*Cards below are written with a mock translation using the card's actual English card text. This is based on how the cards are actually translated and thus may not work exactly like the card's TCG version.

*Cards not listed below do not have a different card rarity in Japan.
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The Dark Illusion Different Japan Card Rarities (Page 1)

*Also a Prismatic Secret Rare card.
TDIL-JP034
Block Dragon
EARTH / Rock / Level 8 / ATK 2500 / DEF 3000
This card may not be played through a Normal Summon or Set. This card may not be played through a Special Summon other than from your hand or Graveyard by removing 3 EARTH monsters from your hand and/or Graveyard from play. Rock-Type monsters you have in play may not be destroyed, other than by being defeated through battle. If this card is sent from the field to the Graveyard, you can choose up to 3 Rock-Type monsters in your Deck whose total Levels equal 8 and add them to your hand. You may only use this effect of "Block Dragon" once per turn.
COMMON
TDIL-JP033
Scapeghost
DARK / Zombie-Type Flip-Type Tuner / Level 1 / ATK 0 / DEF 0
FLIP: You can play a number of "Black Sheep Tokens" (Zombie-Type/DARK/Level 1/ATK 0/DEF 0) through a Special Summon to the field.
RARE
TDIL-JP032
Toon Dark Magician
DARK / Spellcaster-Type Toon / Level 7 / ATK 2500 / DEF 2100
This card may not attack the turn it is played face-up. While you have "Toon World" in play on your field and your opponent has no Toon monsters in play on their field, this card can attack your opponent directly. Once per turn, you can discard 1 card with "Toon" in its name or "Manga Ryu-Ran", then choose 1 of these effects to use.
● Play 1 Toon monster through a Special Summon from your Deck to your field, other than "Toon Dark Magician", regardless of its Summoning conditions.
● Choose 1 Spell or Trap Card with "Toon" in its name in your Deck and add it to your hand.
RARE
TDIL-JP031
Shiranui Solitaire
FIRE / Zombie / Level 4 / ATK 500 / DEF 0
You can Tribute 1 Zombie-Type monster to play 1 Zombie-Type Tuner with 0 DEF through a Special Summon from your Deck to your field. If this card is removed from play, you can choose 1 of your monsters with "Shiranui" in its name that are removed from play, other than "Shiranui Solitaire", or up to 2 instead if "Shiranui Style Synthesis" is in play, and play them through a Special Summon to your field. You may only use each effect of "Shiranui Solitaire" once per turn.
RARE
TDIL-JP028
Triamid Hunter
EARTH / Rock / Level 3 / ATK 1400 / DEF 1100
Once per turn, if a Field Spell Card is in play face-up, you can play 1 Rock-Type monster through a Normal Summon in addition to your Normal Summon or Set. Once per turn, during your opponent's turn, you can choose 1 Field Spell Card with "Triamid" in its name in your Field Zone and send it to the Graveyard, then play 1 Field Spell with "Triamid" in its name with a different name from your Deck.
COMMON
TDIL-JP025*
True King Agnimazud, the Vanisher
FIRE / Wyrm / Level 9 / ATK 2900 / DEF 1900
If this card is in your hand, you can destroy 2 other monsters in your hand and/or in play on your field that are face-up, including a FIRE monster, then play this card through a Special Summon to your field. After that, if both destroyed monsters were FIRE monsters, you can remove 1 monster your opponent has in play or in their Graveyard from play. If this card is destroyed by card effect, you can choose 1 non-FIRE Wyrm-Type monster in your Graveyard and add it to your hand. You may only use each effect of "True King Agnimazud, the Vanisher" once per turn.
SUPER RARE
  Pendulum Scale 1 TDIL-JP023 Pendulum Scale 1
Metalfoes Goldriver
FIRE / Psychic-Type Pendulum / Level 4 / ATK 1900 / DEF 500
Pendulum Text: Once per turn, you can choose 1 other card you have in play that is face-up and destroy it, then, Set 1 Spell or Trap Card with "Metalfoes" in its name from your Deck to your field.

Monster Text: That gleaming, golden buggy breaks bad guys good. What wonderful wheels! (With a bumbling buffoon....)
COMMON
TDIL-JP019
Magician's Rod
DARK / Spellcaster / Level 3 / ATK 1600 / DEF 100
When this card is played through a Normal Summon, you can choose 1 Spell or Trap Card in your Deck that mentions "Dark Magician" in its text and add it to your hand. During your opponent's turn, if you use a Spell or Trap Card or effect while this card is in your Graveyard outside of the Damage Step, you can Tribute 1 Spellcaster-Type monster to add this card to your hand. You may only use each effect of "Magician's Rod" once per turn.
RARE   
TDIL-JP018
Magician's Robe
DARK / Spellcaster / Level 2 / ATK 700 / DEF 2000
During your opponent's turn, you can discard 1 Spell or Trap Card from your hand to play 1 "Dark Magician" through a Special Summon from your Deck to your field. During your opponent's turn, if you use a Spell or Trap Card or effect while this card is in your Graveyard outside of the Damage Step, you can play this card through a Special Summon to your field, but it is removed from play when it is taken off the field. You may only use each effect of "Magician's Robe" once per turn.
RARE
TDIL-JP016
Red Mirror
FIRE / Fiend / Level 1 / ATK 0 / DEF 0
When a monster your opponent has in play declares an attack, you can send this card from your hand to the Graveyard, then choose 1 FIRE Fiend-Type monster in your Graveyard, other than "Red Mirror" and add it to your hand. If you play a monster through a Synchro Summon outside of the Damage Step while this card is in your Graveyard, other than during the turn this card was sent to the Graveyard, you can add this card to your hand. You may only use each effect of "Red Mirror" once per turn.
RARE
  Pendulum Scale 2 TDIL-JP009* Pendulum Scale 2
Acrobatic Magician
DARK / Spellcaster-Type Pendulum / Level 5 / ATK 800 / DEF 2300
Pendulum Text: When a monster(s) you control is destroyed by a card effect outside of the Damage Step, you can play this card through a Special Summon from your Pendulum Zone to your field. You may only use this effect of "Acrobatic Magician" once per turn.

Monster Text: If a Spell or Trap Card being used is negated outside of the Damage Step, you can play this card through a Special Summon from your hand to your field. When this card is defeated through battle, you can place this card in your Pendulum Zone.
SUPER RARE
  Pendulum Scale 1 TDIL-JP005 Pendulum Scale 1
Performapal Gumgumouton
EARTH / Beast-Type Pendulum / Level 5 / ATK 900 / DEF 2400
Pendulum Text: Once per turn, when a monster you have in play chooses a monster for an attack target or is chosen for an attack target, the monster you have in play may not be defeated through that battle.

Monster Text: Once per turn, when a monster you have in play chooses a monster for an attack target or is chosen for an attack target, the monster you have in play may not be defeated through that battle.
COMMON
  Pendulum Scale 6 TDIL-JP003 Pendulum Scale 6
Performapal Extra Slinger
DARK / Spellcaster-Type Pendulum / Level 3 / ATK 800 / DEF 1100
Pendulum Text: During your Main Phase, you can make your opponent take 300 points of damage for each Pendulum Monster in your Extra Deck that is face-up. You may only use this effect of "Performapal Extra Slinger" once per turn. You may not play monsters through a Pendulum Summon the turn you use this effect.

Monster Text: Once per turn, you can remove 1 card in your Extra Deck from play, then choose 1 card in a Pendulum Zone and destroy it, then make your opponent take 300 points of damage.
RARE
TDIL-JP001
Performapal Bot-Eyes Lizard
EARTH / Reptile / Level 4 / ATK 1600 / DEF 1200
Once per turn, during your Main Phase, if this card was played through a Normal Summon or Special Summon this turn, you can send 1 monster with "Odd-Eyes" in its name from your Deck to the Graveyard to have this card's name count as the sent monster's original name, until the End Phase.
RARE