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Wing Raiders (WIRA-EN) Card Spoiler
1. Card gallery: https://yugipedia.com/wiki/Set_Card_Galleries:Wing_Raiders_(TCG-EN-1E) |
WIRA-EN060 Xyz Reborn Normal Trap Target 1 Xyz Monster in your Graveyard; Special Summon it, and if you do, attach this card to it as an Xyz Material. (Super Rare) |
WIRA-EN059 Needlebug Nest Normal Trap Send the top 5 cards of your Deck to the Graveyard. (Common) |
WIRA-EN058 Icarus Attack Normal Trap Tribute 1 Winged Beast-Type monster, then target 2 cards on the field; destroy them. (Super Rare) |
WIRA-EN057 Call of the Haunted Continuous Trap Activate this card by targeting 1 monster in your Graveyard; Special Summon that target in Attack Position. When this card leaves the field, destroy that target. When that target is destroyed, destroy this card. (Common) |
WIRA-EN056 Bottomless Trap Hole Normal Trap When your opponent Summons a monster(s) with 1500 or more ATK: Destroy that monster(s) with 1500 or more ATK, and if you do, banish it. (Common) |
WIRA-EN055 Rank-Up-Magic Astral Force Normal Spell Target the 1 Xyz Monster you control with the highest Rank (your choice, if tied); Special Summon from your Extra Deck, 1 monster with the same Type and Attribute as that monster you control but 2 Ranks higher, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to it also become Xyz Materials on the Summoned monster.) During your Draw Phase, if this card is in your Graveyard, instead of conducting your normal draw: You can add this card from your Graveyard to your hand. You cannot Special Summon during the turn you activate this effect, except by the effect of "Rank-Up-Magic Astral Force". (Common) |
WIRA-EN054 Swallow's Nest Quick-Play Spell Tribute 1 face-up Winged Beast-Type monster; Special Summon 1 Winged Beast-Type monster from your Deck with the same Level the Tributed monster had on the field. (Rare) |
WIRA-EN053 Forbidden Chalice Quick-Play Spell Target 1 face-up monster on the field; until the end of this turn, that target gains 400 ATK, but its effects are negated. (Common) |
WIRA-EN052 Reinforcement of the Army Normal Spell Add 1 Level 4 or lower Warrior-Type monster from your Deck to your hand. (Common) |
WIRA-EN051 Mystical Space Typhoon Quick-Play Spell Target 1 Spell/Trap Card on the field; destroy that target. (Common) |
WIRA-EN050 Number 52: Diamond Crab King EARTH | Rock-Type Xyz | Rank 4 | ATK 0 | DEF 3000 2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card; change this card's DEF to 0, and if you do, change its ATK to 3000. These changes last until the end of this turn. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. If this card is attacked, change it to Attack Position at the end of the Damage Step if it has no Xyz Materials. You can only control 1 "Number 52: Diamond Crab King". (Secret Rare) |
WIRA-EN049 Cairngorgon, Antiluminescent Knight DARK | Rock-Type Xyx | Rank 4 | ATK 2450 | DEF 1950 2 Level 4 monsters During either player's turn, when another card or effect is activated that targets exactly 1 card on the field (and no other cards): You can detach 1 Xyz Material from this card, then target another card on the field that would be an appropriate target for that card/effect; that card/effect now targets the new target. (Common) |
WIRA-EN048 Bujinki Amaterasu LIGHT | Beast-Warrior-Type Xyz | Rank 4 | ATK 2600 | DEF 2500 3 Level 4 monsters You can only control 1 "Bujinki Amaterasu". Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; apply this effect, depending on whose turn it is. ● Your turn: Target 1 of your banished Level 4 or lower monsters; Special Summon that target. ● Your opponent's turn: Target 1 of your banished Level 4 or lower monsters; add that target to your hand. (Common) |
WIRA-EN047 Number 101: Silent Honor ARK WATER | Aqua-Type Xyz | Rank 4 | ATK 2100 | DEF 1000 2 Level 4 monsters You can detach 2 Xyz Materials from this card, then target 1 Special Summoned monster your opponent controls in face-up Attack Position; attach it to this card as a face-up Xyz Material. You can only use this effect of "Number 101: Silent Honor ARK" once per turn. If this face-up card would be destroyed, you can detach 1 Xyz Material from this card instead. (Common) |
WIRA-EN046 Ghostrick Alucard DARK | Zombie-Type Xyz | Rank 3 | ATK 1800 | DEF 1600 2 Level 3 monsters Monsters your opponent controls cannot target face-up "Ghostrick" monsters, or any face-down Defense Position monsters, for attacks, except this one. You can detach 1 Xyz Material from this card, then target 1 Set card your opponent controls; destroy that target. You can only use this effect of "Ghostrick Alucard" once per turn. If this card is sent to the Graveyard: You can target 1 other "Ghostrick" card in your Graveyard; add that target to your hand. (Rare) |
WIRA-EN045 Number 66: Master Key Beetle DARK | Insect-Type Xyz | Rank 4 | ATK 2500 | DEF 800 2 Level 4 DARK monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 card you control, except this card; while this card is face-up on the field, that card(s) cannot be destroyed by card effects. If this face-up card on the field would be destroyed, you can send one of its targets to the Graveyard instead. (Common) |
WIRA-EN044 Zubaba General EARTH | Warrior-Type Xyz | Rank 4 | ATK 2000 | DEF 1000 2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card; equip 1 Warrior-Type monster from your hand to this card. This card gains ATK equal to the combined ATK of the monsters equipped to it by this effect. (Common) |
WIRA-EN043 Gagaga Cowboy EARTH | Warrior-Type Xyz | Rank 4 | ATK 1500 | DEF 2400 2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card; apply this effect, depending on this card's current battle position. ● Attack Position: If this card attacks an opponent's monster this turn, it gains 1000 ATK, also the opponent's monster loses 500 ATK, during the Damage Step only. ● Defense Position: Inflict 800 damage to your opponent. (Rare) |
WIRA-EN042 Gem-Knight Pearl EARTH | Rock-Type Xyz | Rank 4 | ATK 2600 | DEF 1900 2 Level 4 monsters (Common) |
WIRA-EN041 Harpie Harpist WIND | Winged Beast | Level 4 | ATK 1700 | DEF 600 This card's name becomes "Harpie Lady" while it is on the field or in the Graveyard. You can only use each of these effects of "Harpie Harpist" once per turn. ● When this card is Normal Summoned: You can target 1 Winged Beast-Type monster you control (other than this card) and 1 face-up monster your opponent controls; return them to the hand. ● During the End Phase, if this card is in the Graveyard because it was sent there this turn: You can add 1 Level 4 Winged Beast-Type monster with 1500 or less ATK from your Deck to your hand. (Rare) |
WIRA-EN040 Crane Crane EARTH | Winged Beast | Level 3 | ATK 300 | DEF 900 When this card is Normal Summoned: You can target 1 Level 3 monster in your Graveyard; Special Summon that target, but its effects are negated. You can only use this effect of "Crane Crane" once per turn. (Common) |
WIRA-EN039 Super Quantal Mech Sword - Magnaslayer Normal Trap Target 1 "Super Quant" Xyz Monster you control; equip this card to it. It gains ATK equal to its Rank x 100, also if it attacks a Defense Position monster, inflict piercing battle damage to your opponent. During your Battle Phase: You can send this Equip Card to the Graveyard; the monster that was equipped with this card can make 3 attacks during each Battle Phase this turn. (Common) |
WIRA-EN038 Super Quantal Mech Ship Magnacarrier Field Spell Discard 1 card, then target 1 "Super Quantum" monster you control; Special Summon from your Extra Deck, 1 "Super Quantal Mech Beast" Xyz Monster with the same Attribute as that monster you control by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon.) You can send this card from the Field Zone to the Graveyard, then target 3 "Super Quantal Mech Beast" Xyz Monsters with different names you control and/or in your Graveyard; Special Summon 1 "Super Quantal Mech King Great Magnus" from your Extra Deck, and if you do, attach the targeted monsters and their Materials to it as Xyz Materials. (Rare) |
WIRA-EN037 Super Quantal Mech King Great Magnus LIGHT | Machine-Type Xyz | Rank 12 | ATK 3600 | DEF 3200 3 Level 12 monsters If this card is sent to the Graveyard: You can Special Summon 3 "Super Quantal Mech Beast" Xyz Monsters with different names from your Graveyard. This card gains these effects, based on the number of Xyz Materials with different names attached to it. ● 2 or more: Once per turn, during either player's Main Phase: You can detach 1 Xyz Material from this card; shuffle 1 card on the field into the Deck. ● 4 or more: It is unaffected by card effects, except "Super Quant" cards. ● 6 or more: Your opponent cannot add cards from the Deck to the hand by card effects. (Secret Rare) |
WIRA-EN036 Super Quantal Mech Beast Magnaliger FIRE | Machine-Type Xyz | Rank 5 | ATK 2600 | DEF 2000 2 Level 5 monsters Cannot attack unless it has Xyz Material. Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster on the field; destroy it. This effect can be activated during either player's turn, if this card has "Super Quantum Red Layer" as Xyz Material. Once per turn: You can attach 1 "Super Quantum" monster from your hand or field to this card as an Xyz Material. (Ultra Rare) |
WIRA-EN035 Super Quantal Mech Beast Aeroboros WIND | Machine-Type Xyz | Rank 4 | ATK 2200 | DEF 2400 2 Level 4 monsters Cannot attack unless it has Xyz Material. Once per turn: You can detach 1 Xyz Material from this card, then target 1 other face-up monster on the field; change it to face-down Defense Position. This effect can be activated during either player's turn, if this card has "Super Quantum Green Layer" as Xyz Material. Once per turn: You can attach 1 "Super Quantum" monster from your hand or field to this card as an Xyz Material. (Super Rare) |
WIRA-EN034 Super Quantal Mech Beast Grampulse WATER | Machine-Type Xyz | Rank 3 | ATK 1800 | DEF 2800 2 Level 3 monsters Cannot attack unless it has Xyz Material. Once per turn: You can detach 1 Xyz Material from this card, then target 1 Spell/Trap Card on the field; destroy it. This effect can be activated during either player's turn, if this card has "Super Quantum Blue Layer" as Xyz Material. Once per turn: You can attach 1 "Super Quantum" monster from your hand or field to this card as an Xyz Material. (Rare) |
WIRA-EN033 Super Quantal Fairy Alphan LIGHT | Fairy | Level 1 | ATK 0 | DEF 0 Once per turn: You can target 1 "Super Quant" monster you control; all face-up monsters you currently control become that monster's Level. You can Tribute this card; reveal 3 "Super Quant" monsters with different names from your Deck, your opponent randomly picks 1 for you to Special Summon to your field, and you send the rest to the Graveyard. You can only use this effect of "Super Quantal Fairy Alphan" once per turn. (Common) |
WIRA-EN032 Super Quantum Blue Layer WATER | Psychic | Level 3 | ATK 1200 | DEF 2000 When this card is Normal or Special Summoned: You can add 1 "Super Quant" card from your Deck to your hand, except "Super Quantum Blue Layer". If this card is sent to the Graveyard: You can target up to 3 "Super Quant" cards in your Graveyard; shuffle them into the Deck. You can only use each effect of "Super Quantum Blue Layer" once per turn. (Rare) |
WIRA-EN031 Super Quantum Green Layer WIND | Spellcaster | Level 4 | ATK 1600 | DEF 1400 When this card is Normal or Special Summoned: You can Special Summon 1 "Super Quant" monster from your hand. If this card is sent to the Graveyard: You can discard 1 "Super Quant" card; draw 1 card. You can only use each effect of "Super Quantum Green Layer" once per turn. (Super Rare) |
WIRA-EN030 Super Quantum Red Layer FIRE | Warrior | Level 5 | ATK 2000 | DEF 800 If you control no monsters, you can Special Summon this card (from your hand). You can only use each of these effects of "Super Quantum Red Layer" once per turn. ● When this card is Normal or Special Summoned: You can target 1 "Super Quant" card in your Graveyard; add it to your hand. ● If this card is sent to the Graveyard: You can target 1 "Super Quant" monster in your Graveyard, except "Super Quantum Red Layer"; Special Summon it, but it cannot activate its effects. (Ultra Rare) |
WIRA-EN029 Raidraptor - Readiness Normal Trap This turn, "Raidraptor" monsters you control cannot be destroyed by battle. If you have a "Raidraptor" monster in your Graveyard: You can banish this card from your Graveyard; you take no damage this turn. (Common) |
WIRA-EN028 Rank-Up-Magic Soul Shave Force Normal Spell Pay half your LP, then target 1 "Raidraptor" Xyz Monster in your Graveyard; Special Summon it, then Special Summon from your Extra Deck, 1 Xyz Monster that is 2 Ranks higher than that monster, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon.) (Super Rare) |
WIRA-EN027 Rank-Up-Magic Doom Double Force Quick-Play Spell Target 1 "Raidraptor" Xyz Monster in your Graveyard that was destroyed by battle and sent there this turn; Special Summon it, then Special Summon from your Extra Deck, 1 Xyz Monster that has twice the Rank of that monster, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon.) (Rare) |
WIRA-EN026 Raidraptor - Nest Continuous Spell If you control 2 or more "Raidraptor" monsters: You can add 1 "Raidraptor" monster from your Deck or Graveyard to your hand. You can only use this effect of "Raidraptor - Nest" once per turn. (Common) |
WIRA-EN025 Raidraptor - Call Normal Spell Target 1 "Raidraptor" monster you control; Special Summon 1 monster with the same name as that monster on the field from your hand or Deck in Defense Position. You can only activate 1 "Raidraptor - Call" per turn. You cannot Special Summon monsters during the turn you activate this card, except "Raidraptor" monsters. (Ultra Rare) |
WIRA-EN024 Raidraptor - Satellite Cannon Falcon DARK | Winged Beast-Type Xyz | Rank 8 | ATK 3000 | DEF 2000 2 Level 8 Winged Beast-Type monsters If this card is Xyz Summoned by using a "Raidraptor" monster as Material: You can destroy all Spell and Trap Cards your opponent controls. Your opponent cannot activate cards or effects in response to this effect's activation. During either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; it loses 800 ATK for each "Raidraptor" monster in your Graveyard. (Secret Rare) |
WIRA-EN023 Raidraptor - Revolution Falcon DARK | Winged Beast | Rank 6 | ATK 2000 | DEF 3000 3 Level 6 Winged Beast-Type monsters You can detach 1 Xyz Material from this card; this turn, this card can attack all monsters your opponent controls, once each. At the start of the Damage Step, if this card battles an opponent's face-up Special Summoned monster: That monster's ATK and DEF become 0. If this card has a "Raidraptor" Xyz Monster as Xyz Material, it gains this effect. ● Once per turn: You can target 1 monster your opponent controls; destroy it, and if you do, inflict damage to your opponent equal to half the ATK that monster had on the field. (Common) |
WIRA-EN022 Raidraptor - Force Strix DARK | Winged Beast-Type Xyz | Rank 4 | ATK 100 | DEF 2000 2 Level 4 monsters This card gains 500 ATK and DEF for each Winged Beast-Type monster you control (other than this card). Once per turn: You can detach 1 Xyz Material from this card; add 1 Level 4 DARK Winged Beast-Type monster from your Deck to your hand. (Secret Rare) |
WIRA-EN021 Raidraptor - Tribute Lanius DARK | Winged Beast | Level 4 | ATK 1800 | DEF 400 During your Main Phase, if this card was Normal or Special Summoned this turn: You can send 1 "Raidraptor" card from your Deck to the Graveyard. During your Main Phase 2, if this card destroyed an opponent's monster by battle this turn: You can add 1 "Rank-Up-Magic" Quick-Play Spell Card from your Deck to your hand, also you cannot Special Summon monsters for the rest of this turn, except "Raidraptor" monsters. You can only use each effect of "Raidraptor - Tribute Lanius" once per turn. (Ultra Rare) |
WIRA-EN020 Raidraptor - Mimicry Lanius DARK | Winged Beast | Level 4 | ATK 1100 | DEF 1900 Once per turn, during your Main Phase, if this card was Normal or Special Summoned this turn: You can increase the Levels of all "Raidraptor" monsters you currently control by 1. During your Main Phase, if this card is in the Graveyard because it was sent there this turn: You can banish this card; add 1 "Raidraptor" card from your Deck to your hand, except "Raidraptor - Mimicry Lanius". You can only use this effect of "Raidraptor - Mimicry Lanius" once per turn. (Common) |
WIRA-EN019 Raidraptor - Sharp Lanius DARK | Winged Beast | Level 4 | ATK 1700 | DEF 1000 Once per turn, during your Main Phase, if this card was Normal or Special Summoned this turn: You can target 1 face-up Attack Position monster on the field; change it to face-up Defense Position. During your Main Phase 2, if this card attacked this turn: You can target 1 "Raidraptor" monster in your Graveyard; Special Summon it. You can only use this effect of "Raidraptor - Sharp Lanius" once per turn. (Common) |
WIRA-EN018 Raidraptor - Singing Lanius DARK | Winged Beast | Level 4 | ATK 100 | DEF 100 If you control a face-up Xyz Monster, you can Special Summon this card (from your hand). You can only Special Summon "Raidraptor - Singing Lanius" once per turn this way. (Common) |
WIRA-EN017 Raidraptor - Fuzzy Lanius DARK | Winged Beast | Level 4 | ATK 500 | DEF 1500 If you control a "Raidraptor" monster other than "Raidraptor - Fuzzy Lanius": You can Special Summon this card from your hand. If this card is sent to the Graveyard: You can add 1 "Raidraptor - Fuzzy Lanius" from your Deck to your hand. You can only use each effect of "Raidraptor - Fuzzy Lanius" once per turn. You cannot Special Summon monsters the turn you activate either of this card's effects, except "Raidraptor" monsters. (Common) |
WIRA-EN016 Raidraptor - Vanishing Lanius DARK | Winged Beast | Level 4 | ATK 1300 | DEF 1600 Once per turn, during your Main Phase, if this card was Normal or Special Summoned this turn: You can Special Summon 1 Level 4 or lower "Raidraptor" monster from your hand. (Common) |
WIRA-EN015 Raidraptor - Last Strix DARK | Winged Beast | Level 1 | ATK 100 | DEF 100 If a "Raidraptor" monster you control battles, while you have any Spell/Trap Cards on your field or in your Graveyard, during damage calculation (in either player's turn): You can Special Summon this card from your hand, then gain 100 LP for each Spell/Trap Card you control and in your Graveyard. You can Tribute this card; your opponent takes no battle damage this turn, also you Special Summon 1 "Raidraptor" Xyz Monster from your Extra Deck in Defense Position, but its effects are negated, also return it to the Extra Deck during the End Phase. You can only use this effect of "Raidraptor - Last Strix" once per turn. (Common) |
WIRA-EN014 Raidraptor - Necro Vulture DARK | Winged Beast | Level 4 | ATK 1000 | DEF 1600 Once per turn: You can Tribute 1 "Raidraptor" monster, then target 1 "Rank-Up-Magic" Spell Card in your Graveyard; add it to your hand, also you cannot Xyz Summon for the rest of this turn, except with the effect of a "Rank-Up-Magic" Spell Card. (Super Rare) |
WIRA-EN013 Booby Trap E Normal Trap Discard 1 card; Set 1 Continuous Trap Card from your hand or Graveyard to your field. That Set card can be activated during this turn. (Super Rare) |
WIRA-EN012 The Phantom Knights of Shadow Veil Normal Trap Target 1 face-up monster you control; it gains 300 ATK and DEF. When an opponent's monster declares a direct attack while this card is in your Graveyard: Special Summon this card in Defense Position as a Normal Monster (Warrior-Type/DARK/Level 4/ATK 0/DEF 300). (This card is NOT treated as a Trap Card.) If Summoned this way, banish this card when it leaves the field. (Common) |
WIRA-EN011 Phantom Knights' Wing Normal Trap Target 1 face-up monster on the field; it gains 500 ATK, also the first time that target would be destroyed by battle or card effect this turn, it is not destroyed. You can banish this card from your Graveyard, then target 1 "The Phantom Knights" monster in your Graveyard; Special Summon it, but banish it when it leaves the field. You can only use this effect of "Phantom Knights' Wing" once per turn. (Common) |
WIRA-EN010 Phantom Knights' Sword Continuous Trap Activate this card by targeting 1 face-up monster on the field; it gains 800 ATK, also if that target would be destroyed by battle or card effect, you can destroy this card instead. When it leaves the field, destroy this card. You can banish this card from your Graveyard, then target 1 "The Phantom Knights" monster in your Graveyard; Special Summon it, but banish it when it leaves the field. You can only use this effect of "Phantom Knights' Sword" once per turn. (Rare) |
WIRA-EN009 Phantom Knights' Fog Blade Continuous Trap Activate this card by targeting 1 Effect Monster on the field; negate that face-up monster's effects, that face-up monster cannot attack, also monsters cannot target that face-up monster for attacks. When it leaves the field, destroy this card. You can banish this card from your Graveyard, then target 1 "The Phantom Knights" monster in your Graveyard; Special Summon it, but banish it when it leaves the field. You can only use this effect of "Phantom Knights' Fog Blade" once per turn. (Ultra Rare) |
WIRA-EN008 Phantom Knights' Spear Continuous Spell Each time your opponent activates a card or effect that targets a "The Phantom Knights" monster(s) you control, inflict 500 damage to your opponent immediately after it resolves. If a DARK monster you control would be destroyed by battle or an opponent's card effect, you can banish this card from your Graveyard instead. (Rare) |
WIRA-EN007 Dark Rebellion Xyz Dragon DARK | Dragon-Type Xyz | Rank 4 | ATK 2500 | DEF 2000 2 Level 4 monsters You can detach 2 Xyz Materials from this card, then target 1 face-up monster your opponent controls; its ATK becomes half its current ATK, and if it does, this card gains that lost ATK. (Rare) |
WIRA-EN006 The Phantom Knights of Break Sword DARK | Warrior-Type Xyz | Rank 3 | ATK 2000 | DEF 1000 2 Level 3 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 card you control and 1 card your opponent controls; destroy them. If this Xyz Summoned card is destroyed: You can target 2 "The Phantom Knights" monsters with the same Level in your Graveyard; Special Summon them and increase their Levels by 1, also you cannot Special Summon monsters for the rest of this turn, except DARK monsters. (Secret Rare) |
WIRA-EN005 The Phantom Knights of Fragile Armor DARK | Warrior | Level 4 | ATK 1000 | DEF 2000 If a face-up "The Phantom Knights" monster(s) you control is destroyed by battle or card effect: You can Special Summon this card from your hand. You can banish this card from your Graveyard and send 1 "Phantom Knights" card from your hand to the Graveyard; draw 1 card. You can only use each effect of "The Phantom Knights of Fragile Armor" once per turn. (Super Rare) |
WIRA-EN004 The Phantom Knights of Cloven Helm DARK | Warrior | Level 4 | ATK 1500 | DEF 500 If a "Phantom Knights" card(s) is sent to your Graveyard: This card gains 500 ATK. You can banish this card from your Graveyard; during the End Phase of this turn, add 1 "Phantom Knights" card from your Graveyard to your hand. You can only use each effect of "The Phantom Knights of Cloven Helm" once per turn. (Rare) |
WIRA-EN003 The Phantom Knights of Ragged Gloves DARK | Warrior | Level 3 | ATK 1000 | DEF 500 A DARK Xyz Monster that was Summoned using this card on the field as an Xyz Material gains this effect. ● If it is Xyz Summoned: It gains 1000 ATK. You can banish this card from your Graveyard; send 1 "Phantom Knights" card from your Deck to the Graveyard. You can only use each effect of "The Phantom Knights of Ragged Gloves" once per turn. (Common) |
WIRA-EN002 The Phantom Knights of Silent Boots DARK | Warrior | Level 3 | ATK 200 | DEF 1200 If you control a "The Phantom Knights" monster, you can Special Summon this card (from your hand). You can only Special Summon "The Phantom Knights of Silent Boots" once per turn this way. You can banish this card from your Graveyard; add 1 "Phantom Knights" Spell/Trap Card from your Deck to your hand. You can only use this effect of "The Phantom Knights of Silent Boots" once per turn. (Super Rare) |
WIRA-EN001 The Phantom Knights of Ancient Cloak DARK | Warrior | Level 3 | ATK 800 | DEF 1000 If this card is in Attack Position: You can target 1 DARK monster on the field; change this card to Defense Position, and if you do, that monster gains 800 ATK and DEF until the end of your opponent's turn. You can banish this card from your Graveyard; add 1 "The Phantom Knights" card from your Deck to your hand, except "The Phantom Knights of Ancient Cloak". You can only use each effect of "The Phantom Knights of Ancient Cloak" once per turn. (Ultra Rare) |