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1.
Card gallery:
https://www.imagebam.com/view/GA4RQA
2. Card artwork gallery: https://www.imagebam.com/view/GA4RQ9 |
Bright Future (BRFT-EN) Card Spoiler
Bright Future (BRFT-EN099) LED Santa Ana LIGHT / Effect Monster / Level 8 / ATK ? / DEF ? (LED Pony / Effect) This face-up card's ATK/DEF become its Level x 600. If this face-up card destroys an opponent's monster by battle and sends it to the Grave: Add that monster's Level to this card's Level. Once per turn, during each of your End Phases: Send the top 3 cards of your Deck to the Grave. (Sparkle Rare) |
Bright Future (BRFT-EN098) LED Blow Wisp LIGHT / Effect Monster / Level 10 / ATK 1600 / DEF 1200 (LED Pony / Effect) Cannot be destroyed by battle. This card can attack your opponent directly. When this face-up card inflicts Battle Damage to your opponent: Draw 2 cards. You can only control 1 "LED Blow Wisp". (Sparkle Rare) |
Bright Future (BRFT-EN097) LED Night Blue LIGHT / Effect Monster / Level 6 / ATK 1600 / DEF 1200 (LED Pony / Effect) Once per turn: You can discard 1 card, then target 1 card your opponent controls; destroy it, also inflict 1000 damage to your opponent if that target was a monster. (Sparkle Rare) |
Bright Future (BRFT-EN096) Bright Healing TRAP / Normal Trap Gain 1000 LP for each LED Pony monster you currently control or that is banished. (Sparkle Rare) |
Bright Future (BRFT-EN095) Solar Fry TRAP / Continuous Trap If an LED Pony monster targets a monster for an attack: The attacking monster gains ATK equal to the ATK of their attack target during the Damage Step. If this face-up card you control leaves the field, destroy all monsters affected by this effect. You can only control 1 "Solar Fry". (Sparkle Rare) |
Bright Future (BRFT-EN094) LED Sand Dollar LIGHT / Effect Monster / Level 8 / ATK 3200 / DEF 2400 (LED Pony / Effect) Must be Special Summoned (from your hand) by banishing 4 LED Pony monsters in your Grave. Once per turn: You can pay 1000 LP; destroy all non-LED Pony cards on the field. You can only control 1 "LED Sand Dollar". (Sparkle Rare) |
Bright Future (BRFT-EN093) LED Sauna Bloom LIGHT / Effect Monster / Level 5 / ATK 1600 / DEF 1200 (LED Pony / Effect) Halve the ATK of each face-up monster your opponent currently controls. Cannot be destroyed by Trap effects, also double any Battle Damage your opponent takes from attacks involving this card. You can only control 1 "LED Sauna Bloom". (Sparkle Rare) |
Bright Future (BRFT-EN092) Grave Destroy SPELL / Normal Spell When you have 5 or more LED Pony monsters in your Grave: Inflict damage to your opponent equal to the total number of those monsters in your Grave x 700. (Sparkle Rare) |
Bright Future (BRFT-EN091) Sun Reborn SPELL / Normal Spell Target 5 LED Pony monsters in your Grave; shuffle all 5 into your Deck, then draw 3 cards. (Sparkle Rare) |
Bright Future (BRFT-EN090) LED Grow Hope LIGHT / Effect Monster / Level 4 / ATK 1600 / DEF 1200 (LED Pony / Effect) Cannot be Special Summoned. Face-up LED Pony monsters you control cannot be destroyed by effects. Once per turn, during each of your End Phases: Send the top 3 cards of your Deck to the Grave. (Sparkle Rare) |
Bright Future
(BRFT-EN089) LED Ice Flower LIGHT / Effect Monster / Level 4 / ATK 1600 / DEF 1200 (LED Pony / Effect) You can send the top 2 cards of your Deck to the Grave; Special Summon this card (from your hand). If this face-up card you control battles a monster with a higher Level: The other monster loses ATK equal to the difference between its Level and this face-up card's Level x 200. (Sparkle Rare) |
Bright Future
(BRFT-EN088) Panel Install - "T" SPELL / Continuous Spell This card can only be placed on the field with "Bright Prism". (Sparkle Rare) |
Bright Future
(BRFT-EN087) Panel Install - "H" SPELL / Continuous Spell This card can only be placed on the field with "Bright Prism". (Sparkle Rare) |
Bright Future
(BRFT-EN086) LED April Daisy LIGHT / Effect Monster / Level 4 / ATK 1600 / DEF 1200 (LED Pony / Effect) Face-up LED Pony monsters, except "LED April Daisy" cannot be destroyed by effects that target. Once per turn, during each of your End Phases: Send the top card of your Deck to the Grave. (Sparkle Rare) |
Bright Future
(BRFT-EN085) LED Beeberry LIGHT / Effect Monster / Level 6 / ATK 1600 / DEF 1200 (LED Pony / Effect) Once per turn: You can target 1 face-up monster your opponent controls; halve this face-up card's ATK, and if you do, halve that target's ATK. Once per turn, during each of your End Phases: Send the top 6 cards of your Deck to the Grave. (Sparkle Rare) |
Bright Future
(BRFT-EN084) Panel Install - "G" SPELL / Continuous Spell This card can only be placed on the field with "Bright Prism". (Sparkle Rare) |
Bright Future
(BRFT-EN083) Panel Install - "I" SPELL / Continuous Spell This card can only be placed on the field with "Bright Prism". (Sparkle Rare) |
Bright Future
(BRFT-EN082) LED Violet Lake LIGHT / Effect Monster / Level 11 / ATK ? / DEF ? (LED Pony / Effect) Must be Special Summoned (from your hand) by discarding all cards your hand to the Grave, then sending the top 5 cards of your Deck to the Grave. This card's ATK and DEF become the number of cards you sent to the Grave this way x 1000. Cannot attack the turn it is Summoned. When your opponent activates a card effect that targets this face-up card (and no other cards): Negate the activation, and if you do, destroy it. (Sparkle Rare) |
Bright Future
(BRFT-EN081) LED Warm Shock LIGHT / Effect Monster / Level 11 / ATK ? / DEF ? (LED Pony / Effect) Must be Special Summoned (from your hand) by banishing 2 or more LED Pony monsters in your Grave. This card's ATK and DEF become the number of LED Pony monsters banished this way x 800. If this card would be targeted by an effect: You can send the top 4 cards from your Deck to the Grave; negate the activation, and if you do, destroy it. (Sparkle Rare) |
Bright Future
(BRFT-EN080) Bright Prism TRAP / Continuous Trap When this card and all 4 "Panel Install" cards with different names are placed on your field, you win the Duel. Once per turn, during your opponent's End Phase: Place 1 "Panel Install" card from your hand or Deck in your Spell & Trap Card Zone face-up in the proper order of "I", "G", "H", "T". When any "Panel Install" card or "Bright Prism" is destroyed, destroy all other "Panel Install" cards and "Bright Prism" you control. (Sparkle Rare) |
Bright Future
(BRFT-EN079) LED Pot SPELL / Normal Spell Excavate cards from the top of your Deck until you excavate 2 LED Pony monsters; add those monsters to your hand, then send cards from the top of your Deck to the Grave equal to the number of non-LED Pony cards you excavated. You cannot Summon/Set the excavated monsters this turn. (Sparkle Rare) |
Bright Future
(BRFT-EN078) LED Royal Bow LIGHT / Effect Monster / Level 8 / ATK ? / DEF 1200 (LED Pony / Effect) The ATK of this card is the number of other face-up LED Pony monsters you control x 800. Once per turn: You can send a number of cards from your Deck to the Grave; Special Summon 1 LED Pony monster from your hand whose Level equals the number of cards sent to the Grave this way, and if you do, that monster cannot attack this turn. (Sparkle Rare) |
Bright Future
(BRFT-EN077) LED Candy Heart LIGHT / Effect Monster / Level 7 / ATK 1600 / DEF 1200 (LED Pony / Effect) You can Tribute Summon this card by Tributing 1 LED Pony monster. When this card is Tribute Summoned: Double this card's ATK. Once per turn, during each of your End Phases: Send the top 3 cards of your Deck to the Grave. (Sparkle Rare) |
Bright Future
(BRFT-EN076) Power Charge SPELL / Normal Spell Draw 1 card, then banish 1 LED Pony monster in your hand, or if you don't have any in your hand, send all cards in your hand to the Grave. (Sparkle Rare) |
Bright Future
(BRFT-EN075) Low Light SPELL / Normal Spell Activate this card by paying 1000 LP. Reduce the Level of each LED Pony monster in your hand by 3, until the end of the turn. (Sparkle Rare) |
Bright Future
(BRFT-EN074) LED Lovely Bug LIGHT / Effect Monster / Level 8 / ATK 1600 / DEF 1200 (LED Pony / Effect) Once per turn: You can activate 1 of these effects. ● Target 1 monster your opponent controls; change that target's battle position (if it is Set, change it to face-up Attack Position). ● Target 1 face-up monster you opponent controls with 500 more ATK than this face-up card; halve that target's ATK. ● Target 1 face-up monster your opponent controls; inflict damage to your opponent equal to that target's Level x 200. Once per turn, during each of your End Phases: Send the top 2 cards of your Deck to the Grave. (Sparkle Rare) |
Bright Future
(BRFT-EN073) LED Glint Glide LIGHT / Effect Monster / Level 3 / ATK 1600 / DEF 1200 (LED Pony / Effect) Once per turn: You can halve this face-up card's ATK until the end of this turn, and if you do, it attack your opponent directly. Once per turn: You can send the top 2 cards of your Deck to the Grave; this card can attack once again in a row, but its ATK remains halved while face-up on the field. (Sparkle Rare) |
Bright Future
(BRFT-EN072) Light Fissure SPELL / Normal Spell Target 1 face-up LED Pony monster you control; destroy 1 face-up monster your opponent controls with ATK less than or equal to your target's ATK (your choice if tied). (Sparkle Rare) |
Bright Future
(BRFT-EN071) Bright Ruins TRAP / Normal Trap When you control 3 or more face-up LED Pony monsters: Destroy all other monsters on the field. You can only activate 1 "Bright Ruins" per turn. (Sparkle Rare) |
Bright Future
(BRFT-EN070) LED Star Flower LIGHT / Effect Monster / Level 5 / ATK 1600 / DEF 1200 (LED Pony / Effect) This card can attack your opponent directly. Your opponent must control only face-up Attack Position LED Pony monsters to activate and to resolve this effect. Once per turn, during each of your End Phases: Send the top 3 cards of your Deck to the Grave. (Sparkle Rare) |
Bright Future
(BRFT-EN069) LED Dusk Dream LIGHT / Effect Monster / Level 7 / ATK 1600 / DEF 1200 (LED Pony / Effect) Must be Special Summoned (from your hand) by banishing the top 5 cards of your Deck. Once per turn, during each of your End Phases: Inflict 400 damage to your opponent for each LED Pony monster you banished to Summon this card. (Sparkle Rare) |
Bright Future
(BRFT-EN068) Light Saber SPELL / Equip Spell Equip only to an LED Pony monster. It gains ATK equal to its Level x 100. If this face-up card would be destroyed, you can send the top 2 cards of your Deck to the Grave instead. (Sparkle Rare) |
Bright Future
(BRFT-EN067) Solar Power TRAP / Normal Trap Target 1 face-up LED Pony monster equipped with an Equip Card(s); double that target's ATK. You must control another LED Pony monster to activate and to resolve this effect. If that target battles a DARK monster: That DARK monster's ATK is halved during the Damage Step. (Sparkle Rare) |
Bright Future
(BRFT-EN066) LED Yesterdaisy LIGHT / Effect Monster / Level 6 / ATK 1600 / DEF 1200 (LED Pony / Effect) While you have a monster in your Grave with the same Level as this card's, you can Normal Summon this card without Tributing. (Sparkle Rare) |
Bright Future
(BRFT-EN065) LED Toboggan LIGHT / Effect Monster / Level 6 / ATK 1600 / DEF 1200 (LED Pony / Effect) Unaffected by effects that prevent its attacks. Once per turn, during each of your End Phases: Send the top 2 cards of your Deck to the Grave. (Sparkle Rare) |
Bright Future
(BRFT-EN064) Lucent Lights TRAP / Continuous Trap Target 1 LED Pony monster in your Grave; Special Summon that target, and if you do, send the top card of your Deck to the Grave. If this face-up card is destroyed, destroy that monster. If the monster is destroyed, destroy this card. (Sparkle Rare) |
Bright Future
(BRFT-EN063) Bright Sword SPELL / Equip Spell Equip only to an LED Pony monster. When it battles: It gains ATK equal to the other monster's Level x 200, until the end of the Damage Step. (Sparkle Rare) |
Bright Future
(BRFT-EN062) LED Yours Truly LIGHT / Effect Monster / Level 10 / ATK 3200 / DEF 2400 (LED Pony / Effect) Cannot be Special Summoned, also it cannot be targeted by your opponent's effects. If this card attacks, change it to Defense Position at the end of the Damage Step. (Sparkle Rare) |
Bright Future
(BRFT-EN061) LED Fruity Land LIGHT / Effect Monster / Level 10 / ATK 3200 / DEF 2400 (LED Pony / Effect) Must be Special Summoned (from your hand) while you have exactly 4 LED Pony monsters in your Grave with different names. Once per turn: You can send the top 7 cards of your Deck to the Grave; destroy all other cards on the field. (Sparkle Rare) |
Bright Future
(BRFT-EN060) Light Cycle SPELL / Continuous Spell Once per turn: You can discard all cards in your hand to the Grave, then target LED Pony monsters in your Grave up to the number of cards discarded; if they're all still in the Grave, Special Summon them. You can only control 1 "Light Cycle". (Sparkle Rare) |
Bright Future
(BRFT-EN059) Light Coil SPELL / Equip Spell Equip only to an opponent's monster. Change it to Defense Position, and if you do, it cannot change its battle position. You must control an LED Pony monster to activate and to resolve this effect. (Sparkle Rare) |
Bright Future
(BRFT-EN058) LED Sweetsong LIGHT / Effect Monster / Level 4 / ATK 1600 / DEF 1200 (LED Pony / Effect) Once per turn: You can change this face-up card's battle position, and if you do, apply this effect based on its new battle position. ● Attack Position: Target 1 card your opponent controls; destroy it. ● Defense Position: Your opponent discards 1 random card. (Sparkle Rare) |
Bright Future
(BRFT-EN057) LED Blue Shores LIGHT / Effect Monster / Level 8 / ATK 1600 / DEF 1200 (LED Pony / Effect) Once per turn: You can send the top 5 cards of your Deck to the Grave, and if you do, this face-up card gains 400 ATK for each non-LED Pony monster sent to the Grave this way. (Sparkle Rare) |
Bright Future
(BRFT-EN056) LED Tonado SPELL / Normal Spell Destroy Spell/Trap Cards on the field equal to the number of face-up Level 6 or higher LED Pony monsters you currently control. (Sparkle Rare) |
Bright Future
(BRFT-EN055) Bright Attack SPELL / Normal Spell Pay 2000 LP. Special Summon as many Level 4 or lower LED Pony monsters as possible from your hand or Deck to your field. They can attack your opponent directly, but negate their effects, also destroy the monster(s) at the end of the turn. You can only activate 1 "Bright Attack" per turn, also you cannot Summon other monsters the turn you activate this card. (Sparkle Rare) |
Bright Future
(BRFT-EN054) LED Star Dasher LIGHT / Effect Monster / Level 9 / ATK 1600 / DEF 1200 (LED Pony / Effect) Must be Special Summoned (from your hand) by banishing 3 LED Pony monsters in your Grave. Once per turn: You can send the top 5 cards of your Deck to the Grave; destroy all face-up monsters your opponent controls. (Sparkle Rare) |
Bright Future
(BRFT-EN053) LED Sea Spray LIGHT / Effect Monster / Level 4 / ATK 1600 / DEF 1200 (LED Pony / Effect) In addition to a normal attack, this face-up card you control can attack once again for each face-up WATER monster on the field. Once per turn, during each of your End Phases: Send the top 4 cards of your Deck to the Grave. (Sparkle Rare) |
Bright Future
(BRFT-EN052) Light Charge TRAP / Normal Trap When a face-up LED Pony monster you control battles a FIRE, LIGHT or Pyro monster: Double the ATK of your LED Pony monster, until the end of the turn, and if you do, your opponent draws 1 card. (Sparkle Rare) |
Bright Future
(BRFT-EN051) Light Seal TRAP / Normal Trap When a face-up LED Pony monster you control is targeted for an attack: Target the attacking monster; banish it, and if you do, inflict 700 damage to your opponent. (Sparkle Rare) |
Bright Future
(BRFT-EN050) LED Heat Berry LIGHT / Effect Monster / Level 4 / ATK 1600 / DEF 1200 (LED Pony / Effect) Once per turn: You can flip this face-up card to face-down Defense Position. When this card is Flip Summoned: Target 1 card on the field; destroy that target, and if you do, send the top 3 cards of your Deck to the Grave, also this card cannot attack the turn this effect is used. (Sparkle Rare) |
Bright Future
(BRFT-EN049) LED June Jade LIGHT / Effect Monster / Level 5 / ATK 1600 / DEF 1200 (LED Pony / Effect) You can discard 1 card; Special Summon this card from your hand, and if you do, your opponent cannot activate cards or effects this turn. You can only use this effect of "LED June Jade" once per turn. Once per turn, during each of your End Phases, send the top 2 cards of your Deck to the Grave. (Sparkle Rare) |
Bright Future
(BRFT-EN048) Light Sphere SPELL / Quick-Play Spell Target 1 of your banished LED Pony monsters; Special Summon that target, and if you do, send the top 3 cards of your Deck to the Grave. (Sparkle Rare) |
Bright Future
(BRFT-EN047) Bright Hole TRAP / Normal Trap When you control an LED Pony monster: Banish all face-up cards on the field, and if you do, draw 1 card for each of your LED Pony monsters banished this way, and if you do that, send the top 6 cards of your Deck to the Grave. You cannot conduct your Battle Phase the turn you activate this card. You can only activate 1 "Bright Hole" per turn. (Sparkle Rare) |
Bright Future
(BRFT-EN046) LED Sweet Wind LIGHT / Effect Monster / Level 3 / ATK 1600 / DEF 1200 (LED Pony / Effect) When an opponent's WIND monster targets this face-up card for an attack: You can target the attacking monster; negate the attack. Once per turn, during each of your End Phases: Send the top 2 cards of your Deck to the Grave. (Sparkle Rare) |
Bright Future
(BRFT-EN045) LED Fabric Winds LIGHT / Effect Monster / Level 6 / ATK 1600 / DEF 1200 (LED Pony / Effect) At the start of the Damage Step, if this face-up card battles a face-up monster: Destroy the other monster. Once per turn, during each of your End Phases: Send the top 4 cards of your Deck to the Grave. (Sparkle Rare) |
Bright Future
(BRFT-EN044) Bright Fire TRAP / Continuous Trap When an LED Pony monster(s) is sent from your Deck to the Grave: Target that monster (or choose 1 if 2 or more are sent there); activate 1 of these effects, based on its Level. ● 1 to 4: Inflict 500 damage to your opponent. ● 5 to 6: Inflict 1000 damage to your opponent. ● 7+: Inflict 1500 damage to your opponent. (Sparkle Rare) |
Bright Future
(BRFT-EN043) Light Prism TRAP / Normal Trap When your opponent declares an attack: Target the attacking monster; negate the attack, and if you do, roll 1 six-sided die. Treat your opponent's Monster Zones as 1-5 (from your right). The attacking monster then targets the monster in the Monster Zone that matches the die result (or roll again if no monster is in the Monster Card Zone with the die result) for an attack. (Sparkle Rare) |
Bright Future
(BRFT-EN042) LED Soil Glow LIGHT / Effect Monster / Level 6 / ATK 1600 / DEF 1200 (LED Pony / Effect) When this face-up card is targeted by a DARK monster's effect: Negate the activation, and if you do, destroy that card. When this face-up card negates the effect of a DARK monster: This card gains 500 ATK. Once per turn, during each of your End Phases: Send the top card of your Deck to the Grave. (Sparkle Rare) |
Bright Future
(BRFT-EN041) LED Thorn Diva LIGHT / Effect Monster / Level 7 / ATK 1600 / DEF 1200 (LED Pony / Effect) If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). Cannot be destroyed by battle. This card can attack your opponent directly, but change it to Defense Position at the end of the Damage Step. Once per turn, during each of your End Phases: Send the top 5 cards of your Deck to the Grave. (Sparkle Rare) |
Bright Future
(BRFT-EN040) Light Portal SPELL / Normal Spell Fusion Summon 1 LED Pony Fusion Monster (from your Extra Deck), using monsters from your hand or field as Fusion Material. (Sparkle Rare) |
Bright Future
(BRFT-EN039) LED Ring TRAP / Normal Trap Target 1 LED Pony monster you control, then target 1 face-up monster your opponent controls with higher ATK than the target you control; destroy that opponent's target. (Sparkle Rare) |
Bright Future
(BRFT-EN038) LED Cheerilee LIGHT / Effect Monster / Level 4 / ATK 1600 / DEF 1200 (LED Pony / Effect) This card's name becomes "LED Cherry Bloom" while it is on the field. Once per turn, if an LED Pony monster, except "LED Cheerilee", is sent from your Deck to the Grave: You can target that monster in the Grave; Special Summon it, and if you do, this card cannot attack this turn. (Sparkle Rare) |
Bright Future
(BRFT-EN037) LED Prism Flash LIGHT / Fusion Monster / Level 4 / ATK 1600 / DEF 1200 (LED Pony / Fusion / Effect) "LED Prism Diva" + "LED Pinkie Pie" Must be Fusion Summoned. This face-up card gains 300 ATK for each face-up LED Pony monster you currently control, also if it attacks a Defense Position monster, inflict piercing battle damage to your opponent. Once per turn, during each of your End Phases: Send the top 3 cards of your Deck to the Grave. (Sparkle Rare) |
Bright Future
(BRFT-EN036) Bright Vortex SPELL / Normal Spell Discard 2 cards; banish all face-up cards your opponent controls, and if you do, you cannot conduct your Battle Phase this turn. (Sparkle Rare) |
Bright Future
(BRFT-EN035) Reveal Light SPELL / Normal Spell Change all Set cards your opponent controls face-up, until the end of the turn. (Effects of revealed card(s) are not activated.) You must control an LED Pony monster to activate and to resolve this effect. (Sparkle Rare) |
Bright Future
(BRFT-EN034) LED Spring Fever LIGHT / Effect Monster / Level 6 / ATK 1600 / DEF 1200 (LED Pony / Effect) Cannot be Special Summoned. You can discard 1 card, then target 1 LED Pony monster in your Grave; Special Summon that target, and if you do, negate its effects, also it cannot attack this turn. You can only use this effect of "LED Spring Fever" once per turn. (Sparkle Rare) |
Bright Future
(BRFT-EN033) LED Fizzy Pop LIGHT / Effect Monster / Level 5 / ATK 1600 / DEF 1200 (LED Pony / Effect) If this face-up card battles a DARK monster: The DARK monster's ATK becomes 0 during the Damage Step. If this face-up card battles a LIGHT monster, except "LED Fizzy Pop": The other LIGHT monster loses 1000 ATK during the Damage Step. (Sparkle Rare) |
Bright Future
(BRFT-EN032) Bolt Shower SPELL / Normal Spell Target 1 face-up LED Pony monster you control; destroy all face-up monsters your opponent controls, and if you do, that target cannot attack this turn, also halve all Battle Damage your opponent takes this turn. You can only activate 1 "Bolt Shower" per turn. (Sparkle Rare) |
Bright Future
(BRFT-EN031) Light Castle SPELL / Continuous Spell Special Summon this card as a Monster Card (Rock-Type/LIGHT/Level 8/ATK 0/ DEF 3500) to your side of the field. Your opponent must target this face-up card for attacks if they declare an attack. (This card is also still a Spell Card.) You can only control 1 "Light Castle". (Sparkle Rare) |
Bright Future
(BRFT-EN030) LED Shell-Belle LIGHT / Effect Monster / Level 4 / ATK 1600 / DEF 1200 (LED Pony / Effect) Cannot battle LED Pony monsters. If this face-up card battles a monster: This card gains 1000 ATK during the Damage Step. (Sparkle Rare) |
Bright Future
(BRFT-EN029) LED Star Glow LIGHT / Effect Monster / Level 4 / ATK 1600 / DEF 1200 (LED Pony / Effect) Must be Special Summoned (from your hand) by banishing 1 LED Pony monster in your Grave. Cannot be destroyed by battle with monsters with ATK equal to or higher than this face-up card's ATK. (Sparkle Rare) |
Bright Future
(BRFT-EN028) Light Column TRAP / Continuous Trap Once per turn: You can put 1 LED Counter on this card. If a face-up LED Pony monster you control would be destroyed by battle, you can remove 1 LED Counter from this card instead. (Sparkle Rare) |
Bright Future
(BRFT-EN027) Light Circle TRAP / Continuous Trap When a face-up LED Pony monster(s) you control is destroyed and sent to the Grave: Banish the top card of your opponent's Deck. (Sparkle Rare) |
Bright Future
(BRFT-EN026) LED Silver Song LIGHT / Effect Monster / Level 4 / ATK 1600 / DEF 1200 (LED Pony / Effect) If this card is Special Summoned: Apply this effect based on the method. ● LED Pony monster: Draw 1 card. ● Spell/Trap effect: Gain 1000 LP. (Sparkle Rare) |
Bright Future
(BRFT-EN025) LED Shy Bonnet LIGHT / Effect Monster / Level 4 / ATK 1600 / DEF 1200 (LED Pony / Effect) Once per turn: You can send 1 LED Pony monster from your Deck to the Grave, except "LED Shy Bonnet"; draw 1 card. (Sparkle Rare) |
Bright Future
(BRFT-EN024) Peak Heat SPELL / Normal Spell Target 1 face-up LED Pony monster you control; this turn, it cannot be targeted by your opponent's effects. (Sparkle Rare) |
Bright Future
(BRFT-EN023) Heat Blister SPELL / Continuous Spell Face-up non-LED Pony monsters lose 500 ATK, also face-up LED Pony monster gains 500 ATK. (Sparkle Rare) |
Bright Future
(BRFT-EN022) LED April Mist LIGHT / Effect Monster / Level 7 / ATK 1600 / DEF 1200 (LED Pony / Effect) If your opponent controls a monster, you can Tribute Summon this card with 1 Tribute. When you Tribute Summon this card with 2 Tributes: Double its ATK and DEF. (Sparkle Rare) |
Bright Future
(BRFT-EN021) LED Kimono LIGHT / Effect Monster / Level 4 / ATK 1600 / DEF 1200 (LED Pony / Effect) Once per turn, if this face-up card is targeted for an attack: You can target 1 other face-up monster your opponent controls; it is attacked instead. (Sparkle Rare) |
Bright Future
(BRFT-EN020) Ray Damage TRAP / Continuous Trap If a face-up LED Pony monster you control is destroyed by battle and sent to the Grave: Inflict damage to your opponent equal to that monster's Level x 400. (Sparkle Rare) |
Bright Future
(BRFT-EN019) Path to Light TRAP / Continuous Trap When your opponent has less LP than the ATK of the weakest face-up LED Pony monster you control: Pay 1000 LP; this turn, monsters you currently control can attack your opponent directly. (Sparkle Rare) |
Bright Future
(BRFT-EN018) LED Sweetberry LIGHT / Effect Monster / Level 3 / ATK 1600 / DEF 1200 (LED Pony / Effect) Must be Special Summoned (from your hand) by banishing 2 LED Pony monsters in your Grave. You can send the top 2 cards of your Deck to the Grave, then target 2 cards your opponent controls; destroy them. (Sparkle Rare) |
Bright Future
(BRFT-EN017) LED Toola-Roola LIGHT / Effect Monster / Level 4 / ATK 1600 / DEF 1200 (LED Pony / Effect) Once per turn: You can send the top 2 cards of your Deck to the Grave, then target 2 cards your opponent controls; destroy them, and if you do, this face-up card cannot attack this turn. You can only control 1 "LED Toola-Roola". (Sparkle Rare) |
Bright Future
(BRFT-EN016) Gamma Rays TRAP / Continuous Trap Face-up LED Pony monsters gain 500 ATK for each other face-up LED Pony monster you currently control with a different name. You can only control 1 "Gamma Rays". (Sparkle Rare) |
Bright Future
(BRFT-EN015) Zoom Glass SPELL / Continuous Spell If an LED Pony monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent. (Sparkle Rare) |
Bright Future
(BRFT-EN014) LED May Lily LIGHT / Effect Monster / Level 3 / ATK 1600 / DEF 1200 (LED Pony / Effect) Destroy this card if you control no other face-up LED Pony monsters. When this face-up card battles: Target the other monster; halve that target's ATK. If this card is sent from your Deck to the Grave by an LED Pony effect: Special Summon it. (Sparkle Rare) |
Bright Future
(BRFT-EN013) LED Skywishes LIGHT / Effect Monster / Level 6 / ATK 1600 / DEF 1200 (LED Pony / Effect) Once per turn: You can send the top 3 cards from your Deck to the Grave; activate 1 of these effects. ● Special Summon 1 LED Pony monster from your Deck, except "LED Skywishes". ● Draw 1 card. ● Inflict damage to your opponent equal to the number of face-up LED Pony monsters you currently control, except "LED Skywishes" x 400. (Sparkle Rare) |
Bright Future
(BRFT-EN012) Ray of Pain TRAP / Continuous Trap When an LED Pony monster(s) is sent from your Deck to the Grave by an LED Pony monster effect: Target that monster (or one of them if more than one is sent this way); inflict damage to your opponent equal to that target's Level x 200. (Sparkle Rare) |
Bright Future
(BRFT-EN011) Light Refract TRAP / Normal Trap When a face-up LED Pony monster you control is targeted for an attack: Destroy all Set and non-LIGHT monsters on the field. (Sparkle Rare) |
Bright Future
(BRFT-EN010) LED Waterfire LIGHT / Effect Monster / Level 7 / ATK 1600 / DEF 1200 (LED Pony / Effect) If your opponent controls a FIRE monster and a WATER monster, you can Special Summon this card (from your hand). If this face-up card battles a FIRE or WATER monster: This face-up card's ATK becomes double its original (printed) ATK until the end of the Damage Step. Once per turn, during each of your End Phases: Send the top 2 cards of your Deck to the Grave. (Sparkle Rare) |
Bright Future
(BRFT-EN009) LED Petal Diva LIGHT / Effect Monster / Level 5 / ATK 1600 / DEF 1200 (LED Pony / Effect) Control of this face-up card cannot switch. Your opponent cannot target this card for attacks. Once per turn, during each of your End Phases: Send the top 2 cards of your Deck to the Grave. (Sparkle Rare) |
Bright Future
(BRFT-EN008) Bright Life SPELL / Continuous Spell Face-up LED Pony monsters cannot be changed to face-down Defense Position. Once per turn, during each of your End Phases: Send the top card of your Deck to the Grave or destroy this card. (Sparkle Rare) |
Bright Future
(BRFT-EN007) Sunlight SPELL / Field Spell Face-up LED Pony monsters gain 300 ATK for each other face-up LIGHT monster on the field. (Sparkle Rare) |
Bright Future
(BRFT-EN006) LED Starbeam LIGHT / Effect Monster / Level 4 / ATK 1600 / DEF 1200 (LED Pony / Effect) If you control no LIGHT monsters, you can Special Summon this card (from your hand). Once per turn: You can send the top 3 cards of your Deck to the Grave, then target 1 face-up monster on the field; destroy that target. (Sparkle Rare) |
Bright Future
(BRFT-EN005) LED Minty LIGHT / Effect Monster / Level 4 / ATK 1600 / DEF 1200 (LED Pony / Effect) Cannot be destroyed by effects that target. Once per turn, during each of your End Phases: Send the top card of your Deck to the Grave. (Sparkle Rare) |
Bright Future
(BRFT-EN004) Equal Value TRAP / Continuous Trap When a card(s) is sent from your Deck to the Grave by the effect of an LED Pony monster: Your opponent sends that many cards from the top of their Deck to the Grave. (Sparkle Rare) |
Bright Future
(BRFT-EN003) Pony Play SPELL / Normal Spell Target 1 face-up LED Pony monster you control; it can attack all monsters your opponent controls once each during this Battle Phase, also send the top 3 cards of your Deck to the Grave if any of the attacks succeed. (Sparkle Rare) |
Bright Future
(BRFT-EN002) LED Pinkie Pie LIGHT / Effect Monster / Level 4 / ATK 1600 / DEF 1200 (LED Pony / Effect) This face-up card can make a second attack during each Battle Phase. Once per turn, during each of your End Phases: Send the top 2 cards of your Deck to the Grave. (Sparkle Rare) |
Bright Future
(BRFT-EN001) LED Prism Diva LIGHT / Effect Monster / Level 4 / ATK 1600 / DEF 1200 (LED Pony / Effect) This card can attack your opponent directly, but send the top 2 cards from your Deck to the Grave. (Sparkle Rare) |