← Back to Yu-Gi-Oh Unrated Spoilers Return to Index Forward to YS12 Text Spoiler →
Wanna see the Card Ratings instead? Click Here!

Dragons Collide Structure Deck (SDDC-EN) Card Spoiler

1. Card gallery: https://yugipedia.com/wiki/Set_Card_Galleries:Legendary_Hero_Decks_(TCG-EN-1E)
                                                  SDDC-EN040
Escape from the Dark Dimension

Continuous Trap
Target 1 of your banished DARK monsters; Special Summon that target. When this card leaves the field, destroy and banish that target. When that target is destroyed, destroy this card.
(Common)
 
                                                  SDDC-EN039
Interdimensional Matter Transporter

Normal Trap
Target 1 face-up monster you control; banish that target until the End Phase.
(Common)
 
                                                  SDDC-EN038
Call of the Haunted

Continuous Trap
Target 1 monster in your Graveyard; Special Summon that target in face-up Attack Position. When this card leaves the field, destroy that target. When that target is destroyed, destroy this card.
(Common)
 
                                                  SDDC-EN037
Burst Breath

Normal Trap
Tribute 1 Dragon-Type monster; destroy all face-up monsters on the field whose DEF is less than or equal to the Tributed monster's ATK.
(Common)
 
                                                  SDDC-EN036
Dragon's Rebirth

Normal Trap
Target 1 face-up Dragon-Type monster you control; banish that target and Special Summon 1 Dragon-Type monster from your hand or Graveyard.
(Common)
 
                                                  SDDC-EN035
Charge of the Light Brigade

Normal Spell
Send the top 3 cards of your Deck to the Graveyard; add 1 Level 4 or lower "Lightsworn" monster from your Deck to your hand.
(Common)
 
                                                  SDDC-EN034
D.D.R. - Different Dimension Reincarnation

Equip Spell
Discard 1 card, then target 1 of your banished monsters; Special Summon it in face-up Attack Position, and equip it with this card. When this card leaves the field, destroy the equipped monster.
(Common)
 
                                                  SDDC-EN033
Card Trader

Continuous Spell
Once per turn, during your Standby Phase: You can shuffle 1 card from your hand into the Deck; draw 1 card.
(Common)
 
                                                  SDDC-EN032
Monster Gate

Normal Spell
Tribute 1 monster; reveal cards from the top of your Deck until you reveal a monster that can be Normal Summoned. Special Summon it, also send the remaining cards to the Graveyard.
(Common)
 
                                                  SDDC-EN031
Reasoning

Normal Spell
Your opponent declares a monster Level. Reveal cards from the top of your Deck until you reveal a monster that can be Normal Summoned. If that monster is the same Level as the one declared by your opponent, send all revealed cards to the Graveyard. If not, Special Summon the revealed monster, also send the remaining cards to the Graveyard.
(Common)
 
                                                  SDDC-EN030
Magical Stone Excavation

Normal Spell
Discard 2 cards, then target 1 Spell Card in your Graveyard; add it to your hand.
(Common)
 
                                                  SDDC-EN029
Book of Moon

Quick-Play Spell
Target 1 face-up monster on the field; change that target to face-down Defense Position.
(Common)
 
                                                  SDDC-EN028
A Wingbeat of Giant Dragon

Normal Spell
Return 1 face-up Level 5 or higher Dragon-Type monster you control to the hand, and destroy all Spell and Trap Cards on the field.
(Common)
 
                                                  SDDC-EN027
The Flute of Summoning Dragon

Normal Spell
Special Summon up to 2 Dragon-Type monsters from your hand. There must be a face-up "Lord of D." on the field to activate and to resolve this effect.
(Common)
 
                                                  SDDC-EN026
Inferno Fire Blast

Normal Spell
Target 1 face-up "Red-Eyes B. Dragon" you control; inflict damage to your opponent equal to its original ATK. "Red-Eyes B. Dragon" cannot attack the turn you activate this card.
(Common)
 
                                                  SDDC-EN025
Burst Stream of Destruction

Normal Spell
If you control a face-up "Blue-Eyes White Dragon": Destroy all monsters your opponent controls. "Blue-Eyes White Dragon" cannot attack the turn you activate this card.
(Common)
 
                                                  SDDC-EN024
Chaos Zone

Field Spell
Each time a monster(s) is banished, place 1 Chaos Counter on this card for each of those monsters. Once per turn: You can remove 4 or more Chaos Counters from your side of the field to target 1 banished monster with a Level equal to the number of Chaos Counters removed; Special Summon that target. When this card on the field is sent to the Graveyard by your opponent's card effect: You can add 1 LIGHT or DARK monster from your Deck to your hand, whose Level is less than or equal to the number of Chaos Counters that were on this card.
(Common)
 
                                                  SDDC-EN023
Ryko, Lightsworn Hunter

LIGHT | Beast | Level 2 | ATK 200 | DEF 100
FLIP: You can target 1 card on the field; destroy that target. Send the top 3 cards of your Deck to the Graveyard.
(Common)
 
                                                  SDDC-EN022
Kaibaman

LIGHT | Warrior | Level 3 | ATK 200 | DEF 700
You can Tribute this face-up card; Special Summon 1 "Blue-Eyes White Dragon" from your hand.
(Common)
 
                                                  SDDC-EN021
Lyla, Lightsworn Sorcereress

LIGHT | Spellcaster | Level 4 | ATK 1700 | DEF 200
During your Main Phase: You can target 1 Spell/Trap Card your opponent controls; change this card you control from face-up Attack Position to face-up Defense Position, and destroy that target, but this card's battle position cannot be changed until the end of your next turn, except with a card effect. During each of your End Phases: Send the top 3 cards of your Deck to the Graveyard. You must control this face-up card to activate and to resolve this effect.
(Common)
 
                                                  SDDC-EN020
Jain, Lightsworn Paladin

LIGHT | Warrior | Level 4 | ATK 1800 | DEF 1200
If this card attacks an opponent's monster, it gains 300 ATK during the Damage Step only. During each of your End Phases: Send the top 2 cards of your Deck to the Graveyard. You must control this face-up card to activate and to resolve this effect.
(Common)
 
                                                  SDDC-EN019
Herald of Creation

LIGHT | Spellcaster | Level 4 | ATK 1800 | DEF 600
Once per turn: You can discard 1 card, then target 1 Level 7 or higher monster in your Graveyard; add that target to your hand.
(Common)
 
                                                  SDDC-EN018
Snipe Hunter

DARK | Fiend | Level 4 | ATK 1500 | DEF 600
You can discard 1 card to target 1 card on the field; roll a six-sided die, and destroy the target unless you roll a 1 or 6.
(Common)
 
                                                  SDDC-EN017
Summoner Monk

DARK | Spellcaster | Level 4 | ATK 800 | DEF 1600
This card cannot be Tributed. When this card is Normal or Flip Summoned: Change this card to Defense Position. Once per turn: You can discard 1 Spell Card; Special Summon 1 Level 4 monster from your Deck. It cannot attack this turn.
(Common)
 
                                                  SDDC-EN016
Mystic Tomato

DARK | Plant | Level 4 | ATK 1400 | DEF 1100
When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 DARK monster with 1500 or less ATK from your Deck, in face-up Attack Position.
(Common)
 
                                                  SDDC-EN015
Lord of D.

DARK | Spellcaster | Level 4 | ATK 1200 | DEF 1100
Face-up Dragon-Type monsters cannot be targeted by Spells, Traps, or card effects.
(Common)
 
                                                  SDDC-EN014
Chaos Sorcerer

DARK | Spellcaster | Level 6 | ATK 2300 | DEF 2000
Cannot be Normal Summoned or Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your Graveyard. Once per turn: You can target 1 face-up monster on the field; banish that target. This card cannot attack during the turn you activate this effect.
(Common)
 
                                                  SDDC-EN013
Red-Eyes Darkness Metal Dragon

DARK | Dragon | Level 10 | ATK 2800 | DEF 2400
You can Special Summon this card (from your hand) by banishing 1 face-up Dragon-Type monster you control. Once per turn: You can Special Summon 1 Dragon-Type monster from your hand or Graveyard, except "Red-Eyes Darkness Metal Dragon".
(Common)
 
                                                  SDDC-EN012
Dark Armed Dragon

DARK | Dragon | Level 8 | ATK 2800 | DEF 1000
Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by having exactly 3 DARK monsters in your Graveyard, and cannot be Special Summoned by other ways. You can banish 1 DARK monster from your Graveyard to target 1 card on the field; destroy that target.
(Common)
 
                                                  SDDC-EN011
Prime Material Dragon

LIGHT | Dragon | Level 6 | ATK 2400 | DEF 2000
Any effect that would inflict damage to a player increases their Life Points by the same amount, instead. During either player's turn, when a Spell, Trap, Spell/Trap effect, or Effect Monster's effect is activated that would destroy a monster(s) on the field: You can send 1 card from your hand to the Graveyard; negate the activation and destroy it.
(Common)
 
                                                  SDDC-EN010
Gragonith, Lightsworn Dragon

LIGHT | Dragon | Level 6 | ATK 2000 | DEF 1600
This card gains 300 ATK and DEF for each "Lightsworn" monster with a different name in your Graveyard. If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. During each of your End Phases: Send the top 3 cards of your Deck to the Graveyard. You must control this face-up card to activate and to resolve this effect.
(Common)
 
                                                  SDDC-EN009
Vice Dragon

DARK | Dragon | Level 5 | ATK 2000 | DEF 2400
If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand), but its original ATK and DEF are halved.
(Common)
 
                                                  SDDC-EN008
Axe Dragonute

DARK | Dragon | Level 4 | ATK 2000 | DEF 1200
If this card attacks, change it to Defense Position at the end of the Damage Step.
(Common)
 
                                                  SDDC-EN007
Red-Eyes B. Chick

DARK | Dragon | Level 1 | ATK 800 | DEF 500
You can send this face-up card to the Graveyard; Special Summon 1 "Red-Eyes B. Dragon" from your hand.
(Common)
 
                                                  SDDC-EN006
The White Stone of Legend

LIGHT | Dragon-Type Tuner | Level 1 | ATK 300 | DEF 250
When this card is sent to the Graveyard: Add 1 "Blue-Eyes White Dragon" from your Deck to your hand.
(Common)
 
                                                  SDDC-EN005
Red-Eyes B. Dragon (4th artwork)

DARK | Dragon | Level 7 | ATK 2400 | DEF 2000
A ferocious dragon with a deadly attack.
(Common)
 
                                                  SDDC-EN004
Blue-Eyes White Dragon (4th artwork)

LIGHT | Dragon | Level 8 | ATK 3000 | DEF 2500
This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.
(Common)
 
                                                  SDDC-EN003
Eclipse Wyvern

LIGHT | Dragon | Level 4 | ATK 1600 | DEF 1000
If this card is sent to the Graveyard: Banish 1 Level 7 or higher LIGHT or DARK Dragon-Type monster from your Deck. If this card in the Graveyard is banished: You can add the monster banished by this effect to your hand.
(Super Rare)
 
                                                  SDDC-EN002
Darkflare Dragon

DARK | Dragon | Level 5 | ATK 2400 | DEF 1200
You can Special Summon this card (from your hand) by banishing 1 LIGHT and 1 DARK monster from your Graveyard. Once per turn: You can send 1 Dragon-Type monster from your hand and 1 Dragon-Type monster from your Deck to the Graveyard, then target 1 card in either player's Graveyard; banish that target.
(Ultra Rare)
 
                                                  SDDC-EN001
Lightpulsar Dragon

LIGHT | Dragon | Level 6 | ATK 2500 | DEF 1500
You can Special Summon this card (from your hand) by banishing 1 LIGHT and 1 DARK monster from your Graveyard. You can Special Summon this card (from your Graveyard) by sending 1 LIGHT and 1 DARK monster from your hand to the Graveyard. When this card is sent from the field to the Graveyard: You can target 1 Level 5 or higher DARK Dragon-Type monster in your Graveyard; Special Summon that target.
(Ultra Rare)