← Back to Yu-Gi-Oh Unrated Spoilers | Return to Index | Forward to TU07 Text Spoiler → |
Wanna see the New Card Ratings with the spoiler? Click Here! |
Starter Deck: Xyz Symphony (YS12-EN) Card Spoiler
1. Card gallery: https://yugipedia.com/wiki/Set_Card_Galleries:Starter_Deck:_Xyz_Symphony_(TCG-EN-1E) |
YS12-EN043 Maestroke the Symphony Djinn DARK | Fiend-Type Xyz | Rank 4 | ATK 1800 | DEF 2300 2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up Attack Position monster your opponent controls; change it to face-down Defense Position. If a face-up "Djinn" Xyz Monster you control would be destroyed, you can detach 1 Xyz Material from that monster instead. (Super Rare) |
YS12-EN042 Melomelody the Brass Djinn LIGHT | Fiend-Type Xyz | Rank 3 | ATK 1400 | DEF 1600 2 Level 3 monsters Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up "Djinn" Xyz Monster you control; this turn, that monster can attack twice during each Battle Phase. (Super Rare) |
YS12-EN041 Temtempo the Percussion Djinn EARTH | Fiend-Type Xyz | Rank 3 | ATK 1700 | DEF 1000 2 Level 3 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card to target 1 Xyz Monster your opponent controls; detach 1 Xyz Material from that monster, and all face-up "Djinn" Xyz Monsters you currently control gain 500 ATK. (Super Rare) |
YS12-EN040 Muzurhythm the String Djinn WIND | Fiend-Type Xyz | Rank 3 | ATK 1500 | DEF 1000 2 Level 3 monsters During the Damage Step, when a "Djinn" Xyz Monster you control is attacking an opponent's monster: You can detach 1 Xyz Material from this card; the attacking monster's ATK is doubled until the End Phase. The effect of "Muzurhythm the String Djinn" can only be used once per turn. (Super Rare) |
YS12-EN039 Number 39: Utopia LIGHT | Warrior-Type Xyz | Rank 4 | ATK 2500 | DEF 2000 2 Level 4 monsters When any player's monster declares an attack: You can detach 1 Xyz Material from this card; negate the attack. When this card is targeted for an attack, while it has no Xyz Materials: Destroy this card. (Ultra Rare) |
YS12-EN038 Seven Tools of the Bandit Counter Trap When a Trap Card is activated: Pay 1000 Life Points; negate the activation and destroy it. (Common) |
YS12-EN037 Limit Reverse Continuous Trap Target 1 monster with 1000 or less ATK in your Graveyard; Special Summon it in Attack Position. If the target is changed to Defense Position, destroy it and this card. When this card leaves the field, destroy the target. When the target is destroyed, destroy this card. (Common) |
YS12-EN036 Call of the Haunted Continuous Trap Target 1 monster in your Graveyard; Special Summon that target in face-up Attack Position. When this card leaves the field, destroy that target. When that target is destroyed, destroy this card. (Common) |
YS12-EN035 Draining Shield Normal Trap When an opponent's monster declares an attack: Target the attacking monster; negate that attack, and gain Life Points equal to that target's ATK. (Common) |
YS12-EN034 Magic Cylinder Normal Trap When an opponent's monster declares an attack: Target the attacking monster; negate that attack, and inflict damage to your opponent equal to that target's ATK. (Common) |
YS12-EN033 Dust Tornado Normal Trap Target 1 Spell/Trap Card your opponent controls; destroy that target. Then you can Set 1 Spell or Trap Card from your hand. (Common) |
YS12-EN032 Trap Hole Normal Trap When your opponent Normal Summons or Flip Summons 1 monster with 1000 or more ATK: Target that monster; destroy that target. (Common) |
YS12-EN031 Raigeki Break Normal Trap Discard 1 card to target 1 card on the field; destroy it. (Common) |
YS12-EN030 Xyz Effect Normal Trap When you Xyz Summon a monster: You can target 1 card on the field; destroy it. (Common) |
YS12-EN029 Heartfelt Appeal Normal Trap When you take Battle Damage from your opponent's direct attack: Take control of the 1 face-up monster your opponent controls with the highest DEF, until your next End Phase. (If it's a tie, you get to choose.) Its effect(s) is negated and it cannot declare an attack. (Common) |
YS12-EN028 Burden of the Mighty Continuous Spell Each face-up monster your opponent controls loses 100 ATK x its own Level. (Common) |
YS12-EN027 Reinforcement of the Army Normal Spell Add 1 Level 4 or lower Warrior-Type monster from your Deck to your hand. (Common) |
YS12-EN026 Gravity Axe - Grarl Equip Spell The equipped monster gains 500 ATK. Monsters your opponent controls cannot change their Battle Positions. (Common) |
YS12-EN025 Fissure Normal Spell Destroy the 1 face-up monster your opponent controls that has the lowest ATK. (If it's a tie, you get to choose.) (Common) |
YS12-EN024 Mystical Space Typhoon Quick-Play Spell Target 1 Spell/Trap Card on the field; destroy that target. (Common) |
YS12-EN023 Swords of Revealing Light Normal Spell Flip all monsters your opponent controls face-up. This card remains on the field for 3 of your opponent's turns. While this card is face-up on the field, monsters your opponent controls cannot declare an attack. (Common) |
YS12-EN022 Star Changer Quick-Play Spell Target 1 face-up monster on the field and activate 1 of these effects; ● Increase that target's Level by 1. ● Reduce that target's Level by 1. (Common) |
YS12-EN021 Xyz Energy Normal Spell Detach 1 Xyz Material you control to target 1 face-up monster your opponent controls; destroy that target. (Common) |
YS12-EN020 Ego Boost Quick-Play Spell When a monster declares an attack: Target 1 face-up monster on the field; it gains 1000 ATK until the end of the Battle Phase. (Common) |
YS12-EN019 Blustering Winds Normal Spell Target 1 face-up monster you control; it gains 1000 ATK and DEF until your next Standby Phase. (Common) |
YS12-EN018 Shining Angel LIGHT | Fairy | Level 4 | ATK 1400 | DEF 800 When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 LIGHT monster with 1500 or less ATK from your Deck, in face-up Attack Position. (Common) |
YS12-EN017 Giant Rat EARTH | Beast | Level 4 | ATK 1400 | DEF 1450 When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 EARTH monster with 1500 or less ATK from your Deck, in face-up Attack Position. (Common) |
YS12-EN016 Sangan DARK | Fiend | Level 3 | ATK 1000 | DEF 600 When this card is sent from the field to the Graveyard: Add 1 monster with 1500 or less ATK from your Deck to your hand. (Common) |
YS12-EN015 Penguin Soldier WATER | Aqua | Level 2 | ATK 750 | DEF 500 FLIP: You can target up to 2 monsters on the field; return those targets to the hand. (Common) |
YS12-EN014 Marauding Captain EARTH | Warrior | Level 3 | ATK 1200 | DEF 400 Your opponent cannot target face-up Warrior-Type monsters for attack, except this one. When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower monster from your hand. (Common) |
YS12-EN013 Chiron the Mage EARTH | Beast-Warrior | Level 4 | ATK 1800 | DEF 1000 Once per turn: You can discard 1 Spell Card to target 1 Spell/Trap Card your opponent controls; destroy that target. (Common) |
YS12-EN012 Trident Warrior LIGHT | Warrior | Level 4 | ATK 1800 | DEF 1200 When this card is Normal Summoned: You can Special Summon 1 Level 3 monster from your hand. (Common) |
YS12-EN011 Cyber Dragon (original artwork) LIGHT | Machine | Level 5 | ATK 2100 | DEF 1600 If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). (Common) |
YS12-EN010 Shine Knight LIGHT | Warrior | Level 3 | ATK 400 | DEF 1900 This card is Level 4 while in face-up Defense Position. (Common) |
YS12-EN009 Feedback Warrior EARTH | Warrior | Level 3 | ATK 800 | DEF 700 When this card is Normal or Special Summoned: You can target 1 face-up monster you control; it becomes Level 3. (Common) |
YS12-EN008 Goblindbergh EARTH | Warrior | Level 4 | ATK 1400 | DEF 0 When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower monster from your hand, then change this card to Defense Position. (Common) |
YS12-EN007 Gogogo Giant EARTH | Rock | Level 4 | ATK 2000 | DEF 0 When this card is Normal Summoned: You can target 1 "Gogogo" monster in your Graveyard; Special Summon that target in face-up Defense Position, then change this card to Defense Position. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. (Common) |
YS12-EN006 Gogogo Golem EARTH | Rock | Level 4 | ATK 1800 | DEF 1500 Once per turn, this face-up Defense Position card cannot be destroyed by battle. (Common) |
YS12-EN005 Ganbara Knight LIGHT | Warrior | Level 4 | ATK 0 | DEF 1800 When this face-up Attack Position card is targeted for an attack: You can change it to Defense Position. (Common) |
YS12-EN004 Zubaba Knight EARTH | Warrior | Level 3 | ATK 1600 | DEF 900 If this card attacks a face-up Defense Position monster: Destroy that monster at the start of the Damage Step (without damage calculation). (Common) |
YS12-EN003 Frostosaurus WATER | Dinosaur | Level 6 | ATK 2600 | DEF 1700 This monster's metabolism enables it to endure long periods of cold, harnessing the power to become a creature of solid ice! Nothing else can withstand such temperatures, especially victims of its glacial rampage. (Common) |
YS12-EN002 Spirit of the Harp LIGHT | Fairy | Level 4 | ATK 800 | DEF 2000 A spirit that soothes the soul with the music of its heavenly harp. (Common) |
YS12-EN001 Alexandrite Dragon LIGHT | Dragon | Level 4 | ATK 2000 | DEF 100 Many of the czars' lost jewels can be found in the scales of this priceless dragon. Its creator remains a mystery, along with how they acquired the imperial treasures. But whosoever finds this dragon has hit the jackpot... whether they know it or not. (Common) |