Meadow of the Rainbow (MOTR-EN) Card Spoiler
MOTR Special Edition (MOTR-ENSE4) My Super Shiny Pony Patch LIGHT / Effect Monster / Level 4 / ATK 1600 / DEF 1200 (Super Shiny Pony / Effect) Once per turn, you can return the top card of your Graveyard to your hand. You cannot choose any cards you played this turn. (Super Rare) |
MOTR Special Edition (MOTR-ENSE3) My Super Shiny Pony Avalonia LIGHT / Effect Monster / Level 2 / ATK 800 / DEF 600 (Super Shiny Pony / Effect) When this card is destroyed by a card effect and sent to the Graveyard, you can Special Summon it during the turn's End Phase. (Super Rare) |
MOTR Special Edition (MOTR-ENSE2) Green Shine (Normal Spell) Select 1 Level 4 or lower "My Super Shiny Pony" monster you control. It can attack twice during this Battle Phase. (Super Rare) |
MOTR Special Edition (MOTR-ENSE1) Purple Shine (Counter Trap) Activate only when you control a face up "My Super Shiny Pony" Fusion Monster. Negate the activation of a Spell, Trap, or Effect Monster effect and destroy that card. (Super Rare) |
Meadow of the Rainbow (MOTR-EN059) Fortress of the Shiny (Continuous Trap) After activation, this card becomes a monster (LIGHT/Rock/4/ATK 0/DEF 2000) and is Special Summoned to your side of the field. It cannot attack. This card is still treated as a Trap Card. (Common) |
Meadow of the Rainbow (MOTR-EN058) My Super Shiny Pony Clover LIGHT / Effect Monster / Level 4 / ATK ? / DEF ? (Super Shiny Pony / Effect) This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except when you control two or more "My Super Shiny Pony" monsters other than "My Super Shiny Pony Clover". This card's ATK and DEF become half the total ATK and DEF of the monsters face up on the field when you Special Summoned this card by its effect. Once per turn, you can equip this card with 1 Equip Spell Card your opponent controls. (Super Rare) |
Meadow of the Rainbow (MOTR-EN057) My Super Shiny Pony Bright Eyes LIGHT / Effect Monster / Level 4 / ATK 1600 / DEF 1200 (Super Shiny Pony / Effect) Once per turn, you can increase the Level of 1 face up "My Super Shiny Pony" monster you control by 1. (Common) |
Meadow of the Rainbow (MOTR-EN056) Gleaming Cage (Normal Spell) This card remains face up on the field for 3 of your opponent's turns. While this card is face up on the field, "My Super Shiny Pony" monsters are unaffected by the effects of Effect Monsters they destroy by battle. (Rare) |
Meadow of the Rainbow (MOTR-EN055) Streak-Free Shine (Continuous Spell) You can Fusion Summon without the Fusion Monster's Fusion Materials. The effects of Fusion Monsters you Fusion Summon this way are negated. (Rare) |
Meadow of the Rainbow (MOTR-EN054) My Super Shiny Pony Starlight LIGHT / Effect Monster / Level 4 / ATK 1600 / DEF 1200 (Super Shiny Pony / Effect) If this card used as Synchro Material for the Synchro Summon, you gain 500 Life Points during each of your Standby Phases. (Common) |
Meadow of the Rainbow (MOTR-EN053) My Super Shiny Pony Minty LIGHT / Effect Monster / Level 4 / ATK 1600 / DEF 1200 (Super Shiny Pony / Effect) This card's name is treated as "My Little Pony Minty". Once per turn, if you control no cards except this card, you can activate 1 Trap Card from your hand. (Common) |
Meadow of the Rainbow (MOTR-EN052) Fusion Flame (Normal Trap) Activate only when a face up "My Super Shiny Pony" Fusion Monster you control is destroyed by a card effect and sent to the Graveyard. Inflict damage to your opponent equal to its Level x 400. (Common) |
Meadow of the Rainbow (MOTR-EN051) Recharging Light (Normal Spell) Return 3 of your removed from play "My Super Shiny Pony" monsters to your Graveyard. (Common) |
Meadow of the Rainbow (MOTR-EN050) My Super Shiny Pony Melody LIGHT / Effect Monster / Level 4 / ATK 1600 / DEF 1200 (Super Shiny Pony / Effect) You can remove from play 1 "Jamming Session" in your Graveyard to Special Summon this card. (Rare) |
Meadow of the Rainbow (MOTR-EN049) My Super Shiny Pony Rainbow Dash LIGHT / Effect Monster / Level 4 / ATK 1600 / DEF 1200 (Super Shiny Pony / Effect) If there is a "Force of 7" in your Graveyard, double this card's ATK and DEF when it battles. (Common) |
Meadow of the Rainbow (MOTR-EN048) Red Shine (Normal Spell) Select 1 face up "My Super Shiny Pony" monster you control. Your opponent can Special Summon 1 FIRE monster from his or her's hand or Deck but your "My Super Shiny Pony" monster gains ATK equal to the Special Summoned monster. If your opponent does not Special Summon a monster, change the selected monster to Defense Position. (Common) |
Meadow of the Rainbow (MOTR-EN047) Light Coating (Normal Trap) Activate only when a "My Super Shiny Pony" monster you control with 800 ATK or less is selected as an attack target. Change it to Defense Position and destroy the attacking monster. (Common) |
Meadow of the Rainbow (MOTR-EN046) My Super Shiny Pony Crystal Delight LIGHT / Effect Monster / Level 4 / ATK 800 / DEF 600 (Super Shiny Pegasus Pony / Effect) Once per turn, if you control 2 or more "My Super Shiny Pony" Pegasus Pony-Type monsters other than "My Super Shiny Pony Crystal Delight", you can triple this card's ATK until the End Phase and it can attack your opponent directly. (Common) |
Meadow of the Rainbow (MOTR-EN045) My Super Shiny Pony Tree Top LIGHT / Effect Monster / Level 4 / ATK 1600 / DEF 1200 (Super Shiny Pony / Effect) Once per turn, you can switch this card's ATK and DEF. If you do, it gains 1000 ATK until the End Phase. (Common) |
Meadow of the Rainbow (MOTR-EN044) Crevice to the Light (Normal Spell) Add 1 "Super Shining Force" from your Deck to your hand. (Common) |
Meadow of the Rainbow (MOTR-EN043) Shine Gate (Continuous Trap) Each time a monster attacks or changes its Battle Position, you can put 1 "Luster Counter" on this card. By sending this card with 3 or more counters on it, you can have all "My Super Shiny Pony" monsters you control gain 400 ATK per counter on this card until the end of your next turn. (Rare) |
Meadow of the Rainbow (MOTR-EN042) My Super Shiny Pony Sunshone LIGHT / Effect Monster / Level 4 / ATK 1600 / DEF 1200 (Super Shiny Unicorn Pony / Effect) During your opponent's Battle Phase, if a monster you control was not destroyed by your opponent's first attack, you can negate your opponent's second attack. (Common) |
Meadow of the Rainbow (MOTR-EN041) My Super Shiny Pony Rocky Road Sundae LIGHT / Effect Monster / Level 4 / ATK 1600 / DEF 1200 (Super Shiny Pegasus Pony / Effect) This card cannot be destroyed by battle from Level 4 monsters (with Damage Calculation). (Common) |
Meadow of the Rainbow (MOTR-EN040) Luster Cannon (Equip Spell) Equip only to a "My Super Shiny Pony" monster. It gains 300 ATK. When this face up card is destroyed while equipped, you can discard 1 card to return this card to your hand. (Common) |
Meadow of the Rainbow (MOTR-EN039) Proton Fusion (Normal Spell) Remove from play in your Graveyard Fusion Material Monsters listed in a "My Super Shiny Pony" Fusion Monster Card and Special Summon that Fusion Monster from your Extra Deck. This Special Summon is treated as a Fusion Summon. (Super Rare) |
Meadow of the Rainbow (MOTR-EN038) My Super Shiny Pony Ponado LIGHT / Effect Monster / Level 4 / ATK 1600 / DEF 1200 (Super Shiny Unicorn Pony / Effect) Once per turn, you can change the battle position of this card and 1 monster your opponent controls to have 1 "My Super Shiny Pony" monster you control gain 500 ATK until the end of the Battle Phase. (Common) |
Meadow of the Rainbow (MOTR-EN037) My Super Shiny Pony, the Supreme One LIGHT / Ritual Monster / Level 10 / ATK 4000 / DEF 4000 (Super Shiny Pony / Ritual / Effect) This card can only be Ritual Summoned with "Awakening of the Shiny One". Once per turn, if a "My Super Shiny Pony" monster other than "My Super Shiny Pony Radiance" is destroyed by battle and sent to the Graveyard, you can Special Summon it. If a "My Super Shiny Pony" monster is selected as an attack target, you can pay 600 Life Points to change the attack target to this card. If this card attacks, your opponent cannot activate Spell or Trap Cards until the end of the Damage Step. (Ultra Rare) |
Meadow of the Rainbow (MOTR-EN036) Awakening of the Shiny One (Ritual Spell) This card is used to Ritual Summon "My Super Shiny Pony, the Supreme One". You must also Tribute monsters whose Total Levels equal 10 or more from the field or your hand. By removing from play this card in your Graveyard when the Ritual Monster you Ritual Summon with this card is destroyed, you can return it and this card to your hand but they cannot be played this turn and this effect can only be used once per Duel. (Common) |
Meadow of the Rainbow (MOTR-EN035) Light Source - "E" (Continuous Spell) Place this card on the field only by the effect of "Light Source - S". (Common) |
Meadow of the Rainbow (MOTR-EN034) My Super Shiny Pony Nebula LIGHT / Effect Monster / Level 8 / ATK 3200 / DEF 2400 (Super Shiny Unicorn Pony / Effect) This card inflicts "Piercing Damage". When this card destroys an opponent's monster by battle, destroy 1 monster your opponent controls. (Ultra Rare) |
Meadow of the Rainbow (MOTR-EN033) My Super Shiny Pony Ocean Waves LIGHT / Effect Monster / Level 6 / ATK 2400 / DEF 2000 (Super Shiny Pony / Effect) "My Super Shiny Pony" monsters you control cannot be destroyed by battle if they battle monsters with the same ATK (with Damage Calculation). (Rare) |
Meadow of the Rainbow (MOTR-EN032) Light Source - "N" (Continuous Spell) Place this card on the field only by the effect of "Light Source - S". (Common) |
Meadow of the Rainbow (MOTR-EN031) Light Source - "I" (Continuous Spell) Place this card on the field only by the effect of "Light Source - S". (Common) |
Meadow of the Rainbow (MOTR-EN030) My Super Shiny Pony Red Rainbow LIGHT / Effect Monster / Level 4 / ATK ? / DEF 1200 (Super Shiny Unicorn Pony / Effect) This card's ATK becomes the total Levels of all monsters in your hand x 200. You must show your opponent all monsters you draw. (Rare) |
Meadow of the Rainbow (MOTR-EN029) My Super Shiny Pony Sparkle Rose LIGHT / Effect Monster / Level 3 / ATK 800 / DEF 600 (Super Shiny Pony / Effect) This card cannot be destroyed by battle (with Damage Calculation). (Common) |
Meadow of the Rainbow (MOTR-EN028) Light Source - "H" (Continuous Spell) Place this card on the field only by the effect of "Light Source - S". (Common) |
Meadow of the Rainbow (MOTR-EN027) Light Source - "S" (Continuous Trap) During each of your End Phases, place the next "Light Source" Spell Card face up in your Spell and Trap Card Zone. When you have this card and all other "Light Source" cards face up on the field in your Spell and Trap Card Zone, you win the duel. (Super Rare) |
Meadow of the Rainbow (MOTR-EN026) My Super Shiny Pony Valentine Heart LIGHT / Effect Monster / Level 4 / ATK 1600 / DEF 1200 (Super Shiny Pegasus Pony / Effect) You take no Battle Damage from battles involving this card. When this card is destroyed by battle and sent to the Graveyard, Special Summon 2 "Love Tokens (LIGHT/Fairy/2/ATK 0/DEF 0) to your side of the field. (Rare) |
Meadow of the Rainbow (MOTR-EN025) My Super Shiny Pony Sunset Song LIGHT / Effect Monster / Level 2 / ATK 800 / DEF 600 (Super Shiny Unicorn Pony / Effect) Once per turn, you can double this card's ATK until the End Phase. (Common) |
Meadow of the Rainbow (MOTR-EN024) Proton Recycling Plant (Normal Spell) Return 3 "My Super Shiny Pony" monsters you control to your Deck. Then draw 2 cards. You can only activate 1 "Proton Recycling Plant" per turn and you cannot Summon a monster this turn. (Common) |
Meadow of the Rainbow (MOTR-EN023) Proton Refraction (Normal Trap) Activate only when a "My Super Shiny Pony" monster you control is selected as an attack target. Destroy all face up Attack Position monsters your opponent controls. (Super Rare) |
Meadow of the Rainbow (MOTR-EN022) My Super Shiny Pony Mint Berry Swirl LIGHT / Effect Monster / Level 4 / ATK 1600 / DEF 1200 (Super Shiny Pegasus Pony / Effect) If your opponent controls 2 or more monsters than you do, you can Special Summon this card from your hand. You can Tribute this card to negate the activation of a card effect your opponent controls that targets a face up "My Super Shiny Pony" monster other than this card and destroy that card. (Common) |
Meadow of the Rainbow (MOTR-EN021) My Super Shiny Pony Tasty Pineapple LIGHT / Fusion Monster / Level 5 / ATK 1600 / DEF 1200 (Super Shiny Pony / Fusion / Effect) "My Little Pony Starlight" + "My Little Pony Pinkie Pie" This card cannot be Special Summoned except by Fusion Summon. Once per turn, you can Special Summon 1 Level 2 or lower "My Super Shiny Pony" monster from your Graveyard. (Common) |
Meadow of the Rainbow (MOTR-EN020) Fresh Metal (Normal Spell) Add 1 Level 4 or lower "My Super Shiny Pony" monster from your Deck to your hand. (Rare) |
Meadow of the Rainbow (MOTR-EN019) Proton Restore (Normal Trap) Activate only when a "My Super Shiny Pony" monster you control has no ATK due to a card effect your opponent controls. Make that monster's ATK its original ATK. (Common) |
Meadow of the Rainbow (MOTR-EN018) My Super Shiny Pony Snuggle Pie LIGHT / Effect Monster / Level 2 / ATK 800 / DEF 600 (Super Shiny Unicorn Pony / Effect) This card gains 200 ATK for every card in both players' hands. (Common) |
Meadow of the Rainbow (MOTR-EN017) My Super Shiny Pony Love Shadow LIGHT / Effect Monster / Level 2 / ATK 1600 / DEF 1200 (Super Shiny Pegasus Pony / Effect) Once per turn, you can halve this card's ATK to add that ATK to another face up "My Super Shiny Pony" monster you control. (Common) |
Meadow of the Rainbow (MOTR-EN016) Chrome Finish (Equip Spell) Equip only to a monster your opponent controls. It cannot attack and it loses ATK equal to the number of "My Super Shiny Pony" monsters you control x 100. (Common) |
Meadow of the Rainbow (MOTR-EN015) Light Beam from Another Dimension (Normal Trap) Special Summon 1 Level 3 "My Super Shiny Pony" monster from your hand in face up Defense Position. Its effects is negated. (Common) |
Meadow of the Rainbow (MOTR-EN014) My Super Shiny Pony Rainbow Dazzle Surprise LIGHT / Effect Monster / Level 4 / ATK 1600 / DEF 1200 (Super Shiny Pony / Effect) When you Summon this card, it gains the following effects based on the number of "Rainbow" cards you control other than "My Super Shiny Pony Rainbow Surprise": ● 1: This card is changed to Defense Position. ● 2: This card gains 500 ATK. ● 3: Destroy 1 card on the field. ● 4: Draw 2 cards. ● 5: Inflict 600 damage to your opponent for each "Rainbow" card you control other than "My Super Shiny Pony Rainbow Dazzle Surprise". ● 6+: Send all cards your opponent controls to the Graveyard. (Super Rare) |
Meadow of the Rainbow (MOTR-EN013) My Super Shiny Pony Red-Hot Chili Pepper LIGHT / Effect Monster / Level 3 / ATK 800 / DEF 600 (Super Shiny Pony / Effect) This card can attack your opponent directly. If it inflicts Battle Damage this way, it gains 600 ATK. (Common) |
Meadow of the Rainbow (MOTR-EN012) Dazzling Glow (Continuous Trap) Once per turn, if a "My Super Shiny Pony" monster you control did not destroy an opponent's monster by battle, you can give it "Piercing Damage" and have it attack that monster again. (Common) |
Meadow of the Rainbow (MOTR-EN011) Shining Time (Normal Trap) Activate only during the Damage Step of an attacking "Super Shiny Pony" monster. If that monster's ATK is higher than the ATK of its attack target, the attacking monster's ATK is doubled until the end of the Damage Step. (Rare) |
Meadow of the Rainbow (MOTR-EN010) My Super Shiny Pony Summershine LIGHT / Effect Monster / Level 4 / ATK 1600 / DEF 1200 (Super Shiny Pony / Effect) If you Special Summon this card when you control "Super Shining Force" and no other monsters, draw 1 card. (Common) |
Meadow of the Rainbow (MOTR-EN009) My Super Shiny Pony Rainbow Wave LIGHT / Fusion Monster / Level 10 / ATK 3500 / DEF 2200 (Super Shiny Pony / Fusion / Effect) "My Super Shiny Pony Rainbow Dazzle Surprise" + "My Super Shiny Pony Blue Raspberry" A Fusion Summon can only be conducted with the above Fusion Material monsters. This card gains 300 ATK for every LIGHT monster on the field. By discarding 1 card, negate the activation of a Spell or Trap Card and destroy it. (Ultra Rare) |
Meadow of the Rainbow (MOTR-EN008) Stunning Beauty (Normal Trap) Activate only when a card effect that would destroy 2 or more cards on the field is activated. Negate that card's activation and destroy it. Then you can Special Summon 1 "My Super Shiny Pony Rainbow Wave" from your Extra Deck. (Super Rare) |
Meadow of the Rainbow (MOTR-EN007) Glistening in the Sun (Continuous Spell) When you Normal Summon a "My Super Shiny Pony" monster, you can add 1 "My Super Shiny Pony" monster from your Deck to your hand. (Super Rare) |
Meadow of the Rainbow (MOTR-EN006) My Super Shiny Pony Autumn Leaves LIGHT / Effect Monster / Level 2 / ATK 800 / DEF 600 (Super Shiny Pony / Effect) During your Draw Phase, if you control no monsters when you draw this card, you can Special Summon it. (Rare) |
Meadow of the Rainbow (MOTR-EN005) My Super Shiny Pony Tropical Blue LIGHT / Effect Monster / Level 4 / ATK 1600 / DEF 1200 (Super Shiny Pegasus Pony / Effect) This card cannot be Normal Summoned or Set. This cards can only be Special Summoned when you control "Super Shining Force". This card cannot be destroyed by battle (with Damage Calculation). (Common) |
Meadow of the Rainbow (MOTR-EN004) Light from Above (Normal Trap) Activate only during your Battle Phase. Special Summon 1 "My Super Shiny Pony" monster from your Graveyard and treat this card as an Equip Card to that monster. It cannot attack this turn. (Common) |
Meadow of the Rainbow (MOTR-EN003) Metallic Glow (Equip Spell) Equip only to a "My Super Shiny Pony" monster. Negate the effects of DARK Effect Monsters it battles with. Each time this occurs, your opponent draws 1 card. (Common) |
Meadow of the Rainbow (MOTR-EN002) My Super Shiny Pony Silly Silver LIGHT / Effect Monster / Level 2 / ATK 800 / DEF 600 (Super Shiny Unicorn Pony / Effect) You can discard this card to add 1 "Super Shining Force" from your Deck to your hand. (Rare) |
Meadow of the Rainbow (MOTR-EN001) My Super Shiny Pony Rose Swirl LIGHT / Effect Monster / Level 4 / ATK 1600 / DEF 1200 (Super Shiny Pony / Effect) If your opponent controls a LIGHT monster, this card gains 600 ATK when it battles. Negate the effects of face up DARK monsters your opponent controls. (Secret Rare) |
Meadow of the Rainbow (MOTR-EN000) Super Shining Force (Field Spell) "My Super Shiny Pony" monsters cannot be targeted by card effects. (Secret Rare) |