monsters, but destroys itself unless the player pays 2000 Life Points at their Standby Phases. More Info: https://yugipedia.com/wiki/Mirror_Wall |
Turn 5: Rex Raptor Gilasaurus EARTH / Effect Monster / Level 3 / ATK 1400 / DEF 400 (Dinosaur / Effect) Can be Special Summoned frrom the hand, but the opponent can also revive a monster from their Graveyard to their field. More Info: https://yugipedia.com/wiki/Gilasaurus |
Turn 6: Mai Valentine Harpie's Pet Dragon WIND / Effect Monster / Level 7 / ATK 2000 / DEF 2500 (Dragon / Effect) Gains 300 ATK and DEF for each "Harpie Lady" on the field. More Info: https://yugipedia.com/wiki/Harpie's_Pet_Dragon |
Turn 7: Rex Raptor Raise Body Heat (Equip Spell) Gives a Dinosaur monster 300 ATK and DEF. More Info: https://yugipedia.com/wiki/Raise_Body_Heat |
Turn 8: Mai Valentine Harpie's Feather Duster (Normal Spell) Destroys all the opponent's Spell and Trap Cards on the field. More Info: https://yugipedia.com/wiki/Harpie's_Feather_Duster |
Weevil’s Army of Bugs (Part 1) |
Turn 1: Weevil Underwood Insect Queen EARTH / Effect Monster / Level 7 / ATK 2200 / DEF 2400 (Insect / Effect) 1. Gains 200 ATK and DEF for each Insect monster on the field. 2. Cannot attack unless the player Tributes 1 monster. 3. Special Summons a Level 1 "Insect Monster Token" in Attack Mode with 100 ATK and DEF after it destroys a monster in battle. More Info: https://yugipedia.com/wiki/Insect_Queen |
Turn 2: Joey Wheeler Dark Hole (Normal Spell) Destroys all monsters on the field. More Info: https://yugipedia.com/wiki/Dark_Hole |
Turn 3: Weevil Underwood Parasite Paracide EARTH / Effect Monster / Level 2 / ATK 500 / DEF 300 (Insect / Flip / Effect) 1. FLIP: Shuffles itself into the opponent's Deck, then deals 1000 damage after they Special Summon it to their field. 2. Turns all the player's monsters into Insect monsters. More Info: https://yugipedia.com/wiki/Parasite_Paracide |
Turn 4: Joey Wheeler Red-Eyes B. Dragon DARK / Normal Monster / Level 7 / ATK 2400 / DEF 2000 (Dragon / Normal) A ferocious dragon with a deadly attack. More Info: https://yugipedia.com/wiki/Red-Eyes_Black_Dragon |
Turn 5: Weevil Underwood Insect Barrier (Continuous Spell) Prevents the opponent's Insect monsters from attacking. More Info: https://yugipedia.com/wiki/Insect_Barrier |
Turn 6: Joey Wheeler Parasite Paracide EARTH / Effect Monster / Level 2 / ATK 500 / DEF 300 (Insect / Flip / Effect) 1. FLIP: Shuffles itself into the opponent's Deck, then deals 1000 damage after they Special Summon it to their field. 2. Turns all the player's monsters into Insect monsters. More Info: https://yugipedia.com/wiki/Parasite_Paracide |
Turn 7: Weevil Underwood Cocoon of Evolution EARTH / Effect Monster / Level 3 / ATK 0 / DEF 2000 (Insect / Effect) Can equip to "Petit Moth" from the hand and make its original ATK and DEF become this card's ATK and DEF. More Info: https://yugipedia.com/wiki/Cocoon_of_Evolution |
Turn 8: Joey Wheeler Rocket Warrior LIGHT / Effect Monster / Level 4 / ATK 1500 / DEF 1300 (Warrior / Effect) 1. Is not destroyed in battle and the player takes no damage from its attacks during their Battle Phase. 2. Lowers the attack target's ATK by 500 until the turn ends. More Info: https://yugipedia.com/wiki/Rocket_Warrior |
Turn 9: Weevil Underwood Perfectly Ultimate Great Moth EARTH / Effect Monster / Level 8 / ATK 3500 / DEF 3000 (Insect / Effect) Is first Special Summoned by Tributing "Petit Moth" on the player's 6th or later turn after it was equipped with "Cocoon of Evolution". More Info: https://yugipedia.com/wiki/Perfectly_Ultimate_Great_Moth |
Turn 10: Joey Wheeler Mirror Force (Normal Trap) Destroys all the opponent's Attack Position monsters when one of their monsters attacks. More Info: https://yugipedia.com/wiki/Mirror_Force |
Turn 11: Weevil Underwood Flying Kamakiri #1 WIND / Effect Monster / Level 4 / ATK 1400 / DEF 900 (Insect / Effect) Can Special Summon a WIND monster with 1500 or less ATK in Attack Mode from the player's Deck when destroyed in battle and sent to the Graveyard. More Info: https://yugipedia.com/wiki/Flying_Kamakiri_1 |
Turn 12: Joey Wheeler Panther Warrior EARTH / Effect Monster / Level 4 / ATK 2000 / DEF 1600 (Beast-Warrior / Effect) Cannot attack unless the player Tributes 1 monster. More Info: https://yugipedia.com/wiki/Panther_Warrior |
Strings’ Wrath (Part 3) |
Turn 14: Strings (via Marik's
control) Revival Jam WATER / Effect Monster / Level 4 / ATK 1500 / DEF 500 (Aqua / Effect) Can revive itself from the player's Graveyard in Defense Mode during their next Standby Phase by paying 1000 Life Points after it is destroyed in battle. More Info: https://yugipedia.com/wiki/Revival_Jam |
Turn 15: Yami Yugi (aka "Atem") De-Fusion (Quick-Play Spell) Returns a Fusion Monster on the field to the Extra Deck, then revives its Fusion Materials on the player's field if they're in the their Graveyard. More Info: https://yugipedia.com/wiki/De-Fusion |
Turn 16: Strings (via Marik's
control) Humanoid Slime WATER / Normal Monster / Level 4 / ATK 800 / DEF 2000 (Aqua / Normal) This slime apparently has some human genes in its genetic makeup. More Info: https://yugipedia.com/wiki/Humanoid_Slime |
Turn 17: Yami Yugi (aka "Atem") Card of Sanctity (Normal Spell) Forces the player to banish all other cards they control (min 1) and in their hand (min 1), then draw until they have 2 cards in their hand. More Info: https://yugipedia.com/wiki/Card_of_Sanctity |
Turn 8: Seto Kaiba (vs. Joey
Wheeler) Kaiser Sea Horse LIGHT / Effect Monster / Level 4 / ATK 1700 / DEF 1650 (Sea Serpent / Effect) Can count as 2 Tributes when Tribute Summoning a LIGHT monster. More Info: https://yugipedia.com/wiki/Kaiser_Sea_Horse |
Strings’ Wrath (Part 2) |
Turn 9: Yami Yugi (aka "Atem") Lightforce Sword (Normal Trap) Banishes 1 random card from the opponent's hand face-down, then returns it to their hand at their 4th Standby Phase. More Info: https://yugipedia.com/wiki/Lightforce_Sword |
Turn 10: Strings (via Marik's
control) Light of Intervention (Continuous Trap) Prevents monsters from being Set and forces them to be Summoned. More Info: https://yugipedia.com/wiki/Light_of_Intervention |
Turn 11: Yami Yugi (aka "Atem") Mirror Force (Normal Trap) Destroys all the opponent's Attack Position monsters when one of their monsters attacks. More Info: https://yugipedia.com/wiki/Mirror_Force |
Turn 12: Strings (via Marik's
control) Jam Breeding Machine (Continuous Spell) Special Summons a Level 1 "Slime Token" with 500 ATK and DEF to the player's field in Attafck Mode at their Standby Phases, but prevents them from Summoning other monsters while this card is face-up. More Info: https://yugipedia.com/wiki/Jam_Breeding_Machine |
Turn 13: Yami Yugi (aka "Atem") Magic Cylinder (Normal Trap) Negates an attack from an opponent's monster, then deals them damage equal to their monster's ATK. More Info: https://yugipedia.com/wiki/Magic_Cylinder |
Turn 5: Joey Wheeler Scapegoat (Quick-Play Spell) 1. Special Summons 4 Level 1 "Sheep Tokens" with 0 ATK and DEF in Defense Mode, but prevents them from being used for a Tribute Summon. 2. The player cannot Summon other monsters that turn. More Info: https://yugipedia.com/wiki/Dark_Hole |
Turn 6: Seto Kaiba Blue-Eyes White Dragon LIGHT / Normal Monster / Level 8 / ATK 3000 / DEF 2500 (Dragon / Normal) This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale. More Info: https://yugipedia.com/wiki/Blue-eyes_White_Dragon |
Turn 7: Joey Wheeler Time Wizard LIGHT / Effect Monster / Level 2 / ATK 500 / DEF 400 (Spellcaster / Effect) Can destroy all monsters on either side of the field based on the player's coin toss guess, then deals them damage equal to half the combined ATK of their destroyed monsters if they're wrong. More Info: https://yugipedia.com/wiki/Time_Wizard |
Strings’ Wrath (Part 1) |
Turn 1: Strings (via Marik's
control) Infinite Cards (Continuous Spell) Removes the hand size limit for both players. More Info: https://yugipedia.com/wiki/Infinite_Cards |
Turn 2: Yami Yugi (aka "Atem") Sorcerer of Dark Magic DARK / Effect Monster / Level 9 / ATK 3200 / DEF 2800 (Spellcaster / Effect) 1. Is only Special Summoned by Tributing 2 Level 6 or higher Spellcasters. 2. Can negate the activation of Trap Cards and destroy them. More Info: https://yugipedia.com/wiki/Sorcerer_of_Dark_Magic |
Turn 3: Strings (via Marik's
control) Slifer the Sky Dragon DIVINE / God Card / Level 10 / ATK X000 / DEF X000 (Divine-Beast) The heavens twist and thunder roars, signaling the coming of this ancient creature, and the dawn of true power. More Info: https://yugipedia.com/wiki/Slifer_the_Sky_Dragon_(original) |
Turn 4: Yami Yugi (aka "Atem") Card Destruction (Normal Spell) Forces both players to discard all cards in their hand, then draw the same number of cards they discarded from their Decks. More Info: https://yugipedia.com/wiki/Card_Destruction |
Turn 5: Strings (via Marik's
control) Pot of Greed (Normal Spell) The player draws 2 cards. More Info: https://yugipedia.com/wiki/Pot_of_Greed |
Turn 6: Yami Yugi (aka "Atem") Dark Magician DARK / Normal Monster / Level 7 / ATK 2500 / DEF 2100 (Spellcaster / Normal) The ultimate wizard in terms of attack and defense. More Info: https://yugipedia.com/wiki/Dark_Magician |
Turn 7: Strings (via Marik's
control) Jam Defender (Continuous Trap) Can force opponent's monsters to attack the player's "Revival Jam". More Info: https://yugipedia.com/wiki/Jam_Defender |
Turn 8: Yami Yugi (aka "Atem") Swords of Revealing Light (Normal Spell) 1. Stays on the field for 3 of your opponent's turns. 2. Turns any Set opponent's monsters face-up. 3. Prevents the opponent's monsters from attacking while face-up. More Info: https://yugipedia.com/wiki/Swords_of_Revealing_Light |
Turn 1: Joey Wheeler B. Skull Dragon DARK / Fusion Monster / Level 9 / ATK 3200 / DEF 2500 (Dragon / Fusion) "Summoned Skull" + "Red-Eyes Black Dragon" (Always an "Archfiend" card.) More Info: https://yugipedia.com/wiki/Black_Skull_Dragon |
Turn 2: Seto Kaiba Different Dimension Dragon LIGHT / Effect Monster / Level 5 / ATK 1200 / DEF 1500 (Dragon / Effect) Cannot be destroyed by Spell or Trap Cards that do not target or be destroyed by battle with a monster with 1900 or less ATK. More Info: https://yugipedia.com/wiki/Different_Dimension_Dragon |
Turn 3: Joey Wheeler Axe Raider EARTH / Normal Monster / Level 4 / ATK 1700 / DEF 1150 (Warrior / Normal) An axe-wielding monster of tremendous strength and agility. More Info: https://yugipedia.com/wiki/Axe_Raider |
The Return of the “Psychic” Duelist (Part 2) |
Turn 15: Espa Roba Mind Control (Normal Spell) Gains control of an opponent's monster until the End Phase, but prevents it from attacking or being Tributed. More Info: https://yugipedia.com/wiki/Mind_Control |
Turn 16: Joey Wheeler Jinzo DARK / Effect Monster / Level 6 / ATK 2400 / DEF 1500 (Machine / Effect) Prevents Trap Cards and their effects from being activated. More Info: https://yugipedia.com/wiki/Jinzo |
Turn 17: Espa Roba Trap Hole (Normal Trap) Destroys a Summoned opponent's monster with at least 1000 ATK. More Info: https://yugipedia.com/wiki/Trap_Hole |
Turn 18: Joey Wheeler Swordsman of Landstar EARTH / Normal Monster / Level 3 / ATK 500 / DEF 1200 (Warrior / Normal) An amateur with a sword, this fairy warrior relies on its mysterious powers. More Info: https://yugipedia.com/wiki/Swordsman_of_Landstar |
Turn 19: Espa Roba Magician of Faith LIGHT / Effect Monster / Level 1 / ATK 300 / DEF 400 (Spellcaster / Flip / Effect) FLIP: Retrieves 1 Spell Card in the player's Graveyard and adds it to their hand. More Info: https://yugipedia.com/wiki/Magician_of_Faith |
Turn 20: Joey Wheeler Alligator's Sword Dragon WIND / Fusion Monster / Level 5 / ATK 1700 / DEF 1500 (Dragon / Fusion / Effect) "Baby Dragon" + "Alligator's Sword" Can attack directly if the opponent's only face-up monstersd are EARTH, WATER or FIRE. More Info: https://yugipedia.com/wiki/Alligator's_Sword_Dragon |
The Return of the “Psychic” Duelist (Part 1) |
Turn 5: Espa Roba Cyber Raider DARK / Effect Monster / Level 4 / ATK 1400 / DEF 1000 (Machine / Effect) Can either destroy 1 Equip Card on the field when Summoned or equip itself with an Equip Card on the field when Summoned. More Info: https://yugipedia.com/wiki/Cyber_Raider |
Turn 6: Joey Wheeler Polymerization (Normal Spell) Performs a Fusion Summon using monsters from the hand or field as Fusion Material. More Info: https://yugipedia.com/wiki/Polymerization |
Turn 7: Espa Roba Raigeki (Normal Spell) Destroys all the opponent's monsters on the field. More Info: https://yugipedia.com/wiki/Raigeki |
Turn 8: Joey Wheeler B. Skull Dragon DARK / Fusion Monster / Level 9 / ATK 3200 / DEF 2500 (Dragon / Fusion) "Summoned Skull" + "Red-Eyes Black Dragon" (Always an "Archfiend" card.) More Info: https://yugipedia.com/wiki/Black_Skull_Dragon |
Turn 9: Espa Roba Monster Reborn (Normal Spell) Revives a monster from either Graveyard to the player's field. More Info: https://yugipedia.com/wiki/Monster_Reborn |
Turn 10: Joey Wheeler Time Wizard LIGHT / Effect Monster / Level 2 / ATK 500 / DEF 400 (Spellcaster / Effect) Can destroy all monsters on either side of the field based on the player's coin toss guess, then deals them damage equal to half the combined ATK of their destroyed monsters if they're wrong. More Info: https://yugipedia.com/wiki/Time_Wizard |
Turn 11: Espa Roba Dark Hole (Normal Spell) Destroys all monsters on the field. More Info: https://yugipedia.com/wiki/Dark_Hole |
Turn 12: Joey Wheeler Flame Swordsman FIRE / Fusion Monster / Level 5 / ATK 1800 / DEF 1600 (Warrior / Fusion) "Flame Manipulator" + "Masaki the Legendary Swordsman" More Info: https://yugipedia.com/wiki/Flame_Swordsman |
Turn 13: Espa Roba The Fiend Megacyber DARK / Effect Monster / Level 6 / ATK 2200 / DEF 1200 (Warrior / Effect) Can be Special Summoned from the hand if the opponent has at least 2 more monsters than the player. More Info: https://yugipedia.com/wiki/The_Fiend_Megacyber |
Turn 14: Joey Wheeler Thousand Dragon WIND / Fusion Monster / Level 7 / ATK 2400 / DEF 2000 (Dragon / Fusion) "Time Wizard" + "Baby Dragon" More Info: https://yugipedia.com/wiki/Thousand_Dragon |