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1. Any Japanese cards below may be poorly translated.
2. For info on the card rarities found below, click here.
3. Dark Legends is a special pack only released in hard plastic packaging that came with 2 of its packs and 1 Gorz the Emissary of Darkness card.
Episode 31: Keith's Machinations (1)

Still inside the playoffs room, Croquet announces the results as well as the next match and Joey is already tense. Yugi isn't happy after Pegasus claps and congratulates him in his victory, thinking there will be nothing to be happy about when he defeats Pegasus. He steps outside to find Joey and the two discuss their plans for the possibility of facing each other. They'll make it an honorable match. Joey steps back inside but is shocked to see Bandit Keith not even on his side of the dueling arena. BK is actually on the nearby couch when the two are asked to show their verification cards.

 Naturally, BK shows his but Joey can't find his and is given only 5 minutes, barely enough time to return into the room. While Joey darts back to his room, BK is given the green light to take off his boots but is warned about being disqualified if not at the arena within the same time limit. BK arrives but with only a minute left, Joey hasn't found the card. He came close but after all his work, he's going to get disqualified for losing a lousy card? Mai arrives, giving Joey something to help get something out of his eye (which we know isn't the reason he's crying). To his surprise, it's Mai's entry card inside the cloth and she lets him keep it since she doesn't need it anymore (IRL, this would've definitely gone past the 1 minute remaining).

He makes it back to the arena with only a second to spare and BK isn't happy, given that he's using Joey's card. BK begins with a monster in Defense Mode. Joey does the same so BK flips his hidden monster, Pendulum Machine (1750) to Attack Mode and takes out Joey's hidden Battle Warrior (1000) in Defense Mode. Joey plays Giltia the Knight (Giltia the D. Knight in the CG) (1850) in Attack Mode and attacks but to no avail as Keith explains magic attacks don't work on Machine-Type monsters (no such thing in the CG). BK plays Launcher Spider (2200) in Attack Mode and takes out GtK, leaving Joey down to 1650 LPs.

 

Joey sets 1 monster and 1 card face down for his turn. BK tries  does the same but not before the group get a glimpse of the non-Machine-Type monster Zoa. While Joey continues the duel with Flame Swordsman (which we can see is now a Normal Monster for once at 14:28 into the episode and the real card is a Fusion Monster) (1800) in Attack Mode and equips it with Salamandra, raising its ATK by 700 to 2500. It's too late for the group to stop Joey's attack declaration, which activates BK's hidden Magic Metal Force (Metalmorph in the CG), turning the hidden Zoa into Metalzoa (3000) in Attack Mode and deflecting Joey's attack on his own monster (this isn't true with the real card for you can't target face down monsters with it), leaving Joey's monster destroyed and Joey's score down to 1150.

BK uses Stop Defense to put Joey's hidden Axe Raider (1700) to Attack Mode and attacks but his monster disappears into a giant hole from Joey's Chasm of Spikes card, destroying Metalzoa and dealing Keith damage equal to 1/4 of his monster's ATK, leaving him down to 1250 LPs. Joey takes his turn by setting 1 card, which he outright states is a Trap Card before playing Garoozis (1800) in Attack Mode and taking out PM, leaving Keith down to 1200 LPs. BK thinks it 's a bluff and attacks but Joey activates Kunai with Chain, giving his monster 500 ATK to 2300 and keeping LS at bay but it gets destroyed, leaving BK himself down to 1100, making Keith VERY angry. No one beats Bandit Keith!

Episode 31's Episode Cards

Card Info:

Pendulum Machine (original artwork)
DARK / Machine / Level 6 / ATK 1750 / DEF 2000
A horrible torture machine with a large pendulum blade.
COMMON
Found in: Notes: Used by:
Gold Series 4: Pyramids Edition (GLD4-EN002) None Bandit Keith

Card Info:

Battle Warrior
EARTH / Warrior / Level  3 / ATK 700 / DEF 1000
A warrior that fights with his bare hands. 
COMMON
Found in: Notes: Used by:
 Japanese Tournament Pack Volume 4 (2010)
(TP16-JP004)
None Joey Wheeler

Card Info:

Giltia the D. Knight
LIGHT / Warrior-Type Fusion / Level 5 / ATK 1850 / DEF 1500
"Guardian of the Labyrinth" + "Protector of the Throne"
COMMON
Found in: Notes: Used by:
Japanese Tournament Pack 2008 Volume 1
(TP05-JP008)
In the Japanese episode, it was a Normal Monster. Joey Wheeler
In the dubbed episode, it was played like a Normal Monster and was called "Giltia the Knight".

Card Info:

Launcher Spider
FIRE / Machine / Level 7 / ATK 2200 / DEF 2500
A mechanical spider with rocket launchers capable of random fire.
COMMON
Found in: Notes: Used by:
Metal Raiders
(MRD-095)
Card was also reprinted in the same set as part of Master Collection Volume 1. Bandit Keith

Card Info:

Zoa
DARK / Fiend / Level 7 / ATK 2600 / DEF 2100
A monster whose full potential can be achieved when outfitted with "Metalmorph".
SUPER RARE
Found in: Notes: Used by:
World Championship 2011 Pack (WP11-EN011) Card was Set in Defense Mode, then later flipped
face-up.
Bandit Keith

Card Info:

Flame Swordsman (original artwork)
FIRE / Warrior-Type Fusion / Level 5 / ATK 1800 / DEF 1600
"Flame Manipulator" + "Masaki the Legendary Swordsman"
COMMON
Found in: Notes: Used by:
Dark Legends
(DLG1-EN003)
In both versions of the episode, it was a Normal Monster. Bandit Keith

Card Info:

Salamandra
Equip Spell
A FIRE monster equipped with this card increases its ATK by 700 points. 
PRISMATIC SECRET RARE
Found in: Notes: Used by:
 Dark Duel Stories video game pack (DDS-006) None Joey Wheeler

Card Info:

Metalmorph (original artwork)
Normal Trap
Target 1 monster; equip this card to that target. That target gains 300 ATK and DEF. If the target attacks, it gains ATK equal to half the ATK of the attack target, during damage calculation only.
SUPER RARE
Found in: Notes: Used by:
World Championship 2011 Pack (WP11-EN020) In the dubbed episode, it was called "Magic Metal Force". Bandit Keith

Card Info:

Metalzoa
DARK / Machine / Level 8 / ATK 3000 / DEF 2300
Cannot be Normal Summoned or Set. Must first be Special Summoned (from your Deck) by Tributing "Zoa" equipped with "Metalmorph".
SUPER RARE
Found in: Notes: Used by:
World Championship 2011 Pack (WP11-EN014) In both versions of the episode, it appeared after Zoa was equipped with Metalmorph. Bandit Keith

Card Info:

Stop Defense
Normal Spell
Select 1 Defense Position monster on your opponent's side of the field and change it to Attack Position.
COMMON
Found in: Notes: Used by:
Dark Beginning 1
(DB1-EN128)
None Bandit Keith

Card Info:

Axe Raider
EARTH / Warrior / Level 4 / ATK 1700 / DEF 1150
An axe-wielding monster of tremendous strength and agility.
COMMON
Found in: Notes: Used by:
5Ds Starter Deck
(5DS1-EN003)
Card was Set in Defense Mode, then later forced in to Attack Mode by Stop Defense's effect. Joey Wheeler

Card Info:

Chasm of Spikes
Anime Normal Trap
Activate only when your opponent declares an attack. Destroy the attacking monster and inflict damage to your opponent equal to 1/4 of the destroyed monster's ATK.
COMMON
Found in: Notes: Used by:
No release Card info is from
Yu-Gi-Oh Wikia.
Joey Wheeler

Card Info:

Garoozis
FIRE / Beast-Warrior /  Level 5 / ATK 1800 / DEF 1500
An axe-swinging beast-warrior with the head of a dragon.
COMMON
Found in: Notes: Used by:
Tournament Pack: 2nd Season (TP2-026) None Joey Wheeler

Card Info:

Kunai with Chain (original artwork)
Normal Trap

Choose 1 or both of these effects:
● Activate only when an opponent's monster
attacks. Change the attacking monster to Defense Position.

● Equip this card to a monster you control. It gains 500 ATK.

DUEL TERMINAL COMMON

Found in: Notes: Used by:
Duel Terminal 5a
(DT05-EN048)
None Joey Wheeler