← Back to Yu-Gi-Oh Unrated Spoilers | Return to Index | Forward to RDS Rated Spoiler → |
Soul of the Duelist
*Also available as an Ultimate Rare card | |
SOD-EN060* | |
Card Info |
Hallowed Life Barrier Normal Trap Discard 1 card from your hand. During this turn, any damage you take from your opponent becomes 0. SUPER RARE |
SOD-EN059 | |
Card Info |
Cemetary Bomb Normal Trap Inflict 100 points of damage to your opponent's Life Points for each card in his/her Graveyard. COMMON |
SOD-EN058 | |
Card Info |
Gorgon's Eye Normal Trap Until the end of the End Phase, all effects of monsters on the field in Defense Position are negated. COMMON |
SOD-EN057* | |
Card Info |
Null and Void Normal Trap You can only activate this card when an effect of drawing card(s) is activated. Both players see the cards drawn by the effect and send them all to the Graveyard. SUPER RARE |
SOD-EN056 | |
Card Info |
Mind Crush Normal Trap Declare 1 card name. If your opponent has a declared card(s) in his/her hand, discard all of the declared card(s) to the Graveyard. Otherwise, you randomly discard 1 card from your hand. COMMON |
SOD-EN055* | |
Card Info |
Greed Continuous Trap Each time a player draws cards because of a card effect, he/she takes 500 points of damage during the End Phase for each card drawn by the card effect. SUPER RARE |
SOD-EN054 | |
Card Info |
Heavy Slump Normal Trap You can only activate this card when your opponent has 8 or more cards in his/her hand. Your opponent adds his/her hand to the Deck, shuffles it, and draws 2 cards. COMMON |
SOD-EN053* | |
Card Info |
Enervating Mist Continuous Trap Your opponent's hand size limit becomes 5. RARE |
SOD-EN052 | |
Card Info |
Ninjitsu Art of Decoy Continuous Trap Select 1 face-up monster on your side of the field that includes "Ninja" in its card name to activate this card. As long as this card remains face-up on the field, the selected monster is not destroyed as a result of battle (damage calculation is applied normally). COMMON |
SOD-EN051* | |
Card Info |
Spirit Barrier Continuous Trap As long as a monster(s) remain(s) on your side of the field, battle damage to the controller of this card becomes 0. RARE |
SOD-EN050 | |
Card Info |
Absolute End Normal Trap You can only activate this card during your opponent's turn. This turn, the attacks from your opponent's monsters become direct attacks to your Life Points. COMMON |
SOD-EN049 | |
Card Info |
Taunt Normal Trap During your opponent's Main Phase 1, select 1 monster on your side of the field to activate this card. As long as the selected card remains on the field, if your opponent attacks with a monster(s) this turn, he/she must select the selected monster as the attack target. COMMON |
SOD-EN048 | |
Card Info |
Ritual Weapon Equip Spell This card can only be equipped to a Ritual Monster of Level 6 or less. Increase the ATK and DEF of the equipped monster by 1500 points. COMMON |
SOD-EN047 | |
Card Info |
Fusion Weapon Equip Spell This card can only be equipped to a Fusion Monster of Level 6 or less. Increase the ATK and DEF of the equipped monster by 1500 points. COMMON |
SOD-EN046 | |
Card Info |
Big Wave Small Wave Normal Spell Destroy all face-up WATER monsters on your side of the field. Then you can Special Summon WATER monsters from your hand, up to the same number of monsters destroyed by this effect. COMMON |
SOD-EN045 | |
Card Info |
Two-Man Cell Battle Continuous Spell During each player's End Phase, each player can Special Summon 1 Level 4 Normal Monster from his/her hand. COMMON |
SOD-EN044 | |
Card Info |
The Graveyard in the Fourth Dimension Normal Spell Add 2 monsters in your Graveyard that have "LV" in their card name to your Deck and shuffle it. COMMON |
SOD-EN043* | |
Card Info |
Ectoplasmer Continuous Spell Only once during each player's End Phase, each player Tributes 1 face-up monster on his/her side of the field and inflicts damage to the opponent's Life Points equal to half of the original ATK of the Tributed Monster. SUPER RARE |
SOD-EN042* | |
Card Info |
Inferno Fire Blast Normal Spell Select 1 face-up "Red-Eyes B. Dragon" on your side of the field to activate this card. Inflict damage to your opponent's Life Points equal to the original ATK of the selected "Red-Eyes B. Dragon". "Red-Eyes B. Dragon" cannot attack during the turn you use this card. ULTRA RARE |
SOD-EN041 | |
Card Info |
Level up! Normal Spell Send 1 face-up monster on your side of the field that has "LV" in its card name to the Graveyard to activate this card. Special Summon the monster that is written in the card text of that monster from your hand or Deck, ignoring the Summoning conditions. COMMON |
SOD-EN040 | |
Card Info |
Abyssal Designator Normal Spell Pay 1000 Life Points. Declare a Type and an Attribute. Your opponent must send 1 monster with both the Type and Attribute declared from his/her hand or Deck to the Graveyard. COMMON |
SOD-EN039 | |
Card Info |
Mind Wipe Quick-Play Spell You can only activate this card if your opponent has 3 or less cards in his/her hand. Your opponent adds his/her hand to the Deck and shuffles it, then draws the same number of cards he/she added to the Deck. COMMON |
SOD-EN038* | |
Card Info |
Hammer Shot Normal Spell Destroy 1 face-up Attack Position monster with the highest ATK on the field. RARE |
SOD-EN037 | |
Card Info |
Dark Factory of Mass Production Normal Spell Select 2 Normal Monsters from your Graveyard and add them to your hand. COMMON |
SOD-EN036 | |
Card Info |
Sanwitch "Sangan" + "Witch of the
Black Forest" |
SOD-EN035* | |
Card Info |
Master of Oz "Big Koala" + " Des Kangaroo" RARE |
SOD-EN034* | |
Card Info |
Ojama King LIGHT / Beast-Type Fusion / Level 6 / ATK 0 / DEF 3000 "Ojama Green" + "Ojama Yellow" + "Ojama Black" Select up to 3 of your opponent's Monster Card Zones. As long as this card remains face-up on the field, the selected zones cannot be used. RARE |
SOD-EN033* | |
Card Info |
Penumbral Soldier Lady DARK / Warrior / Level 6 / ATK 2100 / DEF 1400 If this card battles with a LIGHT monster, increase the ATK of this card by 1000 points during the Damage Step. SUPER RARE |
SOD-EN032 | |
Card Info |
Hade-Hane EARTH / Beast / Level 5 / ATK 900 / DEF 1000 FLIP: You can return up to 3 monsters on the field to the owner's hand. COMMON |
SOD-EN031 | |
Card Info |
Enraged Muka Muka EARTH / Rock / Level 5 / ATK 1200 / DEF 600 Increase the ATK and DEF of this card by 400 points for each card in your hand. COMMON |
SOD-EN030 | |
Card Info |
Nobleman-Eater Bug EARTH / Insect / Level 6 / ATK 900 / DEF 1200 FLIP: Destroy 2 monsters on the field. COMMON |
SOD-EN029 | |
Card Info |
The Trojan Horse EARTH / Beast / Level 4 / ATK 1600 / DEF 1200 If you Tribute Summon an EARTH monster, you can treat this 1 monster as 2 Tribute Monsters for the Tribute Summon. COMMON |
SOD-EN028 | |
Card Info |
Unshaven Angler If you Tribute Summon a WATER monster, you can treat this 1 monster as 2 Tribute Monsters for the Tribute Summon. COMMON |
SOD-EN027* | |
Card Info |
Mind on Air DARK / Spellcaster / Level 6 / ATK 1000 / DEF 1600 As long as this card remains face-up on the field, your opponent must continue to show his/her hand. RARE |
SOD-EN026 | |
Card Info |
Masked Dragon FIRE / Dragon / Level 3 / ATK 1400 / DEF 1100 When this card is destroyed and sent to the Graveyard as a result of battle, you can Special Summon 1 Dragon-Type monster with an ATK of 1500 or less to your side of the field from your Deck. Then shuffle your Deck. COMMON |
SOD-EN025 | |
Card Info |
Howling Insect EARTH / Insect / Level 3 / ATK 1200 / DEF 1300 When this card is destroyed and sent to the Graveyard as a result of battle, you can Special Summon 1 Insect-Type monster with an ATK of 1500 or less to your side of the field from your Deck. Then Shuffle your Deck. COMMON |
SOD-EN024 | |
Card Info |
Element Soldier DARK / Fiend / Level 4 / ATK 1500 / DEF 1200 This monster gets the following effect(s) while there is a monster(s) with the following Attribute(s) on the field: ● WATER: Control of this card cannot switch. ● EARTH: Negate the effect of an Effect Monster that is destroyed by this monster as a result of battle. COMMON |
SOD-EN023 | |
Card Info |
Element Dragon LIGHT / Dragon / Level 4 / ATK 1500 / DEF 1200 This monster gets the following effect(s) while there is a monster(s) with the following Attribute(s) on the field: ● FIRE: Increase the ATK of this card by 500 points. ● WIND: If this card destroyed your opponent's monster as a result of battle, it can attack once again in a row. COMMON |
SOD-EN022* | |
Card Info |
Mobius the Frost Monarch When this card is Tribute Summoned successfully, you can destroy up to 2 Spell or Trap Cards on the field. SUPER RARE |
SOD-EN021 | |
Card Info |
Ultimate Baseball Kid FIRE / Warrior / Level 3 / ATK 500 / DEF 1000 Increase the ATK of this card by 1000 points for each FIRE monster on the Field other than this card. Send a FIRE monster other than this card to the Graveyard to inflict 500 points of damage to your opponent's Life Points. COMMON |
SOD-EN020* | |
Card Info |
Rafflesia Seduction EARTH / Plant / Level 2 / ATK 300 / DEF 900 FLIP: Take control of 1 face-up monster on your opponent's side of the field until the end of the turn. RARE |
SOD-EN019* | |
Card Info |
Ninja Grandmaster Sasuke LIGHT / Warrior / Level 4 / ATK 1800 / DEF 1000 If this card attacks a face-up Defense Position monster, destroy the monster with this card's effect without applying damage calculation. RARE |
SOD-EN018 | |
Card Info |
Malice Doll of Demise DARK / Fiend / Level 4 / ATK 1600 / DEF 1700 If this card is sent from the field to the Graveyard by the effect of a Continuous Spell Card, Special Summon this card from the Graveyard during the Standby Phase of your turn. COMMON |
SOD-EN017 | |
Card Info |
Red-Eyes B. Chick DARK / Dragon / Level 1 / ATK 800 / DEF 500 Send this face-up card on your side of the field to the Graveyard to Special Summon 1 "Red-Eyes B. Dragon" from your hand. COMMON |
SOD-EN016 | |
Card Info |
Horus' Servant FIRE / Beast-Warrior / Level 1 / ATK 100 / DEF 100 As long as this card remains face-up on your side of the field, your opponent cannot designate "Horus the Black Flame Dragon" (of any LV) as the target of the effect of a Spell, Trap, or Monster Card. COMMON |
SOD-EN015* | |
Card Info |
Armed Dragon LV7 WIND / Dragon / Level 7 / ATK 2800 / DEF 1000 This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Armed Dragon LV5". Send 1 Monster Card from your hand to the Graveyard to destroy all face-up monsters on your opponent's side of the field with an ATK equal to or less than the ATK of the sent monster. ULTRA RARE |
SOD-EN014* | |
Card Info |
Armed Dragon LV5 WIND / Dragon / Level 5 / ATK 2400 / DEF 1700 Send 1 Monster Card from your hand to the Graveyard to destroy 1 face-up monster on your opponent's side of the field with an ATK equal to or less than the ATK of the sent monster. During the End Phase of a turn that this card destroyed a monster as a result of battle, send this card to the Graveyard to Special Summon 1 "Armed Dragon LV7" from you hand or Deck. RARE |
SOD-EN013 | |
Card Info |
Armed Dragon LV3 WIND / Dragon / Level 3 / ATK 1200 / DEF 900 During your Standby Phase, send this face-up card to the Graveyard to Special Summon 1 "Armed Dragon LV5" from your hand or Deck. COMMON |
SOD-EN012* | |
Card Info |
Mystic Swordsman LV4 EARTH / Warrior / Level 4 / ATK 1900 / DEF 1600 If you Normal Summon this card, you must place it in face-down Defense Position. If this card attacks a face-down Defense Position monster, destroy the monster immediately with this card's effect without flipping it face-up or applying damage calculation. During the End Phase of a turn that this card destroyed a monster as a result of battle, send this card to the Graveyard to Special Summon 1 "Mystic Swordsman LV6" from your hand or Deck. ULTRA RARE |
SOD-EN011* | |
Card Info |
Mystic Swordsman LV2 EARTH / Warrior / Level 2 / ATK 900 / DEF 0 If this card attacks a face-down Defense Position monster, destroy the monster immediately with this card's effect without flipping it face-up or applying damage calculation. During the End Phase of a turn that this card destroyed a monster as a result of battle, send this card to the Graveyard to Special Summon 1 "Mystic Swordsman LV4" from your hand or Deck. RARE |
SOD-EN010* | |
Card Info |
Dark Mimic LV3 DARK / Fiend / Level 3 / ATK 1000 / DEF 1000 If this card is sent to the Graveyard as a result of battle, the controller of this card draws 1 card from his/her Deck. If this card was Special Summoned by the effect of "Dark Mimic LV1", he/she draws 2 cards instead. RARE |
SOD-EN009 | |
Card Info |
Dark Mimic LV1 DARK / Fiend / Level 1 / ATK 100 / DEF 1000 FLIP: Draw 1 card from your Deck. Also, during your Standby Phase, send this face-up card to the Graveyard to Special Summon 1 "Dark Mimic LV3" from your hand or Deck. COMMON |
SOD-EN008* | |
Card Info |
Horus the Black Flame Dragon LV8 FIRE / Dragon / Level 8 / ATK 3000 / DEF 1800 This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Horus the Black Flame Dragon LV6". As long as this card remains face-up on your side of the field, you can negate the activation and effect of any Spell Cards and destroy them. ULTRA RARE |
SOD-EN007* | |
Card Info |
Horus the Black Flame Dragon LV6 FIRE / Dragon / Level 6 / ATK 2300 / DEF 1600 As long as this card remains face-up on your side of the field, it is unaffected by any Spell Cards. During the End Phase of a turn that this card destroyed a monster as a result of battle, send this card to the Graveyard to Special Summon 1 "Horus the Black Flame Dragon LV8" from your hand or Deck. SUPER RARE |
SOD-EN006* | |
Card Info |
Horus the Black Flame Dragon LV4 FIRE / Dragon / Level 4 / ATK 1600 / DEF 1000 As long as this card remains face-up on your side of the field, control of this card cannot switch. During the End Phase of a turn that this card destroyed a monster as a result of battle, send this card to the Graveyard to Special Summon 1 "Horus the Black Flame Dragon LV6" from your hand or Deck. RARE |
SOD-EN005* | |
Card Info |
Ultimate Insect LV1 WIND / Insect / Level 1 / ATK 0 / DEF 0 As long as this card remains face-up on your side of the field, it is unaffected by any Spell Cards. During your Standby Phase, send this face-up card to the Graveyard to Special Summon 1 "Ultimate Insect LV3" from your hand or Deck. (You cannot activate this effect the turn this card is Normal Summoned, Special Summoned, or flipped face-up). RARE |
SOD-EN004 | |
Card Info |
Goblin Calligrapher DARK / Fiend / Level 1 / ATK 400 / DEF 400 A Goblin who devotes himself to mastering perfect calligraphy of the word "False". He gives his all to each stroke. COMMON |
SOD-EN003 | |
Card Info |
Skull Dog Marron EARTH / Beast / Level 4 / ATK 1350 / DEF 2000 A lost dog that wandered off 1000 years ago. He's still waiting for his master to come for him. COMMON |
SOD-EN002 | |
Card Info |
Neo Aqua Madoor WATER / Spellcaster / Level 6 / ATK 1200 / DEF 3000 The true nature of this wizard, who rules all water. It defends itself with a vast, impenetrable wall of ice. COMMON |
SOD-EN001* | |
Card Info |
Charcoal Inpachi FIRE / Pyro / Level 1 / ATK 100 / DEF 2100 A wicked wooden spirit that has burned out. The barbecue grilled with this charcoal is so awesome that everybody thinks it's priceless. RARE |