← Back to Yu-Gi-Oh Content Return to Index Forward to Season 2 Part 5's Episode Cards →
Learn to play the TCG. Read the episodes  

My Yu-Gi-Oh Fanfic Season 2 Part 4's Episode Cards

1. Card info below excludes the rarity for consistancy. Card effects are also paraphrased from their original effects.
2. Cards below are from the time they were released so the info may differ from the links below.
Seto Kaiba vs. Gozaburo Kaiba (Part 1)
Turn 1: Seto Kaiba
Vorse Raider
DARK / Normal Monster / Level 4 / ATK 1900 / DEF 1200
(Beast-Warrior / Normal)
This wicked Beast-Warrior does every horrid thing imaginable, and loves it! His axe bears the marks of his countless victims.
More info:
https://yugipedia.com/wiki/Vorse_Raider
Turn 2: Gozaburo Kaiba
Right Leg of the Forbidden One
DARK / Normal Monster / Level 1 / ATK 200 / DEF 300
(Spellcaster / Normal)
A forbidden right leg sealed by magic. Whosoever breaks this seal will know infinite power.
More Info: https://yugipedia.com/wiki/Right_Leg_of_the_Forbidden_One 
Turn 3: Seto Kaiba
Slate Warrior
WIND / Effect Monster / Level 4 / ATK 1900 / DEF 400
(Fiend / Flip / Effect)
FLIP: Gains 500 ATK and DEF.
Lowers the ATK and DEF of a monster that destroys it in battle by 500.
More Info:
https://yugipedia.com/wiki/Slate_Warrior  
Turn 3: Gozaburo Kaiba
Negate Attack
TRAP / Counter Trap
Blocks an attack from 1 monster the opponent controls and ends the Battle Phase.
More Info: https://yugipedia.com/wiki/Negate_Attack   
Turn 3: Seto Kaiba
Trap Jammer
TRAP / Counter Trap
Negates and destroys an activated Trap Card during the Battle Phase.
More Info: https://yugipedia.com/wiki/Trap_Jammer    
Turn 4: Gozaburo Kaiba
Right Arm of the Forbidden One
DARK / Normal Monster / Level 1 / ATK 200 / DEF 300
(Spellcaster / Normal)
A forbidden right arm sealed by magic. Whosoever breaks this seal will know infinite power.
More Info: https://yugipedia.com/wiki/Right_Arm_of_the_Forbidden_One  
Turn 4: Gozaburo Kaiba
Dark Hole
SPELL / Normal Spell
Destroys all monsters on the field.
More Info:
https://yugipedia.com/wiki/Dark_Hole   
Turn 5: Seto Kaiba
Monster Reborn
SPELL / Normal Spell
Revives 1 monster from either Grave to your field.
More Info: https://yugipedia.com/wiki/Monster_Reborn    
Turn 5: Seto Kaiba
Vorse Raider
DARK / Normal Monster / Level 4 / ATK 1900 / DEF 1200
(Beast-Warrior / Normal)
This wicked Beast-Warrior does every horrid thing imaginable, and loves it! His axe bears the marks of his countless victims.
More info:
https://yugipedia.com/wiki/Vorse_Raider
Turn 5: Seto Kaiba
Cost Down
SPELL / Normal Spell
Lowers the Level of all monsters in your hand by 2 until the turn ends by discarding 1 card.
More info: https://yugipedia.com/wiki/Cost_Down
Turn 5: Seto Kaiba
Blue-Eyes White Dragon
LIGHT / Normal Monster / Level 8 / ATK 3000 / DEF 2500
(Dragon / Normal)
This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.
More info:
https://yugipedia.com/wiki/Blue-eyes_White_Dragon 
Turn 5: Gozaburo Kaiba
Bottomless Trap Hole
TRAP / Normal Trap
Destroys and banishes all monsters the opponent Summons at activation with at least 1500 ATK.
More info: https://yugipedia.com/wiki/Bottomless_Trap_Hole  
Turn 5: Seto Kaiba
Seven Tools of the Bandit
TRAP / Counter Trap
Negates and destroys an activated Trap Card by paying 1000 Life Points.
More info: https://yugipedia.com/wiki/Seven_Tools_of_the_Bandit   
Noah’s Final Duels (Part 7)
Turn 2: Noah Kaiba
Susa Soldier
EARTH / Effect Monster / Level 4 / ATK 2000 / DEF 1600
(Thunder / Spirit / Effect)
1. Cannot be Special Summoned. 2. Returns to the owner's hand during the End Phase if Normal or Flip Summoned. 3. Halves all battle damage it deals to the opponent.
More info: https://yugipedia.com/wiki/Susa_Soldier    
Turn 3: Seto Kaiba
Z-Metal Tank
LIGHT / Effect Monster / Level 4 / ATK 1500 / DEF 1300
(Machine / Union / Effect)
1. Can equip to "X-Head Cannon" or "Y-Dragon Head" and give it 600 ATK and DEF or unequip itself and be Special Summoned to your field. 2. Prevents the equipped monster's destruction by destroying itself.
More info: https://yugipedia.com/wiki/Z-Metal_Tank  
Turn 4: Noah Kaiba
Shinato's Ark
(Ritual Spell)
Ritual Summons "Shinato, King of a Higher Plane" by Tributing monsters from your hand or field with Levels of 8 or more.
More info: https://yugipedia.com/wiki/Shinato's_Ark
Turn 4: Noah Kaiba
Shinato, King of a Higher Plane
LIGHT / Ritual Monster / Level 8 / ATK 3300 / DEF 3000
(Fairy / Ritual / Effect)
1. Can be Ritual Summned with "Shinato's Ark". 2. Deals damage to the opponent equal to the ATK of their Defense Posiiton monster it destroys in battle.
More info:
https://yugipedia.com/wiki/Shinato,_King_of_a_Higher_Plane  
Turn 4: Seto Kaiba
Interdimensional Matter Transporter
TRAP / Normal Trap
Banishes 1 monster you control until the End Phase.

More info: https://yugipedia.com/wiki/Interdimensional_Matter_Transporter 
Turn 5: Seto Kaiba
X-Head Cannon
LIGHT / Normal Monster / Level 4 / ATK 1800 / DEF 1500
(Machine / Normal)
A monster with a mighty cannon barrel, it is able to integrate its attacks. It attacks in many ways by combining and separating with other monsters.
More info: https://yugipedia.com/wiki/X-Head_Cannon  
Turn 6: Noah Kaiba
Giant Soldier of Stone
EARTH / Normal Monster / Level 3 / ATK 1300 / DEF 2000
(Rock / Normal)
A giant warrior made of stone. A punch from this creature has earth-shaking results.
More info: https://yugipedia.com/wiki/Giant_Soldier_of_Stone   
Turn 6: Seto Kaiba
Ring of Destruction
TRAP / Normal Trap
Destroys 1 monster on the field and deals the ATK of that monster to both players' Life Points.
More info:
https://yugipedia.com/wiki/Ring_of_Destruction_(anime)
Noah’s Final Duels (Part 6)
Turn 1: Joey Wheeler
Battle Warrior
EARTH / Normal Monster / Level 3 / ATK 700 / DEF 1000
(Warrior / Normal)
A warrior that fights with his bare hands!!!
More info: https://yugipedia.com/wiki/Battle_Warrior    
Turn 2: Noah Kaiba
Yata-Garasu
WIND / Effect Monster / Level 2 / ATK 200 / DEF 100
(Fiend / Spirit / Effect)
1. Cannot be Special Summoned. 2. Returns to the owner's hand during the End Phase if Normal or Flip Summoned. 3. Prevents your opponent's next Draw Phase if it deals them Battle Damage.
More info: https://yugipedia.com/wiki/Yata-Garasu     
Turn 2: Noah Kaiba
Spiritual Energy Settle Machine
SPELL / Continuous Spell
1. Prevents Spirit monsters from returning to the owner's hand at the End Phase.
2. Destroys itself unless you discard 1 card at your End Phases. 3. Returns Spirit monsters to the owner's hand if taken off the field.
More info: https://yugipedia.com/wiki/Spiritual_Energy_Settle_Machine    
Turn 3: Joey Wheeler
Panther Warrior
EARTH / Effect Monster / Level 4 / ATK 2000 / DEF 1600
(Beast-Warrior / Effect)
Cannot attack unless you Tribute 1 monster.
More info: https://yugipedia.com/wiki/Panther_Warrior    
Turn 3: Noah Kaiba
Trap Hole
TRAP / Normal Trap
Destroys 1 monster your opponent Summons with 1000 or more ATK.
More info: https://yugipedia.com/wiki/Trap_Hole 
Turn 3: Joey Wheeler
Seven Tools of the Bandit
TRAP / Counter Trap
Negates and destroys an activated Trap Card by paying 1000 Life Points.
More info: https://yugipedia.com/wiki/Seven_Tools_of_the_Bandit   
Turn 5: Joey Wheeler
Rocket Warrior
LIGHT / Effect Monster / Level 4 / ATK 1500 / DEF 1300
(Warrior / Effect)
Actibvates these effects during your Battle Phase, 1. Not destroyed in battle and makes battle damage you take from its attacks 0. 2. Lowers the ATK of an opponent's monster it attacks by 500 until the turn ends.
More info: https://yugipedia.com/wiki/Rocket_Warrior    
Turn 7: Joey Wheeler
Red-Eyes B. Dragon
DARK / Normal Monster / Level 7 / ATK 2400 / DEF 2000
(Dragon / Normal)
A ferocious dragon with a deadly attack.
More info: https://yugipedia.com/wiki/Red-Eyes_Black_Dragon     
 
Turn 1: Seto Kaiba
Y-Dragon Head
LIGHT / Effect Monster / Level 4 / ATK 1500 / DEF 1300
(Machine / Union / Effect)
1. Can equip to "X-Head Cannon" and give it 600 ATK and DEF or unequip itself and be Special Summoned to your field. 2. Prevents the equipped monster's destruction by destroying itself.
More info: https://yugipedia.com/wiki/Y-Dragon_Head   
Noah’s Final Duels (Part 5)
Turn 3: Weevil Underwood
Leghul
EARTH / Effect Monster / Level 1 / ATK 300 / DEF 350
(Insect / Effect)
Can attack the opponent directly.
More info: https://yugipedia.com/wiki/Leghul    
Turn 5: Weevil Underwood
Pinch Hopper
EARTH / Effect Monster / Level 4 / ATK 1000 / DEF 1200
(Insect / Effect)
Can Special Summon 1 Insect monster from your hand to your field when sent from your field to your Grave.
More info: https://yugipedia.com/wiki/Pinch_Hopper     
Turn 6: Noah Kaiba
Fushi No Tori
FIRE / Effect Monster / Level 4  / ATK 1200 / DEF 0
(Winged Beast / Spirit / Effect)

1. Cannot be Special Summoned. 2. Returns to the owner's hand during the End Phase if Normal or Flip Summoned. 3. Gives you Life Points equal to the battle damage it deals the opponent.
More info: https://yugipedia.com/wiki/Fushi_No_Tori  
Turn 7: Weevil Underwood
Swords of Revealing Light
SPELL / Normal Spell
1. Stays on the field for 3 opponent's turns. 2. Prevents the opponent from attacking while face-up. 3. Reveals the opponent's Set monsters when activated.
More info: https://yugipedia.com/wiki/Swords_of_Revealing_Light   
Turn 7: Noah Kaiba
Magic Jammer
TRAP / Counter Trap
Negates and destroys an activated Spell Card by discarding 1 card.
More info: https://yugipedia.com/wiki/Magic_Jammer  
Turn 7: Weevil Underwood
Seven Tools of the Bandit
TRAP / Counter Trap
Negates and destroys an activated Trap Card by paying 1000 Life Points.
More info: https://yugipedia.com/wiki/Seven_Tools_of_the_Bandit   
Turn 8: Noah Kaiba
Fushi No Tori
FIRE / Effect Monster / Level 4  / ATK 1200 / DEF 0
(Winged Beast / Spirit / Effect)

1. Cannot be Special Summoned. 2. Returns to the owner's hand during the End Phase if Normal or Flip Summoned. 3. Gives you Life Points equal to the battle damage it deals the opponent.
More info: https://yugipedia.com/wiki/Fushi_No_Tori  
Turn 9: Weevil Underwood
Perfectly Ultimate Great Moth
EARTH / Effect Monster / Level 8 / ATK 3500 / DEF 3000
(Insect / Effect)
1. Unable to be Normal Summoned or Set. 2. First Special Summoned by Tributing "Petit Moth" 6 of your turns or later after it is equipped with "Cocoon of Evolution".
More info: https://yugipedia.com/wiki/Perfectly_Ultimate_Great_Moth      
Noah’s Final Duels (Part 4)
Turn 5: Noah Kaiba
Spiritual Energy Settle Machine
SPELL / Continuous Spell
1. Prevents Spirit monsters from returning to the owner's hand at the End Phase.
2. Destroys itself unless you discard 1 card at your End Phases. 3. Returns Spirit monsters to the owner's hand if taken off the field.
More info: https://yugipedia.com/wiki/Spiritual_Energy_Settle_Machine    
Turn 6: Yami Yugi (aka "Atem")
Dark Magician
DARK / Normal Monster / Level 7 / ATK 2500 / DEF 2100
(Spellcaster / Normal)
The ultimate wizard in terms of attack and defense.
More info: https://yugipedia.com/wiki/Dark_Magician     
 
Turn 1: Weevil Underwood
Larvae Moth
EARTH / Effect Monster / Level 2 / ATK 500 / DEF 400
(Insect / Effect)
1. Unable to be Normal Summoned or Set. 2. First Special Summoned by Tributing "Petit Moth" 2 of your turns after it is equipped with "Cocoon of Evolution".
More info: https://yugipedia.com/wiki/Larvae_Moth    
Turn 1: Weevil Underwood
Cocoon of Evolution
EARTH / Effect Monster / Level 3 / ATK 0 / DEF 2000
(Insect / Effect)
Can be equipped from your hand to 1 "Petit Moth" you control and make its ATK and DEF be this card's ATK and DEF.
More info: https://yugipedia.com/wiki/Cocoon_of_Evolution
Turn 1: Weevil Underwood
Insect Barrier
SPELL / Continuous Spell
Prevents the opponent's Insect monsters from attacking.
More info: https://yugipedia.com/wiki/Insect_Barrier
Turn 2: Noah Kaiba
Susa Soldier
EARTH / Effect Monster / Level 4 / ATK 2000 / DEF 1600
(Thunder / Spirit / Effect)
1. Cannot be Special Summoned. 2. Returns to the owner's hand during the End Phase if Normal or Flip Summoned. 3. Halves all battle damage it deals to the opponent.
More info: https://yugipedia.com/wiki/Susa_Soldier    
Noah’s Final Duels (Part 3)
Turn 1: Yami Yugi (aka "Atem")
Gazelle the King of Mythical Beasts
EARTH / Normal Monster / Level 4 / ATK 1500 / DEF 1200
(Beast / Normal)
This monster moves so fast that it looks like an illusion to mortal eyes.


(Always a "Phantom Beast" card.)
More info: https://yugipedia.com/wiki/Gazelle_the_King_of_Mythical_Beasts
Turn 2: Noah Kaiba
Asura Priest
LIGHT / Effect Monster / Level 4 / ATK 1700 / DEF 1200
(Fairy / Spirit / Effect)
1. Cannot be Special Summoned. 2. Returns to the owner's hand during the End Phase if Normal or Flip Summoned. 3. Can attack all monsters on the opponent's field once each.
More info: https://yugipedia.com/wiki/Asura_Priest
Turn 2: Noah Kaiba
Spring of Rebirth
SPELL / Continuous Spell
Gives you 500 Life Points when a monster returns from the field to the owner's hand.
More info: https://yugipedia.com/wiki/Spring_of_Rebirth
Turn 2: Yami Yugi (aka "Atem")
Magic Jammer
TRAP / Counter Trap
Negates and destroys an activated Spell Card by discarding 1 card.
More info: https://yugipedia.com/wiki/Magic_Jammer  
Turn 3: Yami Yugi (aka "Atem")
Obnoxious Celtic Guard
EARTH / Effect Monster / Level 4 / ATK 1400 / DEF 1200
(Warrior / Effect)
Not destroyed in battle by monsters with at least 1900 ATK.
More info: https://yugipedia.com/wiki/Obnoxious_Celtic_Guard
Turn 3: Yami Yugi (aka "Atem")
Dust Tornado
TRAP / Normal Trap
Destroys 1 Spell or Trap Card the opponent controls, then lets you Set 1 Spell or Trap Card from your hand.
More info: https://yugipedia.com/wiki/Dust_Tornado 
Turn 4: Noah Kaiba
Inaba White Rabbit
EARTH / Effect Monster / Level 3 / ATK 700 / DEF 500
(Beast / Spirit / Effect)
1. Cannot be Special Summoned. 2. Returns to the owner's hand during the End Phase if Normal or Flip Summoned. 3. Can attack the opponent directly.
More info: https://yugipedia.com/wiki/Inaba_White_Rabbit
Turn 4: Yami Yugi (aka "Atem")
Magic Cylinder
TRAP / Normal Trap
Blocks an attack from 1 monster the opponent controls, then deals them their attacking monster's ATK to their Life Points.
More info: https://yugipedia.com/wiki/Magic_Cylinder
Noah’s Final Duels (Part 2)
Turn 3: Maximillion Pegasus
Toon Masked Sorcerer
DARK / Effect Monster / Level 4 / ATK 900 / DEF 1400
(Spellcaster / Toon / Effect)
1. Cannot attack the turn it is Summoned. 2. Destroys itself if "Toon World" is destroyed.
3. Can attack the opponent directly if you control "Toon World" and the opponent controls no Toon monsters, otherwise must attack their Toon monster. 4. Forces you to draw 1 card if it deals the opponent battle damage.
More info: https://yugipedia.com/wiki/Toon_Masked_Sorcerer
Turn 3: Noah Kaiba
Pyro Clock of Destiny
TRAP / Normal Trap
Move the Turn Count for relevant card effects by 1.
More info: https://yugipedia.com/wiki/Pyro_Clock_of_Destiny
Turn 4: Noah Kaiba
Spring of Rebirth
SPELL / Continuous Spell
Gives you 500 Life Points when a monster returns from the field to the owner's hand.
More info: https://yugipedia.com/wiki/Spring_of_Rebirth
Turn 4: Maximillion Pegasus
Magic Jammer
TRAP / Counter Trap
Negates and destroys an activated Spell Card by discarding 1 card.
More info: https://yugipedia.com/wiki/Magic_Jammer  
Noah’s Final Duels (Part 1)
Turn 1: Maximillion Pegasus
Red Archery Girl
WATER / Normal Monster / Level 4 / ATK 1400 / DEF 1500
(Aqua / Normal)
A mermaid archer that hides in a protective shell, waiting for the right moment to strike.
More info: https://yugipedia.com/wiki/Red_Archery_Girl
Turn 1: Maximillion Pegasus
Toon World
SPELL / Continuous Spell
Activates by paying 1000 Life Points.
More info: https://yugipedia.com/wiki/Toon_World
Turn 1: Maximillion Pegasus
Toon Summoned Skull
DARK / Effect Monster / Level 6 / ATK 2500 / DEF 1200
(Fiend / Toon / Effect)
(Always an "Archfiend" card)
1. Unable to be Normal Summoned or Set. 2. First Special Summoned by Tributing 1 monster while "Toon World" is on your field. 3. Cannot attack the turn it is Summoned.
4. Destroys itself if "Toon World" is destroyed. 5. Cannot attack unless you pay 500 Life Points. 6. Can attack the opponent directly if you control "Toon World" and the opponent has no Toon monsters, otherwise must attack their Toon monster.
More info: https://yugipedia.com/wiki/Toon_Summoned_Skull
Turn 2: Noah Kaiba
Susa Soldier
EARTH / Effect Monster / Level 4 / ATK 2000 / DEF 1600
(Thunder / Spirit / Effect)
1. Cannot be Special Summoned. 2. Returns to the owner's hand during the End Phase if Normal or Flip Summoned. 3. Halves all battle damage it deals to the opponent.
More info: https://yugipedia.com/wiki/Susa_Soldier