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Poor

Alright

Decent

Outstanding!

Epic!!!

1/5 2/5 3/5 4/5 5/5
Text card ratings No DJCR No DJCR Text  Visual spoiler Card spoiler

Dragons of Legend (Page 2)

DRLG-EN040
Number 73: Abyss Splash
WATER / Warrior-Type Xyz / Rank 5 / ATK 2400 / DEF 1400
2 Level 5 WATER monsters
Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; double this card's ATK until the end of your opponent's turn, also, any battle damage it inflicts to your opponent this turn is halved.
SUPER RARE
Rating: 1
Comments: There's little point in doubling a monster's ATK if they can't deal full battle damage and this one doesn't even keep that boost and that's no good regardless of whether or not it can obtain it during either player's turn, especially given its Rank and Xyz Materials.
DRLG-EN039
Train Connection
Equip Spell
Must be equipped to an EARTH Machine-Type monster, by banishing 2 Level 10 or higher Machine-Type monsters from your Graveyard, and cannot be equipped by other ways. The equipped monster's ATK becomes double its original ATK, also if it attacks a Defense Position monster, inflict piercing battle damage to your opponent. Other monsters you control cannot attack.
SUPER RARE
Rating: 1
Comments: I cannot fathom that real train connections are this bad!
DRLG-EN038
Construction Train Signal Red
EARTH / Machine / Level 3 / ATK 1000 / DEF 1300
When your opponent's monster declares an attack: You can Special Summon this card from your hand, and if you do, change the attack target to this card and proceed to damage calculation. This card cannot be destroyed by that battle.
SUPER RARE
Rating: 2
Comments: It can be Special Summoned its way whenever your opponent attacks but its effect only protects it during the battle it is Special Summoned unlike previous translation.
DRLG-EN037
Express Train Trolley Olley
EARTH / Machine / Level 4 / ATK 1800 / DEF 1000
An Xyz Monster that was Summoned using this card as Xyz Material gains this effect.
● When it is Xyz Summoned: It gains 800 ATK.
SECRET RARE
Rating: 3
Comments: Although Heroic Challenger - Extra Sword gives a slightly higher ATK boost, it's not a Beatstick so it has nothing to go for on itself beyond its effect.
DRLG-EN036
Lionhearted Locomotive
EARTH / Machine / Level 4 / ATK 2400 / DEF 2100
When this card declares an attack: Its ATK becomes half its original ATK until the end of the Damage Step.
SUPER RARE
Rating: 3
Comments: It has the weakest drawback out of all monsters like it as you can have it sit there and intimidate your opponent when they can't get over 2400 ATK and even if they try, it's a Machine so you can use Limiter Removal to double its ATK!
DRLG-EN035
Wiretap
Counter Trap
When a Trap Card is activated: Negate the activation, and if you do, shuffle that card into the Deck.
SUPER RARE
Rating: 3
Comments: Unlike Seven Tools of the Bandit, this card does it for free and while it returns it to the Deck, it's harder to get back.
DRLG-EN034
Gate Blocker
EARTH / Rock / Level 4 / ATK 100 / DEF 2000
Negate the effects of your opponent's Field Spell Cards. Your opponent cannot place counters on cards on the field. Your opponent cannot target other monsters you control for card effects.
SECRET RARE
Rating: 2
Comments: The Deck to be most hurt by this card is Six Samurai with Gateway to the Six and perhaps the Field Spell as well but other than that, it won't have much outside its 2000 DEF.
DRLG-EN033
Assault Dog
EARTH / Beast / Level 4 / ATK 1200 / DEF 800
When this card is destroyed by battle and sent to the Graveyard: You can Special Summon any number of "Assault Dogs" from your Deck.
SUPER RARE
Rating: 2
Comments: You can choose the battle position of the new Assault Dog(s) you bring out but it doesn't bring anything else (or new) to the table.
DRLG-EN032
Shadow Impulse
Normal Trap
When a Synchro Monster(s) you control is destroyed by battle or by card effect and sent to the Graveyard: Target 1 of those Synchro Monsters; Special Summon from your Extra Deck, 1 Synchro Monster with the same Level and Type as that monster but with a different name. You can only activate 1 "Shadow Impulse" per turn.
SUPER RARE
Rating: 2
Comments: You get a new Synchro Monster to replace the one you lost but since it's not Synchro Summoned, you won't be able to bring it back later and you can only use one copy of this per turn but at least its effect doesn't contain any side-effects.
DRLG-EN031
Black Wing Revenge
Normal Trap
When a Winged Beast-Type monster you control is destroyed by battle and sent to the Graveyard: Special Summon 2 "Blackwing - Black Crest Tokens" (Winged Beast-Type/DARK/Level 2/ATK 0/DEF 800).
SUPER RARE
Rating: 2
Comments: Your lost Winged Beast is replaced by 2 tokens that you can do whatever you want with but cannot hold their own in battle.
DRLG-EN030
Black Sonic
Normal Trap
When an opponent's monster declares an attack on a "Blackwing" monster you control: Banish all face-up Attack Position monsters your opponent controls. If you control exactly 3 "Blackwing" monsters (and no other monsters), you can activate this card from your hand.
SECRET RARE
Rating: 4
Comments: Blackwings' most broken card thus far as it combines Mirror Force's effect with Dimensional Prison's and even includes Delta Crow - Anti Reverse's effect that lets it be activated from the hand!
DRLG-EN029
Blackwing - Hurricane the Tornado
DARK / Winged Beast-Type Tuner / Level 1 / ATK 0 / DEF 0
Once per turn: You can target 1 Synchro Monster on the field; this card's ATK becomes that monster's current ATK, until the end of this turn.
SUPER RARE
Rating: 2
Comments: Searchable and can become a temporary powerhouse but its DEF stays at 0 and once its boost is gone, it and your Life Points are vulnerable.
DRLG-EN028
Blackwing - Steam the Cloak
DARK / Winged Beast-Type Tuner / Level 3 / ATK 800 / DEF 1200
If this face-up card leaves the field: Special Summon 1 "Steam Token" (Aqua-Type
/WIND/Level 1/ATK 100/DEF 100). If this card is in your Graveyard: You can Tribute 1 monster; Special Summon this card from the Graveyard. You can only use this effect of "Blackwing - Steam the Cloak" once per Duel. If this card Summoned this way is used as a Synchro Material Monster, all other Synchro Material Monsters must be "Blackwing" monsters.
SUPER RARE
Rating: 2
Comments: You'll get a free token when it leaves the field and was face-up and can bring it back by its effect but that's just once per Duel. At least if it's Special Summoned other ways, you can use it as a regular Tuner.
DRLG-EN027
Blackwing - Oroshi the Squall
DARK / Winged Beast-Type Tuner / Level 1 / ATK 400 / DEF 600
If you control a "Blackwing" monster other than "Blackwing - Oroshi the Squall", you can Special Summon this card (from your hand). You can only Special Summon "Blackwing - Oroshi the Squall" once per turn this way. If this card is sent to the Graveyard as a Synchro Material Monster: You can target 1 monster on the field; change that target's battle position.
SUPER RARE
Rating: 2
Comments: A new Blackwing Tuner that possesses the traditional Blackwing effect of Special Summoning itself when you control one of its friends and you can change the battle position of any monster on the field but that and its stats aren't really much to speak of.
DRLG-EN026
Shooting Star
Normal Trap
If a "Stardust" monster is on the field: Target 1 card on the field; destroy that target.
SECRET RARE
Rating: 2
Comments: The Stardust monster does not need to be on a specific side of the field and at least two playable Stardust monsters exist at the moment but the ones you'll likely see will be best be on your side before you activate this.
DRLG-EN025
Mound of the Bound Creator
Field Spell
Level 10 or higher monsters on the field cannot be targeted or destroyed by card effects. If a Level 10 or higher monster on the field destroys a monster by battle and sends it to the Graveyard: The player who controlled the destroyed monster takes 1000 damage. When this card on the field is destroyed by a card effect and sent to the Graveyard: You can add 1 DIVINE monster from your Deck to your hand.
SECRET RARE
Rating: 2
Comments: It works for both players' Level 10 monsters but with the right monsters can be somewhat decent, though at the moment it only lets you add 1 of the Egyptian God Cards to your hand when destroyed and only 2 of those are playable.
DRLG-EN024
Ra's Disciple
LIGHT / Fairy / Level 4 / ATK 1100 / DEF 600
When this card is Summoned: You can Special Summon up to 2 "Ra's Disciple" from your hand and/or Deck. Cannot be Tributed, except for the Tribute Summon of "Slifer the Sky Dragon", "Obelisk the Tormentor", or "The Winged Dragon of Ra". You cannot Special Summon monsters, except by the effect of "Ra's Disciple".
SECRET RARE
Rating: 1
Comments: More like "Ra's Disaster", which is funny because Ra itself IS a disaster as an Effect Monster and this guy prevents you from doing anything with it or its comrades unless you Tribute them for one of the Egyptian God Cards, which you won't likely have in your hand when you play this guy.
DRLG-EN023
Mathematician
EARTH / Spellcaster / Level 3 / ATK 1500 / DEF 500
When this card is Normal Summoned: You can send 1 Level 4 or lower monster from your Deck to the Graveyard. When this card is destroyed by battle and sent to the Graveyard: You can draw 1 card.
SECRET RARE
Rating: 2
Comments: It'll let you send some pretty strong monsters to the Graveyard but only when Normal Summoned yet it does let you draw 1 card if destroyed by battle and sent to the Grave though.
DRLG-EN022
Carboneddon
EARTH / Dinosaur / Level 3 / ATK 800 / DEF 600
If this card battles a FIRE monster, during damage calculation: This card gains 1000 ATK, during damage calculation only. You can banish this card from your Graveyard; Special Summon, from your hand or Deck, 1 Level 7 or lower Dragon-Type Normal Monster in face-up Defense Position. You can only use this effect of "Carboneddon" once per turn.
SUPER RARE
Rating: 2
Comments: A 1 in 6 chance of gaining 1000 ATK by its effect is pretty bad but there are a few decent Dragon-Type Normal Monsters that fit its requirements.
DRLG-EN021
Doble Passe
Normal Trap
When an opponent's monster declares an attack on a face-up Attack Position monster you control: Make your opponent's attack a direct attack instead and inflict damage to your opponent equal to the ATK of the attack target you control. Also, that monster you control can attack your opponent directly during your next turn.
SECRET RARE
Rating: 1
Comments: Most monsters these days thrive on dealing Battle Damage to trigger their effects and the fact that you can have this card make the monster attack directly is pretty bad since it may be too late to get that direct attack next turn or your opponent may counter your direct attack, making you worse off than before.