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My Yu-Gi-Oh Fanfic Season 3 Part 3's Episode Cards

1. Card info below excludes the rarity for consistancy. Card effects are also paraphrased from their original effects.
2. Cards below are from the time they were released so the info may differ from the links below.
Raphael’s Guardians of Darkness (Part 6)
Turn 27: Raphael
Change of Heart
(Normal Spell)
Takes control of an opponent's monster until the turn ends.
More info: https://yugipedia.com/wiki/Change_of_Heart
Turn 28: Yami Yugi (aka "Atem")
Summoned Skull
DARK / Normal Monster / Level 6 / ATK 2500 / DEF 1200
(Fiend / Normal)
A fiend with dark powers for confusing the enemy. Among the Fiend-Type monsters, this monster boasts considerable force.


(Always an "Archfiend" card.)

More info:
https://yugipedia.com/wiki/Summoned_Skull
Turn 28: Yami Yugi (aka "Atem")
Interdimensional Matter Transporter
(Normal Trap)
Banishes a player's face-up monster until the turn ends.
More info: https://yugipedia.com/wiki/Interdimensional_Matter_Transporter
Turn 30: Yami Yugi (aka "Atem")
Dian Keto the Cure Master
(Normal Spell)
Gives the player 1000 Life Points.
More info: https://yugipedia.com/wiki/Dian_Keto_the_Cure_Master
Turn 31: Yami Yugi (aka "Atem")
Enchanted Javelin
(Normal Trap)
Gives the player Life Points equal to an attacking monster's ATK.
More info: https://yugipedia.com/wiki/Enchanted_Javelin
Turn 32: Yami Yugi (aka "Atem")
Celtic Guardian
EARTH
/ Normal Monster / Level 4 / ATK 1400 / DEF 1200
(Warrior / Normal)
An elf who learned to wield a sword, he baffles enemies with lightning-swift attacks.

More info: https://yugipedia.com/wiki/Celtic_Guardian
Raphael’s Guardians of Darkness (Part 5)
Turn 21: Yami Yugi (aka "Atem")
Winged Dragon, Guardian of the Fortress #1
WIND
/ Normal Monster / Level 4 / ATK 1400 / DEF 1200
(Dragon / Normal)
A dragon commonly found guarding mountain fortresses. Its signature attack is a sweeping dive from out of the blue.

More info:
https://yugipedia.com/wiki/Winged_Dragon,_Guardian_of_the_Fortress_1
Turn 22: Raphael
Swords of Revealing Light
(Normal Spell)
1. Stays on the field for 3 of the opponent's turns. 2. Reveals any opponent's monsters that are Set. 3. Prevents the opponent's monsters from attacking while face-up.
More info: https://yugipedia.com/wiki/Swords_of_Revealing_Light
Turn 23: Yami Yugi (aka "Atem")
Watapon
LIGHT
/ Effect Monster / Level 1 / ATK 200 / DEF 300
(Fairy / Effect)
Can be Special Summoned from the hand if added from the Deck to the hand by an effect.

More info: https://yugipedia.com/wiki/Watapon
Turn 23: Yami Yugi (aka "Atem")
Card of Sanctity
(Normal Spell)
The player banishes all other cards they contol and all in their hand to draw cards until they have 2 in their hand.
More info: https://yugipedia.com/wiki/Card_of_Sanctity
Turn 23: Yami Yugi (aka "Atem")
Swords of Revealing Light
(Normal Spell)
1. Stays on the field for 3 of the opponent's turns. 2. Reveals any opponent's monsters that are Set. 3. Prevents the opponent's monsters from attacking while face-up.
More info: https://yugipedia.com/wiki/Swords_of_Revealing_Light
Turn 24: Raphael
Wicked-Breaking Flamberge - Baou
(Equip Spell)
1. Gives the equipped monster 500 ATK by discarding 1 card. 2. Negates effects of monsters it destroys in battle.

More info: https://yugipedia.com/wiki/Wicked-Breaking_Flamberge_-_Baou
Turn 24: Raphael
Guardian Baou

DARK
/ Effect Monster / Level 4 / ATK 800 / DEF 400
(Fiend / Effect)
1. Is only Summoned while controlling "Wicked-Breaking Flamberge - Baou". 2. Gains 1000 ATK each time it wins a battle. 3. Negates the effects of monsters it destroys in battle.
More info: https://yugipedia.com/wiki/Guardian_Baou
Turn 25: Yami Yugi (aka "Atem")
Neo the Magic Swordsman
LIGHT
/ Normal Monster / Level 4 / ATK 1700 / DEF 1000
(Spellcaster / Normal)
A dimensional drifter who not only practices sorcery, but is also a sword and martial arts master.
More info: https://yugipedia.com/wiki/Neo_the_Magic_Swordsman
Turn 25: Raphael
De-Spell
(Normal Spell)
Destroys 1 face-up Spell Card on the field, or the player can choose a Set Spell or Trap Card, reveal it, then destroy it if a Spell Card.

More info: https://yugipedia.com/wiki/De-Spell
Turn 26: Yami Yugi (aka "Atem")
Obnoxious Celtic Guard
EARTH
/ Effect Monster / Level 4 / ATK 1400 / DEF 1200
(Warrior / Effect)
Is not destroyed in battle by a monster with at least 1900 ATK.

More info: https://yugipedia.com/wiki/Obnoxious_Celtic_Guard
Raphael’s Guardians of Darkness (Part 4)
Turn 19: Yami Yugi (aka "Atem")
Beaver Warrior
EARTH
/ Normal Monster / Level 4 / ATK 1200 / DEF 1500
(Beast-Warrior / Normal)
What this creature lacks in size it makes up for in defense when battling in the prairie.
More info:
https://yugipedia.com/wiki/Beaver_Warrior
Turn 20: Raphael
Big Shield Gardna
EARTH
/ Effect Monster / Level 4 / ATK 100 / DEF 2600
(Warrior / Effect)
1. Negates a Spell Card that targets it, then become face-up Defense Mode. 2. Changes to Attack Position after the Damage Step if attacked.
More info: https://yugipedia.com/wiki/Big_Shield_Gardna
Turn 20: Raphael
Twin Swords of Flashing Light - Tryce
(Equip Spell)
Lowers the equipped monster's ATK by 500 by discarding 1 card, but it can attack twice each Battle Phase.
More info: https://yugipedia.com/wiki/Twin_Swords_of_Flashing_Light_-_Tryce
Turn 20: Raphael
Guardian
Tryce
LIGHT
/ Effect Monster / Level 5 / ATK 1900 / DEF 1700
(Thunder / Effect)
1. Is only Summoned while controlling "Twin Swords of Flashing Light - Tryce". 2. Revives the monster used for its Tribute Summon when destroyed and sent to the Graveyard.
More info: https://yugipedia.com/wiki/Guardian_Baou
Turn 20: Raphael
Shooting Star Bow - Ceal
(Equip Spell)
Lowers the equipped monster's ATK by 1000, but it can attack the opponent directly.
More info: https://yugipedia.com/wiki/Shooting_Star_Bow_-_Ceal
Turn 20: Raphael
Guardian Ceal

FIRE
/ Effect Monster / Level 4 / ATK 1700 / DEF 1400
(Pyro / Effect)
1. Is only Summoned while controlling "Shooting Star Bow Ceal". 2. Can destroy an opponent's monster by sending an Equip Spell Card equippe to this card to the Graveyard.
More info: https://yugipedia.com/wiki/Guardian_Ceal
Turn 21: Yami Yugi (aka "Atem")
Berfomet
DARK
/ Effect Monster / Level 5 / ATK 1400 / DEF 1800
(Fiend / Effect)
Can add "Gazelle the King of Mythical Beasts" from the Deck to the hand when Normal or Flip Summoned.

More info: https://yugipedia.com/wiki/Berfomet
Turn 21: Yami Yugi (aka "Atem")
Monster Reincarnation
(Normal Spell)
Retrieves a monster from the Graveyard by discarding 1 card.

More info: https://yugipedia.com/wiki/Monster_Reincarnation
Raphael’s Guardians of Darkness (Part 3)
Turn 15: Raphael
Guardian
Angel Joan
LIGHT
/ Effect Monster / Level 7 / ATK 2800 / DEF 2000
(Fairy / Effect)
Gives the player Life Points equal to the ATK of the monster it destroys in battle and sends to the Graveyard.

More info: https://yugipedia.com/wiki/Guardian_Angel_Joan
Turn 15: Yami Yugi (aka "Atem")
Spellbinding Circle
(Continuous Trap)
1. Prevents an opponent's monster from attacking or changing battle positions. 2. Destroys itself when the monster is destroyed.

More info: https://yugipedia.com/wiki/Spellbinding_Circle
Turn 15: Raphael
Trap Jammer
(Counter Trap)
Negates and destroys an activated Trap Card during the Battle Phase.

More info: https://yugipedia.com/wiki/Trap_Jammer
Turn 15: Raphael
Call of the Haunted
(Continuous Trap)
1. Revives a monster from the Graveyard to the field in Attack Mode. 2. Destroys the monster when this card leaves the field. 3. Destroys itself when the monster is destroyed.

More info: https://yugipedia.com/wiki/Call_of_the_Haunted
Turn 15: Raphael
Celtic Guardian
EARTH
/ Normal Monster / Level 4 / ATK 1400 / DEF 1200
(Warrior / Normal)
An elf who learned to wield a sword, he baffles enemies with lightning-swift attacks.

More info: https://yugipedia.com/wiki/Celtic_Guardian
Turn 16: Yami Yugi (aka "Atem")
Mystical Elf
LIGHT
/ Normal Monster / Level 4 / ATK 800 / DEF 1200
(Spellcaster / Normal)
What this creature lacks in size it makes up for in defense when battling in the prairie.
More info: https://yugipedia.com/wiki/Mystical_Elf
Turn 17: Raphael
Guardian
Angel Joan
LIGHT
/ Effect Monster / Level 7 / ATK 2800 / DEF 2000
(Fairy / Effect)
Gives the player Life Points equal to the ATK of the monster it destroys in battle and sends to the Graveyard.

More info: https://yugipedia.com/wiki/Guardian_Angel_Joan
Turn 18: Yami Yugi (aka "Atem")
Feral Imp
DARK
/ Normal Monster / Level 4 / ATK 1300 / DEF 1400
(Fiend / Normal)
What this creature lacks in size it makes up for in defense when battling in the prairie.
More info: https://yugipedia.com/wiki/Feral_Imp
Turn 19: Yami Yugi (aka "Atem")
Mirror Force
(Normal Trap)
Destroys all the opponent's Attack Position monsters when one of their monsters attacks.

More info: https://yugipedia.com/wiki/Mirror_Force
Turn 19: Raphael
Trap Jammer
(Counter Trap)
Negates and destroys an activated Trap Card during the Battle Phase.

More info: https://yugipedia.com/wiki/Trap_Jammer
Raphael’s Guardians of Darkness (Part 2)
Turn 9: Raphael
Celestial Sword - Eatos
(Equip Spell)
(Always a "Noble Arms" card)
1. Gives the equipped monster 500 ATK. 2. Can equip to "Guardian Eatos" when sent from the field to the Graveyard and give it 500 ATK for each banished monster.
More info:
https://yugipedia.com/wiki/Celestial_Sword_-_Eatos
Turn 9: Raphael
Guardian Eatos

WIND
/ Effect Monster / Level 8 / ATK 2500 / DEF 2000
(Fairy / Effect)
1. Can be Special Summoned from the hand by having no monsters in the Graveyard. 2. Can send an Equip Spell equipped to it to the Gravyard to banish up to 3 opponent's monsters from their Graveyard and give this card 500 ATK for each one until the turn ends.
More info: https://yugipedia.com/wiki/Guardian_Eatos
Turn 10: Yami Yugi (aka "Atem")
Monster Reborn
(Normal Spell)
Revives a monster from either Graveyard to the field.
More info: https://yugipedia.com/wiki/Monster_Reborn
Turn 10: Yami Yugi (aka "Atem")
Gazelle the King of Mythical Beasts
EARTH
/ Normal Monster / Level 4 / ATK 1500 / DEF 1200
(Beast / Normal)
This monster moves so fast that it looks like an illusion to mortal eyes.


(Always a "Phantom Beast" card.)

More info: https://yugipedia.com/wiki/Gazelle_the_King_of_Mythical_Beasts
Turn 11: Raphael
Winged Dragon, Guardian of the Fortress #1
WIND
/ Normal Monster / Level 4 / ATK 1400 / DEF 1200
(Dragon / Normal)
A dragon commonly found guarding mountain fortresses. Its signature attack is a sweeping dive from out of the blue.

More info:
https://yugipedia.com/wiki/Winged_Dragon,_Guardian_of_the_Fortress_1
Turn 12: Yami Yugi (aka "Atem")
Alpha the Magnet Warrior
EARTH
/ Normal Monster / Level 4 / ATK 1400 / DEF 1700
(Rock / Normal)
Alpha, Beta, and Gamma meld as one to form a powerful monster.
More info:
https://yugipedia.com/wiki/Alpha_The_Magnet_Warrior
Turn 13: Raphael
Celtic Guardian
EARTH
/ Normal Monster / Level 4 / ATK 1400 / DEF 1200
(Warrior / Normal)
An elf who learned to wield a sword, he baffles enemies with lightning-swift attacks.

More info: https://yugipedia.com/wiki/Celtic_Guardian
Turn 14: Yami Yugi (aka "Atem")
The Shallow Grave
(Normal Spell)
Both players revive a monster from their Graveyards face-down in Defense Mode.
More info: https://yugipedia.com/wiki/The_Shallow_Grave
Turn 14: Yami Yugi (aka "Atem")
Premature Burial
(Equip Spell)
1. Revives a monster from the Graveyard to the field in Attack Mode by paying 800 Life Points. 2. Destroys the monster when this card is destroyed.
More info: https://yugipedia.com/wiki/Premature_Burial
Turn 14: Yami Yugi (aka "Atem")
Beta the Magnet Warrior
EARTH
/ Normal Monster / Level 4 / ATK 1700 / DEF 1600
(Rock / Normal)
Alpha, Beta, and Gamma meld as one to form a powerful monster.
More info: https://yugipedia.com/wiki/Beta_The_Magnet_Warrior
Turn 14: Yami Yugi (aka "Atem")
Valkyrion the Magna Warrior
EARTH
/ Effect Monster / Level 8 / ATK 3500 / DEF 3850
(Rock / Effect)
1. Is Special Summone by sending "Alpha the Magnet Warrior", "Beta the Magnet Warrior" and "Gamma the Magnet Warrior" from the hand or field to the Graveyard. 2. Can revive those monsters by Tributing itself.
More info: https://yugipedia.com/wiki/Valkyrion_the_Magna_Warrior
Turn 14: Raphael
Shrink
(Quick-Play Spell)
Halves the ATK of a face-up monster until the turn ends.

More info: https://yugipedia.com/wiki/Shrink
Turn 14: Yami Yugi (aka "Atem")
Kuriboh
DARK
/ Effect Monster / Level 1 / ATK 300 / DEF 200
(Fiend / Effect)
Can be discarded when an opponent's monster attacks to reduce damage from the battle to 0.

More info: https://yugipedia.com/wiki/Kuriboh
Turn 15: Raphael
Guardian of the Labyrinth
EARTH
/ Normal Monster / Level 4 / ATK 1000 / DEF 1200
(Warrior / Normal)
A monster that guards the entrance to the Netherworld.

More info:
https://yugipedia.com/wiki/Guardian_of_the_Labyrinth
Raphael’s Guardians of Darkness (Part 1)
Turn 1: Raphael
Backup Gardna
DARK
/ Effect Monster / Level 4 / ATK 500 / DEF 2200
(Warrior / Effect)
1. Can move an Equip Card equipped to a monster to another appropriate target. 2. Can negate an attack on it by discarding 1 card.
More info: https://yugipedia.com/wiki/Backup_Gardna_(anime)
Turn 1: Raphael
Rod of Silence - Kay'est
(Equip Spell)
1. Gives the equipped monster 500 DEF. 2. Negates and destroys other Spell Cards that target that monster.
More info: https://yugipedia.com/wiki/Rod_of_Silence_-_Kay'est
Turn 1: Raphael
Guardian Kay'est

WATER
/ Effect Monster / Level 4 / ATK 1000 / DEF 1800
(Sea Serpent / Effect)
1. Is only Summoned while controlling "Rod of Silence - Kay'est". 2. Cannot be attacked and is unaffected by Spell Cards.
More info: https://yugipedia.com/wiki/Guardian_Kay'est
Turn 1: Raphael
The Seal of Orichalcos
(Field Spell)
1. Gives the player's monsters 500 ATK. 2. Cannot be destroyed by effects once per turn.
3. Prevents the opponent from attacking the player's weakest monsters. 4. Destroys the player's Special Summoned monsters when activated. 5. Player cannot Special Summon from the Extra Deck. 6. Only one copy can be activated per Duel.
More info: https://yugipedia.com/wiki/The_Seal_of_Orichalcos
Turn 2: Yami Yugi (aka "Atem")
Big Shield Gardna
EARTH
/ Effect Monster / Level 4 / ATK 100 / DEF 2600
(Warrior / Effect)
1. Negates a Spell Card that targets it, then become face-up Defense Mode. 2. Changes to Attack Position after the Damage Step if attacked.
More info: https://yugipedia.com/wiki/Big_Shield_Gardna
Turn 3: Raphael
Gravity Axe - Grarl
(Equip Spell)
1. Gives the equipped monster 500 ATK. 2. Prevents the opponent's monsters from changing battle positions.
More info: https://yugipedia.com/wiki/Gravity_Axe_-_Grarl
Turn 3: Raphael
Guardian Grarl

EARTH
/ Effect Monster / Level 5 / ATK 2500 / DEF 1000
(Dinosaur / Effect)
1. Is only Summoned while controlling "Gravity Axe - Grarl". 2. Can be Special Summoned if the only card in the player's hand.
More info: https://yugipedia.com/wiki/Guardian_Grarl
Turn 3: Yami Yugi (aka "Atem")
Negate Attack
(Counter Trap)
Negates an attack from an opponent's monster and ends the Battle Phase.
More info: https://yugipedia.com/wiki/Negate_Attack
Turn 4: Yami Yugi (aka "Atem")
Beta the Magnet Warrior
EARTH
/ Normal Monster / Level 4 / ATK 1700 / DEF 1600
(Rock / Normal)
Alpha, Beta, and Gamma meld as one to form a powerful monster.
More info: https://yugipedia.com/wiki/Beta_The_Magnet_Warrior
Turn 4: Raphael
Celtic Guardian
EARTH
/ Normal Monster / Level 4 / ATK 1400 / DEF 1200
(Warrior / Normal)
An elf who learned to wield a sword, he baffles enemies with lightning-swift attacks.

More info: https://yugipedia.com/wiki/Celtic_Guardian
Turn 5: Yami Yugi (aka "Atem")
Gazelle the King of Mythical Beasts
EARTH
/ Normal Monster / Level 4 / ATK 1500 / DEF 1200
(Beast / Normal)
This monster moves so fast that it looks like an illusion to mortal eyes.


(Always a "Phantom Beast" card.)

More info: https://yugipedia.com/wiki/Gazelle_the_King_of_Mythical_Beasts
Turn 5: Yami Yugi (aka "Atem")
Mirror Force
(Normal Trap)
Destroys all the opponent's Attack Position monsters when one of their monsters attacks.

More info: https://yugipedia.com/wiki/Mirror_Force
Turn 6: Raphael
Mystical Space Typhoon
(Quick-Play Spell)
Destroys 1 Spell or Trap Card on the field.

More info:
https://yugipedia.com/wiki/Mystical_Space_Typhoon
Turn 7: Yami Yugi (aka "Atem")
Pot of Greed
(Normal Spell)
The player draws 2 cards.
More info: https://yugipedia.com/wiki/Pot_of_Greed
Turn 7: Yami Yugi (aka "Atem")
Giant Soldier of Stone
EARTH
/ Normal Monster / Level 3 / ATK 1300 / DEF 2000
(Rock / Normal)
A giant warrior made of stone. A punch from this creature has earth-shaking results.
More info: https://yugipedia.com/wiki/Giant_Soldier_of_Stone
Turn 8: Raphael
Guardian of the Throne Room
LIGHT
/ Normal Monster / Level 4 / ATK 1650 / DEF 1600
(Machine / Normal)
A robot guard built to protect throne rooms, it is armed with homing missiles.

More info: https://yugipedia.com/wiki/Guardian_of_the_Throne_Room
Rex’s Dinosaur Demolition (Part 2)
Turn 7: Yami Yugi (aka "Atem")
Buster Blader
EARTH
/ Effect Monster / Level 7 / ATK 2600 / DEF 2300
(Warrior / Effect)
Gains 500 ATK for each Dragon monster your opponent controls or in their Graveyard.

More info: https://yugipedia.com/wiki/Buster_Blader
Turn 7: Yami Yugi (aka "Atem")
Graceful Charity
(Normal Spell)
The player draws 3 cards, then discards 2.
More info: https://yugipedia.com/wiki/Graceful_Charity
Turn 7: Yami Yugi (aka "Atem")
Monster Reborn
(Normal Spell)
Revives a monster from either Graveyard to the field.
More info: https://yugipedia.com/wiki/Monster_Reborn
Turn 7: Yami Yugi (aka "Atem")
Dark Magician
DARK
/ Normal Monster / Level 7 / ATK 2500 / DEF 2100
(Spellcaster / Normal)
The ultimate wizard in terms of attack and defense.
More info: https://yugipedia.com/wiki/Dark_Magician
Turn 7: Yami Yugi (aka "Atem")
Polymerization
(Normal Spell)
Performs a Fusion Summon using monsters from the hand or field as Fusion Material.
More info: https://yugipedia.com/wiki/Polymerization
Turn 7: Yami Yugi (aka "Atem")
Dark Paladin
DARK
/ Fusion Monster / Level 8 / ATK 2900 / DEF 2400
(Spellcaster / Fusion / Effect)
"Dark Magician" + "Buster Blader"
1. Is only Fusion Summoned. 2. Can negate an activated Spell Card and destroy it during either player's turn by discarding 1 card. 3. Gains 500 ATK for each Dragon monster on the field or in the Graveyards.
More info:
https://yugipedia.com/wiki/Dark_Paladin
Turn 7: Yami Yugi (aka "Atem")
Raigeki
(Normal Spell)
Destroys all the opponent's monsters on the field.
More info: https://yugipedia.com/wiki/Raigeki
Rex’s Dinosaur Demolition (Part 1)
Turn 2: Yami Yugi (aka "Atem")
Spellbinding Circle
(Continuous Trap)
1. Prevents an opponent's monster from attacking or changing battle positions. 2. Destroys itself when the monster is destroyed.
More info: https://yugipedia.com/wiki/Spellbinding_Circle
Turn 2: Rex Raptor
Gravity Axe - Grarl
(Equip Spell)
Gives a Dinosaur monster 300 ATK and DEF.
More info:
https://yugipedia.com/wiki/Raise_Body_Heat
Turn 3: Yami Yugi (aka "Atem")
Gamma the Magnet Warrior
EARTH
/ Normal Monster / Level 4 / ATK 1500 / DEF 1800
(Rock / Normal)
Alpha, Beta, and Gamma meld as one to form a powerful monster.
More info: https://yugipedia.com/wiki/Gamma_The_Magnet_Warrior
Turn 3: Yami Yugi (aka "Atem")
Swords of Revealing Light
(Normal Spell)
1. Stays on the field for 3 of the opponent's turns. 2. Reveals any opponent's monsters that are Set. 3. Prevents the opponent's monsters from attacking while face-up.
More info: https://yugipedia.com/wiki/Swords_of_Revealing_Light
Turn 4: Rex Raptor
Gilasaurus
EARTH
/ Effect Monster / Level 3 / ATK 1400 / DEF 400
(Dinosaur / Effect)
Can be Special Summoned from the hand, but the opponent can also revive a monster from their Graveyard.

More info: https://yugipedia.com/wiki/Gilasaurus
Turn 4: Rex Raptor
Gilasaurus
EARTH
/ Effect Monster / Level 3 / ATK 1400 / DEF 400
(Dinosaur / Effect)
Can be Special Summoned from the hand, but the opponent can also revive a monster from their Graveyard.

More info: https://yugipedia.com/wiki/Gilasaurus
Turn 5: Yami Yugi (aka "Atem")
Dark Magician Girl
DARK
/ Effect Monster / Level 6 / ATK 2000 / DEF 1700
(Spellcaster / Effect)
Gains 300 ATK for each "Dark Magician" or "Magician of Black Chaos" in the Graveyards.

More info: https://yugipedia.com/wiki/Dark_Magician_Girl
Turn 5: Rex Raptor
Mystical Space Typhoon
(Quick-Play Spell)
Destroys 1 Spell or Trap Card on the field.

More info:
https://yugipedia.com/wiki/Mystical_Space_Typhoon
Turn 6: Rex Raptor
Gilasaurus
EARTH
/ Effect Monster / Level 3 / ATK 1400 / DEF 400
(Dinosaur / Effect)
Can be Special Summoned from the hand, but the opponent can also revive a monster from their Graveyard.

More info: https://yugipedia.com/wiki/Gilasaurus
Turn 6: Rex Raptor
Black Tyranno
EARTH
/ Effect Monster / Level 7 / ATK 2600 / DEF 1800
(Dinosaur / Effect)
Can attack directly if only cards controls the opponent controls are Defense Position monsters.

More info: https://yugipedia.com/wiki/Black_Tyranno
Turn 6: Yami Yugi (aka "Atem")
Mirror Force
(Normal Trap)
Destroys all the opponent's Attack Position monsters when one of their monsters attacks.

More info: https://yugipedia.com/wiki/Mirror_Force
Turn 6: Rex Raptor
Premature Burial
(Equip Spell)
1. Revives a monster from the Graveyard to the field in Attack Mode by paying 800 Life Points. 2. Destroys the monster when this card is destroyed.
More info: https://yugipedia.com/wiki/Premature_Burial
Turn 6: Rex Raptor
Black Tyranno
EARTH
/ Effect Monster / Level 7 / ATK 2600 / DEF 1800
(Dinosaur / Effect)
Can attack directly if only cards controls the opponent controls are Defense Position monsters.

More info: https://yugipedia.com/wiki/Black_Tyranno