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Outstanding!

Epic!!!

1/5

2/5

3/5

4/5

5/5

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Judgment of the Light

*Also available as an Ultimate Rare card
**Also available as an Ultimate Rare and Ghost Rare card
JOTL-EN099
Card Type: Effect Monster
Card Info Madolche Chickolates
EARTH / Beast / Level 3 / ATK 800 / DEF 1500
When this card in your possession is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: Shuffle this card into the Deck. Once per turn, when the battle position of a "Madolche" monster(s) you control is changed (and is now face-up), while this card is face-up on the field (except during the Damage Step): You can target 1 monster on the field; change it to face-up Defense Position, and if you do, unless it is a "Madolche" monster, it cannot attack, also its effects are negated.
COMMON
Rating: 2
Comments: It can change the battle position of its friends without any side-effects or another monster with side-effects and comes prepackaged with the Madolche effect.
JOTL-EN098
Card Type: Effect Monster
Card Info Kujakujaku
WIND / Winged Beast / Level 3 / ATK 1200 / DEF 900
If this card on the field is Tributed and sent to the Graveyard: You can add 1 Level 4 or lower WIND monster from your Deck or Graveyard to your hand, except "Kujakujaku". You can only use the effect of "Kujakujaku" once per turn.
COMMON
Rating: 2
Comments: Similar to Fencing Fire Ferret, this guy has no problem how it's tributed and will get any Level 4 or lower WIND monster from your deck or Grave if it's not another copy of itself but isn't great overall.
JOTL-EN097
Card Type: Effect Monster
Card Info Fencing Fire Ferret
FIRE / Beast / Level 4 / ATK 1700 / DEF 600
When this card is destroyed and sent to the Graveyard: Target 1 face-up monster your opponent controls; destroy that target, and if you do, inflict 500 damage to your opponent.
COMMON
Rating: 2
Comments: Doesn't care how it's destroyed and sent to the Graveyard and its effect will likely hit a monster but can only hit face up monsters and deals minor burn damage.
JOTL-EN096
Card Type: Effect Monster
Card Info Fishborg Archer
WATER / Fish-Type Tuner / Level 3 / ATK 300 / DEF 300
If this card is in your Graveyard and you control no monsters during either of your Main Phases: You can discard 1 WATER monster; Special Summon this card from your Graveyard, but destroy all monsters you control at the beginning of this turn's Battle Phase, except for WATER monsters. You can only use the effect of "Fishborg Archer" once per turn.
COMMON
Rating: 1
Comments: It's limited to WATER decks and using his effect requires you to have no monsters at all, meaning if he's stopped, you have nothing but whatever else is in your possession. There are better Tuners out there.
JOTL-EN095
Card Type: Effect Monster
Card Info Fire King Avatar Yaksha
FIRE / Beast-Warrior / Level 4 / ATK 1800 / DEF 200
If a face-up "Fire King" monster you control is destroyed by a card effect (except during the Damage Step): You can Special Summon this card from your hand. If this card is destroyed and sent to the Graveyard: You can destroy 1 card in your hand or that you control. You can only use this effect of "Fire King Avatar Yaksha" once per turn.
SUPER RARE
Rating: 3
Comments: She joins the ranks of the other decent beatstick monsters and can destroy cards you control or in your hand to trigger their effects!
JOTL-EN094
Card Type: Effect Monster
Card Info Brotherhood of the Fire Fist - Rooster
FIRE / Beast-Warrior / Level 3 / ATK 1500 / DEF 100
When this card is Special Summoned by the effect of a "Fire Fist" monster: You can add 1 "Fire Fist" monster from your Deck to your hand. You can only use this effect of "Brotherhood of the Fire Fist - Rooster" once per turn. Once per turn: You can send 1 face-up "Fire Formation" Spell/Trap Card you control to the Graveyard; Set 1 "Fire Formation" Spell/Trap Card directly from your Deck.
SECRET RARE
Rating: 1
Comments: Much like a real rooster, this card has only one use and that's with its friends, which is mediocre at best.
JOTL-EN093
Card Type: Effect Monster
Card Info Coach Soldier Wolfbark
FIRE / Beast-Warrior / Level 4 / ATK 1600 / DEF 1200
You can target 1 Level 4 FIRE Beast-Warrior-Type monster in your Graveyard; Special Summon it in face-up Defense Position. Its effects are negated. You can only use the effect of "Coach Soldier Wolfbark" once per turn.
SECRET RARE
Rating: 2
Comments: He restricts himself to FIRE Beast-Warriors but that can bring his captain back, just without his powers and works regardless of how he's Summoned.
JOTL-EN092*
Card Type: Effect Monster
Card Info Coach Captain Bearman
FIRE / Beast-Warrior / Level 8 / ATK 2600 / DEF 2700
You can Normal Summon this card without Tributing, but its original ATK becomes 1300. Once per turn: You can make all Level 4 Beast-Warrior-Type monsters you currently control become Level 8 until the End Phase. This card cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of a FIRE Warrior-Type monster.
ULTRA RARE
Rating: 2
Comments: You can use this with any Beast-Warrior deck to help with Xyz Summoning but it can't take part in Xyz Summoning unless that Xyz Monster is a FIRE Warrior.
JOTL-EN091
Card Type: Effect Monster
Card Info Junk Blader
EARTH / Warrior / Level 4 / ATK 1800 / DEF 1000
You can banish 1 "Junk" monster from your Graveyard; this card gains 400 ATK until the End Phase.
COMMON
Rating: 3
Comments: Another worthwhile choice for your deck, be it EARTH, Warrior, Beatdown or a combination of the three!
JOTL-EN090
Card Type: Effect Monster
Card Info The Atmosphere
WIND / Winged Beast / Level 8 / ATK 1000 / DEF 800
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 2 monsters you control and 1 monster from your Graveyard. Once per turn: You can target 1 face-up monster your opponent controls; equip that target to this card. (You can only equip 1 monster at a time to this card with this effect.) This card gains ATK and DEF equal to the ATK and DEF of that equipped monster.
COMMON
Rating: 2
Comments: It's very weak for a Level 8 monster but once you Summon it, it can be a powerhouse with its Relinquished-esque effect.
JOTL-EN089
Card Type: Trap Card
Card Info Moon Dance Ritual
Continuous Trap
Activate this card by targeting 1 WIND Xyz Monster you control that has no Xyz Materials. While that monster is on the field, negate the effects of all face-up monsters on the field. When that monster leaves the field, destroy this card. During the End Phase of the turn this card was activated: Attach this card to that monster as an Xyz Material.
RARE
Rating: 1
Comments: Since currently no WIND Xyz Monsters are playable, this card is useless but even when they are, all you get is a new Xyz Material for that when Overlay Regen does this much quicker.
JOTL-EN088*
Card Type: Spell Card
Card Info Xyz Encore
Quick-Play Spell
Target 1 face-up Xyz Monster your opponent controls that has Xyz Material; detach all Xyz Materials from it, and if you do, return it to the Extra Deck, then, if there is a Monster Card in the Graveyard among those detached Xyz Materials, Special Summon as many of those monsters as possible from the Graveyard to your opponent's side of the field in face-up Defense Position. Their Levels are reduced by 1 on the field. Cards and effects cannot be activated in response to this card's activation.
ULTRA RARE
Rating: 2
Comments: The underpowered variant of De-Fusion but it can't be stopped unlike that card.
JOTL-EN087
Card Type: Synchro Monster
Card Info Angel of Zera
LIGHT / Fairy-Type Synchro / Level 8 / ATK 2800 / DEF 2300
1 Tuner + 1 or more non-Tuner monsters
This card gains 100 ATK for each of your opponent's banished cards. During the Standby Phase of the next turn after this card was banished: Special Summon this banished card. You can only use the effect of "Angel of Zera" once per turn.
SECRET RARE
Rating: 3
Comments: Even with the loss of Macro Cosmos and Dimensional Fissure, this card is still worth running with Dimensional Prison, Bottomless and BLS-EOTB still around!
JOTL-EN086
Card Type: Effect Monster
Card Info Confronting the "C"
EARTH / Insect / Level 5 / ATK 1100 / DEF 2500
When your opponent Special Summons a monster from the Extra Deck: You can Special Summon this card from your hand. If you do, this card is unaffected by monster effects that target this card.
RARE
Rating: 1
Comments: Even with Extra Deck summons being common, this card still doesn't have any playability as it has no protection from battle or anything to make up for it being so poorly designed.
JOTL-EN085
Card Type: Effect Monster
Card Info Tour Bus To Forbidden Realms
DARK / Fiend / Level 3 / ATK 600 / DEF 1000
FLIP: Add 1 Fiend-Type monster from your Deck to your hand, except a DARK or LIGHT monster.
RARE
Rating: 1
Comments: This card's effect hit the two best targets for its effect to leave it just as unplayable as the banned monsters in its artwork.
JOTL-EN084
Card Type: Effect Monster
Card Info Noble Knight Drystan
LIGHT / Warrior / Level 4 / ATK 1800 / DEF 800
While you control another "Noble Knight" monster, your opponent cannot target your monsters with less than 1800 ATK, except this card, for attacks or with card effects. When a "Noble Arms" Equip Spell Card is equipped to this card: Target 1 face-up card on the field; destroy that target. You can only use this effect of "Noble Knight Drystan" once per turn.
SECRET RARE
Rating: 3
Comments: Solid stand-alone Beatstick material or as a card in the archtype!
JOTL-EN083*
Card Type: Effect Monster
Card Info Cockadoodledoo
WIND / Winged Beast-Type Tuner / Level 5 / ATK 1600 / DEF 2000
If there are no monsters on the field, you can Special Summon this card (from your hand) as a Level 3 monster. If your opponent controls a monster and you control no cards, you can Special Summon this card (from your hand) as a Level 4 monster. If this face-up card would leave the field, banish it instead.
ULTRA RARE
Rating: 1
Comments: It's meant to work with Cheepcheepcheep but its effect doesn't make it worth running at all and doesn't justify its rarity, especially with those poor stats.
JOTL-EN082*
Card Type: Effect Monster
Card Info Mecha Phantom Beast Aerosguin
WIND / Machine / Level 3 / ATK 1600 / DEF 400
Once per turn: You can banish 1 "Mecha Phantom Beast" monster from your Graveyard, except "Mecha Phantom Beast Aerosguin"; Special Summon 1 "Mecha Phantom Beast Token" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects.
ULTRA RARE
Rating: 2
Comments: It can get instant protection but has to give up one of its fallen allies first and he isn't very strong on his own, especially for an Ultra Rare card. 
JOTL-EN081
Card Type: Effect Monster
Card Info Bujingi Warg
LIGHT / Beast / Level 4 / ATK 1200 / DEF 1900
While this card is in face-up Defense Position, other "Bujin" monsters you control cannot be destroyed by card effects.
COMMON
Rating: 2
Comments: Somewhat decent DEF to survive in battle but its effect only protects its friends. 
JOTL-EN080
Card Type: Trap Card
Card Info Armageddon Designator
Normal Trap
Banish 1 card from your hand; neither player can activate cards, or the effects of cards, with that name for the rest of this Duel.
COMMON
Rating: 1
Comments: This armageddon has been designated as a complete bust because there's nothing to be worried about it, only ridiculed.  
JOTL-EN079*
Card Type: Trap Card
Card Info Shapesister
Continuous Trap
Special Summon this card in Defense Position as a Normal Monster (Fiend-Type/Tuner/EARTH/
Level 2/ATK 0/DEF 0). (This card is also still a Trap Card.) You can only activate 1 "Shapesister" per turn.
ULTRA RARE
Rating: 1
Comments: All it becomes is a worthless Tuner monster and that's sad since you can only use once copy per turn and this card is Ultra Rare.
JOTL-EN078
Card Type: Trap Card
Card Info Xyz Reversal
Normal Trap
Target 1 face-up Xyz Monster your opponent controls and 1 face-up Xyz Monster you control; switch control of both monsters.
COMMON
Rating: 2
Comments: You get to keep the monster you take from your opponent but so does your opponent with yours and that may not be all that bad if your old one has no materials and your new one does but it's pretty situational.
JOTL-EN077
Card Type: Trap Card
Card Info Traptrix Trap Hole Nightmare
Normal Trap
When a monster your opponent controls that was Special Summoned this turn activates its effect: Negate that effect, and if you do, destroy that card.
SUPER RARE
Rating: 2
Comments: It'll work against any of your opponent's Special Summoned monsters that can be stopped by this but it won't help you against other Summons.
JOTL-EN076
Card Type: Trap Card
Card Info Sonic Boom
Normal Trap
During your turn: Target 1 "Mecha Phantom Beast" monster on the field; this turn, its ATK becomes double its original ATK, it is unaffected by other Spell/Trap effects, also if it attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this effect is applied to that monster, destroy all Machine-Type monsters you control during the End Phase of this turn. Other monsters cannot attack during the turn you activate this card.
COMMON
Rating: 1
Comments: Why bother doubling the ATK of 1 monster for extra damage when you lose all your Machine-Type monsters, which most can't even attack, during the End Phase? Use Limiter Removal instead.
JOTL-EN075
Card Type: Trap Card
Card Info Bujinfidel
Normal Trap
Tribute 1 Beast-Warrior-Type "Bujin" monster, then target 1 "Bujin" monster with a different name in your Graveyard; Special Summon that target.
COMMON
Rating: 2
Comments: Trade in your weaker Bujin for a stronger one but there aren't many that fit this card's requirements.
JOTL-EN074
Card Type: Trap Card
Card Info Bujin Regalia - The Sword
Normal Trap
Activate 1 of these effects.
● Target 1 "Bujin" monster in your Graveyard; add that target to your hand.
● Target 1 of your banished "Bujin" monsters; send that target to the Graveyard.
COMMON
Rating: 2
Comments: Retrieve your Bujin monster from wherever it went or put it back to where it was lost for retrieval but that's about it.
JOTL-EN073
Card Type: Trap Card
Card Info Vain Betrayer
Continuous Trap
When an opponent's Xyz Monster declares an attack: Activate this card by targeting the attacking monster. It cannot attack, also its effects are negated. While that monster is on the field, during each of your opponent's End Phases: Send the top 3 cards of the opponent's Deck to the Graveyard. When that monster leaves the field, destroy this card.
COMMON
Rating: 1
Comments: There are better ways to deal with monsters than this.
JOTL-EN072
Card Type: Trap Card
Card Info Corrupted Keys
Normal Trap
Target 1 face-up Xyz Monster you control; Special Summon 3 "Umbral Horror Mirage Tokens" (Fiend-Type/DARK/Level 1/ATK ?/DEF 0). (When Summoned, each Token's ATK becomes equal to that Xyz Monster's current ATK. They cannot attack your opponent directly or be Tributed, except for a Tribute Summon.) When that face-up Xyz Monster leaves the field, destroy these Tokens.
RARE
Rating: 2
Comments: You get 3 tokens that are as strong as the selected Xyz Monster but they're tied to that Xyz Monster, limited on their attacking and you have to use them for a Summon or destroy them to get rid of them.
JOTL-EN071
Card Type: Trap Card
Card Info Xyz Revenge Shuffle
Normal Trap
When a face-up Xyz Monster you control is targeted for an attack: Target 1 Xyz Monster in your Graveyard; return that face-up attack target to the Extra Deck, then Special Summon this card's target from the Graveyard, and if you do, attach this card to it, as an Xyz Material.
COMMON
Rating: 1
Comments: You can save your Xyz Monster that has no materials left and replace it with one that will but that'll likely allow your opponent to get rid of your new monster.
JOTL-EN070
Card Type: Trap Card
Card Info Reverse Glasses
Normal Trap
Halve the ATK of all face-up monsters currently on the field, until the End Phase.
COMMON
Rating: 2
Comments: It goes further than Shrink but if you're not careful, your monsters will be affected too and this is a Trap Card.
JOTL-EN069
Card Type: Spell Card
Card Info Single Purchase
Normal Spell
If you have 3 or more cards in your hand (other than this card), and none of them are monsters: Banish your entire hand face-up; add 1 monster from your Deck to your hand. If you do, you cannot Normal or Special Summon any monsters for the rest of this turn, except monsters with that name.
SHORT PRINT COMMON
Rating: 1
Comments: You get whatever monster you want out of your deck but you have to have a pretty specific bad hand to start and can only play that monster, which can easily get destroyed, literally leaving you with nothing.
JOTL-EN068
Card Type: Spell Card
Card Info Black and White Wave
Quick-Play Spell
If there is a face-up Xyz Monster on the field with a Synchro Monster as Xyz Material: Target 1 card on the field; banish that target, and if you do, draw 1 card.
COMMON
Rating: 2
Comments: Odds aren't in your favor that you'll see an Xyz Monster with Synchro Monster Xyz Materials but if you do, you'll get to draw 1 card  and get rid of a threat and this is a Quick-Play.
JOTL-EN067
Card Type: Spell Card
Card Info Transmodify
Normal Spell
Send 1 face-up monster you control to the Graveyard; Special Summon from your Deck, 1 monster with the same Type and Attribute as that monster in the Graveyard, but 1 Level higher. You can only activate 1 "Transmodify" per turn.
SECRET RARE
Rating: 2
Comments: In themed decks like Fire Fists, this'll probably get some use but not so much elsewhere. 
JOTL-EN066
Card Type: Spell Card
Card Info Archfiend Palabyrinth
Field Spell
All Fiend-Type monsters you control gain 500 ATK. You can target 1 "Archfiend" monster you control; banish 1 other Fiend-Type monster you control, and if you do, Special Summon from your hand, Deck, or Graveyard, 1 "Archfiend" monster with same Level as the targeted monster. You can only use this effect of "Archfiend Palabyrinth" once per turn.
RARE
Rating: 1
Comments: Archfiends still aren't playable and even with them, the effect is pretty poor.
JOTL-EN065
Card Type: Spell Card
Card Info Fire Formation - Yoko
Continuous Spell
When you activate this card, you can target 1 face-up card your opponent controls; discard 1 Beast-Warrior-Type monster, and if you do, destroy that card. All Beast-Warrior-Type monsters you control gain 100 ATK.
SUPER RARE
Rating: 2
Comments: It's not restricted to Fire Fists but it might as well be as they have the most monsters that meet this card's requirements but even then, it has the stupid weak ATK boost and you'll only destroy 1 card.
JOTL-EN064
Card Type: Spell Card
Card Info Vertical Landing
Quick-Play Spell
Tribute any number of WIND monsters, except Tokens; Special Summon an equal number of "Mecha Phantom Beast Tokens" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). You can only activate 1 "Vertical Landing" per turn.
COMMON
Rating: 2
Comments: You trade in your WIND monsters for Mecha Phantom Beast protection and it's a Quick-Play Spell so it has a few options but is pretty well limited to Mecha Phantom Beast decks
JOTL-EN063
Card Type: Spell Card
Card Info Bujincarnation
Normal Spell
If your opponent controls a monster and you control no monsters: Target 1 "Bujin" monster in your Graveyard and 1 of your banished "Bujin" monsters; Special Summon both targets. They cannot be used as Xyz Material for an Xyz Summon, except for the Xyz Summon of a Beast, Beast-Warrior, or Winged Beast-Type monster.
RARE
Rating: 2
Comments: A risky card with Heavy Storm going forbidden in a few days time and you needing no monsters on the field but you get two monsters for Xyz Summoning out of the deal if successful.
JOTL-EN062
Card Type: Spell Card
Card Info Sargasso Lighthouse
Quick-Play Spell
When a Spell effect that would inflict damage to you is activated: You take no damage from that effect. While this card is in your Graveyard, you take no damage from the effect of "Sargasso the D.D. Battlefield". When this Set card is sent to the Graveyard: You can add 1 "Sargasso the D.D. Battlefield" from your Deck to your hand.
COMMON
Rating: 1
Comments: Use Spell of Pain, which not only works on any Effect Damage you would've taken but deals it to your opponent instead and doesn't search out a lousy Field Spell.
JOTL-EN061
Card Type: Spell Card
Card Info Sargasso the D.D. Battlefield
Field Spell
Each time a monster is Xyz Summoned: The Summoning player takes 500 damage. During each player's End Phase, the turn player takes 500 damage if they control a face-up Xyz Monster.
COMMON
Rating: 1
Comments: The damage is not only poor, it applies to both players so don't waste your deck space.
JOTL-EN060
Card Type: Spell Card
Card Info Xyz Reception
Normal Spell
Target 1 face-up monster you control that has a Level; Special Summon 1 monster with the same Level as that monster from your hand. Its effects are negated, also its ATK and DEF become 0.
COMMON
Rating: 2
Comments: It helps for an easy Rank 4+ Xyz Summon but your new monster loses all its ATK, DEF and effects and the Level of the new monster must be the same, making Double Summon still the better choice.
JOTL-EN059*
Card Type: Spell Card
Card Info Rank-Up-Magic Numeron Force
Normal Spell
Target 1 face-up Xyz Monster you control; Special Summon from your Extra Deck, 1 "Number C" monster with the same Type as that monster you control, but 1 Rank higher, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to it also become Xyz Materials on the Summoned monster.) Then, if any face-up cards are on the field other than this card and the monster Summoned by it, negate the effects of those other cards.
ULTRA RARE
Rating: 2
Comments: Its usefulness is the same as the first one, making it just as good and bad.
JOTL-EN058
Card Type: Xyz Monster
Card Info Herald of Pure Light
LIGHT / Fairy-Type Xyz / Rank 2 / ATK 600 / DEF 1000
2 Level 2 monsters
You can detach 1 Xyz Material from this card, then target 1 monster in your Graveyard; add it to your hand, then shuffle 1 card from your hand into the Deck. You can only use the effect of "Herald of Pure Light" once per turn.
SUPER RARE
Rating: 1
Comments: Regardless of what you pick up with its effect, this guy is just not built to last on the field, making it a waste to use in the first place, especially since you have to shuffle a card in your hand into your deck.
JOTL-EN057*
Card Type: Xyz Monster
Card Info Bujintei Susanowo
LIGHT / Beast-Warrior-Type Xyz / Rank 4 / ATK 2400 / DEF 1600
2 Level 4 "Bujin" monsters
This card can attack all monsters your opponent controls once each. Once per turn: You can detach 1 Xyz Material from this card; take 1 "Bujin" monster from your Deck, and either add it to your hand or send it to the Graveyard. You can only control 1 "Bujintei Susanowo".
ULTRA RARE
Rating: 2
Comments: Relatively easy to summon and can attack all monsters your opponent controls once each while being able to fetch one of its friends but it's limited to its archtype.
JOTL-EN056
Card Type: Xyz Monster
Card Info Number C104: Umbral Horror Masquerade
DARK / Spellcaster-Type Xyz / Rank 5 / ATK 3000 / DEF 1500
4 Level 5 monsters
When this card is Special Summoned: You can target 1 Spell/Trap Card on the field; destroy that target. If this card has "Number 104: Masquerade" as an Xyz material, it gains this effect.
● Once per turn, during either player's turn, when a monster effect is activated on your opponent's side of the field: You can detach 1 Xyz Material from this card; negate the activation, then you can send 1 random card from your opponent's hand to the Graveyard, and if you do, halve your opponent's Life Points.
SUPER RARE
Rating: 2
Comments: It really will need to be Summoned by Rank-Up-Magic because otherwise, it's very difficult but even then, only the bulleted part of its effect is all that good.
JOTL-EN055
Card Type: Xyz Monster
Card Info Number 104: Masquerade
LIGHT / Spellcaster-Type Xyz / Rank 4 / ATK 2700 / DEF 1200
3 Level 4 monsters
During either player's Battle Phase, when an opponent's monster effect is activated: You can detach 1 Xyz Material from this card; negate the activation, and if you do, inflict 800 damage to your opponent. Once per turn: You can send the top card of your opponent's Deck to the Graveyard.
RARE
Rating: 2
Comments: You can possibly mill your opponent's deck out and stop Monster Card effects during the Battle Phase but needs 3 Level 4 monsters.
JOTL-EN054
Card Type: Xyz Monster
Card Info Number 66: Master Key Beetle
DARK / Insect-Type Xyz / Rank 4 / ATK 2500 / DEF 800
2 Level 4 DARK monsters
Once per turn: You can detach 1 Xyz Material from this card, then target 1 card you control, except this card; while this card is face-up on the field, that card(s) cannot be destroyed by card effects. If this face-up card on the field would be destroyed, you can send one of its targets to the Graveyard instead.
SUPER RARE
Rating: 2
Comments: He can't target himself and needs DARK Xyz Materials but can save other cards from destruction and isn't hard to Summon.
JOTL-EN053
Card Type: Xyz Monster
Card Info Number 102: Star Seraph Sentry
LIGHT / Fairy-Type Xyz / Rank 4 / ATK 2500 / DEF 2000
3 Level 4 LIGHT monsters
Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; halve its ATK, also, negate its effects. If this face-up card on the field would be destroyed, you can detach all of its Xyz Materials instead. If you do, any battle damage you take this turn is halved.
RARE
Rating: 2
Comments: It's somewhat Xyz Material specific but weakens any monster to be as weak or weaker than itself while also negating its effects but the way it offers to save itself isn't worth it.
JOTL-EN052
Card Type: Xyz Monster
Card Info Ice Princess Zereort
WATER / Winged Beast-Type Xyz / Rank 5 / ATK 2500 / DEF 2100
2 Level 5 Winged Beast-Type monsters
You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; its ATK becomes 0.
COMMON
Rating: 1
Comments: Even Xyz Monsters don't always know how to make their own effects as this guy rips off the better Reptillianne Medusa!
JOTL-EN051
Card Type: Xyz Monster
Card Info Googly-Eyes Drum Dragon
EARTH / Machine-Type Xyz / Rank 8 / ATK 3000 / DEF 2500
2 Level 8 Machine-Type monsters
Once per turn: You can detach 1 Xyz Material from this card; it gains 1000 ATK, until your opponent's next End Phase. If this card is destroyed while it has Xyz Material: You can banish 1 "Super Defense Robot" monster from your Graveyard; Special Summon this card from your Graveyard, then, you can attach 1 "Super Defense Robot" monster from your Graveyard to this card as an Xyz Material.
COMMON
Rating: 1
Comments: Whether indirect support to Super Defense Robot decks or not, he's not all that great, considering he needs Machine-Type Xyz Materials and only attaches itself with Super Defense Robots once he's gone.
JOTL-EN050
Card Type: Xyz Monster
Card Info Starliege Lord Galaxion
LIGHT / Warrior-Type Xyz / Rank 4 / ATK 2000 / DEF 2100
2 Level 4 "Photon" monsters
Once per turn: You can detach 1 or 2 Xyz Materials from this card; apply this effect, depending on the number you detached.
● 1: Special Summon 1 "Galaxy-Eyes Photon Dragon" from your hand.
● 2: Special Summon 1 "Galaxy-Eyes Photon Dragon" from your Deck.
SUPER RARE
Rating: 2
Comments: Either way, your Galaxy-Eyes Photon Dragon comes out without Tributes but this guy needs Photon Xyz Materials and may have to lose them all for that monster to come out. 
JOTL-EN049
Card Type: Xyz Monster
Card Info Shark Caesar
WATER / Fish-Type Xyz / Rank 3 / ATK 1800 / DEF 2000
3 or more (max. 5) Level 3 monsters
Once per turn: You can detach 1 Xyz Material from this card; place 1 Shark Counter on this card. If this card attacks or is attacked, it gains 1000 ATK for each Shark Counter on it, during the Damage Step only.
COMMON
Rating: 2
Comments: It can start with 3 materials and +2000 ATK after effect activation or +4000 ATK and 4 materials after effect activation, neither of which are bad but his original stats are.
JOTL-EN048
Card Type: Xyz Monster
Card Info Number C39: Utopia Ray Victory
LIGHT / Warrior-Type Xyz / Rank 5 / ATK 2800 / DEF 2500
3 Level 5 monsters
If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. If this card has a "Utopia" monster as an Xyz Material, it gains this effect.
●When this card declares an attack on a face-up monster your opponent controls: You can detach 1 Xyz Material from this card; negate that opponent's face-up monster's effects, also this card gains ATK equal to that opponent's monster's ATK. These changes last until the end of this turn.
SUPER RARE
Rating: 2
Comments: It'll be hard to summon with or without the Rank-Up-Magic card and it really needs to be Ranked up to get the full benefits, which aren't very good overall.
JOTL-EN047**
Card Type: Synchro Monster
Card Info Star Eater
LIGHT / Dragon-Type Synchro / Level 11 / ATK 3200 / DEF 2800
1 Tuner + 1 or more non-Tuner monsters
Must be Synchro Summoned, and cannot be Special Summoned by other ways. This card's Synchro Summon cannot be negated. When Synchro Summoned, cards and effects cannot be activated. If this card attacks, it is unaffected by other card effects until the end of the Damage Step.
SECRET RARE
Rating: 4
Comments: A VERY powerful first Level 11 Synchro as it can't be stopped when attempting to hit the field or when it attacks and is quite strong and easy to Summon!
JOTL-EN046
Card Type: Synchro Monster
Card Info HTS Psyhemuth
EARTH / Psychic-Type Synchro / Level 6 / ATK 2400 / DEF 1800
1 Tuner + 1 or more non-Tuner monsters
After damage calculation, when this card battles an opponent's monster: You can banish that monster, also banish this card.
SUPER RARE
Rating: 1
Comments: This guy has already been outclassed by the D.D. monsters like D.D. Warrior and D.D. Warrior Lady, which have this card's effect, are easier to summon and are searchable by whatever's left.
JOTL-EN045
Card Type: Synchro Monster
Card Info Armades, Keeper of Boundaries
LIGHT / Fiend-Type Synchro / Level 5 / ATK 2300 / DEF 1500
1 Tuner + 1 or more non-Tuner monsters
If this card attacks or is attacked, your opponent cannot activate cards or effects until the end of the Damage Step.
SECRET RARE
Rating: 4
Comments: An Honest target that stops your opponent from activating any card effects whenever it battles is great and is well worthy of the 4/5 star rating!
JOTL-EN044
Card Type: Synchro Monster
Card Info Underworld Fighter Balmung
DARK / Warrior-Type Synchro / Level 4 / ATK 2100 / DEF 800
1 Tuner + 1 or more non-Tuner monsters
When this card is destroyed by a card effect and sent to the Graveyard: You can target 1 Level 4 or lower monster in your Graveyard, except this card; Special Summon that target.
RARE
Rating: 1
Comments: Even though Monster Reborn is getting banned from tournaments again soon, that's no excuse to use this card. It would've been just fine had the effect included itself but it doesn't.
JOTL-EN043
Card Type: Synchro Monster
Card Info Mist Bird Clausolas
WIND / Winged Beast-Type Synchro / Level 3 / ATK 0 / DEF 2300
1 Tuner + 1 or more non-Tuner monsters
Once per turn: You can target 1 face-up monster your opponent controls; its ATK becomes 0, and if it does, its effects are negated. These changes last until the end of this turn.
SUPER RARE
Rating: 1
Comments: Reptilianne Medusa does the job better as she's stronger, permanently makes the ATK 0, is easier to get and takes less monsters to get her out.
JOTL-EN042
Card Type: Synchro Monster
Card Info Brotherhood of the Fire Fist - Kirin
FIRE / Beast-Warrior-Type Synchro / Level 8 / ATK 2000 / DEF 2800
1 FIRE Tuner + 1 or more non-Tuner "Fire Fist" monsters
When this card is Synchro Summoned: You can Set 1 "Fire Formation" Spell/Trap Card directly from your Deck. All monsters your opponent controls lose 100 ATK for each face-up Spell/Trap Card you control.
RARE
Rating: 1
Comments: Being Synchro Material specific, only triggering its first effect when Symchro Summoned, having weak ATK and the poor ATK decrease makes for bad Synchros like this but at least his rarity is fitting.
JOTL-EN041
Card Type: Synchro Monster
Card Info Mecha Phantom Beast Concoruda
WIND / Machine-Type Synchro / Level 7 / ATK 2400 / DEF 1200
1 Tuner + 1 or more non-Tuner monsters
Tokens you control cannot be destroyed by battle or card effects. If this card you control is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: You can Tribute all Tokens you control, then target 1 Level 4 or lower "Mecha Phantom Beast" monster in your Graveyard; Special Summon that target.
SUPER RARE
Rating: 2
Comments: Any tokens you have will be safe from destruction and therefore so will your other Mecha Phantom Beasts and this card is easy to Summon but the last part of its effect is pretty bad.
JOTL-EN040
Card Type: Effect Monster
Card Info Yellow Duston
EARTH / Fiend / Level 1 / ATK 0 / DEF 1000
Cannot be used as a Fusion, Synchro, or Xyz Material for a Summon. While this card is face-up on the field, it cannot be Tributed. When this card on the field is destroyed: The controller targets 1 monster in their Graveyard; shuffle that target into the Deck. You can only control 1 face-up "Yellow Duston".
SHORT PRINT COMMON
Rating: 1
Comments: These little buggers will corrupt every color of the rainbow I bet and not get an ounce of play because they won't last long.
JOTL-EN039
Card Type: Effect Monster
Card Info Flying "C"
EARTH / Insect / Level 3 / ATK 700 / DEF 700
When your opponent Normal or Special Summons a monster(s), except during the Damage Step: You can Special Summon this card from your hand to the opponent's side of the field in face-up Defense Position. The controller of this card cannot Xyz Summon.
SHORT PRINT COMMON
Rating: 1
Comments: Most decks are probably threatened by this guy as it stops them from Xyz Summoning and that's sad considering the other Summoning methods haven't left.
JOTL-EN038*
Card Type: Effect Monster
Card Info Masked Chameleon
EARTH / Reptile-Type Tuner / Level 4 / ATK 1600 / DEF 1100
Cannot be Normal Summoned if you control a Level 5 or higher monster. When this card is Normal Summoned: You can target 1 monster with 0 DEF in your Graveyard; Special Summon that target in face-up Defense Position. Its effects are negated. You cannot Special Summon any other monsters, except from the Extra Deck, during the turn you activate this effect.
ULTRA RARE
Rating: 2
Comments: Another Level 4 Tuner that has a Debris Dragon-like effect but with multiple side-effects that hurt its rating and playability.
JOTL-EN037
Card Type: Effect Monster
Card Info Cheepcheepcheep
WIND / Winged Beast / Level 1 / ATK 300 / DEF 200
FLIP: You can Special Summon 1 Level 5 or higher Tuner monster from your Deck.
COMMON
Rating: 1
Comments: Not eggsactly a good idea to bring a baby bird to a battlefiield as it'll end up scrambled, especially with such a bad effect.
JOTL-EN036
Card Type: Effect Monster
Card Info Talaya, Princess of Cherry Blossoms
WATER / Plant / Level 8 / ATK 2800 / DEF 1200
This card gains 100 ATK for each Plant-Type monster you control. Other Plant-Type monsters on the field cannot be destroyed by card effects.
SUPER RARE
Rating: 2
Comments: Lonefire Blossom can fetch it and it gets stronger with each Plant-Type monster you control but its other effect doesn't protect itself.
JOTL-EN035
Card Type: Effect Monster
Card Info The Calibrator
LIGHT / Thunder / Level 4 / ATK 1500 / DEF 1500
This card gains ATK equal to the combined Ranks of all face-up Xyz Monsters your opponent controls x 300.
COMMON
Rating: 2
Comments: Searchable by the remaining means and can be a powerhouse but it relies solely on your opponent's Xyz Monsters' Ranks.
JOTL-EN034
Card Type: Effect Monster
Card Info Traptrix Nepenthes
EARTH / Insect / Level 4 / ATK 800 / DEF 2000
This card is unaffected by the effects of "Hole" Normal Trap Cards. If you activate a "Hole" Normal Trap Card (except during the Damage Step): You can add to your hand, or Special Summon, 1 "Traptrix" monster from your Deck, except "Traptrix Nepenthes". You can only use the effect of "Traptrix Nepenthes" once per turn.
COMMON
Rating: 2
Comments: You could get a Rank 4 Xyz Summon out of the deal but you have to activate a Hole Trap Card, which isn't going to be happening all that often and other than that, it's his 2000 DEF that keeps her alive.
JOTL-EN033
Card Type: Effect Monster
Card Info Traptrix Myrmeleo
EARTH / Insect / Level 4 / ATK 1600 / DEF 1200
This card is unaffected by the effects of "Hole" Normal Trap Cards. When this card is Normal Summoned: You can add 1 "Hole" Normal Trap Card from your Deck to your hand. When this card is Special Summoned: Target 1 Spell/Trap Card your opponent controls; destroy that target.
RARE
Rating: 2
Comments: He fetches out what's left of the Trap Hole cards but there aren't many options and his second effect doesn't work unless he's Special Summoned, not to mention he's pretty weak.
JOTL-EN032
Card Type: Effect Monster
Card Info Traptrix Atrax
EARTH / Insect / Level 4 / ATK 1800 / DEF 1000
This card is unaffected by the effects of "Hole" Normal Trap Cards. You can activate "Hole" Normal Trap Cards from your hand. The activation and effects of Normal Trap Cards activated on your side of the field cannot be negated.
RARE
Rating: 4
Comments: The next Banned List is putting Bottomless to 1 but this guy not only packs 1800 ATK but awesome effects for your benefit!
JOTL-EN031
Card Type: Effect Monster
Card Info Archfiend Emperor, the First Lord of Horror
DARK / Fiend / Level 8 / ATK 3000 / DEF 2000
You can Normal Summon this card without Tributing, but its original ATK and DEF become halved. If Summoned this way, it is destroyed during the End Phase. You cannot Special Summon any monsters, except Fiend-Type monsters. Once per turn: You can banish 1 "Archfiend" card from your hand or Graveyard, then target 1 card on the field; destroy that target.
RARE
Rating: 1
Comments: No doubt he's why Archfiends are so unplayable, especially since he's just as bad!
JOTL-EN030
Card Type: Effect Monster
Card Info Archfiend Cavalry
DARK / Fiend / Level 4 / ATK 1900 / DEF 0
If this card on the field is destroyed by a card effect and sent to the Graveyard: You can target 1 "Archfiend" monster in your Graveyard, except "Archfiend Cavalry"; Special Summon that target. It cannot attack this turn.
RARE
Rating: 2
Comments: Your best bet is to use it as a Beatstick as Archfiends are still pretty poor even with this new support and this guy is as weak as it gets in the DEF department.
JOTL-EN029
Card Type: Effect Monster
Card Info Archfiend Heiress
DARK / Fiend / Level 3 / ATK 1000 / DEF 0
If this card is sent to the Graveyard because of a card effect or being destroyed by battle: You can add 1 "Archfiend" card from your Deck to your hand, except "Archfiend Heiress". You can only use the effect of "Archfiend Heiress" once per turn.
RARE
Rating: 2
Comments: Picks up even Axe of Despair (thanks to PSCT) but Archfiends have long since died and even this won't be enough to revive them.
JOTL-EN028
Card Type: Effect Monster
Card Info World of Prophecy
LIGHT / Spellcaster / Level 9 / ATK 2900 / DEF 2400
When this card is Special Summoned by the effect of a Spellcaster-Type monster or a "Spellbook" Spell Card: You can target 2 "Spellbook" Spell Cards in your Graveyard; add those targets to your hand. You cannot Special Summon other monsters during the turn you activate this effect. When you add card(s) to your hand by this effect: You can reveal 4 "Spellbook" Spell Cards with different names in your hand; destroy all other cards on the field.
SECRET RARE
Rating: 2
Comments: Its effects are designed to work together but you're not allowed to Special Summon the turn her first effect is used and she wipes out your cards too with her second effect.
JOTL-EN027
Card Type: Effect Monster
Card Info Brotherhood of the Fire Fist - Caribou
FIRE / Beast-Warrior / Level 4 / ATK 1100 / DEF 2000
During the End Phase, if this card is in the Graveyard because it was destroyed by a card effect and sent there this turn: You can Special Summon 1 Level 4 "Fire Fist" monster from your Deck, except "Brotherhood of the Fire Fist - Caribou". If this card is sent to the Graveyard for the Synchro Summon of a "Fire Fist" monster: You can Set 1 "Fire Formation" Spell Card directly from your Deck.
COMMON
Rating: 2
Comments: Has 2000 DEF but is best suited with its friends.
JOTL-EN026
Card Type: Effect Monster
Card Info Brotherhood of the Fire Fist - Boar
FIRE / Beast-Warrior / Level 4 / ATK 1100 / DEF 1400
Cannot be used as a Synchro Material Monster, except for the Synchro Summon of a FIRE monster. When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 Level 4 "Fire Fist" monster from your Deck, except "Brotherhood of the Fire Fist - Boar". Once per turn, when a "Fire Fist" monster is Special Summoned from your Extra Deck: You can Set 1 "Fire Formation" Spell Card directly from your Deck.
RARE
Rating: 2
Comments: It can be Synchro Material for any FIRE Synchro Monster but can't search out itself when it loses a battle and is otherwise limited to its archtype.
JOTL-EN025
Card Type: Effect Monster
Card Info Mecha Phantom Beast Harrliard
WIND / Machine / Level 4 / ATK 1800 / DEF 800
Once per turn, when a monster(s) you control is Tributed to activate a card or effect other than this card's: Special Summon 1 "Mecha Phantom Beast Token" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can Tribute 1 Token; Special Summon 1 "Mecha Phantom Beast" monster from your hand.
COMMON
Rating: 3
Comments: This is what I'm talking about, a MPB monster that can run on its own and can even bring out more copies of itself!
JOTL-EN024
Card Type: Effect Monster
Card Info Mecha Phantom Beast Coltwing
WIND / Machine / Level 4 / ATK 1600 / DEF 1500
When this card is Special Summoned: Special Summon 2 "Mecha Phantom Beast Tokens" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). You must control another "Mecha Phantom Beast" monster to activate and to resolve this effect. This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can Tribute 2 Tokens, then target 1 card your opponent controls; destroy that target, and if you do, banish it.
COMMON
Rating: 2
Comments: It'll need its friends to help out so that it can get rid of a threat or bring out more fuel but if it were really good, it could do all that on its own.
JOTL-EN023*
Card Type: Effect Monster
Card Info Mecha Phantom Beast Blue Impala
WIND / Machine / Level 3 / ATK 1400 / DEF 1100
Cannot be used as a Synchro Material Monster, except for the Synchro Summon of a Machine-Type monster. The other Synchro Material Monster(s) are "Mecha Phantom Beast" monsters in your hand or on your side of the field. While you control a Token, this card cannot be destroyed by battle or card effects. If your opponent controls a monster and you control no monsters: You can banish this card from your Graveyard; Special Summon 1 "Mecha Phantom Beast Token" (Machine-Type/WIND/Level 3/ATK0/DEF 0).
ULTRA RARE
Rating: 1
Comments: Not only is it restricted to Machine-Type Synchro Monsters but you have to use its friends as the other Synchro Materials, which drastically hurts its playability and I question its rarity.
JOTL-EN022
Card Type: Effect Monster
Card Info Mecha Phantom Beast Warbluran
WIND / Machine-Type Tuner / Level 1 / ATK 300 / DEF 300
If this card is sent to the Graveyard for the Synchro Summon of a Machine-Type monster: Special Summon 1 "Mecha Phantom Beast Token" (Machine-Type/WIND/Level 3/ATK 0/DEF 0), also, for the rest of this turn, you cannot Special Summon any other monsters, except WIND monsters. While you control a Token, this card cannot be destroyed by battle or card effects. You can Tribute 1 other "Mecha Phantom Beast" monster; increase this card's Level by 1. You can only use 1 "Mecha Phantom Beast Warbluran" effect per turn, and only once that turn.
RARE
Rating: 2
Comments: It's a Tuner that is best suited in its deck as you're forbidden to Special Summoning non-WIND monsters but at least the first part activates whenever it's used for a Synchro Summon.
JOTL-EN021
Card Type: Effect Monster
Card Info Bujingi Ophidian
LIGHT / Winged Beast / Level 4 / ATK 1700 / DEF 500
During your Main Phase 1: You can send this card from your hand to the Graveyard, then target 1 "Bujin" monster you control; it can attack your opponent directly this turn.
COMMON
Rating: 2
Comments: Its target can attack directly but they are generally not very strong thus far.
JOTL-EN020
Card Type: Effect Monster
Card Info Bujingi Crane
LIGHT / Winged Beast / Level 4 / ATK 1600 / DEF 300
During damage calculation (in either player's turn), if a Beast-Warrior-Type "Bujin" monster you control battles an opponent's monster: You can send this card from your hand to the Graveyard; the ATK of your monster becomes double its original ATK, during that damage calculation only.
RARE
Rating: 2
Comments: It'll make its friend under fire become twice as strong but its effect is limited to specific members of its group.
JOTL-EN019
Card Type: Effect Monster
Card Info Bujingi Wolf
LIGHT / Beast / Level 4 / ATK 1100 / DEF 2000
Other Beast, Beast-Warrior, and Winged Beast-Type monsters you control cannot be destroyed by battle.
COMMON
Rating: 2
Comments: Enough DEF to hold back most Level 4 or lower monsters and his effect isn't limited to his archtype but can't protect himself.
JOTL-EN018
Card Type: Effect Monster
Card Info Bujingi Turtle
LIGHT / Beast / Level 4 / ATK 1700 / DEF 1200
During either player's turn, when a card or effect is activated that targets a "Bujin" monster you control: You can banish this card from your Graveyard; negate that effect.
COMMON
Rating: 2
Comments: It'll stop anything once but is pretty weak overall and only works to save Bujin monsters.
JOTL-EN017
Card Type: Effect Monster
Card Info Bujingi Quilin
LIGHT / Beast / Level 4 / ATK 1600 / DEF 900
If you control a Beast-Warrior-Type "Bujin" monster: You can banish this card from your Graveyard, then target 1 face-up card your opponent controls; destroy that target. You can only use the effect of "Bujingi Quilin" once per turn.
SUPER RARE
Rating: 2
Comments: Odds are you'll get to do it once or twice during the duel and it gets rid of any opponent's face-up card but not worth being Super Rare.
JOTL-EN016*
Card Type: Effect Monster
Card Info Bujin Yamato
LIGHT / Beast-Warrior / Level 4 / ATK 1800 / DEF 200
Once per turn, during your End Phase: You can add 1 "Bujin" monster from your Deck to your hand, then send 1 card from your hand to the Graveyard. You can only control 1 "Bujin Yamato".
ULTRA RARE
Rating: 3
Comments: An 1800 beatstick that can search himself without any real negative drawback is very nice, especially since it works with Honest!
JOTL-EN015
Card Type: Effect Monster
Card Info Schwarzschild Limit Dragon
DARK / Dragon / Level 8 / ATK 2000 / DEF 0
If your opponent controls a monster with 2000 or more ATK, you can Special Summon this card (from your hand).
COMMON
Rating: 1
Comments: He's trying to pass off as Cyber Dragon but the better card triumphs as that card doesn't care what the ATK of the opponent's monster is and has higher stats.
JOTL-EN014
Card Type: Effect Monster
Card Info Umbral Horror Will o' the Wisp
DARK / Fiend / Level 1 / ATK 0 / DEF 0
When this card is Normal or Special Summoned: You can target 1 "Umbral Horror" monster you control or in your Graveyard, except this card; this card's Level becomes the current Level of that monster. When this Attack Position card is destroyed by battle and sent to the Graveyard, and was in face-up Attack Position at the start of the Damage Step: Destroy the monster that destroyed this card.
COMMON
Rating: 2
Comments: Doesn't matter whether Normal or Special Summoned as you'll get his effect to change his Level but that's all he's really good for.
JOTL-EN013
Card Type: Effect Monster
Card Info Umbral Horror Unform
DARK / Fiend / Level 4 / ATK 0 / DEF 0
When this card is destroyed by battle and sent to the Graveyard while attacking a monster: You can Special Summon 2 "Umbral Horror" monsters from your Deck. You can only use the effect of "Umbral Horror Unform" once per turn.
COMMON
Rating: 1
Comments: Oh sure it brings out two of its friends but we're off to an unimpressive start and having to hurt yourself just to trigger the effect is pretty bad.
JOTL-EN012
Card Type: Effect Monster
Card Info Umbral Horror Ghoul
DARK / Fiend / Level 4 / ATK 1800 / DEF 0
Once per turn: You can make this card's ATK 0, and if you do, Special Summon 1 "Umbral Horror" monster with 0 ATK from your hand.
COMMON
Rating: 2
Comments: It works as a standalone beatstick but lacks any DEF and has to lose its ATK to bring out one of its friends.
JOTL-EN011
Card Type: Effect Monster
Card Info Star Seraph Sword
LIGHT / Fairy / Level 4 / ATK 1400 / DEF 1000
Once per turn: You can send 1 "Star Seraph" monster from your hand to the Graveyard; this card gains ATK equal to the original ATK of the sent monster, until the End Phase.
COMMON
Rating: 2
Comments: Pretty weak on his own but his friends can help if his effect works. 
JOTL-EN010
Card Type: Effect Monster
Card Info Star Seraph Sage
LIGHT / Fairy / Level 4 / ATK 1600 / DEF 1400
Once per turn: You can send 1 Spell Card from your hand to the Graveyard; Special Summon 1 "Star Seraph" monster from your hand.
COMMON
Rating: 2
Comments: Doesn't have to be Summoned a particular way and for a small fee you can bring out one of its friends. 
JOTL-EN009
Card Type: Effect Monster
Card Info Star Seraph Scout
LIGHT / Fairy / Level 4 / ATK 1200 / DEF 1800
When this card is Normal Summoned: You can Special Summon 1 "Star Seraph" monster from your hand.
COMMON
Rating: 2
Comments: So far, they aren't very promising but they aren't terrible either and this one has some DEF to last at least one attack. 
JOTL-EN008
Card Type: Effect Monster
Card Info Super Defense Robot Monki
EARTH / Machine / Level 3 / ATK 800 / DEF 1200
When this card is Normal Summoned: You can Special Summon 1 "Super Defense Robot" monster or "Orbital 7" from your hand. Once per turn: You can banish 1 Machine-Type monster from your Graveyard, then target 1 "Super Defense Robot" monster or "Orbital 7" in your Graveyard; add that target to your hand.
COMMON
Rating: 2
Comments: It's packaged with the traditional Marauding Captain-like effect and is searchable by whatever is left but is pretty weak. 
JOTL-EN007
Card Type: Effect Monster
Card Info Super Defense Robot Elephan
EARTH / Machine / Level 8 / ATK 1400 / DEF 2500
When this card is Normal Summoned: You can Special Summon 1 "Super Defense Robot" monster or "Orbital 7" from your hand. Once per turn: You can target 1 "Super Defense Robot" monster or "Orbital 7" you control; it becomes Level 8 until the End Phase. This card cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of a Machine-Type monster.
COMMON
Rating: 2
Comments: It can be fetched by Giant Rat and doesn't need to be Normal Summoned to use the better part of its effect but it's limited to Machine-Type Xyz Monsters. 
JOTL-EN006
Card Type: Effect Monster
Card Info Super Defense Robot Lio
EARTH / Machine / Level 4 / ATK 1200 / DEF 1600
When this card is Normal Summoned: You can Special Summon 1 "Super Defense Robot" monster or "Orbital 7" from your hand. Once per turn, when exactly 1 "Super Defense Robot" monster or "Orbital 7" (and no other cards) is added from your Graveyard to your hand (except during the Damage Step): You can Special Summon it from your hand.
COMMON
Rating: 2
Comments: It'll make for a quick Rank 4 Xyz with his built-in archtype-specific Marauding Captain effect but his stats are pretty low.
JOTL-EN005
Card Type: Effect Monster
Card Info Xyz Agent
LIGHT / Spellcaster / Level 2 / ATK 900 / DEF 300
If this card is in your Graveyard: You can target 1 "Utopia" Xyz Monster you control; attach this card from the Graveyard to it as an Xyz Material. You can only use the effect of "Xyz Agent" once per Duel.
COMMON
Rating: 1
Comments: No wonder he's only briefly hired before he's kicked out and forbidden to work again. His credentials only include Utopia Xyz Monsters!
JOTL-EN004
Card Type: Effect Monster
Card Info Spell Recycler
DARK / Spellcaster / Level 1 / ATK 0 / DEF 0
When an opponent's monster declares an attack: You can banish this card from your Graveyard, then target 1 Spell Card in your Graveyard; send the top card of your Deck to the Graveyard, and if you do, return the target to the bottom of your Deck.
COMMON
Rating: 1
Comments: His stats have it right, there's nothing good about him at all except his rarity, which he truly deserves.
JOTL-EN003
Card Type: Effect Monster
Card Info Interceptomato
EARTH / Plant / Level 2 / ATK 800 / DEF 800
During your opponent's turn: You can banish this card from your Graveyard; this turn, any effect damage you take becomes 0 (this is a Quick Effect).
COMMON
Rating: 2
Comments: It isn't all that bad since it doesn't cost you anything other than losing a monster in your Graveyard but that's all its good for.
JOTL-EN002
Card Type: Effect Monster
Card Info V Salamander
FIRE / Spellcaster / Level 4 / ATK 1500 / DEF 1300
When this card is Normal Summoned: You can target 1 "Utopia" monster in your Graveyard; Special Summon that target. You can target 1 "Number C39: Utopia Ray V" you control; equip this monster you control to that target. Once per turn, while this card is equipped to a monster: You can detach 1 Xyz Material from the equipped monster; negate the equipped monster's effects (even after this card leaves the field or the monster becomes unaffected by card effects), and if you do, destroy all monsters your opponent controls, and if you do that, inflict 1000 damage to your opponent for each monster destroyed by this effect.
RARE
Rating: 2
Comments: There are some perks with this but you have to get its requirement out first.
JOTL-EN001
Card Type: Effect Monster
Card Info DZW - Chimera Clad
DARK / Fiend / Level 1 / ATK 0 / DEF 0
You can target 1 "Number C39" monster you control; equip this monster from your hand or your side of the field to that target. The equipped monster cannot be destroyed by battle. At the end of the Damage Step, when the equipped monster attacks an opponent's monster, but the opponent's monster was not destroyed by the battle: You can make the opponent's monster's ATK 0 (even after this card leaves the field or the monster becomes unaffected by card effects), and if you do, the equipped monster can make a second attack on the same monster in a row.
RARE
Rating: 1
Comments: Its bonuses are found elsewhere and not restricted to C39 monsters, making them better than this.
JOTL-EN000
Card Type: Normal Monster
Card Info Galaxy Serpent
LIGHT / Dragon-Type Tuner / Level 2 / ATK 1000 / DEF 0
Your hopes and dreams will be refreshed if you catch a glimpse of this rare creature in the evening twilight, soaring in the Sea of Stars.
SUPER RARE
Rating: 2
Comments: Barely anything going for him besides Synchro Summons and use with Graceful Revival and Limit Reverse because his stats are very poor overall.