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Astral Pack Six (AP06-EN) Card Spoiler
1. Card gallery: https://yugipedia.com/wiki/Set_Card_Galleries:Astral_Pack_Six_(TCG-EN-UE) |
AP06-EN028 Cursed Seal of the Forbidden Spell Counter Trap When a Spell Card is activated: Discard 1 Spell Card; negate the activation, and if you do, destroy it, and if you do that, your opponent cannot activate Spell Cards with that name for the rest of this Duel. (Common) |
AP06-EN027 Royal Command Continuous Trap Flip monsters' effects cannot be activated, also their effects are negated. (Common) |
AP06-EN026 Ceasefire Normal Trap If a face-down Defense Position monster or an Effect Monster is on the field: Change all face-down Defense Position monsters on the field to face-up Defense Position (Flip monsters' effects are not activated at this time), also inflict 500 damage to your opponent for each Effect Monster on the field. (Common) |
AP06-EN025 The Monarchs Stormforth Quick-Play Spell Once during this turn, if you would Tribute a monster(s) for a Tribute Summon, you can Tribute 1 monster your opponent controls as if you controlled it. You can only activate 1 "The Monarchs Stormforth" per turn. During the turn you activate this card, you cannot Special Summon monsters from the Extra Deck. (Common) |
AP06-EN024 Thunder Crash Normal Spell Destroy all monsters you control, and if you do, inflict 300 damage to your opponent for each monster destroyed. (Common) |
AP06-EN023 Nobleman of Crossout Normal Spell Target 1 face-down monster on the field; destroy that target, and if you do, banish it, then, if it was a Flip monster, each player reveals their Main Deck, then banishes all cards from it with that monster's name. (Common) |
AP06-EN022 Madolche Tiaramisu EARTH | Fairy-Type Xyz | Rank 4 | ATK 2200 | DEF 2100 2 Level 4 "Madolche" monsters Once per turn: You can detach 1 Xyz Material from this card, then target up to 2 "Madolche" cards in your Graveyard; shuffle those cards into the Deck, also, after that, shuffle cards your opponent controls into the Deck, up to the number of "Madolche" cards returned. (Common) |
AP06-EN021 Man-eating Black Shark WATER | Fish-Type Fusion | Level 5 | ATK 2100 | DEF 1300 "Sea Kamen" + "Gruesome Goo" + "Amazon of the Seas" (Short Print Common) |
AP06-EN020 Machina Fortress EARTH | Machine | Level 7 | ATK 2500 | DEF 1600 You can discard Machine-Type monster(s) whose total Levels equal 8 or more, then Special Summon this card (from your hand or Graveyard). If this card is destroyed by battle and sent to the Graveyard: Target 1 card your opponent controls; destroy that target. Before resolving an opponent's monster effect that targets this face-up card, look at your opponent's hand and discard 1 card from their hand. (Common) |
AP06-EN019 Van'Dalgyon the Dark Dragon Lord DARK | Dragon | Level 8 | ATK 2800 | DEF 2500 If you negate the activation of an opponent's Spell/Trap Card(s), or opponent's monster effect(s), with a Counter Trap Card (except during the Damage Step): You can Special Summon this card from your hand. If Summoned this way, activate these effects and resolve in sequence, depending on the type of card(s) negated by that Counter Trap: ● Spell: Inflict 1500 damage to your opponent. ● Trap: Target 1 card your opponent controls; destroy that target. ● Monster: Target 1 monster in your Graveyard; Special Summon it. (Common) |
AP06-EN018 Vanity's Fiend DARK | Fiend | Level 6 | ATK 2400 | DEF 1200 Cannot be Special Summoned. Neither player can Special Summon monsters. (Common) |
AP06-EN017 King of the Skull Servants DARK | Zombie | Level 1 | ATK ? | DEF 0 The original ATK of this card is the combined number of "King of the Skull Servants" and "Skull Servant" in your Graveyard x 1000. When this card is destroyed by battle and sent to the Graveyard: You can banish 1 other "King of the Skull Servants" or 1 "Skull Servant" from your Graveyard; Special Summon this card. (Common) |
AP06-EN016 Amazon of the Seas WATER | Fish | Level 4 | ATK 1300 | DEF 1400 A mermaid who serves as herald to the Ocean Lord. She protects the sacred domain of Atlantis. (Common) |
AP06-EN015 Gruesome Goo WATER | Aqua | Level 3 | ATK 1300 | DEF 700 A slime boss that is definitely tougher than it looks. (Common) |
AP06-EN014 Sea Kamen WATER | Aqua | Level 4 | ATK 1100 | DEF 1300 A merciless monster that tears opponents to shreds with razor-like claws. (Common) |
AP06-EN013 Infernity Break Normal Trap If you have no cards in your hand: Target 1 "Infernity" card in your Graveyard and 1 card your opponent controls; banish the first target, and if you do, destroy the second target. (Super Rare) |
AP06-EN012 Bujincarnation Normal Spell If your opponent controls a monster and you control no monsters: Target 1 "Bujin" monster in your Graveyard and 1 of your banished "Bujin" monsters; Special Summon both targets. They cannot be used as Xyz Material for an Xyz Summon, except for the Xyz Summon of a Beast, Beast-Warrior, or Winged Beast-Type monster. (Super Rare) |
AP06-EN011 Summoner's Art Normal Spell Add 1 Level 5 or higher Normal Monster from your Deck to your hand. (Super Rare) |
AP06-EN010 Number 80: Rhapsody in Berserk DARK | Fiend-Type Xyz | Rank 4 | ATK 0 | DEF 1200 2 Level 4 monsters You can target 1 face-up Xyz Monster you control; equip this monster you control to that target. It gains 1200 ATK. You can detach 1 Xyz Material from this card, then target 1 card in your opponent's Graveyard; banish that target. You can use this effect of "Number 80: Rhapsody in Berserk" up to twice per turn. (Super Rare) |
AP06-EN009 Underworld Fighter Balmung DARK | Warrior-Type Synchro | Level 4 | ATK 2100 | DEF 800 1 Tuner + 1 or more non-Tuner monsters When this card is destroyed by a card effect and sent to the Graveyard: You can target 1 Level 4 or lower monster in your Graveyard, except this card; Special Summon that target. (Super Rare) |
AP06-EN008 Shaddoll Beast DARK | Spellcaster-Type Flip | Level 5 | ATK 2200 | DEF 1700 FLIP: You can draw 2 cards, then discard 1 card. If this card is sent to the Graveyard by a card effect: You can draw 1 card. You can only use 1 "Shaddoll Beast" effect per turn, and only once that turn. (Super Rare) |
AP06-EN007 Superheavy Samurai Big Benkei EARTH | Machine | Level 8 | ATK 1000 | DEF 3500 When this card is Normal or Special Summoned: You can change its battle position. All "Superheavy Samurai" monsters you control can attack while in face-up Defense Position. If they do, apply their DEF for damage calculation. (Super Rare) |
AP06-EN006 Black Dragon Collapserpent DARK | Dragon | Level 4 | ATK 1800 | DEF 1700 Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 LIGHT monster from your Graveyard, and cannot be Special Summoned by other ways. You can only Special Summon "Black Dragon Collapserpent" once per turn this way. If this card is sent from the field to the Graveyard: You can add 1 "White Dragon Wyverburster" from your Deck to your hand. (Super Rare) |
AP06-EN005 White Dragon Wyverburster LIGHT | Dragon | Level 4 | ATK 1700 | DEF 1800 Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 DARK monster from your Graveyard, and cannot be Special Summoned by other ways. You can only Special Summon "White Dragon Wyverburster" once per turn this way. If this card is sent from the field to the Graveyard: You can add 1 "Black Dragon Collapserpent" from your Deck to your hand. (Super Rare) |
AP06-EN004 Traptrix Myrmeleo EARTH | Insect | Level 4 | ATK 1600 | DEF 1200 This card is unaffected by the effects of "Hole" Normal Trap Cards. When this card is Normal Summoned: You can add 1 "Hole" Normal Trap Card from your Deck to your hand. If this card is Special Summoned: Target 1 Spell/Trap Card your opponent controls; destroy that target. (Super Rare) |
AP06-EN003 Traptrix Trap Hole Nightmare Normal Trap When a monster that was Special Summoned this turn activates its effect on your opponent's side of the field: Negate that effect, and if you do, destroy that card. (Ultimate Rare) |
AP06-EN002 Number 11: Big Eye DARK | Spellcaster-Type Xyz | Rank 7 | ATK 2600 | DEF 2000 2 Level 7 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; take control of that monster. This card cannot attack the turn you activate this effect. (Ultimate Rare) |
AP06-EN001 Tour Guide From the Underworld DARK | Fiend | Level 3 | ATK 1000 | DEF 600 When this card is Normal Summoned: You can Special Summon 1 Level 3 Fiend-Type monster from your hand or Deck, but its effects are negated, also it cannot be used as a Synchro Material. (Ultimate Rare) |