*Cards below are written with a mock translation using the card's actual English card text. This is based on how the cards are actually translated and thus may not work exactly like the card's TCG version.

*Cards not listed below do not have a different card rarity in Japan.
← Back to Yu-Gi-Oh Card Ratings Return to Index Forward to CORE DJCR Page 1 →
Wanna see the text spoiler instead? Click Here!

Crossed Souls Different Japan Card Rarities (Page 2)

*Also a Prismatic Secret Rare card.
**Also an Ultimate Rare card and a Prismatic Secret Rare card.
***A Normal Rare is the equivalent of the TCG's Short Print Common.
CROS-JP079
Monster Rebone
Continuous Trap
Use only if your opponent played a monster through a Special Summon this turn. Chooose 1 monster in your opponent's Graveyard and play it through a Special Summon to your field in Defense Mode. When this card is taken off the field, the monster is removed from play. When that monster is taken off the field, this card is destroyed.
COMMON
CROS-JP075
Lose 1 Turn
Normal Trap
Useonly if you have no monsters in play on your field that were played through a Special Summon. During the turn a monster is played through a Special Summon, its effects are nullified. If an Effect Monster(s) is played through a Special Summon in Attack Mode, change it to Defense Position.
RARE
CROS-JP074
Jar of Avarice
Normal Trap
Choose 5 cards in your Graveyard, other than "Jar of Avarice" and them into the Deck, then draw 1 card from your Deck. You may only use 1 "Jar of Avarice" per turn.
RARE
CROS-JP073
Void Purification
Continuous Trap
If you have a monster in play on your field that is not a monster with "Infernoid" in its name, this card is sent to the Graveyard. You may only use each of these effects of "Void Purification" once per turn.
● During each of your opponent's Standby Phases: You can choose 1 monster in your Graveyard with "Infernoid" in its namein and add it to your hand.
● During each of your Standby Phases: You can choose 1 of your monsters with "Infernoid" in its name that is removed from play and return it to the Graveyard.
COMMON
CROS-JP072
Zefra Divine Strike
Counter Trap
When a Spell Card, Trap Card or monaster effect is used, remove 1 monster in your Extra Deck with "Zefra" in its name that is face-up from play to nullify the use of that card and destroy it.
COMMON
CROS-JP067
Melodious Illusion
Normal Trap
Choose 1 monster you have in play with "Melodious" in its name. This turn, that monster you have in play that is face-up may not be affected by your opponent's Spell or Trap Card effects and can perform a second attack during each Battle Phase.
COMMON
CROS-JP065
Unexpected Dai
Normal Spell
Use only if you have no monsters in play on your field. Play 1 Level 4 or lower Normal Monster through a Special Summon from your Deck to your field.
NORMAL RARE
CROS-JP062*
Galaxy Cyclone
Normal Spell
Choose 1 Spell or Trap Card in play that is Set and destroy it. During your Main Phase, other than during the turn this card was sent to the Graveyard, you can remove this card in your Graveyard from play, then choose 1 Spell or Trap Card in play that is face-up and destroy it. You may only use this effect of "Galaxy Cyclone" once per turn.
SUPER RARE
CROS-JP061
Void Vanishment
Continuous Spell
You can discard 1 card from your hand to choose 1 Spell or Trap Card with "Void" in its name in your Deck and add it to your hand, other than"Void Vanishment" or "Null and Void", and you may not play monsters through a Normal Summon or Special Summon for the rest of this turn, other than monsters with "Infernoid" in its name. You may only use this effect of "Void Vanishment" once per turn. After damage is calculated, if a monster you have in play with "Infernoid" in its name battles an opponent's monster, you can send this card to the Graveyard to remove both monsters from play.
RARE
CROS-JP060
Oracle of Zefra
Field Spell
When you play this card, choose 1 monster with "Zefra" in its name in your Deck and add it to your hand. When you play a monster through a Ritual Summon using a monster with "Zefra" in its name or play a monster through a Special Summon using a monster with "Zefra" in its name as Material, you may use these effects depending on the monster played face-up but only once per turn per effect.
● Ritual: Shuffle 1 monster in play into the Deck.
● Fusion: Play 1 monster through a Special Summon from your hand to your field.
● Synchro: Choose 1 monster from your Deck and place it on top of your Deck.
● Xyz: Draw 1 card from your Deck, then discard 1 card from your hand.
You may only use 1 "Oracle of Zefra" per turn.
RARE
CROS-JP055
Suture Rebirth
Normal Spell
Choose 1 monster in your Graveyard with "Fluffal" or "Frightfur" in its name and play it through a Special Summon to your field but its effects are nullified. You may only use 1 "Suture Rebirth" per turn.
COMMON
CROS-JP051*
Madolche Puddingcess Chocolat-a-la-Mode
EARTH / Fairy-Type Xyz / Rank 5 / ATK 2500 / DEF 2200
2 Level 5 EARTH monsters
You may also play this card through an Xyz Summon using a Rank 4 or lower Xyz Monster you have in play with "Madolche" in its name as Xyz Material. (Xyz Materials included with that monster are included with this card.) Once per turn you can choose 1 card in your Graveyard with "Madolche" in its name and shuffle it into the Deck. While this card has "Madolche Puddingcess" included as Xyz Material, when a card(s) in your Graveyard with "Madolche" in its name is shuffled into the Main Deck outside of the Damage Step, you can remove 1 Xyz Material from this card to play 1 monster with "Madolche" in its name through a Special Summon from your Deck to your field in Attack Mode or in Defense Mode face-down.
SUPER RARE
CROS-JP049*
Raidraptor - Revolution Falcon
DARK / Winged Beast-Type Xyz / Rank 6 / ATK 2000 / DEF 3000
3 Level 6 Winged Beast-Type monsters
You can remove 1 Xyz Material from this card to allow this card to attack all monsters your opponent has in play once each this turn. When the Damage Step starts, if this card battles your opponent has in play that was played through a Special Summon and is face-up, That monster's ATK and DEF become 0. If this card has an Xyz Monster with "Raidraptor" in its name included as Xyz Material, it receives this effect.
● Once per turn, you can choose 1 monster your opponent has in play and destroy it, then make your opponent take damage equal to half that monster's ATK.
SUPER RARE