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Poor

Alright

Decent

Outstanding!

Epic!!!

1/5 2/5 3/5 4/5 5/5
Text card ratings Rarity Changes Visual spoiler Card spoiler Improved Effects

Dark Crisis (Page 4)

DCR-079
Zolga
EARTH / Fairy / Level 4 / ATK 1700 / DEF 1200
The controller of this card increases his/her Life Points by 2000 points when this monster is offered as a Tribute for a successful Tribute Summon or Set.
COMMON
Rating: 2
Comments: If the 1700 ATK isn't enough for you, tribute it for a better one and gain 2000 Life Points! That's all this card has.
DCR-078
Kelbek
EARTH / Fairy / Level 4 / ATK 1500 / DEF 1800
Any monster that attacks this card is returned to its owners hand. Damage calculation is applied normally.
COMMON
Rating: 2
Comments: Since most monsters on the field will be at least 1800 ATK, they'll go back to the hand but by then this card will be in the Graveyard and you'll have one less monster out.
DCR-077
Keldo
EARTH / Fairy / Level 4 / ATK 1200 / DEF 1600
When this card is destroyed and sent to the Graveyard as a result of battle, select 2 cards from your opponents Graveyard and return them to your opponents Deck. Your opponent then shuffles his/her Deck.
COMMON
Rating: 2
Comments: Her stats make it easy for her to be destroyed in battle and at least you get to pick the two cards to be returned to your deck (most of the time).
DCR-076
Mudora
EARTH / Fairy / Level 4 / ATK 1500 / DEF 1800
The ATK of this card increases by 200 points for every Fairy-Type monster in your Graveyard.
SUPER RARE
Rating: 2
Comments: With enough Fairy-Type monsters in your Graveyard, this card can be quite strong but under most cases, it'll have probably no more than 1700 ATK.
DCR-075
Tsukuyomi
DARK / Spellcaster-Type Spirit / Level 4 / ATK 1100 / DEF 1400
This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that it is Normal Summoned, Flip Summoned, or flipped face-up. When this card is Normal Summoned, Flip Summoned, or flipped face-up, flip 1 face-up monster on the field into face-down Defense Position.
RARE
Rating: 2
Comments: Really doesn't have much going for it but it can save itself from its own effect or flip face down a monster your opponent controls with low DEF and high ATK.
DCR-074
Metallizing Parasite - Lunatite
WATER / Aqua-Type Union / Level 7 / ATK 1000 / DEF 500
Once per turn, during your Main Phase, if you control this monster on the field, you can equip it to a face-up monster on your side of the field as an Equip Spell Card, OR change it back to a monster in face-up Attack Position. When equipped to a monster by this card's effect, that monster will not be affected by the effects of Spell Cards controlled by your opponent. (1 monster can only be equipped with 1 Union Monster at a time. If the monster that this card is equipped to is destroyed in battle, this card is destroyed instead.)
RARE
Rating: 1
Comments: 2 tributes for a monster that can easily be trampled by even Masaki the Legendary Swordsman (1100 ATK) isn't worth it at all but at least its rarity wasn't higher.
DCR-073
Skull Archfiend of Lightning
DARK / Fiend / Level 6 / ATK 2500 / DEF 1200
The controller of this card pays 500 Life Points during each of his/her Standby Phases (this is not optional). When this card is specifically designated as a target of the effect of a card controlled by your opponent, when resolving the effect, roll a six-sided die. If the result is 1, 3, or 6, negate the effect and destroy the opponent's card.
ULTRA RARE
Rating: 3
Comments: Definitely one of the better Archfiend monsters in this set and would've gotten the 4/5 stars if it didn't have the Life Point cost.
DCR-072
Terrorking Archfiend
DARK / Fiend / Level 4 / ATK 2000 / DEF 1500
You cannot Normal Summon or Flip Summon this card unless you have an Archfiend Monster Card on your side of the field. The controller of this card pays 800 Life Points during each of his/her Standby Phases (this is not optional). When this card is specifically designated as a target of the effect of a card controlled by your opponent, when resolving the effect, roll a six-sided die. If the result is 2 or 5, negate the effect and destroy the opponent's card. Also negate the effect of an Effect Monster that is destroyed by this monster in battle.
SUPER RARE
Rating: 1
Comments: I would have instead called this card "Terribleking Archfiend for his horrible effect.
DCR-071
Infernalqueen Archfiend
FIRE / Fiend / Level 3 / ATK 900 / DEF 1300
The controller of this card pays 500 Life Points during each of his/her Standby Phases (this is not optional). When this card is specifically designated as a target of the effect of a card controlled by your opponent, when resolving the effect, roll a six-sided die. If the result is 2 or 5, negate the effect and destroy the opponent's card. As long as this card remains on the field, during each Standby Phase increase the ATK of 1 Archfiend monster by 1000 points.
RARE
Rating: 1
Comments: Same as DCR-069's comments.
DCR-070
Desrook Archfiend
LIGHT / Fiend / Level 3 / ATK 1100 / DEF 1800
The controller of this card pays 500 Life Points during each of his/her Standby Phases (this is not optional). When this card is specifically designated as a target of the effect of a card controlled by your opponent, when resolving the effect, roll a six-sided die. If the result is 3, negate the effect and destroy the opponent's card. When a "Terrorking Archfiend" on your side of the field is destroyed and sent to the Graveyard, you can send this card from your hand to the Graveyard to Special Summon the "Terrorking Archfiend".
COMMON
Rating: 2
Comments: 1800 DEF is enough to last at least one turn on the field but he probably won't last long enough to activate his effect.
DCR-069
Darkbishop Archfiend
WATER / Fiend / Level 3 / ATK 300 / DEF 1400
The controller of this card pays 500 Life Points during each of his/her Standby Phases (this is not optional). When an Archfiend Monster Card on your side of the field is specifically designated as a target of the effect of a card controlled by your opponent, when resolving the effect, roll a six-sided die. If the result is 1, 3, or 6, negate the effect and destroy the opponent's card.
RARE
Rating: 1
Comments: Same as DCR-068's comments.
DCR-068
Shadowknight Archfiend
WIND / Fiend / Level 4 / ATK 2000 / DEF 1600
The controller of this card pays 900 Life Points during each of his/her Standby Phases (this is not optional). When this card is specifically designated as a target of the effect of a card controlled by your opponent, when resolving the effect, roll a six-sided die. If the result is 3, negate the effect and destroy the opponent's card. The Battle Damage this card inflicts to your opponent's Life Points is halved.
COMMON
Rating: 1
Comments: Horrendous, simply horrendous.
DCR-067
Vilepawn Archfiend
EARTH / Fiend / Level 2 / ATK 1200 / DEF 200
The controller of this card pays 500 Life Points during each of his/her Standby Phases (this is not optional). When this card is specifically designated as a target of the effect of a card controlled by your opponent, when resolving the effect, roll a six-sided die. If the result is 3, negate the effect and destroy the opponent's card. As long as this card remains face-up on the field, your opponent cannot attack another face-up Archfiend Monster Card.
COMMON
Rating: 1
Comments: Very low stats and having to pay Life Points at all of your Standby Phases make this a very horrible card to use.
DCR-066
Mefist the Infernal General
DARK / Fiend / Level 5 / ATK 1800 / DEF 1700
When this card attacks with an ATK that is higher than the DEF of your opponent's Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points. When this card inflicts Battle Damage to your opponent's Life Points, select 1 card from your opponent's hand randomly and discard it.
RARE
Rating: 2
Comments: He at least has trample but requires a tribute and that's why his rating is 2/5.
DCR-065
Goblin of Greed
EARTH / Fiend / Level 4 / ATK 1000 / DEF 1800
As long as this card remains face-up on your side of the field, neither player can discard from his/her hand as a cost.
COMMON
Rating: 2
Comments: Stop your opponent from using Magic Jammer or the like but it stops you too so it's an okay card to use.
DCR-064
Iron Blacksmith Kotetsu
FIRE / Beast-Warrior / Level 2 / ATK 500 / DEF 500
FLIP: Select 1 Equip Spell Card from your Deck and add it to your hand.
COMMON
Rating: 1
Comments: With such low stats, he isn't even worth retrieving the Equip Spell.
DCR-063
Great Maju Garzett
DARK / Fiend / Level 6 / ATK 0 / DEF 0
The ATK of this card becomes twice the original ATK of the Tribute Monster you used to Tribute Summon this card.
RARE
Rating: 4
Comments: Great he is for tribute a BEWD gives him 6000 ATK!
DCR-062
Outstanding Dog Marron
LIGHT / Beast / Level 1 / ATK 100 / DEF 100
When this card is sent to your Graveyard, it is returned to your Deck. Then shuffle your Deck.
COMMON
Rating: 1
Comments: I don't consider having only 100 ATK and DEF outstanding at all and he doesn't return to your hand, making him even less outstanding.
DCR-061
Dark Scorpion - Meanae the Thorn
DARK / Warrior / Level 4 / ATK 1000 / DEF 1800
When this card inflicts Battle Damage to your opponent's Life Points, you can select and activate one of the following effects: 
Select 1 card that includes "Dark Scorpion" in its name, or is named "Cliff the Trap Remover", from your Deck and add it to your hand. 
Select 1 card that includes "Dark Scorpion" in its card name, or is named "Cliff the Trap Remover", from your Graveyard and add it to your hand.
COMMON
Rating: 2
Comments: At least she stands up to the 1800 ATK monsters like the so-called "Gorg the Strong".
DCR-060
Dark Scorpion - Gorg the Strong
DARK / Warrior / Level 5 / ATK 1800 / DEF 1500
When this card inflicts Battle Damage to your opponent's Life Points, you can select and activate 1 of the following effects:  
● Return 1 Monster Card on your opponent's side of the field to the top of its owner's Deck.
● Send 1 card from the top of your opponent's Deck to the Graveyard.
COMMON
Rating: 1
Comments: He isn't very strong if he requires a tribute when there are monsters out there stronger than he is that need no tributes at all.