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Realm of Light Structure Deck (SDLI-EN) Card Spoiler
1. List excludes duplicate cards included 2. Card gallery: https://yugipedia.com/wiki/Set_Card_Galleries:Realm_of_Light_Structure_Deck_(TCG-EN-1E) |
SDCL-EN036 Michael, the Arch-Lightsworn LIGHT | Dragon-Type Synchro | Level 7 | ATK 2600 | DEF 2000 1 Tuner + 1 or more non-Tuner LIGHT monsters Once per turn: You can pay 1000 Life Points, then target 1 card on the field; banish that target. When this card is destroyed: You can target any number of other "Lightsworn" monsters in your Graveyard; shuffle them into the Deck, and if you do, you gain 300 Life Points for each returned card. During each of your End Phases: Send the top 3 cards of your Deck to the Graveyard. (Ultra Rare) |
SDCL-EN035 Breakthrough Skill Normal Trap Target 1 face-up Effect Monster your opponent controls; negate the effects of that opponent's face-up monster, until the end of this turn. During your turn, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 face-up Effect Monster your opponent controls; negate that target's effects until the end of this turn. (Common) |
SDCL-EN034 Skill Successor Normal Trap Target 1 face-up monster you control; it gains 400 ATK until the end of this turn. During your turn, except the turn this card was sent to the Graveyard: You can banish this card from the Graveyard, then target 1 face-up monster you control; that target gains 800 ATK until the end of this turn. (Common) |
SDCL-EN033 Beckoning Light Normal Trap Discard your entire hand, then for each card you discarded to the Graveyard by this effect, add 1 LIGHT monster from your Graveyard to your hand. (Common) |
SDCL-EN032 Vanquishing Light Counter Trap When a monster(s) would be Summoned: Tribute 1 "Lightsworn" monster; negate the Summon, and if you do, destroy that monster(s). (Common) |
SDCL-EN031 Lightsworn Barrier Continuous Trap When a "Lightsworn" monster you control is targeted for an attack: You can send the top 2 cards of your Deck to the Graveyard, then target the attacking monster; negate the attack. (Common) |
SDCL-EN030 Glorious Illusion Continuous Trap Activate this card by targeting 1 "Lightsworn" monster in your Graveyard; Special Summon that target in face-up Attack Position. During each of your End Phases: Send the top 2 cards of your Deck to the Graveyard. When this card leaves the field, destroy that monster. When that monster leaves the field, destroy this card. (Common) |
SDCL-EN029 Foolish Burial Normal Spell Send 1 monster from your Deck to the Graveyard. (Common) |
SDCL-EN028 Monster Reincarnation Normal Spell Discard 1 card, then target 1 monster in your Graveyard; add it to your hand. (Common) |
SDCL-EN027 Charge of the Light Brigade Normal Spell Send the top 3 cards of your Deck to the Graveyard; add 1 Level 4 or lower "Lightsworn" monster from your Deck to your hand. (Common) |
SDCL-EN026 Solar Recharge Normal Spell Discard 1 "Lightsworn" monster; draw 2 cards, then send the top 2 cards of your Deck to the Graveyard. (Common) |
SDCL-EN025 Realm of Light Field Spell Each time a card(s) is sent from your Deck to the Graveyard, place 1 Shine Counter on this card. All "Lightsworn" monsters gain 100 ATK for each Shine Counter on this card. If this card would be destroyed by a card effect, remove 2 Shine Counters from this card instead. (Common) |
SDCL-EN024 Lightsworn Sanctuary Continuous Spell Once per turn: You can send 1 "Lightsworn" monster from your hand to the Graveyard, then target 1 other "Lightsworn" monster in your Graveyard; add it to your hand. Each time a card(s) is sent from your Deck to the Graveyard, place 1 Shine Counter on this card. If a "Lightsworn" card(s) you control would be destroyed by a card effect, you can remove 2 Shine Counters from your side of the field for each of those "Lightsworn" card(s) instead. (Ultra Rare) |
SDCL-EN023 Necro Gardna DARK | Warrior | Level 3 | ATK 600 | DEF 1300 During your opponent's turn: You can banish this card from your Graveyard; negate the next attack this turn from a monster your opponent controls (this is a Quick Effect). (Common) |
SDCL-EN022 Blackwing - Zephyros the Elite DARK | Winged Beast | Level 4 | ATK 1600 | DEF 1000 If this card is in your Graveyard: You can return 1 face-up card you control to the hand; Special Summon this card, and if you do, take 400 damage. You can only use this effect of "Blackwing - Zephyros the Elite" once per Duel. (Common) |
SDCL-EN021 The Fabled Cerburrel LIGHT | Beast-Type Tuner | Level 2 | ATK 1000 | DEF 400 If this card is discarded to the Graveyard: Special Summon it. (Common) |
SDCL-EN020 Fabled Raven LIGHT | Fiend-Type Tuner | Level 2 | ATK 1300 | DEF 1000 Once per turn: You can discard any number of cards, and if you do, this card gains 1 Level and 400 ATK for each discarded card, until the end of this turn. (Common) |
SDCL-EN019 Vylon Prism LIGHT | Thunder-Type Tuner | Level 4 | ATK 1500 | DEF 1500 If this card is sent from the Monster Card Zone to the Graveyard: You can pay 500 Life Points, then target 1 face-up monster you control; equip this card to that target. If the equipped monster attacks or is attacked: It gains 1000 ATK during the Damage Step only. (Common) |
SDCL-EN018 Lightray Daedalus LIGHT | Sea Serpent | Level 7 | ATK 2600 | DEF 1500 Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having 4 or more LIGHT monsters in your Graveyard, and cannot be Special Summoned by other ways. Once per turn: You can target 1 Field Spell Card and 2 other cards on the field; destroy them. (Common) |
SDCL-EN017 Lightray Diabolos LIGHT | Dragon | Level 7 | ATK 2800 | DEF 1000 Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by having 5 or more LIGHT monsters with different names in your Graveyard. Once per turn: You can banish 1 LIGHT monster from your Graveyard, then target 1 Set card your opponent controls; reveal that target, then place that target on either the top or bottom of the Deck. (Common) |
SDCL-EN016 Honest LIGHT | Fairy | Level 4 | ATK 1100 | DEF 1900 During your Main Phase: You can return this face-up card from the field to the hand. During either player's Damage Step, when a LIGHT monster you control battles: You can send this card from your hand to the Graveyard; that monster gains ATK equal to the ATK of the opponent's monster it is battling, until the end of this turn. (Common) |
SDCL-EN015 Ryko, Lightsworn Hunter LIGHT | Beast | Level 2 | ATK 200 | DEF 100 FLIP: Apply these effects in sequence. ● You can target 1 card on the field; destroy that target. ● Send the top 3 cards of your Deck to the Graveyard. (Common) |
SDCL-EN014 Shire, Lightsworn Spirit LIGHT | Fairy | Level 3 | ATK 400 | DEF 1400 This card gains 300 ATK for each "Lightsworn" monster with a different name in your Graveyard. During each of your End Phases, send the top 2 cards of your Deck to the Graveyard. (Common) |
SDCL-EN013 Aurkus, Lightsworn Druid LIGHT | Beast-Warrior | Level 3 | ATK 1200 | DEF 1800 Neither player can target "Lightsworn" (anywhere) with card effects. During each of your End Phases: Send the top 2 cards of your Deck to the Graveyard. (Common) |
SDCL-EN012 Lumina, Lightsworn Summoner LIGHT | Spellcaster | Level 3 | ATK 1000 | DEF 1000 Once per turn: You can discard 1 card, then target 1 Level 4 or lower "Lightsworn" monster in your Graveyard; Special Summon that target. During each of your End Phases: Send the top 3 cards of your Deck to the Graveyard. (Common) |
SDCL-EN011 Ehren, Lightsworn Monk LIGHT | Warrior | Level 4 | ATK 1600 | DEF 1000 If this card attacks a Defense Position monster, before damage calculation: Shuffle that monster into the Deck. During each of your End Phases: Send the top 3 cards of your Deck to the Graveyard. (Common) |
SDCL-EN010 Wulf, Lightsworn Beast LIGHT | Beast-Warrior | Level 4 | ATK 2100 | DEF 300 Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect, and cannot be Special Summoned by other ways. If this card is sent from your Deck to the Graveyard: Special Summon it. (Common) |
SDCL-EN009 Garoth, Lightsworn Warrior LIGHT | Warrior | Level 4 | ATK 1850 | DEF 1300 Each time a card(s) is sent from your Deck to the Graveyard by the effect of a "Lightsworn" monster you control, except "Garoth, Lightsworn Warrior": Send the top 2 cards of your Deck to the Graveyard, then draw 1 card for each "Lightsworn" monster sent to the Graveyard by this effect. (Common) |
SDCL-EN008 Lyla, Lightsworn Sorceress LIGHT | Spellcaster | Level 4 | ATK 1700 | DEF 200 You can target 1 Spell/Trap Card your opponent controls; this card's battle position cannot be changed until the end of your next turn, also change this card you control from face-up Attack Position to face-up Defense Position, and if you do, destroy that target. During each of your End Phases: Send the top 3 cards of your Deck to the Graveyard. (Common) |
SDCL-EN007 Jain, Lightsworn Paladin LIGHT | Warrior | Level 4 | ATK 1800 | DEF 1200 If this card attacks an opponent's monster, it gains 300 ATK during the Damage Step only. During each of your End Phases: Send the top 2 cards of your Deck to the Graveyard. (Common) |
SDCL-EN006 Celestia, Lightsworn Angel LIGHT | Fairy | Level 5 | ATK 2300 | DEF 200 When you Tribute Summon this card by Tributing a "Lightsworn" monster: You can send the top 4 cards of your Deck to the Graveyard, then target up to 2 cards your opponent controls; destroy those targets. (Common) |
SDCL-EN005 Gragonith, Lightsworn Dragon LIGHT | Dragon | Level 6 | ATK 2000 | DEF 1600 This card gains 300 ATK and DEF for each "Lightsworn" monster with a different name in your Graveyard. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. During each of your End Phases: Send the top 3 cards of your Deck to the Graveyard. (Common) |
SDCL-EN004 Judgment Dragon LIGHT | Dragon | Level 8 | ATK 3000 | DEF 2600 Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having 4 or more "Lightsworn" monsters with different names in your Graveyard, and cannot be Special Summoned by other ways. You can pay 1000 Life Points; destroy all other cards on the field. During each of your End Phases: Send the top 4 cards of your Deck to the Graveyard. (Common) |
SDCL-EN003 Raiden, Hand of Lightsworn LIGHT | Warrior-Type Tuner | Level 4 | ATK 1700 | DEF 1000 During your Main Phase: You can send the top 2 cards of your Deck to the Graveyard, then, if any "Lightsworn" monsters were sent to the Graveyard by this effect, this card gains 200 ATK until the end of your opponent's next turn. You can only use this effect of "Raiden, Hand of the Lightsworn" once per turn. During each of your End Phases: Send the top 2 cards of your Deck to the Graveyard. (Super Rare) |
SDCL-EN002 Minerva, Lightsworn Maiden LIGHT | Spellcaster-Type Tuner | Level 3 | ATK 800 | DEF 200 When this card is Normal Summoned: You can add 1 LIGHT Dragon-Type monster from your Deck to your hand, whose Level is less than or equal to the total number of "Lightsworn" monsters with different names in your Graveyard. If this card is sent from your hand or Deck to the Graveyard: Send the top card of your Deck to the Graveyard. During each of your End Phases: Send the top 2 cards of your Deck to the Graveyard. (Super Rare) |
SDCL-EN001 Alexandrite Dragon LIGHT | Dragon | Level 4 | ATK 2000 | DEF 100 Many of the czars' lost jewels can be found in the scales of this priceless dragon. Its creator remains a mystery, along with how they acquired the imperial treasures. But whosoever finds this dragon has hit the jackpot... whether they know it or not. (Common) |