*Cards below are written with a mock translation using the card's actual English card text. This is based on how the cards are actually translated and thus may not work exactly like the card's TCG version.

*Cards not listed below do not have a different card rarity in Japan.
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The Dark Illusion Different Japan Card Rarities (Page 2)

*Also a Prismatic Secret Rare card.
**Also an Ultimate Rare card and a Prismatic Secret Rare card.
***Also an Ultimate Rare, Prismatic Secret Rare card and Holographic Rare (TCG Ghost Rare) card.
TDIL-JP057*
Dark Magical Circle
Continuous Spell
When this card is played, look at the top 3 cards of your Deck, then you can show 1 "Dark Magician" or 1 Spell or Trap Card that mentions "Dark Magician", among them to your opponent and add it to your hand, then place the remaining cards on top of your Deck in any order. If "Dark Magician" is played through a Normal Summon or Special Summon to your field outside of the Damage Step, you can choose 1 card your opponent has in play and remove it from play. You may only use each effect of "Dark Magical Circle" once per turn.
SUPER RARE
TDIL-JP054
Luna Light Perfume
Normal Spell
Choose 1 monster in your Graveyard with "Lunalight" in its name and play it through a Special Summon to your field. You can remove this card in your Graveyard from play, then discard 1 card from your hand to choose 1 monster in your Deck with "Lunalight" in its name and add it to your hand.
COMMON
TDIL-JP053
Super Hippo Carnival
Quick-Play Spell
Play 1 "Performapal Hip Hippo" through a Special Summon from your hand, Deck, or Graveyard to your field, then you can play as many "Hippo Tokens" (Beast-Type/
EARTH/Level 1/ATK 0/DEF 0) as possible through a Special Summon to your field, but they may not be Tributed, and monsters your opponent has in play may not choose monsters for attack targets for the rest of this turn, other than "Hippo Tokens". You may not play monsters through a Special Summon from the Extra Deck while a "Hippo Token" is in a Monster Zone.
RARE
TDIL-JP052**
Ebon High Magician
DARK / Spellcaster-Type Xyz / Rank 7 / ATK 2300 / DEF 2800
2 Level 7 Spellcaster-Type monsters
While this card has Xyz Material included with it, you can use a Quick-Play Spell Card or a Trap Card from your hand during your opponent's turn by removing 1 Xyz Material from this card when you use that card. If this card was played through an Xyz Summon and is defeated through battle and sent to the Graveyard, or is sent to your Graveyard by an opponent's card effect, you can play 1 DARK Spellcaster-Type monster from your hand or Deck through a Special Summon to your field, then you can destroy 1 card in play.
ULTRA RARE
TDIL-JP051**
Coral Dragon
WATER / Dragon-Type Synchro-Type Tuner / Level 6 / ATK 2400 / DEF 500
1 Tuner + 1 or more non-Tuner monsters
Once per turn, you can discard 1 card from your hand, then choose 1 card your opponent has in play and destroy it. If this was played through a Synchro Summon and is sent from the field to the Graveyard, you can draw 1 card from your Deck. You may only use this effect of "Coral Dragon" once per turn.
ULTRA RARE
TDIL-JP049**
Assault Blackwing - Onimaru the Divine Thunder
DARK / Winged Beast-Type Synchro / Level 12 / ATK 3000 / DEF 2000
1 Tuner + 1 or more non-Tuner monsters
If this card is played through Synchro Summon by using a monster with "Blackwing" in its name as Material, it is counted as a Tuner while in play on the field face-up. This card may not be destroyed by card effects. You can choose 1 monster in your Graveyard with "Blackwing" in its name to have this card's Level count as that monster's Level. You may only use this effect of "Assault Blackwing - Onimaru the Divine Thunder" once per Duel. If this card that was played through a Synchro Summon by using only Synchro Monsters attacks, this card receives 3000 ATK during the Damage Step only.
ULTRA RARE
TDIL-JP048
Assault Blackwing - Sohaya the Rain Storm
DARK / Winged Beast-Type Synchro / Level 5 / ATK 1500 / DEF 2000
1 Tuner + 1 or more non-Tuner monsters
If this card is played through Synchro Summon by using a monster with "Blackwing" in its name as Material, it is counted as a Tuner while in play on the field face-up. You may only use each of these effects of "Assault Blackwing - Sohaya the Rain Storm" once per turn. ● When this card is played through a Synchro Summon, you can choose 1 monster in your Graveyard with "Assault Blackwing" in its name and play it through a Special Summon to your field. ● During your Main Phase, if this card is in the Graveyard and was sent there this turn, you can remove 1 other "Assault Blackwing - Sohaya the Rain Storm" in your Graveyard from play to play this card through a Special Summon to your field.
RARE
TDIL-JP047
Assault Blackwing - Sayo the Rain Hider
DARK / Winged Beast-Type Synchro / Level 2 / ATK 800 / DEF 100
1 Tuner + 1 non-Tuner monster
If this card is played through a Synchro Summon by using a monster with "Blackwing" in its name as Material, it is counted as a Tuner while in play on the field face-up. Twice per turn, this card may not be defeated through battle.
COMMON
  Pendulum Scale 8 TDIL-JP046*** Pendulum Scale 8
Nirvana High Paladin
DARK / Spellcaster-Type Synchro-Type Pendulum / Level 10 / ATK 3300 / DEF 2500
Pendulum Text: If a Pendulum Monster you have in play attacks, it may not be defeated through battle during that battle and battle damage you would take becomes 0. At the end of the Damage Step, if a Pendulum Monster you have in play attacked, all monsters your opponent has in play lose ATK equal to that attacking monster's ATK, until the end of this turn.

Monster Text: 1 Tuner + 1 or more non-Tuner Synchro Monsters
If you Synchro Summon this card, you can have 1 Pendulum Summoned Pendulum Monster you have in play be counted as a Tuner. If this card is played through a Synchro Summon by using a Pendulum Summoned Pendulum Monster Tuner, you can choose 1 card in your Graveyard and add it to your hand. When this card defeats a monster your opponent has in play through battle, you can halve your opponent's LP. If this card in the Monster Zone is defeated through battle or is destroyed card effect, you can place this card in your Pendulum Zone.
ULTRA RARE
TDIL-JP044
Metalfoes Orichalc
FIRE / Psychic-Type Fusion / Level 8 / ATK 2800 / DEF 2200
2 monsters with "Metalfoes" in their names
If a monster you have in play with "Metalfoes" in its name attacks a Defense Position monster with DEF below the ATK of that monster, inflict double the difference as battle damage to your opponent. If this card is sent from the field to the Graveyard, you can choose 1 card in play and destroy it.
RARE
TDIL-JP043
Metalfoes Adamante
FIRE / Psychic-Type Fusion / Level 5 / ATK 2500 / DEF 2500
1 monster with "Metalfoes" in its name + 1 monster with 2500 or less ATK
COMMON
TDIL-JP040
Tuning Gum
DARK / Fiend-Type Tuner / Level 1 / ATK 400 / DEF 1200
You can choose 1 monster you have in play that is face-up. Treat the chosen monster as a Tuner this turn. You may only use this effect of "Tuning Gum" once per turn. You may only attack with Synchro Monsters in play during the turn you use this effect. During either player's turn, when a card or effect is used that chooses exactly 1 Synchro Monster you have in play, you can remove this card in your Graveyard from play to nullify the use of that card.
COMMON
TDIL-JP037
Spell Strider
EARTH / Warrior / Level 4 / ATK 1800 / DEF 600
If this card is in your hand, you can choose 1 Spell Card in play on each side of the field that are face-up and remove them from play, then play this card through a Special Summon to your field.
COMMON
TDIL-JP036
Black Dragon Ninja
DARK / Beast / Level 7 / ATK 2800 / DEF 1600
This card may not be played through a Special Summon, other than by using the effect of a monster with "Ninja" in its name or a card with "Ninjitsu Art" in its name. Once per turn, during either player's turn, you can send 1 monster with "Ninja" in its name and 1 card with "Ninjitsu Art" in its name from your hand and/or in play on your field that are face-up to the Graveyard, then choose 1 monster in play and remove it from play. If this card is taken off the field while it is face-up, play as many monsters that were removed from play by this card's effect as possible through a Special Summon to their owner's field(s).
RARE