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My Yu-Gi-Oh Fanfic Season 1 Part 1 Episode Cards

1. Cards below are listed as a Common for consistancy.
Episode 8: "Bandit Keith Returns (Part 2)"
Joey Wheeler
Swordsman of Landstar
EARTH Warrior / Normal Level 3 ATK: 500
DEF: 1200
Pendulum
Scale:
An amateur with a sword, this fairy warrior relies on its mysterious powers.
(Common)
More info: https://yugipedia.com/wiki/Swordsman_of_Landstar
Notes: None
Keith Howard (aka "Bandit Keith")
Jinzo
DARK Machine / Effect Level 6 ATK: 2400
DEF: 1500
Pendulum
Scale:
Trap Cards, and their effects on the field, cannot be activated. Negate all Trap effects on the field.
(Common)
More info: https://yugipedia.com/wiki/Jinzo 
Notes: 1. In much of the original Yu-Gi-Oh anime, it also destroyed all Trap Cards on the field when Summoned and was unaffected by Time Wizard's effect. 2. In Season 3 of the same anime, it was also Lector's Deck Master that only destroyed and negated the opponent's Trap Cards.
Keith Howard (aka "Bandit Keith")
Stop Defense
SPELL Normal Spell Level ATK:
DEF:
Pendulum
Scale:
Select 1 Defense Position monster on your opponent's side of the field and change it to Attack Position.
(Common)
More info: https://yugipedia.com/wiki/Stop_Defense  
Notes: None
Joey Wheeler
Nutrient Z
TRAP Normal Trap Level ATK:
DEF:
Pendulum
Scale:
During damage calculation, when you are about to take 2000 or more battle damage: Gain 4000 LP first.
(Common)
More info: https://yugipedia.com/wiki/Nutrient_Z   
Notes: None
Keith Howard (aka "Bandit Keith")
Amplifier
SPELL Equip Spell Level ATK:
DEF:
Pendulum
Scale:
Equip only to "Jinzo". This card's activation and effect cannot be negated. The equipped monster's effect, "Trap Cards, and their effects on the field, cannot be activated. Negate all Trap effects on the field." becomes "Your opponent cannot activate Trap Cards, or their effects on the field. Negate all Trap effects your opponent controls." When this card leaves the field, destroy the equipped monster.
(Common)
More info: https://yugipedia.com/wiki/Amplifier   
Notes: In the original Yu-Gi-Oh anime  it gave Jinzo 500 ATK when activated, then 300 more ATK each turn.
Joey Wheeler
Monster Reborn
SPELL Normal Spell Level ATK:
DEF:
Pendulum
Scale:
Target 1 monster in either GY; Special Summon it.
(Common)
More info: https://yugipedia.com/wiki/Monster_Reborn    
Notes: In the dubbed original Yu-Gi-Oh anime, it was called "Reborn the Monster" during Season 1.
Joey Wheeler
Panther Warrior
EARTH Beast-Warrior / Effect Level 4 ATK: 2000
DEF: 1600
Pendulum
Scale:
This card cannot declare an attack unless you Tribute 1 monster.
(Common)
More info: https://yugipedia.com/wiki/Panther_Warrior  
Notes:
Card was Special Summoned with "Monster Reborn".
Keith Howard (aka "Bandit Keith")
Fairy Meteor Crush
SPELL Equip Spell Level ATK:
DEF:
Pendulum
Scale:
If the equipped monster attacks a Defense Position monster, inflict piercing battle damage to your opponent.
(Common)
More info: https://yugipedia.com/wiki/Fairy_Meteor_Crush    
Notes: None
Keith Howard (aka "Bandit Keith")
Limiter Removal
SPELL Quick-Play Spell Level ATK:
DEF:
Pendulum
Scale:
Double the ATK of all Machine monsters you currently control, until the end of this turn. During the End Phase of this turn, destroy those monsters.
(Common)
More info: https://yugipedia.com/wiki/Limiter_Removal     
Notes: None
Episode 7: "Bandit Keith Returns (Part 1)"
Joey Wheeler
Gearfried the Iron Knight
EARTH Warrior / Effect Level 4 ATK: 1800
DEF: 1600
Pendulum
Scale:
If either player equips an Equip Card(s) to this card: Destroy that Equip Card(s).
(Common)
More info: https://yugipedia.com/wiki/Gearfried_the_Iron_Knight   
Notes: In the original Yu-Gi-Oh anime  it was unaffected by the effect of "Parasite Paracide".
Keith Howard (aka "Bandit Keith")
Mechanicalchaser
DARK Machine / Normal Level 4 ATK: 1850
DEF: 800
Pendulum
Scale:
A hunter that relentlessly pursues its target by order of the Machine King.
(Common)
More info: https://yugipedia.com/wiki/Mechanicalchaser 
Notes: None
Joey Wheeler
Skull Dice
TRAP Normal Trap Level ATK:
DEF:
Pendulum
Scale:
Roll a six-sided die. All monsters your opponent currently controls lose ATK/DEF equal to the result x 100, until the end of this turn.
(Common)
More info: https://yugipedia.com/wiki/Skull_Dice    
Notes: 1. In the original Yu-Gi-Oh anime, it divided the affected monster's ATK by the die result. 2. In the Japanese original Yu-Gi-Oh anime, it was a Quick-Play Spell for a period.
Keith Howard (aka "Bandit Keith")
7 Completed
SPELL Equip Spell Level ATK:
DEF:
Pendulum
Scale:
Activate this card by choosing ATK or DEF; equip only to a Machine monster. It gains 700 ATK or DEF, depending on the choice.
(Common)
More info: https://yugipedia.com/wiki/7_Completed     
Notes: None
Joey Wheeler
Panther Warrior
EARTH Beast-Warrior / Effect Level 4 ATK: 2000
DEF: 1600
Pendulum
Scale:
This card cannot declare an attack unless you Tribute 1 monster.
(Common)
More info: https://yugipedia.com/wiki/Panther_Warrior  
Notes:
None
Keith Howard (aka "Bandit Keith")
Graceful Dice
SPELL Quick-Play Spell Level ATK:
DEF:
Pendulum
Scale:
Roll a six-sided die. All monsters you currently control gain ATK/DEF equal to the result x 100, until the end of this turn.
(Common)
More info: https://yugipedia.com/wiki/Graceful_Dice      
Notes: In the original Yu-Gi-Oh anime:
1. It only worked on monsters with 500 or less ATK.
2. Only 1 copy could be used per turn. It also multiplied the ATK of the affected monster by the die's result.
Keith Howard (aka "Bandit Keith")
Ground Attacker Bugroth
EARTH Machine / Normal Level 4 ATK: 1500
DEF: 1000
Pendulum
Scale:
A surface battle robot that was once used for sea warfare.
(Common)
More info: https://yugipedia.com/wiki/Ground_Attacker_Bugroth  
Notes: None
Keith Howard (aka "Bandit Keith")
Limiter Removal
SPELL Quick-Play Spell Level ATK:
DEF:
Pendulum
Scale:
Double the ATK of all Machine monsters you currently control, until the end of this turn. During the End Phase of this turn, destroy those monsters.
(Common)
More info: https://yugipedia.com/wiki/Limiter_Removal     
Notes: None
Joey Wheeler
Rocket Warrior
LIGHT Warrior / Effect Level 4 ATK: 1500
DEF: 1300
Pendulum
Scale:
During your Battle Phase, this card cannot be destroyed by battle and you take no battle damage from attacks involving this card. If this card attacks a monster, after damage calculation: That attack target loses 500 ATK until the end of this turn.
(Common)
More info: https://yugipedia.com/wiki/Rocket_Warrior   
Notes:
None
Keith Howard (aka "Bandit Keith")
Drillago
DARK Machine / Effect Level 4 ATK: 1600
DEF: 1100
Pendulum
Scale:
If the only cards your opponent controls are face-up monsters with 1600 or more ATK, this card can attack your opponent directly.
(Common)
More info: https://yugipedia.com/wiki/Drillago  
Notes:
In the original Yu-Gi-Oh anime, it was a Normal Monster.
Keith Howard (aka "Bandit Keith")
Machine Conversion Factory
SPELL Equip Spell Level ATK:
DEF:
Pendulum
Scale:
Equip only to a Machine monster. It gains 300 ATK/DEF.
(Common)
More info: https://yugipedia.com/wiki/Machine_Conversion_Factory      
Notes: In the orignal Yu-Gi-Oh anime, it gave all the owner's Machine Type monsters the boost despite what its card indicated.
Episode 6: "The Return of Strings (Part 6)"
Yami Yugi (aka "Atem")
De-Spell
SPELL Normal Spell Level ATK:
DEF:
Pendulum
Scale:
Target 1 face-up Spell, or 1 Set Spell/Trap, on the field; destroy that target if it is a Spell. (If the target is Set, reveal it.)
(Common)
More info: https://yugipedia.com/wiki/De-Spell     
Notes: In Season 1 of the original Yu-Gi-Oh anime, it could be combined with other cards.
Strings (via Marik's control)
Dark Hole
SPELL Normal Spell Level ATK:
DEF:
Pendulum
Scale:
Destroy all monsters on the field.
(Common)
More info: https://yugipedia.com/wiki/Dark_Hole      
Notes: None
Yami Yugi (aka "Atem")
White Hole
TRAP Normal Trap Level ATK:
DEF:
Pendulum
Scale:
When your opponent activates "Dark Hole": Monsters you control cannot be destroyed by that "Dark Hole's" effect.
(Common)
More info: https://yugipedia.com/wiki/White_Hole     
Notes: None
Episode 5: "The Return of Strings (Part 5)"
Strings (via Marik's control)
Cyber Jar
DARK Rock / Effect Level 3 ATK: 900
DEF: 900
Pendulum
Scale:
FLIP: Destroy all monsters on the field, then both players reveal the top 5 cards from their Decks, then Special Summon all revealed Level 4 or lower monsters in face-up Attack Position or face-down Defense Position, also add any remaining cards to their hand. (If either player has less than 5 cards in their Deck, reveal as many as possible.)
(Common)
More info: https://yugipedia.com/wiki/Cyber_Jar   
Notes: 1. Card was Set, then later attacked and destroyed. 2. In the dubbed original Yu-Gi-Oh anime, it had 1000 DEF when revealed and in another scene, it was a Spell Card.
3.
Stated it was a Machine-Type monster during a dubbed Season 1 episode.
Yami Yugi (aka "Atem")
Celtic Guardian
EARTH Warrior / Normal Level 4 ATK: 1400
DEF: 1200
Pendulum
Scale:
An elf who learned to wield a sword, he baffles enemies with lightning-swift attacks.
(Common)
More info: https://yugipedia.com/wiki/Celtic_Guardian   
Notes: Card was Special Summoned with the effect of "Cyber Jar".
Yami Yugi (aka "Atem")
Gazelle the King of Mythical Beasts
EARTH Beast / Normal Level 4 ATK: 1500
DEF: 1200
Pendulum
Scale:
This monster moves so fast that it looks like an illusion to mortal eyes.


(This card is always treated as a "Phantom Beast" card.)
(Common)
More info: https://yugipedia.com/wiki/Gazelle_the_King_of_Mythical_Beasts    
Notes: 1. Card was Special Summoned with the effect of "Cyber Jar". 2. In the dubbed original Yu-Gi-Oh anime, it had 2100 DEF when Summoned during a scene.
Strings (via Marik's control)
Humanoid Slime
WATER Aqua / Normal Level 4 ATK: 800
DEF: 2000
Pendulum
Scale:
This slime apparently has some human genes in its genetic makeup.
(Common)
More info: https://yugipedia.com/wiki/Humanoid_Slime     
Notes: None
Yami Yugi (aka "Atem")
Dark Magician
DARK Spellcaster / Normal Level 7 ATK: 2500
DEF: 2100
Pendulum
Scale:
The ultimate wizard in terms of attack and defense.
(Common)
More info: https://yugipedia.com/wiki/Dark_Magician     
Notes: None
Strings (via Marik's control)
Negate Attack
TRAP Counter Trap Level ATK:
DEF:
Pendulum
Scale:
When an opponent's monster declares an attack: Target the attacking monster; negate the attack, then end the Battle Phase.
(Common)
More info: https://yugipedia.com/wiki/Negate_Attack      
Notes: In much of the Japanese original Yu-Gi-Oh anime, it was a Quick-Play Spell.
Strings (via Marik's control)
Polymerization
SPELL Normal Spell Level ATK:
DEF:
Pendulum
Scale:
Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.
(Common)
More info: https://yugipedia.com/wiki/Polymerization       
Notes: In the Yu-Gi-Oh animes, it fused monsters together.
Strings (via Marik's control)
Humanoid Worm Drake
WATER Aqua / Fusion Level 7 ATK: 2200
DEF: 2000
Pendulum
Scale:
"Worm Drake" + "Humanoid Slime"
(Common)
More info: https://yugipedia.com/wiki/Humanoid_Worm_Drake      
Notes: None
Strings (via Marik's control)
Nightmare's Steelcage
SPELL Normal Spell Level ATK:
DEF:
Pendulum
Scale:
This card remains on the field for 2 of your opponent's turns. While this card is face-up on the field, no monsters can attack.
(Common)
More info: https://yugioh.fandom.com/wiki/Nightmare's_Steelcage   
Notes: None
Episode 4 "The Return of Strings (Part 4)"
  ~Strings & Marik~
Pot of Greed
Normal Spell
Draw 2 cards.
(Common)

More info: https://yugipedia.com/wiki/Pot_of_Greed
Notes: None
   
  ~Strings & Marik~
Premature Burial
Equip Spell
Activate this card by paying 800 LP, then target 1 monster in your Graveyard; Special Summon that target in Attack Position and equip it with this card. When this card is destroyed, destroy the equipped monster.
(Common)

More info: https://yugipedia.com/wiki/Premature_Burial
Notes: In the dubbed original Yu-Gi-Oh anime, it was called "Magic Burial" for a while.
   
  ~Strings & Marik~
Vorse Raider
DARK | Beast-Warrior | Level 4 | ATK 1900 | DEF 1200
This wicked Beast-Warrior does every horrid thing imaginable, and loves it! His axe bears the marks of his countless victims.
(Common)

More info: https://yugipedia.com/wiki/Vorse_Raider
Notes: In the dubbed original Yu-Gi-Oh anime, it was briefly called "Vorse Raider the Man-Beast".
   
  ~Strings & Marik~
Cosmo Queen
DARK | Spellcaster | Level 8 | ATK 2900 | DEF 2450
Queen of the galaxies and mistress of the stars.
(Common)
More info: https://yugipedia.com/wiki/Cosmo_Queen
Notes: None
   
  ~Yami Yugi/Atem~
Magical Hats
Normal Trap
During your opponent's Battle Phase: Choose 2 Spells/Traps from your Deck and 1 monster in your Main Monster Zone. Special Summon them as Normal Monsters (ATK 0/DEF 0) in face-down Defense Position, Set the chosen monster if it is face-up, and shuffle them on the field. The 2 cards chosen from your Deck are destroyed at the end of the Battle Phase, and cannot remain on the field except during this Battle Phase.
(Common)

More info: https://yugipedia.com/wiki/Magical_Hats
Notes: In the original Yu-Gi-Oh anime, it was a Spell Card that hid monsters, Spells and Traps under the hats until the hats were destroyed.
   
  ~Yami Yugi/Atem~
Book of Secret Arts
Equip Spell
A Spellcaster-Type monster equipped with this card increases its ATK and DEF by 300 points.

(Common)
More info: https://yugipedia.com/wiki/Book_of_Secret_Arts
Notes: None
   
  ~Yami Yugi/Atem~
Graceful Charity
Normal Spell
Draw 3 cards, then discard 2 cards.
(Common)

More info: https://yugipedia.com/wiki/Graceful_Charity
Notes: None
  The Return of Strings (Part 3)

Card Type(s) Played:

Normal Monster | Effect Monster | Spell Card | Trap Card

  ~Yami Yugi/Atem~
Swords of Revealing Light
Normal Spell
After this card's activation, it remains on the field, but you must destroy it during the End Phase of your opponent's 3rd turn. When this card is activated: If your opponent controls a face-down monster, flip all monsters they control face-up. While this card is face-up on the field, your opponent's monsters cannot declare an attack.
(Common)

More info: https://yugipedia.com/wiki/Swords_of_Revealing_Light
Notes: In the original Yu-Gi-Oh anime, it initially didn't stop monsters played after it was activated from attacking and could hold up remains of a monster normally floating in the air.
   
  ~Yami Yugi/Atem~
Dust Tornado
Normal Trap
Target 1 Spell/Trap your opponent controls; destroy that target, then you can Set 1 Spell/Trap from your hand.
(Common)

More info: https://yugipedia.com/wiki/Dust_Tornado
Notes: In the dubbed, anime, it was stated to destroy 1 Spell Card during a scene of an episode.
   
  ~Yami Yugi/Atem~
Magic Cylinder
Normal Trap
When an opponent's monster declares an attack: Target the attacking monster; negate the attack, and if you do, inflict damage to your opponent equal to its ATK.
(Common)

More info: https://yugipedia.com/wiki/Magic_Cylinder
Notes: In the dubbed original Yu-Gi-Oh anime, it required the owner to use a Spellcaster-Type monster with it.
   
  ~Yami Yugi/Atem~
Big Shield Gardna
EARTH | Warrior | Level 4 | ATK 100 | DEF 2600
When a Spell Card is activated that targets this face-down card (and no other cards) (Quick Effect): Change this card to face-up Defense Position, and if you do, negate the activation. If this card is attacked, change it to Attack Position at the end of the Damage Step.
(Common)

More info: https://yugipedia.com/wiki/Big_Shield_Gardna
Notes: 1. In the Japanese original Yu-Gi-Oh anime, it was a Normal Monster until Season 2. 2.
In the dubbed original Yu-Gi-Oh anime, it was a Normal Monster until Season 5's 2nd half.
   
  ~Strings & Marik~
De-Spell
Normal Spell
Target 1 face-up Spell, or 1 Set Spell/Trap, on the field; destroy that target if it is a Spell. (If the target is Set, reveal it.)
(Common)
More info: https://yugipedia.com/wiki/De-Spell
Notes: None
   
  ~Yami Yugi/Atem~
Magic Jammer
Counter Trap
When a Spell Card is activated: Discard 1 card; negate the activation, and if you do, destroy it.
(Common)
More info: https://yugipedia.com/wiki/Magic_Jammer
Notes: None
   
  ~Strings & Marik~
Makyura the Destructor
DARK | Warrior | Level 4 | ATK 1600 | DEF 1200
If this card is sent from the Monster Zone to the GY: You can activate 1 Trap Card from your hand this turn. You can only use this effect of "Makyura the Destructor" once per turn.
(Common)

More info: https://yugipedia.com/wiki/Makyura_the_Destructor
Notes: None
   
  ~Strings & Marik~
Heavy Storm
Normal Spell
Destroy all Spell and Trap Cards on the field.
(Common)

More info: https://yugipedia.com/wiki/Heavy_Storm
Notes: None
   
  ~Yami Yugi/Atem~
Dark Magician Girl
DARK | Spellcaster | Level 6 | ATK 2000 | DEF 1700
Gains 300 ATK for every "Dark Magician" or "Magician of Black Chaos" in the GY.
(Common)

More info: https://yugipedia.com/wiki/Dark_Magician_Girl
Notes: None
   
  ~Strings & Marik~
Mask of Weakness
Normal Trap
Target 1 attacking monster; that target loses 700 ATK until the end of this turn.
(Common)
More info: https://yugipedia.com/wiki/Mask_of_Weakness
Notes: None
 

The Return of Strings (Part 2)

Card Type(s) Played:

Normal Monster | Effect Monster | Spell Card | Trap Card

  ~Strings & Marik~
Vorse Raider
DARK | Beast-Warrior | Level 4 | ATK 1900 | DEF 1200
This wicked Beast-Warrior does every horrid thing imaginable, and loves it! His axe bears the marks of his countless victims.
(Common)

More info: https://yugipedia.com/wiki/Vorse_Raider
Notes: In the dubbed original Yu-Gi-Oh anime, it was briefly called "Vorse Raider the Man-Beast".
   
  ~Yami Yugi/Atem~
Giant Soldier of Stone
EARTH | Rock | Level 3 | ATK 1300 | DEF 2000
A giant warrior made of stone. A punch from this creature has earth-shaking results.
(Common)

More info: https://yugipedia.com/wiki/Giant_Soldier_of_Stone
Notes: None
   
  ~Strings & Marik~
Grand Tiki Elder
DARK | Fiend | Level 4 | ATK 1500 | DEF 800
A masked monster that wields the most deadly of curses.
(Common)

More info: https://yugipedia.com/wiki/Grand_Tiki_Elder
Notes: None
   
  ~Strings & Marik~
Masked Beast Des Gardius
DARK | Fiend | Level 8 | ATK 3300 | DEF 2500
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 2 monsters, including at least 1 "Grand Tiki Elder" or "Melchid the Four-Face Beast". If this card is sent from the field to your GY: Target 1 face-up monster your opponent controls; equip 1 "The Mask of Remnants" from your Deck to it.
(Common)

More info: https://yugipedia.com/wiki/Masked_Beast_Des_Gardius
Notes: In the anime, it could be Special Summoned other ways, even if not properly Summoned first.
   
  ~Strings & Marik~
Raigeki
Normal Spell
Destroy all monsters your opponent controls.
(Common)

More info: https://yugipedia.com/wiki/Raigeki
Notes: None
   
  ~Yami Yugi/Atem~
Spellbinding Circle
Continuous Trap

Activate this card by targeting 1 monster your opponent controls; it cannot attack or change its battle position. When that monster is destroyed, destroy this card.
(Common)

More info: https://yugipedia.com/wiki/Spellbinding_Circle
Notes: In the original Yu-Gi-Oh anime, it also reduced the monster's ATK by 700.
   
  ~Strings & Marik~
Seven Tools of the Bandit
Counter Trap

When a Trap Card is activated: Pay 1000 LP; negate the activation, and if you do, destroy it.
(Common)
More info: https://yugipedia.com/wiki/Seven_Tools_of_the_Bandit
Notes: None
   
  ~Yami Yugi/Atem~
Mirror Force
Normal Trap
When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.
(Common)

More info: https://yugipedia.com/wiki/Mirror_Force
Notes: In season 1 of the anime, it deducted the difference in ATK points between the attacking monster's ATK and the ATKs of the owner's other monster(s) from their Life Points.
   
  ~Strings & Marik~
Trap Jammer
Counter Trap
When your opponent activates a Trap Card during the Battle Phase: Negate the activation, and if you do, destroy it.
(Common)

More info: https://yugipedia.com/wiki/Trap_Jammer
Notes: None
   
  ~Strings & Marik~
Monster Reborn
Normal Spell
Target 1 monster in either GY; Special Summon it.
(Common)

More info: https://yugipedia.com/wiki/Monster_Reborn
Notes: In the dubbed original Yu-Gi-Oh anime, it was called "Reborn the Monster" during Season 1.
   
  ~Strings & Marik~
Valkyrion the Magna Warrior
EARTH | Rock | Level 8 | ATK 3500 | DEF 3850
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 1 "Alpha The Magnet Warrior", "Beta The Magnet Warrior", and "Gamma The Magnet Warrior" from your hand and/or field. You can Tribute this card, then target 1 "Alpha The Magnet Warrior", "Beta The Magnet Warrior", and "Gamma The Magnet Warrior" in your GY; Special Summon them.
(Common)

More info: https://yugipedia.com/wiki/Valkyrion_the_Magna_Warrior
Notes:
1. Card was Special Summoned with "Monster Reborn". 2. In the original Yu-Gi-Oh anime, it was treated as a Fusion Monster for a while.
   
  ~Strings & Marik~
Fissure
Normal Spell
Destroy the 1 face-up monster your opponent controls that has the lowest ATK (your choice, if tied).
(Common)
More info: https://yugipedia.com/wiki/Fissure
Notes: None
 

The Return of Strings (Part 1)

Card Type(s) Played:

Normal Monster | Effect Monster | Trap Card

  ~Yami Yugi/Atem~
Beta the Magnet Warrior
EARTH | Rock | Level 4 | ATK 1700 | DEF 1600
Alpha, Beta, and Gamma meld as one to form a powerful monster.
(Common)

More info: https://yugipedia.com/wiki/Beta_The_Magnet_Warrior
Notes: None
   
  ~Strings & Marik~
Revival Jam
WATER | Aqua | Level 4 | ATK 1500 | DEF 500
When this card is destroyed by battle and sent to the Graveyard: You can pay 1000 Life Points; Special Summon it in face-up Defense Position during your next turn's Standby Phase.
(Common)

More Info: https://yugipedia.com/wiki/Revival_Jam
Notes: In the original Yu-Gi-Oh anime, it couldn't be destroyed in battle.
   
  ~Yami Yugi/Atem~
Gamma the Magnet Warrior
EARTH | Rock | Level 4 | ATK 1500 | DEF 1800
Alpha, Beta, and Gamma meld as one to form a powerful monster.
(Common)

More info: https://yugipedia.com/wiki/Gamma_The_Magnet_Warrior
Notes: None
   
  ~Yami Yugi/Atem~
The Eye of Truth
Continuous Trap
Your opponent must keep their hand revealed. Once per turn, during your opponent's Standby Phase, if they have a Spell(s) in their hand: They gain 1000 LP if they have a Spell(s) in their hand at resolution.
(Common)

More info:
https://yugipedia.com/wiki/The_Eye_of_Truth
Notes: 1. In the Japanese original Yu-Gi-Oh anime, it was a Continuous Spell Card.
2. In the anime, there was no side-effect to using the effect.
   
  ~Strings & Marik~
Jam Defender
Continuous Trap
When an opponent's monster declares an attack on a monster you control: You can target 1 "Revival Jam" you control; switch the attack target to that target.
(Common)

More info: https://yugipedia.com/wiki/Jam_Defender
Notes: None
   
  ~Strings & Marik~
Worm Drake
EARTH | Reptile | Level 4 | ATK 1400 | DEF 1500
Once this monster wraps itself around a victim, there is no escape.
(Common)
More info: https://yugipedia.com/wiki/Worm_Drake
Notes: None
   
  ~Yami Yugi/Atem~
Alpha the Magnet Warrior
EARTH | Rock | Level 4 | ATK 1400 | DEF 1700
Alpha, Beta, and Gamma meld as one to form a powerful monster.
(Common)
More info: https://yugipedia.com/wiki/Alpha_The_Magnet_Warrior
Notes: None
   
  ~Yami Yugi/Atem~
Valkyrion the Magna Warrior
EARTH | Rock | Level 8 | ATK 3500 | DEF 3850
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 1 "Alpha The Magnet Warrior", "Beta The Magnet Warrior", and "Gamma The Magnet Warrior" from your hand and/or field. You can Tribute this card, then target 1 "Alpha The Magnet Warrior", "Beta The Magnet Warrior", and "Gamma The Magnet Warrior" in your GY; Special Summon them.
(Common)

More info:
https://yugipedia.com/wiki/Valkyrion_the_Magna_Warrior
Notes: In the original Yu-Gi-Oh anime, it was treated as a Fusion Monster for a while.