← Back to Yu-Gi-Oh Content | Return to Index | Forward to Season 2 Part 2's Episode Cards → |
Learn to play the TCG. | Read the episodes |
My Yu-Gi-Oh Fanfic Season 2 Part 1's Episode Cards
1.
Card info below excludes the rarity for consistancy. Card
effects are also paraphrased from their original effects. 2. Cards below are from the time they were released so the info may differ from the links below. |
Noah Kaiba vs. Yami Marik (Part 2) |
Turn 5: Yami Marik Jam Breeding Machine SPELL / Continuous Spell Special Summons 1 Level 1 WATER "Slime Token" with 500 ATK and DEF to your field in Attack Mode during your Standby Phases, but destroys itself if you Summon a non-Slime monster. More Info: https://yugipedia.com/wiki/Jam_Breeding_Machine_(anime) |
Turn 6: Noah Kaiba Fushi No Tori FIRE / Effect Monster / Level 4 / ATK 1200 / DEF 0 (Winged Beast / Spirit / Effect) 1. Cannot be Special Summoned. 2. Returns to the owner's hand at the End Phase if Normal or Flip Summoned. 3. Gives you Life Points equal to the battle damage it deals the opponent. More Info: https://yugipedia.com/wiki/Fushi_No_Tori |
Turn 7: Yami Marik Revival Jam WATER / Effect Monster / Level 4 / ATK 1500 / DEF 500 (Aqua / Effect) Not destroyed in battle. More Info: https://yugipedia.com/wiki/Revival_Jam_(anime) |
Noah Kaiba vs. Yami Marik (Part 1) |
Turn 1: Yami Marik Newdoria DARK / Effect Monster / Level 4 / ATK 1200 / DEF 800 (Fiend / Effect) Destroys 1 monster on the field if destroyed by battle and sent to the Grave. More Info: https://yugipedia.com/wiki/Newdoria |
Turn 2: Noah Kaiba Inaba White Rabbit EARTH / Effect Monster / Level 3 / ATK 700 / DEF 500 (Beast / Spirit / Effect) 1. Cannot be Special Summoned. 2. Returns to the owner's hand at the End Phase if Normal or Flip Summoned. 3. Can attack the opponent directly. More Info: https://yugipedia.com/wiki/Inaba_White_Rabbit |
Turn 2: Yami Marik Malevolent Catastrophe TRAP / Normal Trap Destroys all monsters on the field when a monster the opponent controls attacks. More Info: https://yugipedia.com/wiki/Malevolent_Catastrophe_(anime) |
Turn 2: Noah Kaiba Spring of Rebirth SPELL / Continuous Spell Gives you 500 Life Points if monsters return from the field to the hand. More Info: https://yugipedia.com/wiki/Spring_of_Rebirth |
Turn 3: Yami Marik Melchid the Four-Face Beast DARK / Normal Monster / Level 4 / ATK 1500 / DEF 1200 (Fiend / Normal) This monster has four different masks for four different attacks. More Info: https://yugipedia.com/wiki/Melchid_the_Four-Face_Beast |
Turn 3: Noah Kaiba Pyro Clock of Destiny TRAP / Normal Trap Moves the turn count for relevant card effects by 1. More Info: https://yugipedia.com/wiki/Pyro_Clock_of_Destiny |
Turn 4: Noah Kaiba Asura Priest LIGHT / Effect Monster / Level 4 / ATK 1700 / DEF 1200 (Fairy / Spirit / Effect) 1. Cannot be Special Summoned. 2. Returns to the owner's hand at the End Phase if Normal or Flip Summoned. 3. Can attack all the opponent's monsters once each. More Info: https://yugipedia.com/wiki/Asura_Priest |
An Icy Battle - Yami vs. Crump (Part 6) |
Turn 15: Yami Yugi (aka "Atem") Magic Jammer TRAP / Counter Trap Negates an activated Spell Card and destroys it by discarding 1 card from your hand. More Info: https://yugipedia.com/wiki/Magic_Jammer |
Turn 16: Crump the Third Turtle Tiger WATER / Normal Monster / Level 4 / ATK 1000 / DEF 1500 (Aqua / Normal) A tiger encased in a protective shell that attacks with razor-sharp fangs. More Info: https://yugipedia.com/wiki/Turtle_Tiger |
Turn 16: Crump the Third Bottom Dweller WATER / Normal Monster / Level 5 / ATK 1650 / DEF 1700 (Fish / Normal) This is one sea creature whose wrath is something monsters fear to face. More Info: https://yugipedia.com/wiki/Bottom_Dweller |
Turn 17:
Yami Yugi (aka "Atem") Dark Hole SPELL / Normal Spell Destroys all monsters on the field. More Info: https://yugipedia.com/wiki/Dark_Hole |
Turn 17:
Yami Yugi (aka "Atem") Call of the Haunted TRAP / Continuous Trap 1. Revives 1 monster from your Grave to your field in Attack Position, but destroys the monster if this card is destroyed. 2. Destroys itself if the monster is destroyed. More Info: https://yugipedia.com/wiki/Call_of_the_Haunted |
Turn 17:
Yami Yugi (aka "Atem") Magician of Black Chaos DARK / Ritual Monster / Level 8 / ATK 2800 / DEF 2600 (Spellcaster / Ritual) Can be Ritual Summoned with "Black Magic Ritual". More Info: https://yugipedia.com/wiki/Magician_of_Black_Chaos |
An Icy Battle - Yami vs. Crump (Part 5) |
Turn 14: Crump the Third Monster Reborn SPELL / Normal Spell Revives 1 monster from either Grave to your field. More Info: https://yugipedia.com/wiki/Monster_Reborn |
Turn 14: Crump the Third Humanoid Slime WATER / Normal Monster / Level 4 / ATK 800 / DEF 2000 (Aqua / Normal) This slime apparently has some human genes in its genetic makeup. More Info: https://yugipedia.com/wiki/Humanoid_Slime |
Turn 14: Crump the Third Worm Drake EARTH / Normal Monster / Level 4 / ATK 1400 / DEF 1500 (Reptile / Normal) Once this monster wraps itself around a victim, there is no escape. More Info: https://yugipedia.com/wiki/Worm_Drake |
Turn 14: Crump the Third Polymerization SPELL / Normal Spell Performs a Fusion Summon of 1 Fusion Monster in your Extra Deck, using monsters from your hand or field as Fusion Material. More Info: https://yugipedia.com/wiki/Polymerization |
Turn 14: Crump the Third Humanoid Worm Drake WATER / Fusion Monster / Level 7 / ATK 2200 / DEF 2000 (Aqua / Fusion) "Worm Drake" + "Humanoid Slime" More Info: https://yugipedia.com/wiki/Humanoid_Worm_Drake |
Turn 14: Crump the Third Axe of Despair SPELL / Equip Spell (Always an "Archfiend" card.) 1. Gives the equipped monster 1000 ATK. 2. Can be returned from the your Grave to the top of your Deck by Tributing 1 monster. More Info: https://yugipedia.com/wiki/Axe_of_Despair |
Turn 14: Crump the Third Island Turtle WATER / Normal Monster / Level 4 / ATK 1100 / DEF 2000 (Aqua / Normal) A huge turtle that is often mistaken for an island. More Info: https://yugipedia.com/wiki/Island_Turtle |
Turn 14: Crump the Third Suijin WATER / Effect Monster / Level 7 / ATK 2500 / DEF 2400 (Aqua / Effect) Can reduce the ATK of an opponent's attacking monster to 0 once while face-up during either player's turn at damage calculation. More Info: https://yugipedia.com/wiki/Suijin |
Turn 14: Crump the Third Black Pendant SPELL / Equip Spell 1. Gives the equipped monster 500 ATK. 2. Deals the opponent 500 damage if sent from the field to your Grave. More Info: https://yugipedia.com/wiki/Black_Pendant |
Turn 15:
Yami Yugi (aka "Atem") Black Magic Ritual (Ritual Spell) Ritual Summons "Magician of Black Chaos" by Tributing monsters from your hand or field with Levels of 8 or more. More Info: https://yugipedia.com/wiki/Black_Magic_Ritual |
Turn 15:
Yami Yugi (aka "Atem") Magician of Black Chaos DARK / Ritual Monster / Level 8 / ATK 2800 / DEF 2600 (Spellcaster / Ritual) Can be Ritual Summoned with "Black Magic Ritual". More Info: https://yugipedia.com/wiki/Magician_of_Black_Chaos |
Turn 15:
Yami Yugi (aka "Atem") Malevolent Nuzzler SPELL / Equip Spell 1. Gives the equipped monster 700 ATK. 2. Can return itself from the Grave to the top of your Deck by paying 500 Life Points. More Info: https://yugipedia.com/wiki/Malevolent_Nuzzler |
An Icy Battle - Yami vs. Crump (Part 4) |
Turn 11:
Yami Yugi (aka "Atem") Gamma the Magnet Warrior EARTH / Normal Monster / Level 4 / ATK 1500 / DEF 1800 (Rock / Normal) Alpha, Beta, and Gamma meld as one to form a powerful monster. More Info: https://yugipedia.com/wiki/Gamma_The_Magnet_Warrior |
Turn 11: Crump the Third Tornado Wall TRAP / Continuous Trap 1. Makes your battle damage from attacking monsters 0 if "Umi" is face-up on the field. 2. Destroys itself if "Umi" is not on the field. More Info: https://yugipedia.com/wiki/Tornado_Wall |
Turn 11:
Yami Yugi (aka "Atem") Ultimate Offering TRAP / Continuous Trap Lets you pay 500 Life Points during your Main Phase or opponent's Battle Phase to Normal Summon or Set 1 more time. More Info: https://yugipedia.com/wiki/Ultimate_Offering |
Turn 12: Crump the Third Humanoid Slime WATER / Normal Monster / Level 4 / ATK 800 / DEF 2000 (Aqua / Normal) This slime apparently has some human genes in its genetic makeup. More Info: https://yugipedia.com/wiki/Humanoid_Slime |
Turn 13:
Yami Yugi (aka "Atem") Alpha the Magnet Warrior EARTH / Normal Monster / Level 4 / ATK 1400 / DEF 1700 (Rock / Normal) Alpha, Beta, and Gamma meld as one to form a powerful monster. More Info: https://yugipedia.com/wiki/Alpha_The_Magnet_Warrior |
Turn 13:
Yami Yugi (aka "Atem") Beta the Magnet Warrior EARTH / Normal Monster / Level 4 / ATK 1700 / DEF 1600 (Rock / Normal) Alpha, Beta, and Gamma meld as one to form a powerful monster. More Info: https://yugipedia.com/wiki/Beta_The_Magnet_Warrior |
Turn 13:
Yami Yugi (aka "Atem") Valkyrion the Magna Warrior EARTH / Effect Monster / Level 8 / ATK 3500 / DEF 3850 (Rock / Effect) 1. Unable to be Normal Summoned or Set. 2. First Special Summoned by Tributing 1 "Alpha the Magnet Warrior", "Beta the Magnet Warrior" and "Gamma the Magnet Warrior" from your hand or field. 3. Can revive those monsters from your Grave by Tributing itself from your field. More Info: https://yugipedia.com/wiki/Valkyrion_the_Magna_Warrior |
An Icy Battle -Yami vs. Crump (Part 3) |
Turn 7: Crump the Third Penguin Soldier WATER / Effect Monster / Level 2 / ATK 750 / DEF 500 (Aqua / Flip / Effect) FLIP: Returns up to 2 monsters on the field to the owner's hand. More Info: https://yugipedia.com/wiki/Penguin_Soldier |
Turn 8: Yami Yugi (aka "Atem") Mystical Space Typhoon SPELL / Quick-Play Spell Destroys 1 Spell or Trap Card on the field. More Info: https://yugipedia.com/wiki/Mystical_Space_Typhoon |
Turn 8: Crump the Third Mirror Wall TRAP / Continuous Trap 1. Halves the ATK of attacking monsters the opponent controls. 2. Destroys itself unless you pay 2000 Life Points at your Standby Phases. More Info: https://yugipedia.com/wiki/Mirror_Wall |
Turn 9: Yami Yugi (aka "Atem") The Shallow Grave SPELL / Normal Spell Both players revive 1 monster from their Grave face-down in Defense Mode on their own field. More Info: https://yugipedia.com/wiki/The_Shallow_Grave |
Turn 9: Crump the Third Penguin Soldier WATER / Effect Monster / Level 2 / ATK 750 / DEF 500 (Aqua / Flip / Effect) FLIP: Returns up to 2 monsters on the field to the owner's hand. More Info: https://yugipedia.com/wiki/Penguin_Soldier |
Turn 9: Yami Yugi (aka "Atem") Beta the Magnet Warrior EARTH / Normal Monster / Level 4 / ATK 1700 / DEF 1600 (Rock / Normal) Alpha, Beta, and Gamma meld as one to form a powerful monster. More Info: https://yugipedia.com/wiki/Beta_The_Magnet_Warrior |
Turn 10: Crump the Third Aqua Madoor WATER / Normal Monster / Level 4 / ATK 1200 / DEF 2000 (Spellcaster / Normal) A wizard of the waters that conjures a liquid wall to crush any enemies that oppose him. More Info: https://yugipedia.com/wiki/Aqua_Madoor |
Turn 10: Crump the Third Umi (Field Spell) Gives Fish, Sea Serpent, Thunder and Aqua monsters on the field 200 ATK and DEF, but lowers the ATK and DEF of Machine and Pyro monsters by that amount. More Info: https://yugipedia.com/wiki/Umi |
An Icy Battle - Yami vs. Crump (Part 2) |
Turn 4: Yami Yugi (aka "Atem") King's Knight LIGHT / Effect Monster / Level 4 / ATK 1600 / DEF 1400 (Warrior / Effect) Can Special Summon "Jack's Knight" from your Deck to your field if Normal Summoned while "Queen's Knight" is on your field. More Info: https://yugipedia.com/wiki/King's_Knight |
Turn 5: Crump the Third Nightmare Penguin WATER / Effect Monster / Level 4 / ATK 900 / DEF 1800 (Aqua / Effect) 1. Gives WATER monsters on the field 200 ATK. 2. Can return 1 card the opponent controls to their hand if turned face-up. More Info: https://yugipedia.com/wiki/Nightmare_Penguin |
Turn 6: Yami Yugi (aka "Atem") Dark Magician of Chaos DARK / Effect Monster / Level 8 / ATK 2800 / DEF 2600 (Spellcaster / Effect) 1. Can add 1 Spell Card from your Deck to your hand if Normal or Special Summoned. 2. Banishes any opponent's monster it destroys in battle. 3. Banishes itself if it leaves the field. More Info: https://yugipedia.com/wiki/Dark_Magician_of_Chaos |
Turn 7: Crump the Third Flying Penguin WATER / Normal Monster / Level 4 / ATK 1200 / DEF 1000 (Aqua / Normal) A very rare penguin that takes to the air with ears shaped like wings. More Info: https://yugipedia.com/wiki/Flying_Penguin |
An Icy Battle - Yami vs. Crump (Part 1) |
Turn 1: Yami Yugi (aka "Atem") Gazelle the King of Mythical Beasts EARTH / Normal Monster / Level 4 / ATK 1500 / DEF 1200 (Beast / Normal) This monster moves so fast that it looks like an illusion to mortal eyes. (Always a "Phantom Beast" card.) More Info: https://yugipedia.com/wiki/Gazelle_the_King_of_Mythical_Beasts |
Turn 2: Crump the Third Revival Jam WATER / Effect Monster / Level 4 / ATK 1500 / DEF 500 Not destroyed in battle. More Info: https://yugipedia.com/wiki/Revival_Jam_(anime) |
Turn 2: Crump the Third A Legendary Ocean (Field Spell) (Always counts as "Umi") 1. Gives WATER monsters on the field 200 ATK and DEF. 2. Lowers the Level of WATER monsters in both players' hands and on their field by 1. More Info: https://yugipedia.com/wiki/A_Legendary_Ocean |
Turn 3: Yami Yugi (aka "Atem") Queen's Knight LIGHT / Normal Monster / Level 4 / ATK 1500 / DEF 1600 (Warrior / Normal) This knight catches her opponents off guard, dominating them with swift yet graceful attacks. More Info: https://yugipedia.com/wiki/Queen's_Knight |
Turn 3: Crump the Third Negate Attack TRAP / Counter Trap Blocks an attack from an opponent's monster and ends the Battle Phase. More Info: https://yugipedia.com/wiki/Negate_Attack |