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Poor

Alright

Decent

Outstanding!

Epic!!!

1/5

2/5

3/5

4/5

5/5

Text card ratings DJCR DJCR Text  Visual spoiler Card spoiler

Shadow Specters (Page 1)

SHSP-EN019
Ghostrick Yuki-onna
DARK / Spellcaster / Level 2 / ATK 1000 / DEF 800
Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When this card is destroyed by battle and sent to the Graveyard: You can change the monster that destroyed it to face-down Defense Position, and if you do, it cannot change its battle position.
COMMON
Rating: 2
Comments: Same as SHSP-EN018's comments.
SHSP-EN018
Ghostrick Witch
DARK / Spellcaster / Level 2 / ATK 1200 / DEF 200
Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. Once per turn: You can target 1 face-up monster your opponent controls; change it to face-down Defense Position.
COMMON
Rating: 2
Comments: Ghostricks are weak in general so this guy might be able to help but like I said, they're weak so it may not be enough.
SHSP-EN017
Ghostrick Specter
DARK / Fiend / Level 1 / ATK 600 / DEF 0
Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When a "Ghostrick" monster is destroyed by an opponent's card effect, or by battle with their attacking monster, and sent to your Graveyard: You can Special Summon this card from your hand in face-down Defense Position, and if you do, draw 1 card.
COMMON
Rating: 2
Comments: A mini Meklord of sorts that also lets you draw 1 card after letting him join the party or start the party on your field but about as weak as Lantern.
SHSP-EN016
Ghostrick Lantern
DARK / Fiend / Level 1 / ATK 800 / DEF 0
Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When an opponent's monster declares a direct attack, or when a "Ghostrick" monster you control is targeted for an attack: You can negate the attack, and if you do, Special Summon this card from your hand in face-down Defense Position.
SUPER RARE
Rating: 2
Comments: The key to any Ghostrick deck as it stops an attack and joins the field but is pretty weak and won't help you get Ghostricks face up.
SHSP-EN015
Baby Raccoon Tantan
EARTH / Beast / Level 2 / ATK 0 / DEF 800
FLIP: Special Summon 1 Level 2 Beast-Type monster from your Deck, except "Baby Raccoon Tantan".
COMMON
Rating: 2
Comments: Somewhat better in that its effect activates when flipped face up but much like Ponpoko, can't bring out itself but can bring out its friend or Nimble Momonga.
SHSP-EN014
Baby Raccoon Ponpoko
EARTH / Beast / Level 2 / ATK 800 / DEF 0
When this card is Normal Summoned: You can Special Summon 1 Level 2 Beast-Type monster from your Deck in face-down Defense Position, except "Baby Raccoon Ponpoko". You cannot Special Summon any monsters during the turn you activate this effect, except Beast-Type monsters.
COMMON
Rating: 2
Comments: It can't bring out another copy of itself but does work on its friend or Nimble Momonga.
SHSP-EN013
Soul Drain Dragon
LIGHT / Dragon / Level 8 / ATK 4000 / DEF 0
Cannot be Normal Summoned/Set. Must be Special Summoned by a Dragon-Type Xyz Monster's effect in your possession, and cannot be Special Summoned by other ways. When Special Summoned, if your Life Points are lower than your opponent's: This card gains ATK equal to your current Life Point deficit, and if it does, your opponent takes no further damage this turn. This card cannot attack your opponent directly.
COMMON
Rating: 1
Comments: There's really no point in having to get a Dragon-Type Xyz Effect to bring this guy out when there are better Dragon-Type monsters that are easier to summon.
SHSP-EN012
Armed Protector Dragon
LIGHT / Dragon / Level 8 / ATK 2000 / DEF 2800
Face-up Equip Cards you control cannot be destroyed by card effects. This card gains 500 ATK for each Equip Card equipped to this card.
COMMON
Rating: 3
Comments: Its stats are easily made up for protecting your Equip Cards and gaining 500 ATK for each Equip Card attached to it!
SHSP-EN011
Mythic Water Dragon
WATER / Dragon / Level 8 / ATK 1000 / DEF 2000
If you control an EARTH monster, you can Special Summon this card (from your hand). You can only Special Summon "Mythic Water Dragon" once per turn this way.
COMMON
Rating: 1
Comments: Clearly meant to be used with Mythic Tree Dragon but that's not good enough to make up for everything else that is bad about it.
SHSP-EN010
Mythic Tree Dragon
EARTH / Dragon / Level 4 / ATK 100 / DEF 1400
Once per turn: You can target 1 WATER Dragon-Type monster you control; this card's Level becomes the current Level of that monster.
COMMON
Rating: 1
Comments: Under the right circumstances, which are rare thanks to his special requirements, he can make for a Rank 5+ Xyz Summon but is pretty weak overall.
SHSP-EN009
Secret Sect Druid Dru
DARK / Spellcaster / Level 4 / ATK 1800 / DEF 0
When this card is Normal Summoned: You can target 1 Level 4 DARK monster in your Graveyard with 0 ATK and/or DEF, except "Secret Sect Druid Dru"; Special Summon that target in face-up Defense Position. Its effects are negated. You can only use the effect of "Secret Sect Druid Dru" once per turn.
COMMON
Rating: 2
Comments: Solid ATK and Level 4 but lacking DEF and can only choose Level 4 DARK monsters with 0 ATK or DEF to bring out other than himself isn't that good.
SHSP-EN008
Secret Sect Druid Wid
DARK / Spellcaster / Level 4 / ATK 0 / DEF 1800
If this card is sent from the field to the Graveyard: You can target 1 Continuous Spell Card in your Graveyard; Set that target. That Set card cannot be activated this turn. You can only use the effect of "Secret Sect Druid Wid" once per turn.
COMMON
Rating: 1
Comments: While his DEF isn't too bad for a Level 4 monster, there's higher DEF out now and all he can do is pick a Continuous Spell that will be easy pickings for your opponent.
SHSP-EN007
Battlin' Boxer Rabbit Puncher
FIRE / Warrior / Level 3 / ATK 800 / DEF 1000
At the start of the Damage Step, if this card attacks a Defense Position monster: Destroy that monster.
COMMON
Rating: 1
Comments: Drillroid came out first and therefore not only outclasses this guy as it has higher stats but has the same effect.
SHSP-EN006
Battlin' Boxer Rib Gardna
FIRE / Warrior / Level 3 / ATK 100 / DEF 1400
During either player's turn: You can banish this card from your hand or Graveyard, then target 1 "Battlin' Boxer" monster you control; banish it until your next Standby Phase.
COMMON
Rating: 2
Comments: Pretty weak to start but it's not hard to trigger its effect to save one of his friends, even if that means taking direct damage.
SHSP-EN005
Malicevorous Knife
DARK / Fiend / Level 2 / ATK 600 / DEF 100
When this card is Normal Summoned: You can target 1 "Malicevorous" monster in your Graveyard except "Malicevorous Knife"; Special Summon that target.
COMMON
Rating: 2
Comments: It can make for an easy Rank 2 Xyz Summon as its friends are Level 2 but cannot use his power to revive another copy of himself.
SHSP-EN004
Malicevorous Fork
DARK / Fiend / Level 2 / ATK 400 / DEF 400
You can send 1 other Fiend-Type monster from your hand to the Graveyard; Special Summon this card from your hand.
COMMON
Rating: 2
Comments: It doesn't care what Fiend-Type monster you discard and you can do this more than once per turn but it doesn't offer much.
SHSP-EN003
Malicevorous Spoon
DARK / Fiend / Level 2 / ATK 100 / DEF 500
When a "Malicevorous" monster with a different name is Normal or Special Summoned to your side of the field (except during the Damage Step): You can target 1 Level 2 Fiend-Type monster in your Graveyard; Special Summon that target. Its effects are negated. You can only use the effect of "Malicevorous Spoon" once per turn.
COMMON
Rating: 1
Comments: A spoon you'll never want to see at all because it's so bad even the cheapest restaurant will never use it.
SHSP-EN002
Chow Chow Chan
EARTH / Beast / Level 2 / ATK 800 / DEF 800
When your opponent activates a Normal Trap Card in response to your monsterís attack declaration targeting an opponentís monster: You can discard this card; negate the activation, and if you do, destroy that card (this is a Quick Effect).
COMMON
Rating: 2
Comments: It'll stop the cards that would otherwise save your opponent's monster and you won't want to summon it often with those stats anyway but won't do anything you attack another monster.
SHSP-EN001
Labradorite Dragon
DARK / Dragon-Type Tuner / Level 6 / ATK 0 / DEF 2400
The ancients compared this prized creature to moonlight rippling across water. A bringer of harmony, reminder of past glories, able to soothe the hearts of even the most ambitious men.
SUPER RARE
Rating: 2
Comments: It's at least a Tuner but a rather sad Tuner as it has nothing else to offer besides its high Level and 2400 DEF.
SHSP-EN000
Ghostrick Ghoul
DARK / Zombie / Level 3 / ATK 1100 / DEF 1200
Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. Once per turn, during your Main Phase 1: You can target 1 "Ghostrick" monster you control; its ATK becomes equal to the combined original ATK of all "Ghostrick" monsters currently on the field, until your opponent's next End Phase, but if it does, only that monster can attack this turn.
SUPER RARE
Rating: 2
Comments: Despite their obvious flaws, the archtype isn't all that bad on either end but those flaws hurt their ratings.