*Cards below are written with a mock translation using the card's actual English card text. This is based on how the cards are actually translated and thus may not work exactly like the card's TCG version.

*Cards not listed below do not have a different card rarity in Japan.
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Crossed Souls Different Japan Card Rarities

*Also a Prismatic Secret Rare card.
**Also an Ultimate Rare card and a Prismatic Secret Rare card.
***Also an Ultimate Rare, Prismatic Secret Rare card and Holographic Rare (TCG Ghost Rare) card.
****A Normal Rare card is the equivalent of the TCG's Short Print Common.
CROS-JP079
Card Info Monster Rebone
Continuous Trap
Use only if your opponent played a monster through a Special Summon this turn. Chooose 1 monster in your opponent's Graveyard and play it through a Special Summon to your field in Defense Mode. When this card is taken off the field, the monster is removed from play. When that monster is taken off the field, this card is destroyed.
COMMON
CROS-JP075
Card Info Lose 1 Turn
Normal Trap
Use only if you have no monsters in play on your field that were played through a Special Summon. During the turn a monster is played through a Special Summon, its effects are nullified. If an Effect Monster(s) is played through a Special Summon in Attack Mode, change it to Defense Position.
RARE
CROS-JP074
Card Info Jar of Avarice
Normal Trap
Choose 5 cards in your Graveyard, other than "Jar of Avarice" and them into the Deck, then draw 1 card from your Deck. You may only use 1 "Jar of Avarice" per turn.
RARE
CROS-JP073
Card Info Void Purification
Continuous Trap
If you have a monster in play on your field that is not a monster with "Infernoid" in its name, this card is sent to the Graveyard. You may only use each of these effects of "Void Purification" once per turn.
● During each of your opponent's Standby Phases: You can choose 1 monster in your Graveyard with "Infernoid" in its namein and add it to your hand.
● During each of your Standby Phases: You can choose 1 of your monsters with "Infernoid" in its name that is removed from play and return it to the Graveyard.
COMMON
CROS-JP072
Card Info Zefra Divine Strike
Counter Trap
When a Spell Card, Trap Card or monaster effect is used, remove 1 monster in your Extra Deck with "Zefra" in its name that is face-up from play to nullify the use of that card and destroy it.
COMMON
CROS-JP067
Card Info Melodious Illusion
Normal Trap
Choose 1 monster you have in play with "Melodious" in its name. This turn, that monster you have in play that is face-up may not be affected by your opponent's Spell or Trap Card effects and can perform a second attack during each Battle Phase.
COMMON
CROS-JP065
Card Info Unexpected Dai
Normal Spell
Use only if you have no monsters in play on your field. Play 1 Level 4 or lower Normal Monster through a Special Summon from your Deck to your field.
NORMAL RARE
CROS-JP062
Card Info Galaxy Cyclone
Normal Spell
Choose 1 Spell or Trap Card in play that is Set and destroy it. During your Main Phase, other than during the turn this card was sent to the Graveyard, you can remove this card in your Graveyard from play, then choose 1 Spell or Trap Card in play that is face-up and destroy it. You may only use this effect of "Galaxy Cyclone" once per turn.
SUPER RARE
CROS-JP061
Card Info Void Vanishment
Continuous Spell
You can discard 1 card from your hand to choose 1 Spell or Trap Card with "Void" in its name in your Deck and add it to your hand, other than"Void Vanishment" or "Null and Void", and you may not play monsters through a Normal Summon or Special Summon for the rest of this turn, other than monsters with "Infernoid" in its name. You may only use this effect of "Void Vanishment" once per turn. After damage is calculated, if a monster you have in play with "Infernoid" in its name battles an opponent's monster, you can send this card to the Graveyard to remove both monsters from play.
RARE
CROS-JP060
Card Info Oracle of Zefra
Field Spell
When you play this card, choose 1 monster with "Zefra" in its name in your Deck and add it to your hand. When you play a monster through a Ritual Summon using a monster with "Zefra" in its name or play a monster through a Special Summon using a monster with "Zefra" in its name as Material, you may use these effects depending on the monster played face-up but only once per turn per effect.
● Ritual: Shuffle 1 monster in play into the Deck.
● Fusion: Play 1 monster through a Special Summon from your hand to your field.
● Synchro: Choose 1 monster from your Deck and place it on top of your Deck.
● Xyz: Draw 1 card from your Deck, then discard 1 card from your hand.
You may only use 1 "Oracle of Zefra" per turn.
RARE
CROS-JP055
Card Info Suture Rebirth
Normal Spell
Choose 1 monster in your Graveyard with "Fluffal" or "Frightfur" in its name and play it through a Special Summon to your field but its effects are nullified. You may only use 1 "Suture Rebirth" per turn.
COMMON
CROS-JP051*
Card Info Madolche Puddingcess Chocolat-a-la-Mode
EARTH / Fairy-Type Xyz / Rank 5 / ATK 2500 / DEF 2200
2 Level 5 EARTH monsters
You may also play this card through an Xyz Summon using a Rank 4 or lower Xyz Monster you have in play with "Madolche" in its name as Xyz Material. (Xyz Materials included with that monster are included with this card.) Once per turn you can choose 1 card in your Graveyard with "Madolche" in its name and shuffle it into the Deck. While this card has "Madolche Puddingcess" included as Xyz Material, when a card(s) in your Graveyard with "Madolche" in its name is shuffled into the Main Deck outside of the Damage Step, you can remove 1 Xyz Material from this card to play 1 monster with "Madolche" in its name through a Special Summon from your Deck to your field in Attack Mode or in Defense Mode face-down.
SUPER RARE
CROS-JP049*
Card Info Raidraptor - Revolution Falcon
DARK / Winged Beast-Type Xyz / Rank 6 / ATK 2000 / DEF 3000
3 Level 6 Winged Beast-Type monsters
You can remove 1 Xyz Material from this card to allow this card to attack all monsters your opponent has in play once each this turn. When the Damage Step starts, if this card battles your opponent has in play that was played through a Special Summon and is face-up, That monster's ATK and DEF become 0. If this card has an Xyz Monster with "Raidraptor" in its name included as Xyz Material, it receives this effect.
● Once per turn, you can choose 1 monster your opponent has in play and destroy it, then make your opponent take damage equal to half that monster's ATK.
SUPER RARE
CROS-JP046***
Card Info Clear Wing Synchro Dragon
WIND / Dragon-Type Synchro / Level 7 / ATK 2500 / DEF 2000
1 Tuner + 1 or more non-Tuner monsters
Once per turn, during either player's turn, when another Level 5 or higher monster in play uses its effect, you can nullify the use of that card and destroy it. Once per turn, during either player's turn, when a monster effect is used that chooses only 1 Level 5 or higher monster in play, you can nullify the use of that card and destroy it. If this card's effect destroys a monster, this card receives ATK equal to the destroyed monster's original ATK until the end of this turn.
ULTRA RARE
CROS-JP043**
Card Info Frightfur Chimera
DARK / Fiend-Type Fusion / Level 8 / ATK 2800 / DEF 2000
3 monsters with "Frightfur" in their names
This card may not be played through a Special Summon other than by a Fusion Summon. If this card attacks or is chosen for an attack target, your opponent may not use cards or card effects until the Damage Step ends. When this card defeats a monster your opponent has in play through battle and sends it to the Graveyard, you can play that monster through a Special Summon to your field but its ATK is halved. You may only use this effect of "Frightfur Chimera" once per turn. This card receives 300 ATK for each monster you have in play that your opponent owns.
ULTRA RARE
CROS-JP042
Card Info Frightfur Sheep
DARK / Fiend-Type Fusion / Level 5 / ATK 2000 / DEF 2000
"Edge Imp Chain" + 1 monster with "Fluffal" in its name
If this card attacks or is chosen for an attack target, your opponent may not use cards or card effects until the Damage Step ends. If this card is defeated through battle and sent to the Graveyard, or is destroyed by an opponent's card effect while in play on your field and sent to your Graveyard, you can play this card through a Special Summon to your field and it receives 800 ATK. You may only use this effect of "Frightfur Sheep" once per turn.
COMMON
CROS-JP041
Card Info Frightfur Leo
DARK / Fiend-Type Fusion / Level 7 / ATK 2400 / DEF 2000
"Edge Imp Saw" + 1 monster with "Fluffal" in its name
This card may not be played through a Special Summon other than by a Fusion Summon. You can choose 1 monster your opponent has in play that is face-up and destroy it, then make your opponent take damage equal to the destroyed monster's original ATK. You may only use this effect of "Frightfur Leo" once per turn. This card may not attack your opponent directly during the turn you use this effect.
RARE
CROS-JP040
Card Info Bloom Diva the Melodious Choir
LIGHT / Fairy-Type Fusion / Level 6 / ATK 1000 / DEF 2000
1 monster with "Melodious Maestra" in its name + 1 monster with "Melodious" in its name
This card may not be defeated through battle or be destroyed by card effects and battle damage you take from attacks involving this card becomes 0. After damage is calculated, if this card battles a monster in play that was played through a Special Summon, you can make your opponent take damage equal to the difference between the original ATK of that opponent's monster and this card, then destroy that opponent's monster.
RARE
CROS-JP038
Card Info Nekroz of Sophia
LIGHT / Spellcaster-Type Ritual / Level 11 / ATK 3600 / DEF 3400
You can play this card through a Ritual Summon using any Ritual Spell Card with "Nekroz" in its name. This card may not be played through a Special Summon other than by a Ritual Summon using 3 monsters you have in play with different Types. During either player's Main Phase 1, you can discard this card and 1 Spell Card with "Nekroz" in its name from your hand to the Graveyard to prevent your opponent from playing monsters through a Special Summon from the Extra Deck during this phase. When this card is played through a Ritual Summon, you can remnove all other cards in play and in the Graveyards from play. You may not play monsters through a Normal Summon, Set or Special Summon the turn you use this effect.
ULTRA RARE
CROS-JP034
Card Info Magma Dragon
FIRE / Wyrm / Level 4 / ATK 1600 / DEF 1200
When this card is played through a Special Summon, you can choose 1 Wyrm-Type monster in your Graveyard, other than "Magma Dragon" and play it through a Special Summon to your field in Defense Mode, but its effects are nullified. You may only use this effect of "Magma Dragon" once per turn. You may not play monsters through a Special Summon the turn you use this effect, other than Wyrm-Type monsters.
RARE
CROS-JP033*
Card Info Ghost Ogre & Snow Rabbit
LIGHT / Psychic-Type Tuner / Level 3 / ATK 0 / DEF 1800
During either player's turn, when a monster in play uses its effect, or when a Spell or Trap Card in play uses its effect, you can send this card from your hand or that you have in play to the Graveyard to destroy that card. You may only use this effect of "Ghost Ogre & Snow Rabbit" once per turn.
SUPER RARE
CROS-JP032*
Card Info Infernoid Devyaty
FIRE / Fiend / Level 9 / ATK 2900 / DEF 2900
This card may not be played through a Normal Summon or Set. This card may not be played through a Special Summon other than by removing 3 monsters in your hand or Graveyard with "Infernoid" in their names while the total Levels and Ranks of all Effect Monsters you have in play are 8 or lower. When this card is played through a Special Summon, you can destroy all Spell and Trap Cards in play, other than cards with "Void" in its name. Once per turn, during either player's turn, when another monster's effect is used, you can Tribute 1 monster in play to nullify the use of that card and remove it from play.
SUPER RARE
CROS-JP030
Card Info Infernoid Pirmais
FIRE / Fiend / Level 1 / ATK 0 / DEF 0
This card may not be played through a Normal Summon or Set. This card may not be played through a Special Summon other than by removing 1 monster in your hand or Graveyard with "Infernoid" in its name from play, while the total Levels and Ranks of all Effect Monsters you have in play are 8 or lower. Once per turn. you can choose 1 card in play that is Set and shuffle it into the Deck. That card may not be used to respond to this effect's use. Once per turn, during your opponent's turn, you can Tribute 1 monster in play, then choose 1 card in your opponent's Graveyard and remove it from play.
RARE
CROS-JP021
Card Info Stellarknight Zefraxciton
LIGHT / Fiend-Type Pendulum / Level 4 / ATK 1900 / DEF 0 / Scale 7
Pendulum Text:
You may not play monsters through a Pendulum Summon, other than monsters with "tellarknight" in its name and monsters with "Zefra" in its name. This effect may not be nullified.

Monster Text:
If this card is played through a Normal Summon, Flip Summon, or Pendulum Summon, you can choose 1 other card with "tellarknight" or "Zefra" in its name in your Monster Zone or Pendulum Zone, and 1 card your opponent has in play that is Set and destroy them. You may only use this effect of "Stellarknight Zefraxciton" once per turn.
COMMON
CROS-JP020
Card Info Satellarknight Zefrathuban
LIGHT / Warrior-Type Pendulum / Level 4 / ATK 0 / DEF 2100 / Scale 1
Pendulum Text:
You may not play monsters through a Pendulum Summon, other than monsters with "tellarknight" in its name and monsters with "Zefra" in its name. This effect may not be nullified.


Monster Text:
If this card is played through a Normal Summon, Flip Summon, or Pendulum Summon, you can choose 1 other card with "tellarknight" or "Zefra" in its name in your Monster Zone or Pendulum Zone, and 1 card your opponent has in play that is face-up and destroy them. You may only use this effect of "Satellarknight Zefrathuban" once per turn.
COMMON
CROS-JP017
Card Info Raidraptor - Mimicry Lanius
DARK / Winged Beast / Level 4 / ATK 1100 / DEF 1900
Once per turn, during your Main Phase, if this card was played through a Normal Summon or Special Summon this turn, you can increase the Levels of all monsters you have in play with "Raidraptor" in its name by 1. During your Main Phase, if this card is in the Graveyard because it was sent there this turn, you can remove this card from play to choose 1 card with "Raidraptor" in its name in your Deck and add it to your hand, other than "Raidraptor - Mimicry Lanius". You may only use this effect of "Raidraptor - Mimicry Lanius" once per turn.
RARE
CROS-JP014
Card Info Edge Imp Tomahawk
DARK / Fiend / Level 4 / ATK 1800 / DEF 800
You can send 1 monster with "Edge Imp" in its name from your hand to the Graveyard to make your opponent take 800 points of damage. You can send 1 monster with "Edge Imp" in its name from your Deck to the Graveyard, other than "Edge Imp Tomahawk" to have this card's name count as the sent monster's name, until the End Phase. You may only use each effect of "Edge Imp Tomahawk" once per turn.
COMMON