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Yu-Gi-Oh Anime Cards (Page 6)
*Card effects below are as accurate as possible. | |
Episode 152: My Freaky Valentine (1) | |
Harpie Lady Sparrow Formation Anime Normal Trap Activate only when your opponent declares an attack while you control 2 or more face-up "Harpie Lady". Negate the attack and end the Battle Phase. COMMON |
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Rating: | 1 |
Comments: | Already outclassed by Negate Attack, which doesn't even need you to control any monsters to do the same thing this card does. |
Nightmare Tri-Mirror Anime Normal Trap Activate only when your opponent Special Summons a monster(s). Select 1 face-up monster you control. For each monster your opponent Special Summoned, Special Summon 1 "Copy Token" that has the same original card name, Level, Type, Attribute, ATK, DEF, and effect(s) as the selected monster. During the turn they are Summoned, "Copy Tokens" cannot attack or be Tributed for a Tribute Summon (or Set). COMMON |
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Rating: | 2 |
Comments: | Konami would have to buff this card because as is, it's just a poorer copy of Cloning, which works whenever the opponent Normal/Flip Summons a monster and we can't have 10 monsters out with our Seal of Orichalcos so this wouldn't see play otherwise. |
Episode 150: Déjà Duel (2) | |
Contagion of Madness Anime Quick-Play Spell Activate only when an opponent's monster declares a direct attack. Inflict damage to your opponent equal to half that monster's ATK at the same time you take Battle Damage. COMMON |
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Rating: | 2 |
Comments: | A Quick-Play Spell that dishes out Effect Damage the very instant you'd be taking Battle Damage but unless you have higher LP, it won't do you much good. |
Fire Whip Anime Normal Spell Special Summon all monsters destroyed this turn to your side of the field. Those monsters are treated as FIRE monsters. COMMON |
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Rating: | 2 |
Comments: | Treating the revived monsters wouldn't generally be relevant unless you're running it in a FIRE Deck but perhaps the destroyed monsters will be strong and thus worth reviving with this. |
Aetonics Flame Anime Normal Spell Select 1 FIRE Fiend-Type monster in your Graveyard. Destroy all non-FIRE non-Fiend-Type monsters on the field, then Special Summon that monster. You cannot conduct your Battle Phase this turn. COMMON |
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Rating: | 1 |
Comments: | Even to use it as Alister did in the anime is a pretty poor idea because while your opponent may end up being clear of monsters, you could too with the exception of your new monster but then you can't even take advantage since this card prevents you from attacking this turn. |
Gorlag FIRE / Fiend / Level 4 / ATK 1000 / DEF 1000 This card gains 500 ATK for each face-up FIRE monster on the field. When this card destroys an opponent's monster by battle and sends it to the Graveyard, Special Summon that monster to your side of the field in face-up Attack Position at the end of the Battle Phase. That monster is treated as a FIRE monster, and its effect(s) is negated. When this card is removed from the field, destroy all monsters Special Summoned by this card's effect. This card cannot attack your opponent directly. COMMON |
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Rating: | 2 |
Comments: | It could get pretty strong but with only 1000 ATK to start and only gains 500 ATK per FIRE monster on the field, which'll likely be itself and thus it'll likely get destroyed right away, though at least if it does send a monster to the Graveyard by battle, it'll be stronger for the next attack unless those monsters are destroyed. |
Episode 149: Déjà Duel (1) | |
Charm of Lamentation Anime Continuous Spell Each time a monster you control attacks an opponent's monster and that monster is not destroyed by battle, draw 1 card. COMMON |
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Rating: | 2 |
Comments: | It'd work even if the monster survived but not because of its own effect like gaining ATK/DEF but your monster would probably have to survive the attack too but this'll work for each of your monsters and thus you'd draw multiple cards per turn. |
Episode 146: A New Evil (2) | |
Magical Academy Anime Quick-Play Spell Discard 2 cards. Normal Summon 1 Spellcaster-Type monster from your hand, then increase its Level by 2 and ATK by 500. Negate the effects of your opponent's Spell/Trap Cards that target the Normal Summoned monster this turn. COMMON |
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Rating: | 2 |
Comments: | Your new Spellcaster would be stronger than initially and stronger than most monsters of the same Level but you have to discard 2 cards first and it only stops Spell and Traps from targeting the new monster. |
Bronze Knight Anime Quick-Play Spell Discard any number of cards. Special Summon 1 "Bronze Knight Token" (Warrior-Type/EARTH/Level 1/ATK 500/DEF 500) in face-up Attack Position for each discarded card. COMMON |
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Rating: | 1 |
Comments: | Even Stray Lambs is better because you don't have to discard anything for its activation and automatically get two Tokens. |
Shield Wall Anime Quick-Play Spell Special Summon 4 "Shield Tokens" (Rock-Type/EARTH/Level 1/ATK 0/DEF 1000) in Defense Position. These tokens cannot be Tributed for a Tribute Summon. If a "Shield Token" is switched to Attack Position, it is destroyed. COMMON |
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Rating: | 3 |
Comments: | Much like Scapegoat, it Special Summons Tokens but said Tokens self-destruct if they're changed to Attack Mode but the Tokens also have higher DEF and using this card doesn't prevent you from Summoning the turn it's activated. |
Brave Attack Anime Normal Spell You can add together the ATK of all Attack Position monsters you control, and attack one of your opponent's monsters. At the end of the Battle Phase, destroy all Attack Position monsters you control. COMMON |
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Rating: | 1 |
Comments: | Destroying your own monsters just to take out an opponent's monster is a terrible investment, especially since you'll likely be defenseless against your opponent's next attack. |
Episode 141: The Final Face-Off (4) | |
Ragnarok Anime Quick-Play Spell Activate only while you control any 2 face-up "Dark Sage", "Dark Magician", "Dark Magician Girl" or "Magician of Black Chaos". Remove from play all monsters from your hand, Deck and Graveyard. Negate the effects of all cards your opponent controls and remove them from play. COMMON |
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Rating: | 1 |
Comments: | This card is a case of asking for a lot to get little out of it because you remove all monsters you have just to negate your opponent's cards on the field and remove them from play, which is very unlikely to offset the activation requirement. |
Class System Anime Quick-Play Spell Activate only when a monster you control is selected as an attack target or by the effect of an opponent's Effect Monster. If the Level of that monster is equal to or less than the selected monster's, negate that attack or effect. COMMON |
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Rating: | 2 |
Comments: | It's little more than a Divine Wrath or watered down Negate Attack but for what it's worth, it isn't all that bad, those the cards I mentioned are better countermeasures. |
Surprise Attack from Beyond Anime Normal Spell Activate only during the End Phase. You can conduct a second Battle Phase this turn using any monsters you played this turn. COMMON |
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Rating: | 2 |
Comments: | You might win using this but let's face it, your opponent has an equal opportunity to defeat you and/or block the attacks. |
Episode 140: The Final Face-Off (3) | |
Egyptian God Slime WATER / Aqua-Type Fusion / Level 10 / ATK 3000 / DEF 3000 "Metal Reflect Slime" + "Revival Jam" This card's name is treated as "Revival Jam" while face-up on the field. When this card is destroyed by battle and sent to the Graveyard, its controller can Special Summon it to their side of the field in face-up Defense Position. COMMON |
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Rating: | 2 |
Comments: | Our version of Revival Jam is a shadow of the anime's version and consequently, that makes this card less playable too, especially since we have no Hex-Sealed Fusion monster for WATER. |
Episode 139: The Final Face-Off (2) | |
Zombie's Jewel Anime Normal Trap Activate only when a card is sent to your opponent's Graveyard. Add that card to your hand. Your opponent draws 1 card. COMMON |
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Rating: | 2 |
Comments: | If it's a good card you're getting from your opponent, this wouldn't be all that bad but either way, your opponent draws an extra card and that's generally not a good thing. |
Episode 138: The Final Face-Off (1) | |
Dark Spell Regeneration Anime Quick-Play Spell Activate only when an opponent's monster declares an attack. Select 1 Spell Card from either player's Graveyard and activate it. Afterwards, send that card to the opponent's Graveyard. COMMON |
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Rating: | 2 |
Comments: | You'd probably be more likely to get a Spell Card from the Graveyard than your Deck anyway because they're used quickly and this also lets you activate it right away free of charge, not to mention it's a Quick-Play Spell but you still have to wait for your opponent's attack. |
Left Arm Offering Anime Normal Trap Send all cards from your hand to the Graveyard to add 1 Spell Card from your Deck to your hand. COMMON |
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Rating: | 2 |
Comments: | If you have a bad hand or few cards to lose, then it isn't all that bad but with so many Spell Cards forbidden to play, you wouldn't get much use out of this. |
Vampiric Leech EARTH / Insect / Level 4 / ATK 500 / DEF 1200 This card can attack during the first turn of the Duel. During your Main Phase 2, you can discard 1 card to change this card's battle position. COMMON |
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Rating: | 1 |
Comments: | Being a first-turn direct attacker isn't that good when it has only 500 ATK and having to discard a card to change its battle position is even worse. |
Episode 133: Clash in the Coliseum (5) | |
Magician's Selection Anime Normal Trap Activate only when a face-up Spellcaster-Type monster you control is selected as an attack target. Negate the attack, and destroy the 1 face-up monster your opponent controls that has the lowest ATK. (If it's a tie, you get to choose.) COMMON |
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Rating: | 1 |
Comments: | This can already be achieved better with Fissure or even Smashing Ground, both of which do not have this card's activation requirements and are Spell Cards. |