*Cards below are written with a mock translation using the card's actual English card text. This is based on how the cards are actually translated and thus may not work exactly like the card's TCG version.

*Cards not listed below do not have a different card rarity in Japan.
← Back to Yu-Gi-Oh Card Ratings Return to Index Forward to SAST DJCR Page 2 →
Wanna see the text spoiler instead? Click Here!

Savage Strike Different Japan Card Rarities (Page 1)

*Also a Prismatic Secret Rare card and a 20th Secret Rare card.
**Also an Ultimate Rare card, a Prismatic Secret Rare card and a 20th Secret Rare card.
SAST-JP049
Active Link Arrows Bottom and Bottom-Left
Trickstar Divaridis
LIGHT / Fairy-Type Link / ATK 1800 / Link 2
2 Level 3 or lower monsters with “Trickstar” in their names
You may only have 1 "Trickstar Divaridis" in play on your field. If this card is played through a Special Summon, make your opponent take 200 points of damage. If your opponent plays a monster(s) through a Normal Summon or Special Summon, make your opponent take 200 points of damage.
COMMON
SAST-JP048*
Active Link Arrows Top and Bottom
Salamangreat Sunlight Wolf
FIRE / Cyberse-Type Link / ATK 1800 / Link 2
2 FIRE Effect Monsters
If a monster(s) is played through a Normal Summon or Special Summon to zone(s) designated by this card, you can choose 1 FIRE monster in your Graveyard and add it to your hand, but you may not play monsters through a Normal Summon or Set or play with the added monster's name through a Special Summon for the rest of this turn. During your Main Phase, if you have this card in play on your field that was played through a Link Summon by using “Salamangreat Sunlight Wolf” as Link Material, you can choose 1 Spell or Trap in your Graveyard with “Salamangreat” in its name and add it to your hand. You may only use each effect of “Salamangreat Sunlight Wolf” once per turn.
SUPER RARE
SAST-JP046
Active Link Arrows Left, Right and Bottom-Left
Detonate Deleter
DARK / Cyberse-Type Link / ATK 2100 / Link 3
2 or more Cyberse monsters
Once per turn, when the Damage Step starts, and this card battles a monster in play that is face-up and is not a Link-3 or higher Link Monster, you can destroy that monster. Once per turn: You can Tribute 1 monster designated by this card, then choose 1 monster your opponent has in play and destroy it.
COMMON
SAST-JP039*
T.G. Star Guardian
LIGHT / Warrior-Type Synchro-Type Tuner / Level 5 / ATK 100 / DEF 2200
1 Tuner + 1+ non-Tuner monsters with "T.G." in its name
During your opponent’s Main Phase, you can play a monster through a Synchro Summon by using this card you have in play. You may only use each of the following effects of "T.G. Star Guardian" once per turn.
● If this card is played through a Special Summon, you can choose 1 monster in your Graveyard with "T.G." in its name and add it to your hand.
● During your Main Phase, you can play 1 monster with "T.G." in its name through a Special Summon from your hand.
SUPER RARE
SAST-JP036***
Elemental HERO Cosmo Neos
LIGHT / Warrior-Type Fusion / Level 11 / ATK 3500 / DEF 3000
"Elemental HERO Neos" + 3 monsters with "Neo-Spacian" in their names that have different Attributes
This card must be initially played through a Special Summon from your Extra Deck by shuffling the above cards you have in play into the Deck (“Polymerization” is not needed). If this card is played through a Special Summon from the Extra Deck, you may use the following effect. For the rest of this turn, your opponent may not use cards, and cards your opponent has in play may not use their effects. Your
opponent may not use cards or effects to respond to the use of this card's effect. During the End Phase, this card is shuffled into the Extra Deck, then destroy all cards your opponent has in play.
ULTRA RARE
SAST-JP035
Elemental HERO Brave Neos
LIGHT / Warrior-Type Fusion / Level 7 / ATK 2500 / DEF 2000
"Elemental HERO Neos" + 1 Level 4 or lower Effect Monster
This card may not be played through a Special Summon other than by a Fusion Summon. This card receives 100 ATK for each monster in your Graveyard with “Neo-Spacian” and “HERO” in its name. When this card defeats a monster your opponent has in play through battle, you can choose 1 Spell or Trap Card in your Deck that mentions “Elemental HERO Neos” in its text and add it to your hand.
RARE
SAST-JP033
Trickstar Band Sweet Guitar
LIGHT / Fairy-Type Fusion / Level 7 / ATK 2200 / DEF 1200
1 Link Monster with “Trickstar” in its name + 1 monster with “Trickstar” in its name
Any effect damage your opponent is made to take by your Link Monster in play with "Trickstar" in its name that is linked to this card is doubled. If your opponent is made to take damage by the effect of a monster with "Trickstar" in its name, this card receives ATK equal to the damage they were made to take. Once per turn, during the End Phase, if this card attacked this turn, the ATK this card received from this effect returns to 0, then you can choose 1 monster in your GY with “Trickstar” in its name and add it to your hand.
RARE
SAST-JP024
Psychic Wheeleder
EARTH / Psychic-Type Tuner / Level 3 / ATK 600 / DEF 0
If you have a Level 3 monster in play on your field, other than "Psychic Wheeleder", you can play this card through a Special Summon from your hand to your field in Defense Mode. You may only play "Psychic Wheeleder" through a Special Summon this way once per turn. If this card is sent to the Graveyard as Synchro Material, you can choose 1 monster in play with less ATK than the Synchro Monster that used this card as material and destroy it. You may only use this effect of "Psychic Wheeleder" once per turn.
COMMON
SAST-JP021
Orcust Knightmare
DARK / Machine / Level 7 / ATK 100 / DEF 2000
This card may not be defeated through battle with a Link Monster. You can remove this card in your Graveyard from play, then choose 1 monster in play that is face-up. Send 1 DARK Machine monster from your Deck to the Graveyard, other than "Orcust Knightmare", then the chosen monster receives ATK equal to the Level of the monster sent to the Graveyard x 100, until the end of this turn. You may not play monsters through a Special Summon for the rest of this turn, other than DARK monsters, for the rest of this turn, You may only use this effect of "Orcust Knightmare" once per turn.
RARE
SAST-JP020**
Fantastical Dragon Phantazmay
DARK / Dragon / Level 7 / ATK 2400 / DEF 1800
If your opponent plays a Link Monster(s) through a Special Summon, you can play this card through a Special Summon from your hand to your field, draw cards from your Deck equal to the number of Link Monsters your opponent has in play +1, then shuffle cards from your hand into the Deck equal to the number of Link Monsters they have in play. During either player's turn, when your opponent uses a card or card's effect that choose a monster(s) you have in play, you can discard 1 card from your hand to nullify the use of that card and destroy it. You may only use each effect of "Fantastical Dragon Phantazmay" once per turn.
ULTRA RARE
SAST-JP019
Shiranui Squire
FIRE / Zombie / Level 4 / ATK 1500 / DEF 0
When this card is played through a Normal Summon, you can: play 1 monster with “Shiranui Spectralsword” in its name through a Special Summon from your hand or Deck to your field, but you may not play monsters through a Special Summon for the rest of this turn, other than Zombie-Type monsters. If this card is removed from play, you can draw 1 card from your Deck, then discard 1 card from your hand. You may only use each effect of “Shiranui Squire” once per turn.
COMMON
SAST-JP017
Shiranui Spectralsword Shade
FIRE / Zombie-Type Tuner / Level 3 / ATK 800 / DEF 0
You can Tribute this card, then choose 2 of your Zombie-Type monsters that are removed from play, other than "Shiranui Spectralsword Shade", including a monster with "Shiranui" in its name and play them through a Special Summon to your field in Defense Mode, but their effects are nullified and you may not play monsters through a Special Summon for the rest of this turn, other than Zombie-Type monsters. You may only use this effect of "Shiranui Spectralsword Shade" once per turn.
RARE
SAST-JP006
Speedburst Dragon
DARK / Dragon / Level 6 / ATK 2400 / DEF 600
When your opponent makes you take effect damage, you can play this card through a Special Summon from your hand to your field, then make your opponent take damage equal to the damage you were made to take, then you receive LP equal to half that damage you made your opponent take. When this card is played through a Tribute Summon, you can choose 2 monsters in your Deck with "Rokket" in their names that have different names and add them to your hand. You may only use each effect of "Speedburst Dragon" once per turn.
COMMON