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My Yu-Gi-Oh Fanfic Season 1 Part 1 Episode Cards
1. Cards below are listed as a Common for consistancy. | |||||
Episode 8: "Bandit Keith Returns (Part 2)" | |||||
Joey Wheeler Swordsman of Landstar |
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EARTH | Warrior / Normal | Level 3 | ATK: 500 DEF: 1200 |
Pendulum Scale: |
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An amateur with a sword, this fairy warrior relies on its
mysterious powers. (Common) |
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More
info:
https://yugipedia.com/wiki/Swordsman_of_Landstar Notes: None |
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Keith Howard (aka "Bandit Keith") Jinzo |
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DARK | Machine / Effect | Level 6 | ATK: 2400 DEF: 1500 |
Pendulum Scale: |
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Trap Cards, and their effects on the field, cannot be activated.
Negate all Trap effects on the field. (Common) |
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More
info:
https://yugipedia.com/wiki/Jinzo Notes: 1. In much of the original Yu-Gi-Oh anime, it also destroyed all Trap Cards on the field when Summoned and was unaffected by Time Wizard's effect. 2. In Season 3 of the same anime, it was also Lector's Deck Master that only destroyed and negated the opponent's Trap Cards. |
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Keith Howard (aka "Bandit Keith") Stop Defense |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale: |
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Select 1 Defense Position monster on your opponent's side of the
field and change it to Attack Position. (Common) |
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More
info:
https://yugipedia.com/wiki/Stop_Defense Notes: None |
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Joey Wheeler Nutrient Z |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale: |
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During damage calculation, when you are about to take 2000 or
more battle damage: Gain 4000 LP first. (Common) |
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More
info:
https://yugipedia.com/wiki/Nutrient_Z
Notes: None |
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Keith Howard (aka "Bandit Keith") Amplifier |
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SPELL | Equip Spell | Level | ATK: DEF: |
Pendulum Scale: |
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Equip only to "Jinzo". This card's activation and effect cannot
be negated. The equipped monster's effect, "Trap Cards, and
their effects on the field, cannot be activated. Negate all Trap
effects on the field." becomes "Your opponent cannot activate
Trap Cards, or their effects on the field. Negate all Trap
effects your opponent controls." When this card leaves the
field, destroy the equipped monster. (Common) |
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More
info:
https://yugipedia.com/wiki/Amplifier Notes: In the original Yu-Gi-Oh anime it gave Jinzo 500 ATK when activated, then 300 more ATK each turn. |
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Joey Wheeler Monster Reborn |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale: |
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Target 1 monster in either GY; Special Summon it. (Common) |
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More
info:
https://yugipedia.com/wiki/Monster_Reborn
Notes: In the dubbed original Yu-Gi-Oh anime, it was called "Reborn the Monster" during Season 1. |
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Joey Wheeler Panther Warrior |
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EARTH | Beast-Warrior / Effect | Level 4 | ATK: 2000 DEF: 1600 |
Pendulum Scale: |
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This card cannot declare an attack unless you Tribute 1 monster. (Common) |
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More
info:
https://yugipedia.com/wiki/Panther_Warrior Notes: Card was Special Summoned with "Monster Reborn". |
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Keith Howard (aka "Bandit Keith") Fairy Meteor Crush |
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SPELL | Equip Spell | Level | ATK: DEF: |
Pendulum Scale: |
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If the equipped monster attacks a Defense Position monster,
inflict piercing battle damage to your opponent. (Common) |
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More
info:
https://yugipedia.com/wiki/Fairy_Meteor_Crush
Notes: None |
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Keith Howard (aka "Bandit Keith") Limiter Removal |
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SPELL | Quick-Play Spell | Level | ATK: DEF: |
Pendulum Scale: |
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Double the ATK of all Machine monsters you currently control,
until the end of this turn. During the End Phase of this turn,
destroy those monsters. (Common) |
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More
info:
https://yugipedia.com/wiki/Limiter_Removal
Notes: None |
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Episode 7: "Bandit Keith Returns (Part 1)" | |||||
Joey Wheeler Gearfried the Iron Knight |
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EARTH | Warrior / Effect | Level 4 | ATK: 1800 DEF: 1600 |
Pendulum Scale: |
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If either player equips an Equip Card(s) to this card: Destroy
that Equip Card(s). (Common) |
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More
info:
https://yugipedia.com/wiki/Gearfried_the_Iron_Knight
Notes: In the original Yu-Gi-Oh anime it was unaffected by the effect of "Parasite Paracide". |
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Keith Howard (aka "Bandit Keith") Mechanicalchaser |
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DARK | Machine / Normal | Level 4 | ATK: 1850 DEF: 800 |
Pendulum Scale: |
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A hunter that relentlessly pursues its target by order of
the Machine King. (Common) |
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More
info:
https://yugipedia.com/wiki/Mechanicalchaser Notes: None |
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Joey Wheeler Skull Dice |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale: |
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Roll a six-sided die. All monsters your opponent currently
controls lose ATK/DEF equal to the result x 100, until the end
of this turn. (Common) |
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More
info:
https://yugipedia.com/wiki/Skull_Dice
Notes: 1. In the original Yu-Gi-Oh anime, it divided the affected monster's ATK by the die result. 2. In the Japanese original Yu-Gi-Oh anime, it was a Quick-Play Spell for a period. |
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Keith Howard (aka "Bandit Keith") 7 Completed |
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SPELL | Equip Spell | Level | ATK: DEF: |
Pendulum Scale: |
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Activate this card by choosing ATK or DEF; equip only to a
Machine monster. It gains 700 ATK or DEF, depending on the
choice. (Common) |
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More
info:
https://yugipedia.com/wiki/7_Completed
Notes: None |
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Joey Wheeler Panther Warrior |
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EARTH | Beast-Warrior / Effect | Level 4 | ATK: 2000 DEF: 1600 |
Pendulum Scale: |
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This card cannot declare an attack unless you Tribute 1 monster. (Common) |
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More
info:
https://yugipedia.com/wiki/Panther_Warrior Notes: None |
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Keith Howard (aka "Bandit Keith") Graceful Dice |
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SPELL | Quick-Play Spell | Level | ATK: DEF: |
Pendulum Scale: |
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Roll a six-sided die. All monsters you currently control gain
ATK/DEF equal to the result x 100, until the end of this turn. (Common) |
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More
info:
https://yugipedia.com/wiki/Graceful_Dice
Notes: In the original Yu-Gi-Oh anime: 1. It only worked on monsters with 500 or less ATK. 2. Only 1 copy could be used per turn. It also multiplied the ATK of the affected monster by the die's result. |
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Keith Howard (aka "Bandit Keith") Ground Attacker Bugroth |
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EARTH | Machine / Normal | Level 4 | ATK: 1500 DEF: 1000 |
Pendulum Scale: |
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A surface battle robot that was once used for sea warfare. (Common) |
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More
info:
https://yugipedia.com/wiki/Ground_Attacker_Bugroth
Notes: None |
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Keith Howard (aka "Bandit Keith") Limiter Removal |
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SPELL | Quick-Play Spell | Level | ATK: DEF: |
Pendulum Scale: |
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Double the ATK of all Machine monsters you currently control,
until the end of this turn. During the End Phase of this turn,
destroy those monsters. (Common) |
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More
info:
https://yugipedia.com/wiki/Limiter_Removal
Notes: None |
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Joey Wheeler Rocket Warrior |
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LIGHT | Warrior / Effect | Level 4 | ATK: 1500 DEF: 1300 |
Pendulum Scale: |
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During your Battle Phase, this card cannot be destroyed by
battle and you take no battle damage from attacks involving this
card. If this card attacks a monster, after damage calculation:
That attack target loses 500 ATK until the end of this turn. (Common) |
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More
info:
https://yugipedia.com/wiki/Rocket_Warrior
Notes: None |
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Keith Howard (aka "Bandit Keith") Drillago |
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DARK | Machine / Effect | Level 4 | ATK: 1600 DEF: 1100 |
Pendulum Scale: |
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If the only cards your opponent controls are face-up monsters
with 1600 or more ATK, this card can attack your opponent
directly. (Common) |
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More
info:
https://yugipedia.com/wiki/Drillago Notes: In the original Yu-Gi-Oh anime, it was a Normal Monster. |
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Keith Howard (aka "Bandit Keith") Machine Conversion Factory |
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SPELL | Equip Spell | Level | ATK: DEF: |
Pendulum Scale: |
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Equip only to a Machine monster. It gains 300 ATK/DEF. (Common) |
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More
info:
https://yugipedia.com/wiki/Machine_Conversion_Factory
Notes: In the orignal Yu-Gi-Oh anime, it gave all the owner's Machine Type monsters the boost despite what its card indicated. |
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Episode 6: "The Return of Strings (Part 6)" | |||||
Yami Yugi (aka "Atem") De-Spell |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale: |
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Target 1 face-up Spell, or 1 Set Spell/Trap, on the field;
destroy that target if it is a Spell. (If the target is Set,
reveal it.) (Common) |
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More
info:
https://yugipedia.com/wiki/De-Spell
Notes: In Season 1 of the original Yu-Gi-Oh anime, it could be combined with other cards. |
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Strings (via Marik's control) Dark Hole |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale: |
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Destroy all monsters on the field. (Common) |
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More
info:
https://yugipedia.com/wiki/Dark_Hole
Notes: None |
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Yami Yugi (aka "Atem") White Hole |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale: |
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When your opponent activates "Dark Hole": Monsters you control
cannot be destroyed by that "Dark Hole's" effect. (Common) |
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More
info:
https://yugipedia.com/wiki/White_Hole
Notes: None |
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Episode 5: "The Return of Strings (Part 5)" | |||||
Strings (via Marik's control) Cyber Jar |
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DARK | Rock / Effect | Level 3 | ATK: 900 DEF: 900 |
Pendulum Scale: |
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FLIP: Destroy all monsters on the field, then both players
reveal the top 5 cards from their Decks, then Special Summon all
revealed Level 4 or lower monsters in face-up Attack Position or
face-down Defense Position, also add any remaining cards to
their hand. (If either player has less than 5 cards in their
Deck, reveal as many as possible.) (Common) |
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More
info:
https://yugipedia.com/wiki/Cyber_Jar Notes: 1. Card was Set, then later attacked and destroyed. 2. In the dubbed original Yu-Gi-Oh anime, it had 1000 DEF when revealed and in another scene, it was a Spell Card. 3. Stated it was a Machine-Type monster during a dubbed Season 1 episode. |
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Yami Yugi (aka "Atem") Celtic Guardian |
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EARTH | Warrior / Normal | Level 4 | ATK: 1400 DEF: 1200 |
Pendulum Scale: |
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An elf who learned to wield a sword, he baffles enemies with
lightning-swift attacks. (Common) |
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More
info:
https://yugipedia.com/wiki/Celtic_Guardian
Notes: Card was Special Summoned with the effect of "Cyber Jar". |
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Yami Yugi (aka "Atem") Gazelle the King of Mythical Beasts |
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EARTH | Beast / Normal | Level 4 | ATK: 1500 DEF: 1200 |
Pendulum Scale: |
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This monster moves so fast that it looks like an illusion to
mortal eyes. (This card is always treated as a "Phantom Beast" card.) (Common) |
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More
info:
https://yugipedia.com/wiki/Gazelle_the_King_of_Mythical_Beasts
Notes: 1. Card was Special Summoned with the effect of "Cyber Jar". 2. In the dubbed original Yu-Gi-Oh anime, it had 2100 DEF when Summoned during a scene. |
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Strings (via Marik's control) Humanoid Slime |
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WATER | Aqua / Normal | Level 4 | ATK: 800 DEF: 2000 |
Pendulum Scale: |
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This slime apparently has some human genes in its genetic
makeup. (Common) |
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More
info:
https://yugipedia.com/wiki/Humanoid_Slime
Notes: None |
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Yami Yugi (aka "Atem") Dark Magician |
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DARK | Spellcaster / Normal | Level 7 | ATK: 2500 DEF: 2100 |
Pendulum Scale: |
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The ultimate wizard in terms of attack and defense. (Common) |
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More
info:
https://yugipedia.com/wiki/Dark_Magician
Notes: None |
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Strings (via Marik's control) Negate Attack |
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TRAP | Counter Trap | Level | ATK: DEF: |
Pendulum Scale: |
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When an opponent's monster declares an attack: Target the
attacking monster; negate the attack, then end the Battle Phase. (Common) |
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More
info:
https://yugipedia.com/wiki/Negate_Attack
Notes: In much of the Japanese original Yu-Gi-Oh anime, it was a Quick-Play Spell. |
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Strings (via Marik's control) Polymerization |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale: |
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Fusion Summon 1 Fusion Monster from your Extra Deck, using
monsters from your hand or field as Fusion Material. (Common) |
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More
info:
https://yugipedia.com/wiki/Polymerization
Notes: In the Yu-Gi-Oh animes, it fused monsters together. |
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Strings (via Marik's control) Humanoid Worm Drake |
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WATER | Aqua / Fusion | Level 7 | ATK: 2200 DEF: 2000 |
Pendulum Scale: |
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"Worm Drake" + "Humanoid Slime" (Common) |
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More
info:
https://yugipedia.com/wiki/Humanoid_Worm_Drake
Notes: None |
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Strings (via Marik's control) Nightmare's Steelcage |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale: |
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This card remains on the field for 2 of your opponent's turns.
While this card is face-up on the field, no monsters can attack. (Common) |
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More
info:
https://yugioh.fandom.com/wiki/Nightmare's_Steelcage
Notes: None |
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Episode 4 "The Return of Strings (Part 4)" | |||||
~Strings & Marik~ Pot of Greed Normal Spell Draw 2 cards. (Common) More info: https://yugipedia.com/wiki/Pot_of_Greed Notes: None |
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~Strings & Marik~ Premature Burial Equip Spell Activate this card by paying 800 LP, then target 1 monster in your Graveyard; Special Summon that target in Attack Position and equip it with this card. When this card is destroyed, destroy the equipped monster. (Common) More info: https://yugipedia.com/wiki/Premature_Burial Notes: In the dubbed original Yu-Gi-Oh anime, it was called "Magic Burial" for a while. |
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~Strings & Marik~ Vorse Raider DARK | Beast-Warrior | Level 4 | ATK 1900 | DEF 1200 This wicked Beast-Warrior does every horrid thing imaginable, and loves it! His axe bears the marks of his countless victims. (Common) More info: https://yugipedia.com/wiki/Vorse_Raider Notes: In the dubbed original Yu-Gi-Oh anime, it was briefly called "Vorse Raider the Man-Beast". |
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~Strings & Marik~ Cosmo Queen DARK | Spellcaster | Level 8 | ATK 2900 | DEF 2450 Queen of the galaxies and mistress of the stars. (Common) More info: https://yugipedia.com/wiki/Cosmo_Queen Notes: None |
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~Yami Yugi/Atem~ Magical Hats Normal Trap During your opponent's Battle Phase: Choose 2 Spells/Traps from your Deck and 1 monster in your Main Monster Zone. Special Summon them as Normal Monsters (ATK 0/DEF 0) in face-down Defense Position, Set the chosen monster if it is face-up, and shuffle them on the field. The 2 cards chosen from your Deck are destroyed at the end of the Battle Phase, and cannot remain on the field except during this Battle Phase. (Common) More info: https://yugipedia.com/wiki/Magical_Hats Notes: In the original Yu-Gi-Oh anime, it was a Spell Card that hid monsters, Spells and Traps under the hats until the hats were destroyed. |
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~Yami Yugi/Atem~ Book of Secret Arts Equip Spell A Spellcaster-Type monster equipped with this card increases its ATK and DEF by 300 points. (Common) More info: https://yugipedia.com/wiki/Book_of_Secret_Arts Notes: None |
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~Yami Yugi/Atem~ Graceful Charity Normal Spell Draw 3 cards, then discard 2 cards. (Common) More info: https://yugipedia.com/wiki/Graceful_Charity Notes: None |
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The Return of
Strings (Part 3) Card Type(s) Played: Normal Monster | Effect Monster | Spell Card | Trap Card |
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~Yami Yugi/Atem~ Swords of Revealing Light Normal Spell After this card's activation, it remains on the field, but you must destroy it during the End Phase of your opponent's 3rd turn. When this card is activated: If your opponent controls a face-down monster, flip all monsters they control face-up. While this card is face-up on the field, your opponent's monsters cannot declare an attack. (Common) More info: https://yugipedia.com/wiki/Swords_of_Revealing_Light Notes: In the original Yu-Gi-Oh anime, it initially didn't stop monsters played after it was activated from attacking and could hold up remains of a monster normally floating in the air. |
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~Yami Yugi/Atem~ Dust Tornado Normal Trap Target 1 Spell/Trap your opponent controls; destroy that target, then you can Set 1 Spell/Trap from your hand. (Common) More info: https://yugipedia.com/wiki/Dust_Tornado Notes: In the dubbed, anime, it was stated to destroy 1 Spell Card during a scene of an episode. |
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~Yami Yugi/Atem~ Magic Cylinder Normal Trap When an opponent's monster declares an attack: Target the attacking monster; negate the attack, and if you do, inflict damage to your opponent equal to its ATK. (Common) More info: https://yugipedia.com/wiki/Magic_Cylinder Notes: In the dubbed original Yu-Gi-Oh anime, it required the owner to use a Spellcaster-Type monster with it. |
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~Yami Yugi/Atem~ Big Shield Gardna EARTH | Warrior | Level 4 | ATK 100 | DEF 2600 When a Spell Card is activated that targets this face-down card (and no other cards) (Quick Effect): Change this card to face-up Defense Position, and if you do, negate the activation. If this card is attacked, change it to Attack Position at the end of the Damage Step. (Common) More info: https://yugipedia.com/wiki/Big_Shield_Gardna Notes: 1. In the Japanese original Yu-Gi-Oh anime, it was a Normal Monster until Season 2. 2. In the dubbed original Yu-Gi-Oh anime, it was a Normal Monster until Season 5's 2nd half. |
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~Strings & Marik~ De-Spell Normal Spell Target 1 face-up Spell, or 1 Set Spell/Trap, on the field; destroy that target if it is a Spell. (If the target is Set, reveal it.) (Common) More info: https://yugipedia.com/wiki/De-Spell Notes: None |
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~Yami Yugi/Atem~ Magic Jammer Counter Trap When a Spell Card is activated: Discard 1 card; negate the activation, and if you do, destroy it. (Common) More info: https://yugipedia.com/wiki/Magic_Jammer Notes: None |
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~Strings & Marik~ Makyura the Destructor DARK | Warrior | Level 4 | ATK 1600 | DEF 1200 If this card is sent from the Monster Zone to the GY: You can activate 1 Trap Card from your hand this turn. You can only use this effect of "Makyura the Destructor" once per turn. (Common) More info: https://yugipedia.com/wiki/Makyura_the_Destructor Notes: None |
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~Strings & Marik~ Heavy Storm Normal Spell Destroy all Spell and Trap Cards on the field. (Common) More info: https://yugipedia.com/wiki/Heavy_Storm Notes: None |
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~Yami Yugi/Atem~ Dark Magician Girl DARK | Spellcaster | Level 6 | ATK 2000 | DEF 1700 Gains 300 ATK for every "Dark Magician" or "Magician of Black Chaos" in the GY. (Common) More info: https://yugipedia.com/wiki/Dark_Magician_Girl Notes: None |
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~Strings & Marik~ Mask of Weakness Normal Trap Target 1 attacking monster; that target loses 700 ATK until the end of this turn. (Common) More info: https://yugipedia.com/wiki/Mask_of_Weakness Notes: None |
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The Return of Strings (Part 2) Card Type(s) Played: Normal Monster | Effect Monster | Spell Card | Trap Card |
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~Strings & Marik~ Vorse Raider DARK | Beast-Warrior | Level 4 | ATK 1900 | DEF 1200 This wicked Beast-Warrior does every horrid thing imaginable, and loves it! His axe bears the marks of his countless victims. (Common) More info: https://yugipedia.com/wiki/Vorse_Raider Notes: In the dubbed original Yu-Gi-Oh anime, it was briefly called "Vorse Raider the Man-Beast". |
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~Yami Yugi/Atem~ Giant Soldier of Stone EARTH | Rock | Level 3 | ATK 1300 | DEF 2000 A giant warrior made of stone. A punch from this creature has earth-shaking results. (Common) More info: https://yugipedia.com/wiki/Giant_Soldier_of_Stone Notes: None |
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~Strings & Marik~ Grand Tiki Elder DARK | Fiend | Level 4 | ATK 1500 | DEF 800 A masked monster that wields the most deadly of curses. (Common) More info: https://yugipedia.com/wiki/Grand_Tiki_Elder Notes: None |
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~Strings & Marik~ Masked Beast Des Gardius DARK | Fiend | Level 8 | ATK 3300 | DEF 2500 Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 2 monsters, including at least 1 "Grand Tiki Elder" or "Melchid the Four-Face Beast". If this card is sent from the field to your GY: Target 1 face-up monster your opponent controls; equip 1 "The Mask of Remnants" from your Deck to it. (Common) More info: https://yugipedia.com/wiki/Masked_Beast_Des_Gardius Notes: In the anime, it could be Special Summoned other ways, even if not properly Summoned first. |
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~Strings & Marik~ Raigeki Normal Spell Destroy all monsters your opponent controls. (Common) More info: https://yugipedia.com/wiki/Raigeki Notes: None |
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~Yami Yugi/Atem~ Spellbinding Circle Continuous Trap Activate this card by targeting 1 monster your opponent controls; it cannot attack or change its battle position. When that monster is destroyed, destroy this card. (Common) More info: https://yugipedia.com/wiki/Spellbinding_Circle Notes: In the original Yu-Gi-Oh anime, it also reduced the monster's ATK by 700. |
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~Strings & Marik~ Seven Tools of the Bandit Counter Trap When a Trap Card is activated: Pay 1000 LP; negate the activation, and if you do, destroy it. (Common) More info: https://yugipedia.com/wiki/Seven_Tools_of_the_Bandit Notes: None |
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~Yami Yugi/Atem~ Mirror Force Normal Trap When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters. (Common) More info: https://yugipedia.com/wiki/Mirror_Force Notes: In season 1 of the anime, it deducted the difference in ATK points between the attacking monster's ATK and the ATKs of the owner's other monster(s) from their Life Points. |
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~Strings & Marik~ Trap Jammer Counter Trap When your opponent activates a Trap Card during the Battle Phase: Negate the activation, and if you do, destroy it. (Common) More info: https://yugipedia.com/wiki/Trap_Jammer Notes: None |
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~Strings & Marik~ Monster Reborn Normal Spell Target 1 monster in either GY; Special Summon it. (Common) More info: https://yugipedia.com/wiki/Monster_Reborn Notes: In the dubbed original Yu-Gi-Oh anime, it was called "Reborn the Monster" during Season 1. |
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~Strings & Marik~ Valkyrion the Magna Warrior EARTH | Rock | Level 8 | ATK 3500 | DEF 3850 Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 1 "Alpha The Magnet Warrior", "Beta The Magnet Warrior", and "Gamma The Magnet Warrior" from your hand and/or field. You can Tribute this card, then target 1 "Alpha The Magnet Warrior", "Beta The Magnet Warrior", and "Gamma The Magnet Warrior" in your GY; Special Summon them. (Common) More info: https://yugipedia.com/wiki/Valkyrion_the_Magna_Warrior Notes: 1. Card was Special Summoned with "Monster Reborn". 2. In the original Yu-Gi-Oh anime, it was treated as a Fusion Monster for a while. |
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~Strings & Marik~ Fissure Normal Spell Destroy the 1 face-up monster your opponent controls that has the lowest ATK (your choice, if tied). (Common) More info: https://yugipedia.com/wiki/Fissure Notes: None |
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The Return of Strings (Part 1) Card Type(s) Played: Normal Monster | Effect Monster | Trap Card |
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~Yami Yugi/Atem~ Beta the Magnet Warrior EARTH | Rock | Level 4 | ATK 1700 | DEF 1600 Alpha, Beta, and Gamma meld as one to form a powerful monster. (Common) More info: https://yugipedia.com/wiki/Beta_The_Magnet_Warrior Notes: None |
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~Strings & Marik~ Revival Jam WATER | Aqua | Level 4 | ATK 1500 | DEF 500 When this card is destroyed by battle and sent to the Graveyard: You can pay 1000 Life Points; Special Summon it in face-up Defense Position during your next turn's Standby Phase. (Common) More Info: https://yugipedia.com/wiki/Revival_Jam Notes: In the original Yu-Gi-Oh anime, it couldn't be destroyed in battle. |
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~Yami Yugi/Atem~ Gamma the Magnet Warrior EARTH | Rock | Level 4 | ATK 1500 | DEF 1800 Alpha, Beta, and Gamma meld as one to form a powerful monster. (Common) More info: https://yugipedia.com/wiki/Gamma_The_Magnet_Warrior Notes: None |
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~Yami Yugi/Atem~ The Eye of Truth Continuous Trap Your opponent must keep their hand revealed. Once per turn, during your opponent's Standby Phase, if they have a Spell(s) in their hand: They gain 1000 LP if they have a Spell(s) in their hand at resolution. (Common) More info: https://yugipedia.com/wiki/The_Eye_of_Truth Notes: 1. In the Japanese original Yu-Gi-Oh anime, it was a Continuous Spell Card. 2. In the anime, there was no side-effect to using the effect. |
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~Strings & Marik~ Jam Defender Continuous Trap When an opponent's monster declares an attack on a monster you control: You can target 1 "Revival Jam" you control; switch the attack target to that target. (Common) More info: https://yugipedia.com/wiki/Jam_Defender Notes: None |
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~Strings & Marik~ Worm Drake EARTH | Reptile | Level 4 | ATK 1400 | DEF 1500 Once this monster wraps itself around a victim, there is no escape. (Common) More info: https://yugipedia.com/wiki/Worm_Drake Notes: None |
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~Yami Yugi/Atem~ Alpha the Magnet Warrior EARTH | Rock | Level 4 | ATK 1400 | DEF 1700 Alpha, Beta, and Gamma meld as one to form a powerful monster. (Common) More info: https://yugipedia.com/wiki/Alpha_The_Magnet_Warrior Notes: None |
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~Yami Yugi/Atem~ Valkyrion the Magna Warrior EARTH | Rock | Level 8 | ATK 3500 | DEF 3850 Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 1 "Alpha The Magnet Warrior", "Beta The Magnet Warrior", and "Gamma The Magnet Warrior" from your hand and/or field. You can Tribute this card, then target 1 "Alpha The Magnet Warrior", "Beta The Magnet Warrior", and "Gamma The Magnet Warrior" in your GY; Special Summon them. (Common) More info: https://yugipedia.com/wiki/Valkyrion_the_Magna_Warrior Notes: In the original Yu-Gi-Oh anime, it was treated as a Fusion Monster for a while. |