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Ancient Sanctuary

AST-111
Card Info Mazera DeVille
DARK / Fiend / Level 8 / ATK 2800 / DEF 2300
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by offering 1 face-up "Warrior of Zera" on your side of the field as a Tribute while "Pandemonium" is on the field. If "Pandemonium" is on your side of the field when you Special Summon this card successfully, your opponent discards 3 random cards from his/her hand.
SECRET RARE
AST-110
Card Info Order to Smash
Normal Trap
Select 1 face-up Level 2 or lower Normal Monster (except a Token) on your side of the field when you activate this card. When this card resolves, you can offer the selected Normal Monster as a Tribute and destroy 1 or 2 Spell or Trap Cards on your opponent's side of the field.
COMMON
AST-109
Card Info Soul Resurrection
Continuous Trap
Special Summon 1 Normal Monster from your Graveyard in Defense Position. When this card is removed from the field, the monster is destroyed. When the monster is destroyed, this card is also destroyed.
RARE
AST-108
Card Info Labyrinth of Nightmare
Continuous Trap
During the End Phase of each turn, change the Battle Positions of all face-up monsters on the turn player's side of the field.
COMMON
AST-107
Card Info Des Counterblow
Continuous Trap
Destroy any monster that inflicts Battle Damage to a player's Life Points by attacking directly.
SUPER RARE
AST-106
Card Info Desert Sunlight
Normal Trap
All monsters on your side of the field are changed to face-up Defense Position.
COMMON
AST-105
Card Info Curse of Anubis
Normal Trap
All face-up Effect Monsters on the field are changed to Defense Position. During the turn, this card is activated, the original DEF of those Effect Monsters become 0 and their Battle Positions cannot be changed.
ULTRA RARE
AST-104
Card Info Human-Wave Tactics
Continuous Trap
During the End Phase of each turn, select a number of Level 2 or lower Normal Monsters from your Deck equal to the number of your Level 2 or lower Normal Monsters destroyed as a result of battle during that turn, and Special Summon them to your side of the field. The Deck is then shuffled.
COMMON
AST-103
Card Info Judgment of the Desert
Continuous Trap
The Battle Positions of face-up monsters that are flipped face-up after activation of this card cannot be changed.
COMMON
AST-102
Card Info Dora of Fate
Normal Trap
You can only activate this card during your opponent's turn. Select 1 face-up monster on your opponent's side of the field. When you successfully Normal Summon a monster that is 1 Level lower than the selected monster during your next turn, inflict damage to your opponent's Life Points equal to the Level of the selected monster x 500 points.
COMMON
AST-101
Card Info The First Sarcophagus
Continuous Trap
During each of your opponent's End Phases, place 1 card face-up on your side of the field from your hand or Deck in this order: "The Second Sarcophagus", "The Third Sarcophagus". If 1 Sarcophagus card is removed from your side of the field, all of them on your side of the field are sent to the Graveyard. When you have all 3 Sarcophagus cards on your side of the field, send all Sarcophagus cards on your side of the field to the Graveyard to Special Summon 1 "Spirit of the Pharaoh" from your hand or Deck.
SUPER RARE
AST-100
Card Info The Second Sarcophagus
Continuous Spell
This card can only be placed on the field by the effect of "The First Sarcophagus".
COMMON
AST-099
Card Info The Third Sarcophagus
Continuous Spell
This card can only be placed on the field by the effect of "The First Sarcophagus".
COMMON
AST-098
Card Info Triangle Power
Normal Spell
Increase the original ATK and DEF of all face-up Level 1 Normal Monsters (except Tokens) on your side of the field by 2000 points. Destroy all Level 1 Normal Monsters on your side of the field during the End Phase.
RARE
AST-097
Card Info Thousand Energy
Normal Spell
Increase the original ATK and DEF of all face-up Level 2 Normal Monsters (except Tokens) on your side of the field by 1000 points. Destroy all Level 2 Normal Monsters on your side of the field during the End Phase.
RARE
AST-096
Card Info Delta Attacker
Normal Spell
You can only activate this card when there are 3 Normal Monsters of the same name (except Tokens) on your side of the field. The 3 Normal Monsters of the same name can attack your opponent's Life Points directly during the turn this card is activated.
COMMON
AST-095
Card Info Dark Magic Attack
Normal Spell
You can only activate this card when there is a face-up "Dark Magician" on your side of the field. Destroy all Spell and Trap Cards on your opponent's side of the field.
ULTRA RARE
AST-094
Card Info The Law of the Normal
Normal Spell
You can only activate this card when there are 5 face-up Level 2 or lower Normal Monsters on your side of the field. Both players discard all cards in their hands, and destroy all cards on the field except Level 2 or lower Normal Monsters.
COMMON
AST-093
Card Info Enchanting Fitting Room
Normal Spell
Pay 800 Life Points. Pick up 4 cards from the top of your Deck and Special Summon the Level 3 or lower Normal Monsters among the picked-up cards to your side of the field. Return all the other cards to your Deck and the Deck is then shuffled.
COMMON
AST-092
Card Info Level Limit - Area B
Continuous Spell
All face-up Level 4 or higher monsters on the field are changed to Defense Position and remain in Defense Position as long as this card is active.
COMMON
AST-091
Card Info 7
Continuous Spell
When there are 3 face-up "7" cards on your side of the field, draw 3 cards from your Deck. Then destroy all "7" cards. When this card is sent directly from the field to your Graveyard, increase your Life Points by 700 points.
COMMON
AST-090
Card Info Blessings of the Nile
Continuous Spell
Each time card(s) are discarded from your hand to the Graveyard by the effect of a card controlled by your opponent, increase your Life Points by 1000 points.
COMMON
AST-089
Card Info Spell Economics
Continuous Spell
You do not have to pay any Life Points to activate a Spell Card.
RARE
AST-088
Card Info Soul Reversal
Quick-Play Spell
Return 1 Flip Effect Monster from your Graveyard to the top of your Deck.
COMMON
AST-087
Card Info Dust Barrier
Continuous Spell
Face-up Normal Monsters on the field are unaffected by your opponent's Spell Cards. This card is destroyed during your second Standby Phase after activation.
COMMON
AST-086
Card Info Sword of the Soul Eater
Equip Spell
You can only equip this card to a Level 3 or lower Normal Monster on your side of the field. When you activate this card, offer all Normal Monsters (except Tokens) on your side of the field, except the equipped monster, as Tributes. Increase the ATK of the equipped monster by 1000 points for each Normal Monster that you offered as a Tribute.
COMMON
AST-085
Card Info Order to Charge
Quick-Play Spell
Select 1 face-up Normal Monster (except a Token) on your side of the field when you activate this card. When this card resolves, offer the selected Normal Monster as a Tribute and destroy 1 monster on your opponent's side of the field.
COMMON
AST-084
Card Info Special Hurricane
Normal Spell
Discard 1 card from your hand. Destroy all Special Summoned monsters on the field.
RARE
AST-083
Card Info Emissary of the Oasis
LIGHT / Spellcaster / Level 3 / ATK 600 / DEF 400
As long as a face-up Level 3 or lower Normal Monster remains on your side of the field, your opponent cannot select this card as an attack target. As long as this card remains on your side of the field, any Battle Damage to the controller of this card from battle involving a Level 3 or lower Normal Monster becomes 0.
COMMON
AST-082
Card Info King of the Swamp
WATER / Aqua / Level 3 / ATK 500 / DEF 1100
You can substitute this card for any 1 Fusion-Material Monster. When you do this, the other Fusion-Material Monster(s) must be the correct one(s). Discard this card from your hand to the Graveyard to add a "Polymerization" Spell Card from your Deck to your hand. The Deck is then shuffled.
RARE
AST-081
Card Info Man-Thro' Tro'
EARTH / Beast-Warrior / Level 4 / ATK 1000 / DEF 1000
Offer 1 Normal Monster (except a Token) on your side of the field as a Tribute to inflict 800 points of damage to your opponent's Life Points.
COMMON
AST-080
Card Info Night Assailant
DARK / Fiend / Level 3 / ATK 200 / DEF 500
FLIP: Select 1 monster on your opponent's side of the field and destroy it. When this card is sent directly from your hand to the Graveyard, return 1 Flip Effect Monster from your Graveyard to your hand.
COMMON
AST-079
Card Info Regenerating Mummy
DARK / Zombie / Level 4 / ATK 1800 / DEF 1500
When this card is sent directly from your hand to the Graveyard by an effect of a card controlled by your opponent, return this card from the Graveyard to your hand.
COMMON
AST-078
Card Info Double Coston
DARK / Zombie / Level 4 / ATK 1700 / DEF 1650
If you Tribute Summon a DARK monster, you can treat this 1 monster as 2 Tribute Monsters for the Tribute Summon.
RARE
AST-077
Card Info Grave Protector
DARK / Fiend / Level 4 / ATK 0 / DEF 2000
As long as this card remains face-up on the field, monsters that are destroyed as a result of battle are returned to the owner's Deck instead of being sent to the Graveyard. The Deck is then shuffled.
RARE
AST-076
Card Info Emissary of the Afterlife
DARK / Fiend / Level 4 / ATK 1600 / DEF 600
When this card is sent from the field to the Graveyard, each player selects 1 Level 3 or lower Normal Monster from his/her Deck, and adds it to his/her hand after showing it to the opponent. The Decks are then shuffled.
SUPER RARE
AST-075
Card Info Spirit Caller
LIGHT / Spellcaster / Level 3 / ATK 1000 / DEF 1000
FLIP: You can Special Summon 1 Level 3 or lower Normal Monster from your Graveyard to your side of the field.
COMMON
AST-074
Card Info Elephant Statue of Disaster
EARTH / Rock / Level 3 / ATK 1500 / DEF 0
When this card is sent directly from your hand to the Graveyard by an effect of a card controlled by your opponent, inflict 2000 points of damage to your opponent's Life Points.
COMMON
AST-073
Card Info Elephant Statue of Blessing
EARTH / Rock / Level 3 / ATK 1500 / DEF 0
When this card is sent directly from your hand to the Graveyard by an effect of a card controlled by your opponent, increase your Life Points by 2000 points.
COMMON
AST-072
Card Info Absorbing Kid from the Sky
LIGHT / Fairy / Level 4 / ATK 1300 / DEF 1000
When this card destroys a monster and sends it to the Graveyard as a result of battle, increase your Life Points by the Level of the destroyed monster x 300 points.
COMMON
AST-071
Card Info Ghost Knight of Jackal
EARTH / Beast-Warrior / Level 5 / ATK 1700 / DEF 1600
You can Special Summon an opponent's monster that is destroyed and sent to the Graveyard by this card as a result of battle to your side of the field in face-up Defense Position.
ULTRA RARE
AST-070
Card Info 3-Hump Lacooda
EARTH / Beast / Level 3 / ATK 500 / DEF 1500
If there are 3 face-up "3-Hump Lacooda" cards on your side of the field, offer 2 of them as Tributes to draw 3 cards.
COMMON
AST-069
Card Info Sand Gambler
LIGHT / Spellcaster / Level 3 / ATK 300 / DEF 1600
Toss a coin 3 times. If all 3 results are Heads, destroy all monsters on your opponent's side of the field. If all 3 results are Tails, destroy all monsters on your side of the field. This effect can only be used once per turn during your Main Phase.
COMMON
AST-068
Card Info Desertapir
EARTH / Beast / Level 3 / ATK 900 / DEF 300
FLIP: Flip 1 face-up monster on the field into face-down Defense Position. You cannot select "Desertapir".
COMMON
AST-067
Card Info Legacy Hunter
EARTH / Warrior / Level 4 / ATK 1000 / DEF 1500
When this card attacks a face-down Defense Position monster and destroys it and sends it to the Graveyard as a result of battle, your opponent returns 1 random card from his/her hand to his/her Deck. His/her Deck is then shuffled.
SUPER RARE
AST-066
Card Info Nubian Guard
FIRE / Warrior / Level 2 / ATK 500 / DEF 500
When this card inflicts Battle Damage to your opponent's Life Points, you can return 1 Continuous Spell Card from your Graveyard to the top of your Deck.
COMMON
AST-065
Card Info Protector of the Sanctuary
EARTH / Fiend / Level 4 / ATK 1100 / DEF 1900
As long as this card remains face-up on the field, your opponent cannot draw a card(s) except during Draw Phases.
COMMON
AST-064
Card Info Aswan Apparition
DARK / Fiend / Level 3 / ATK 500 / DEF 500
When this card inflicts Battle Damage to your opponent's Life Points, you can return 1 Trap Card from your Graveyard to the top of your Deck.
COMMON
AST-063
Card Info Theban Nightmare
LIGHT / Fiend / Level 4 / ATK 1500 / DEF 500
While there are no cards in the hand and in the Spell & Trap Card Zone of this card's controller, increase the ATK of this card by 1500 points.
RARE
AST-062
Card Info Spirit of the Pharaoh
LIGHT / Zombie / Level 6 / ATK 2500 / DEF 2000
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "The First Sarcophagus". When this card is Special Summoned successfully, you can Special Summon up to 4 Level 2 or lower Zombie-Type Normal Monsters from your Graveyard.
ULTRA RARE
AST-061
Card Info Pharaonic Protector
EARTH / Zombie / Level 2 / ATK 900 / DEF 0
The mummy of a soldier that has been guarding the royal family for thousands of years. Even now, its spirit does not allow anybody to trespass.
COMMON
AST-060
Card Info Pharaoh's Servant
DARK / Zombie / Level 2 / ATK 900 / DEF 0
An apparition of those said to formerly serve the Pharaoh. It has tremendous loyalty that does not waiver.
COMMON
AST-059
Card Info Fiend Scorpion
EARTH / Insect / Level 2 / ATK 900 / DEF 200
A huge scorpion inhabited by the soul of a fiend. Usually it holds back, but has untapped potential.
COMMON
AST-058
Card Info Kozaky
DARK / Fiend / Level 1 / ATK 400 / DEF 400
A workaholic fiend who devotes everything to his research into the languages of Dark World. His mind has collapsed because of working too hard.
COMMON
AST-057
Card Info Mokey Mokey
LIGHT / Fairy / Level 1 / ATK 300 / DEF 100
An outcast angel. Nobody knows what he is thinking at all. Sometimes he gets mad and that is dreadful.
COMMON
AST-056
Card Info Gigobyte
WATER / Reptile / Level 1 / ATK 350 / DEF 300
He has a tranquil soul, but carries a destiny that one day his heart shall be tainted by evil....
COMMON
AST-055
Card Info Armor Break
Counter Trap
Negate the activation of an Equip Spell card and destroy it.
COMMON
AST-054
Card Info Draining Shield
Normal Trap
Negate the attack of 1 of your opponent's monsters and increase your Life Points by an amount equal to the attacking monster's ATK.
RARE
AST-053
Card Info Beckoning Light
Normal Trap
Discard all the cards in your hand to the Graveyard, then select a number of LIGHT monsters from your Graveyard equal to the number of cards you discarded, and add them to your hand.
COMMON
AST-052
Card Info Ninjitsu Art of Transformation
Continuous Trap
Activate this card by offering 1 face-up monster on your side of the field that includes "Ninja" in its card name as a Tribute. Special Summon 1 Beast-Type, Winged Beast-Type, or Insect-Type monster with a Level equal to or less than the Level of the selected card + 3 from your hand or Deck to your side of the field. When this card is removed from your side of the field, destroy the monster.
COMMON
AST-051
Card Info Solar Ray
Normal Trap
Inflict 600 points of damage to your opponent's Life Points for each face-up LIGHT monster on your side of the field.
COMMON
AST-050
Card Info Wall of Revealing Light
Continuous Trap
When you activate this card, pay any multiple of 1000 Life Points. None of your opponent's monsters with ATK equal to or less than the Life Points you paid can attack.
COMMON
AST-049
Card Info Talisman of Spell Sealing
Continuous Trap
You can only activate this card when there is a face-up "Sealmaster Meisei" on your side of the field. As long as this card remains face-up on the field, Spell Cards cannot be activated and the effects of face-up Spell Cards on the field are negated. When "Sealmaster Meisei" is removed from the field, destroy this card.
RARE
AST-048
Card Info Light of Judgment
Normal Trap
Activate this card by discarding 1 LIGHT Monster Card from your hand to the Graveyard while "The Sanctuary in the Sky" is on the field. Select 1 card on the field controlled by your opponent or 1 card in your opponent's hand, and send it to the Graveyard.
COMMON
AST-047
Card Info Micro Ray
Normal Trap
The DEF of 1 face-up monster on the field becomes 0 until the end of the End Phase.
COMMON
AST-046
Card Info Backfire
Continuous Trap
When a FIRE monster on your side of the field is destroyed and sent to the Graveyard, inflict 500 points of damage to your opponent's Life Points.
COMMON
AST-045
Card Info Goblin Thief
Normal Spell
Inflict 500 points of damage to your opponent's Life Points and increase your Life Points by 500 points.
COMMON
AST-044
Card Info Talisman of Trap Sealing
Continuous Spell
You can only activate this card when there is a face-up "Sealmaster Meisei" on your side of the field. As long as this card remains face-up on the field, Trap Cards cannot be activated and the effects of face-up Trap Cards on the field are negated. When "Sealmaster Meisei" is removed from the field, destroy this card.
RARE
AST-043
Card Info Earthquake
Normal Spell
All face-up monsters on the field are changed to Defense Position.
COMMON
AST-042
Card Info The Sanctuary in the Sky
Field Spell
Battle Damage to the controller of a Fairy-Type monster from a battle involving that Fairy-Type monster becomes 0.
SUPER RARE
AST-041
Card Info Weapon Change
Continuous Spell
You can pay 700 Life Points only once per turn during your Standby Phase to activate this card's effect. Switch the ATK and DEF of 1 Warrior-Type or Machine-Type monster on your side of the field until the end of your opponent's next End Phase. When this card is destroyed, the effect is negated.
COMMON
AST-040
Card Info Amplifier
Equip Spell
This card can only be equipped to "Jinzo". As long as this card is equipped, the effects of Trap Cards controlled by the equipped monster's controller are not negated by the effect of the equipped monster. When this card is removed from the field, the equipped monster is destroyed. This card's activation and effect cannot be negated by any other card.
SUPER RARE
AST-039
Card Info Monster Gate
Normal Spell
Offer 1 monster on your side of the field as a Tribute. Pick up cards from your Deck until you pick up a monster that can be Normal Summoned, and Special Summon it. Send any other cards picked up to the Graveyard.
COMMON
AST-038
Card Info Burst Stream of Destruction
Normal Spell
You can only activate this card when there is a face-up "Blue-Eyes White Dragon" on your side of the field. Destroy all monsters on your opponent's side of the field. "Blue-Eyes White Dragon" cannot attack during the turn you activate this card.
ULTRA RARE
AST-037
Card Info

Enemy Controller
Quick-Play Spell

Select and activate 1 of the following effects:

● Change the Battle Position of 1 face-up monster on your opponent's side of the field.

● Offer 1 monster on your side of the field as a Tribute. Select 1 face-up monster on your opponent's side of the field. Take control of the selected card until the End Phase of the turn this card is activated.

ULTRA RARE

AST-036
Card Info Mystik Wok
Quick-Play Spell
Offer 1 monster on your side of the field as a Tribute. Select the ATK or DEF of the Tributed monster, and increase your Life Points by the same amount.
COMMON
AST-035
Card Info Opti-Camlouflage Armor
Equip Spell
This card can only be equipped to a Level 1 monster. A monster equipped with this card can attack your opponent's Life Points directly.
COMMON
AST-034
Card Info Archlord Zerato
LIGHT / Fairy / Level 8 / ATK 2800 / DEF 2300
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by offering 1 face-up "Warrior of Zera" on your side of the field as a Tribute while "The Sanctuary in the Sky" is on the field. If "The Sanctuary in the Sky" is on your side of the field, discard 1 LIGHT Monster Card from your hand to the Graveyard to destroy all monsters on your opponent's side of the field.
ULTRA RARE
AST-033
Card Info White Magician Pikeru
LIGHT / Spellcaster / Level 2 / ATK 1200 / DEF 0
During your Standby Phase, increase your Life Points by 400 points for each monster on your side of the field.
COMMON
AST-032
Card Info Solar Flare Dragon
FIRE / Pyro / Level 4 / ATK 1500 / DEF 1000
This card cannot be attacked if there is another Pyro-Type monster on your side of the field. This card inflicts 500 points of damage to your opponent's Life Points during the End Phase of your turn.
COMMON
AST-031
Card Info Goblin King
DARK / Fiend / Level 1 / ATK 0 / DEF 0
This card cannot be attacked if there is another Fiend-Type monster on your side of the field. The ATK and DEF of this card become the number of Fiend-Type monsters on the field (excluding this card) x 1000 points.
COMMON
AST-030
Card Info Lady Ninja Yae
WIND / Warrior / Level 3 / ATK 1100 / DEF 200
Discard 1 WIND monster from your hand to the Graveyard. Return all Spell and Trap Cards on your opponent's side of the field to the owner's hand.
COMMON
AST-029
Card Info Arcane Archer of the Forest
EARTH / Warrior / Level 3 / ATK 900 / DEF 1400
This card cannot be attacked if there is a Plant-Type monster on your side of the field. Offer 1 Plant-Type monster on your side of the field as a Tribute to destroy 1 Spell or Trap Card on the field.
COMMON
AST-028
Card Info Disc Fighter
EARTH / Warrior / Level 4 / ATK 1000 / DEF 1000
If this card attacks a Defense Position monster with DEF 2000 or more, destroy the monster with this card's effect without applying Damage Calculation.
COMMON
AST-027
Card Info Two-Thousand Needles
EARTH / Beast / Level 5 / ATK 2000 / DEF 1800
When this Defense Position card is attacked and the ATK of the attacking monster is lower than the DEF of this card, after Damage Calculation destroy the attacking monster.
COMMON
AST-026
Card Info Piranha Army
WATER / Fish / Level 2 / ATK 800 / DEF 200
The Battle Damage this card inflicts by attacking your opponent's Life Points directly is doubled.
COMMON
AST-025
Card Info Mermaid Knight
WATER / Aqua / Level 4 / ATK 1500 / DEF 700
As long as "Umi" remains face-up on the field, this card can attack twice during the same Battle Phase.
COMMON
AST-024
Card Info Atomic Firefly
LIGHT / Insect / Level 1 / ATK 100 / DEF 200
When this face-up card on the field attacks or is attacked and it is destroyed as a result of battle, the player who destroyed it takes 1000 points of damage.
SHORT PRINT COMMON
AST-023
Card Info Zaborg the Thunder Monarch
LIGHT / Thunder / Level 5 / ATK 2400 / DEF 1000
When this card is Tribute Summoned successfully, destroy 1 monster on the field.
SUPER RARE
AST-022
Card Info Blowback Dragon
DARK / Machine / Level 6 / ATK 2300 / DEF 1200
Toss a coin 3 times. If at least 2 of the results are Heads, select 1 card on your opponent's side of the field and destroy it. This effect can only be used once per turn during your Main Phase.
ULTRA RARE
AST-021
Card Info Sonic Jammer
WIND / Machine / Level 2 / ATK 350 / DEF 650
FLIP: Your opponent cannot activate any Spell Cards until the end of the End Phase of the next turn.
COMMON
AST-020
Card Info Needle Burrower
DARK / Machine / Level 5 / ATK 1700 / DEF 1700
When this card destroys a monster and sends it to the Graveyard as a result of battle, inflict damage to your opponent's Life Points equal to the Level of the destroyed monster x 500 points.
SUPER RARE
AST-019
Card Info KA-2 Des Scissors
DARK / Machine / Level 4 / ATK 1000 / DEF 1000
When this card destroys a monster and sends it to the Graveyard as a result of battle, inflict damage to your opponent's Life Points equal to the Level of the destroyed monster x 500 points.
COMMON
AST-018
Card Info Gear Golem the Moving Fortress
EARTH / Machine / Level 4 / ATK 800 / DEF 2200
Pay 800 Life Points. This card can attack your opponent's Life Points directly this turn.
ULTRA RARE
AST-017
Card Info Legendary Jujitsu Master
EARTH / Rock / Level 3 / ATK 1300 / DEF 1800
A monster that battles with this Defense Position card is returned to the top of the owner's Deck at the end of the Damage Step.
COMMON
AST-016
Card Info Avatar of the Pot
EARTH / Rock / Level 3 / ATK 1200 / DEF 1300
Send 1 "Pot of Greed" from your hand to the Graveyard to draw 3 cards from your Deck.
RARE
AST-015
Card Info Rocket Jumper
EARTH / Rock / Level 3 / ATK 1000 / DEF 800
If the only cards on your opponent's side of the field are Defense Position monsters, this card can attack your opponent's Life Points directly.
COMMON
AST-014
Card Info Stone Statue of the Aztecs
EARTH / Rock / Level 4 / ATK 300 / DEF 2000
Any Battle Damage your opponent takes when he/she attacks this monster is doubled.
SUPER RARE
AST-013
Card Info Vampire Lady
DARK / Zombie / Level 4 / ATK 1550 / DEF 1550
Each time this card inflicts Battle Damage to your opponent's Life Points, declare 1 card type (Monster, Spell, or Trap). Your opponent selects 1 card of that type from his/her Deck and sends it to the Graveyard.
COMMON
AST-012
Card Info The Kick Man
DARK / Zombie / Level 3 / ATK 1300 / DEF 300
When this card is Special Summoned successfully, you can equip 1 appropriate Equip Spell Card from your Graveyard to this card.
COMMON
AST-011
Card Info Soul-Absorbing Bone Tower
DARK / Zombie / Level 3 / ATK 400 / DEF 1500
This card cannot be attacked if there is another Zombie-Type monster on your side of the field. Each time a Zombie-Type monster is Special Summoned successfully, send 2 cards from the top of your opponent's Deck to the Graveyard.
RARE
AST-010
Card Info The Unhappy Girl
LIGHT / Spellcaster / Level 2 / ATK 400 / DEF 300
As long as this card remains face-up in Attack Position on the field, this card is not destroyed as a result of battle at any time, although damage calculation is applied normally. A monster that battles with this card cannot change its Battle Position or attack as long as this card remains face-up in Attack Position on the field.
COMMON
AST-009
Card Info The Agent of Force - Mars
LIGHT / Fairy / Level 3 / ATK 0 / DEF 0
This card is unaffected by any Spell Cards. If there is "The Sanctuary in the Sky" on your side of the field, and your Life Points are higher than your opponent's Life Points, increase the ATK and DEF of this card by the difference between your and your opponent's Life Points.
SUPER RARE
AST-008
Card Info The Agent of Creation - Venus
LIGHT / Fairy / Level 3 / ATK 1600 / DEF 0
Pay 500 Life Points to select 1 "Mystical Shine Ball" from your hand or Deck, and Special Summon it to your side of the field.
RARE
AST-007
Card Info The Agent of Wisdom - Mercury
LIGHT / Fairy / Level 4 / ATK 0 / DEF 1700
When you have no cards in your hand during your opponent's End Phase, draw 1 card from your Deck during your next Standby Phase.
RARE
AST-006
Card Info The Agent of Judgment - Saturn
LIGHT / Fairy / Level 6 / ATK 2400 / DEF 0
If your Life Points are higher than your opponent's Life Points, activate this card's effect by offering this card as a Tribute from your side of the field. Inflict damage to your opponent's Life Points equal to the difference between your and your opponent's Life Points. If "The Sanctuary in the Sky" is not on your side of the field, this effect is not applied. When you activate this effect, you cannot conduct your Battle Phase this turn.
ULTRA RARE
AST-005
Card Info Metal Armored Bug
EARTH / Insect / Level 8 / ATK 2800 / DEF 1500
A gigantic insect-like creature covered by thick armor. Everything in his path is destroyed.
COMMON
AST-004
Card Info Mystical Shine Ball
LIGHT / Fairy / Level 2 / ATK 500 / DEF 500
A soul of light covered by mystical shine. When you see its beautiful shape, your dream will come true.
COMMON
AST-003
Card Info Sealmaster Meisei
DARK / Spellcaster / Level 3 / ATK 1100 / DEF 900
One of the few people who has a good command of Talismans. His history is a mystery.
RARE
AST-002
Card Info Warrior of Zera
EARTH / Warrior / Level 4 / ATK 1600 / DEF 1600
A wandering warrior who seeks the sanctuary where he can gain the power of the Archlords. To escape the temptation of evil fiends, he fights solo day by day.
COMMON
AST-001
Card Info Gogiga-Gagagigo
WATER / Reptile / Level 8 / ATK 2950 / DEF 2800
His soul long-since collapsed, his body recklessly continues onward, driven by a lust for more power. He no longer resembles his former self...
COMMON
AST-000
Card Info The End of Anubis
DARK / Fiend / Level 6 / ATK 2500 / DEF 0
As long as this card remains face-up on the field, all effects of Spell, Trap, and Monster Cards that designate a card(s) in the Graveyard or that activate in the Graveyard are negated.
SECRET RARE