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Poor

Alright

Decent

Outstanding!

Epic!!!

1/5 2/5 3/5 4/5 5/5
Text card ratings Rarity Changes Visual spoiler Card spoiler Improved Effects

Dark Beginning 2 (Page 4)

DB2-EN080
Robbin' Goblin
Continuous Trap
Each time 1 monster on your side of the field inflicts Battle Damage to your opponent's Life Points, your opponent discards 1 random card from their hand.
COMMON
Rating: 1
Comments: While there's potential for it to be decent in Hand Destruction decks, it's not very likely it'll do well.
DB2-EN079
The Unhappy Maiden
LIGHT / Spellcaster / Level 1 / ATK 0 / DEF 100
When this card is sent to the Graveyard as a result of battle, the Battle Phase for that turn ends immediately.
COMMON
Rating: 3
Comments: She may be unhappy but you won't when she saves your lifepoints and or Monsters! The only downside is she must be destroyed in battle.
DB2-EN078
Block Attack
Normal Spell
Select 1 face-up Attack Position monster on your opponent's side of the field and change it to Defense Position.
COMMON
Rating: 1
Comments: A really bad card to use.
DB2-EN077
Shield & Sword
Normal Spell
Switch the original ATK and DEF of all face-up monsters on the field until the end of the End Phase. Any additions and subtractions to ATK and DEF due to card effects are applied to the new ATK and DEF. Monsters Summoned after this card's activation are excluded.
COMMON
Rating: 1
Comments: One of Joey's cards. Keep it in his deck only, unless you're running Monsters with higher DEF than ATK.
DB2-EN076
Horn of Heaven
Counter Trap
Tribute 1 monster on your side of the field. Negate the Normal Summon / Flip Summon / Special Summon of a monster and destroy it.
RARE
Rating: 3
Comments: While you lose a Monster, make it one like Sangan or a Monster that returns to your hand if sent to the Graveyard and you get an advantage!
DB2-EN075
Seven Tools of the Bandit
Counter Trap
Pay 1000 of your Life Points. Negate the activation of a Trap Card and destroy it.
SUPER RARE
Rating: 3
Comments: While Royal Decree is somewhat better, this card can negate an opponent's Trap Card without negating yours.
DB2-EN074
Magic Jammer
Counter Trap
Discard 1 card from your hand. Negate the activation of a Spell Card and destroy it.
SUPER RARE
Rating: 3
Comments: Negate any Spell Card activated by discarding any card you choose!
DB2-EN073
Solemn Judgment
Counter Trap
Pay half of your Life Points. Negate an activation of a Spell / Trap Card / Normal Summon / Flip Summon / Special Summon and destroy the Spell Card, Trap Card, or Summoned monster.
SUPER RARE
Rating: 2
Comments: A VERY costly card. You pay half your lifepoints and negate virtually anything. However, this card can be negated too, in which you wasted half your lifepoints for nothing.
DB2-EN072
Barrel Dragon
DARK / Machine / Level 7 / ATK 2600 / DEF 2200
Toss a coin 3 times. If 2 out of 3 results are Heads, destroy 1 monster on your opponent's side of the field. You can only use this effect once per turn, during your Main Phase.
ULTRA RARE
Rating: 1
Comments: His stats for the number of tributes he needs is bad enough but having to land on Heads 2 times is even worse, especially since all it does is destroy a Monster.
DB2-EN071
Gazelle the King of Mythical Beasts
EARTH / Beast / Level 4 / ATK 1500 / DEF 1200
This monster moves so fast that it looks like an illusion to mortal eyes.
COMMON
Rating: 1
Comments: Monsters stronger than it will not see it as an illusion but "dinner" instead and will shred it to bits in no time flat.
DB2-EN070
Witch's Apprentice
DARK / Spellcaster / Level 2 / ATK 550 / DEF 500
As long as this card remains face-up on the field, increase the ATK of all DARK monsters by 500 points and decrease the ATK of all LIGHT monsters by 400 points.
COMMON
Rating: 1
Comments: Same as DB2-EN068's comments.
DB2-EN069
Twin-Headed Thunder Dragon
LIGHT / Thunder-Type Fusion / Level 7 / ATK 2800 / DEF 2100
"Thunder Dragon" + "Thunder Dragon"
COMMON
Rating: 1
Comments: He's certainly better than past Monsters in this set but still falls short of being playable.
DB2-EN068
Bladefly
WIND / Insect / Level 2 / ATK 600 / DEF 700
As long as this card remains face-up on the field, increase the ATK of all WIND monsters by 500 points and decrease the ATK of all EARTH monsters by 400 points.
COMMON
Rating: 1
Comments: Same as DB2-EN067's comments.
DB2-EN067
Little Chimera
FIRE / Beast / Level 2 / ATK 600 / DEF 550
As long as this card remains face-up on the field, increase the ATK of all FIRE monsters by 500 points and decrease the ATK of all WATER monsters by 400 points.
COMMON
Rating: 1
Comments: Same as DB2-EN065's comments.
DB2-EN066
Witch of the Black Forest
DARK / Spellcaster / Level 4 / ATK 1100 / DEF 1200
When this card is sent from the field to the Graveyard, select 1 monster with a DEF of 1500 or less from your Deck, show it to your opponent, and add it to your hand. Then shuffle your Deck.
RARE
Rating: 1
Comments: Unlike the past two Monsters, she's bad for being banned not because of her effect.
DB2-EN065
Milus Radiant
EARTH / Beast / Level 1 / ATK 300 / DEF 250
As long as this card remains face-up on the field, increase the ATK of all EARTH monsters by 500 points and decrease the ATK of all WIND monsters by 400 points.
COMMON
Rating: 1
Comments: Even if not playable, there are plenty of Monsters he can hang out with that are just as bad, if not worse, than he is.
DB2-EN064
Star Boy
WATER / Aqua / Level 2 / ATK 550 / DEF 500
As long as this card remains face-up on the field, increase the ATK of all WATER monsters by 500 points and decrease the ATK of all FIRE monsters by 400 points.
COMMON
Rating: 1
Comments: He can join his "LIGHT infested cousin" in the garbage can or fireplace.
DB2-EN063
The Bistro Butcher
DARK / Fiend / Level 4 / ATK 1800 / DEF 1000
When this card inflicts Battle Damage to your opponent's Life Points, your opponent draws 2 cards from their Deck.
COMMON
Rating: 2
Comments: He at least has 1800 ATK but his effect has dropped him 1 star.
DB2-EN062
Muka Muka
EARTH / Rock / Level 2 / ATK 600 / DEF 300
As long as this card remains face-up on the field, increase the ATK and DEF of this card by 300 points for every card in the controller's hand.
COMMON
Rating: 2
Comments: You're going to need at least 4 cards in your hand after playing this guy to make him at least decent.
DB2-EN061
Cannon Soldier
DARK / Machine / Level 4 / ATK 1400 / DEF 1300
Tribute 1 monster on your side of the field to inflict 500 points of damage to your opponent's Life Points.
SUPER RARE
Rating: 1
Comments: You lose 1 defense against your opponent's Monsters just for 500 damage and that's really bad so don't bother with this card.