DB2-EN080 |
|
Robbin' Goblin
Continuous Trap
Each time 1 monster on your side of the field inflicts Battle
Damage to your opponent's Life Points, your opponent discards 1
random card from their hand.
COMMON |
Rating: |
1 |
Comments: |
While there's potential for it
to be decent in Hand Destruction decks, it's not very likely it'll do
well. |
DB2-EN079 |
|
The Unhappy Maiden
LIGHT / Spellcaster / Level 1 / ATK 0 / DEF 100
When this card is sent to the Graveyard as a result of battle, the
Battle Phase for that turn ends immediately.
COMMON |
Rating: |
3 |
Comments: |
She may be unhappy but you won't
when she saves your lifepoints and or Monsters! The only downside is she
must be destroyed in battle. |
DB2-EN078 |
|
Block Attack
Normal Spell
Select 1 face-up Attack Position monster on your opponent's side of the
field and change it to Defense Position.
COMMON |
Rating: |
1 |
Comments: |
A really bad card to use. |
DB2-EN077 |
|
Shield & Sword
Normal Spell
Switch the original ATK and DEF of all face-up monsters on the field
until the end of the End Phase. Any additions and subtractions to ATK
and DEF due to card effects are applied to the new ATK and DEF. Monsters
Summoned after this card's activation are excluded.
COMMON |
Rating: |
1 |
Comments: |
One of Joey's cards. Keep it in
his deck only, unless you're running Monsters with higher DEF than ATK.
|
DB2-EN076 |
|
Horn of Heaven
Counter Trap
Tribute 1 monster on your side of the field. Negate the Normal Summon /
Flip Summon / Special Summon of a monster and destroy it.
RARE |
Rating: |
3 |
Comments: |
While you lose a Monster, make
it one like Sangan or a Monster that returns to your hand if sent to the
Graveyard and you get an advantage! |
DB2-EN075 |
|
Seven Tools of the Bandit
Counter Trap
Pay 1000 of your Life Points. Negate the activation of a Trap Card and
destroy it.
SUPER RARE |
Rating: |
3 |
Comments: |
While Royal Decree is somewhat
better, this card can negate an opponent's Trap Card without negating
yours. |
DB2-EN074 |
|
Magic Jammer
Counter Trap
Discard 1 card from your hand. Negate the activation of a Spell Card and
destroy it.
SUPER RARE |
Rating: |
3 |
Comments: |
Negate any Spell Card activated
by discarding any card you choose! |
DB2-EN073 |
|
Solemn Judgment
Counter Trap
Pay half of your Life Points. Negate an activation of a Spell / Trap
Card / Normal Summon / Flip Summon / Special Summon and destroy the
Spell Card, Trap Card, or Summoned monster.
SUPER RARE |
Rating: |
2 |
Comments: |
A VERY costly card. You pay half
your lifepoints and negate virtually anything. However, this card can be
negated too, in which you wasted half your lifepoints for nothing. |
DB2-EN072 |
|
Barrel Dragon
DARK / Machine / Level 7 / ATK 2600 / DEF 2200
Toss a coin 3 times. If 2 out of 3 results are Heads, destroy 1 monster
on your opponent's side of the field. You can only use this effect once
per turn, during your Main Phase.
ULTRA RARE |
Rating: |
1 |
Comments: |
His stats for the number of
tributes he needs is bad enough but having to land on Heads 2 times
is even worse, especially since all it does is destroy a Monster. |
DB2-EN071 |
|
Gazelle the King of Mythical Beasts
EARTH / Beast / Level 4 /
ATK 1500 / DEF 1200
This monster moves so fast that it looks like an illusion to mortal
eyes.
COMMON |
Rating: |
1 |
Comments: |
Monsters stronger than it will
not see it as an illusion but "dinner" instead and will shred it to bits
in no time flat. |
DB2-EN070 |
|
Witch's Apprentice
DARK / Spellcaster / Level 2 / ATK 550 / DEF 500
As long as this card remains face-up on the field, increase the ATK of
all DARK monsters by 500 points and decrease the ATK of all LIGHT
monsters by 400 points.
COMMON |
Rating: |
1 |
Comments: |
Same as DB2-EN068's comments.
|
DB2-EN069 |
|
Twin-Headed Thunder Dragon
LIGHT / Thunder-Type Fusion / Level 7 / ATK 2800 / DEF 2100
"Thunder Dragon" + "Thunder Dragon"
COMMON |
Rating: |
1 |
Comments: |
He's certainly better than past
Monsters in this set but still falls short of being playable. |
DB2-EN068 |
|
Bladefly
WIND / Insect / Level 2 /
ATK 600 / DEF 700
As long as this card remains face-up on the field, increase the ATK of
all WIND monsters by 500 points and decrease the ATK of all EARTH
monsters by 400 points.
COMMON |
Rating: |
1 |
Comments: |
Same as DB2-EN067's comments.
|
DB2-EN067 |
|
Little Chimera
FIRE / Beast / Level 2 / ATK 600 / DEF 550
As long as this card remains face-up on the field, increase the
ATK of all FIRE monsters by 500 points and decrease the ATK of
all WATER monsters by 400 points.
COMMON |
Rating: |
1 |
Comments: |
Same as DB2-EN065's comments.
|
DB2-EN066 |
|
Witch of the Black Forest
DARK / Spellcaster / Level 4 / ATK 1100 / DEF 1200
When this card is sent from the field to the Graveyard, select 1 monster
with a DEF of 1500 or less from your Deck, show it to your opponent, and
add it to your hand. Then shuffle your Deck.
RARE |
Rating: |
1 |
Comments: |
Unlike the past two Monsters,
she's bad for being banned not because of her effect. |
DB2-EN065 |
|
Milus Radiant
EARTH / Beast / Level 1 / ATK 300 / DEF 250
As long as this card remains face-up on the field, increase the ATK of
all EARTH monsters by 500 points and decrease the ATK of all WIND
monsters by 400 points.
COMMON |
Rating: |
1 |
Comments: |
Even if not playable, there are
plenty of Monsters he can hang out with that are just as bad, if not
worse, than he is. |
DB2-EN064 |
|
Star Boy
WATER / Aqua / Level 2 /
ATK 550 / DEF 500
As long as this card remains face-up on the field, increase the ATK of
all WATER monsters by 500 points and decrease the ATK of all FIRE
monsters by 400 points.
COMMON |
Rating: |
1 |
Comments: |
He can join his "LIGHT infested
cousin" in the garbage can or fireplace. |
DB2-EN063 |
|
The Bistro Butcher
DARK / Fiend / Level 4 / ATK 1800 / DEF 1000
When this card inflicts Battle Damage to your opponent's Life Points,
your opponent draws 2 cards from their Deck.
COMMON |
Rating: |
2 |
Comments: |
He at least has 1800 ATK but his
effect has dropped him 1 star. |
DB2-EN062 |
|
Muka Muka
EARTH / Rock / Level 2 / ATK 600 / DEF 300
As long as this card remains face-up on the field, increase the ATK and
DEF of this card by 300 points for every card in the controller's hand.
COMMON |
Rating: |
2 |
Comments: |
You're going to need at least 4
cards in your hand after playing this guy to make him at least decent.
|
DB2-EN061 |
|
Cannon Soldier
DARK / Machine / Level 4 / ATK 1400 / DEF 1300
Tribute 1 monster on your side of the field to inflict 500 points of
damage to your opponent's Life Points.
SUPER RARE |
Rating: |
1 |
Comments: |
You lose 1 defense against your
opponent's Monsters just for 500 damage and that's really bad so don't
bother with this card. |