*Cards below had their rarities changed to one that I feel better matches the card's effect based on my views of the cards.
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Clash of Rebellions Rarity Changes (Page 2)

CORE-EN054
Red-Eyes Flare Metal Dragon
DARK / Dragon-Type Xyz / Rank 7 / ATK 2800 / DEF 2400
2 Level 7 monsters
Cannot be destroyed by card effects while it has Xyz Material. While this card has Xyz Material, each time your opponent activates a card or effect, inflict 500 damage to your opponent immediately after it resolves. Once per turn, during either player’s turn: You can detach 1 Xyz Material from this card, then target 1 "Red-Eyes" Normal Monster in your Graveyard; Special Summon it.
RARE
CORE-EN051
Odd-Eyes Rebellion Dragon
DARK / Dragon, Xyz and Pendulum / Rank 7 / ATK 3000 / DEF 2500 / Scale 4
Once per turn, if you have no cards in your other Pendulum Zone: You can place 1 Pendulum Monster from your Deck in your Pendulum Zone.

2 Level 7 Dragon-Type monsters
If you can Pendulum Summon Level 7, you can Pendulum Summon this face-up card in your Extra Deck. If this card is Xyz Summoned by using an Xyz Monster as a Material: Destroy as many Level 7 or lower monsters your opponent controls as possible, inflict 1000 damage to your opponent for each card destroyed, and if you do, this card can make 3 attacks during each Battle Phase this turn. If this card in the Monster Zone is destroyed by battle or card effect: You can destroy as many cards in your Pendulum Zones as possible (min. 1), and if you do, place this card in your Pendulum Zone.

RARE
CORE-EN050
Ignister Prominence, the Blasting Dracoslayer
FIRE / Dragon-Type Synchro / Level 8 / ATK 2850 / DEF 0
1 Tuner + 1 or more non-Tuner Pendulum Monsters
Once per turn: You can target 1 Pendulum Monster on the field or 1 card in the Pendulum Zone; destroy it, and if you do, shuffle 1 card on the field into the Deck. Once per turn: You can Special Summon 1 "Dracoslayer" monster from your Deck in Defense Position, but it cannot be used as a Synchro Material for a Summon.
RARE
CORE-EN049
Infernoid Tierra
FIRE / Fiend-Type Fusion / Level 11 / ATK 3400 / DEF 3600
"Infernoid Onuncu" + "Infernoid Devyaty" + 1 or more "Infernoid" monsters
When this card is Fusion Summoned, you can: Apply these effects, in sequence, depending on the number of Fusion Materials with different names used for this card's Summon;
● 3 or more: Each player sends 3 cards from their Extra Deck to the Graveyard.
● 5 or more: Each player sends the top 3 cards of their Deck to the Graveyard.
● 8 or more: Each player returns up to 3 of their banished cards to the Graveyard.
● 10 or more: Each player sends their entire hand to the Graveyard.
RARE
CORE-EN048
Archfiend Black Skull Dragon
DARK / Dragon-Type Fusion / Level 9 / ATK 3200 / DEF 2500
1 Level 6 "Archfiend" Normal Monster + 1 "Red-Eyes" Normal Monster
You can only Special Summon "Archfiend Black Skull Dragon(s)" once per turn. If this card attacks or is attacked, your opponent cannot activate cards or effects until the end of the Damage Step. If damage calculation is performed involving this Fusion Summoned card, at the end of the Battle Phase: You can target 1 "Red-Eyes" Normal Monster in your Graveyard; inflict damage to your opponent equal to its ATK in the Graveyard, then shuffle it into the Deck.
SUPER RARE
CORE-EN047
Gem-Knight Lady Brilliant Diamond
EARTH / Rock-Type Fusion / Level 10 / ATK 3400 / DEF 2000
3 "Gem-Knight" monsters
Must first be Fusion Summoned with the above Fusion Materials. You can only Special Summon "Gem-Knight Lady Brilliant Diamond(s)" once per turn. Once per turn: You can send 1 "Gem-Knight" monster you control to the Graveyard, and if you do, Special Summon 1 "Gem-Knight" Fusion Monster from your Extra Deck, ignoring its Summoning conditions.
RARE
CORE-EN042
Archfiend Eccentrick
LIGHT / Fiend-Type Pendulum / Level 3 / ATK 800 / DEF 1000 / Scale 7
You can target 1 other Spell/Trap Card on the field; destroy both it and this card. You can only use this effect of "Archfiend Eccentrick" once per turn.

You can Tribute this card, then target 1 monster on the field; destroy it. You can only use this effect of "Archfiend Eccentrick" once per turn.
COMMON
CORE-EN041
Magical Abductor
EARTH / Spellcaster-Type Pendulum / Level 4 / ATK 1700 / DEF 1400 / Scale 3
Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell Card resolves. Once per turn: You can remove 3 Spell Counters from this card; add 1 Pendulum Monster from your Deck to your hand.

Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell Card resolves. This card gains 100 ATK for each Spell Counter on it. Once per turn: You can remove 3 Spell Counters from this card; add 1 Level 1 Spellcaster-Type monster from your Deck to your hand.
SUPER RARE
CORE-EN039
Infernoid Decatron
FIRE / Fiend-Type Tuner / Level 1 / ATK 500 / DEF 200
If this card is Normal or Special Summoned: You can send 1 "Infernoid" monster from your Deck to the Graveyard, except "Infernoid Decatron", and if you do, increase this card's Level by the Level of the sent monster, and if you do that, this card's name becomes that monster's, and replace this effect with that monster's original effects.
RARE
CORE-EN038
Aroma Jar
WIND / Rock-Type Flip / Level 1 / ATK 500 / DEF 400
If this card is flipped face-up, this card cannot be destroyed by battle while it is face-up on the field. If this card is flipped face-up, during each player's End Phase: You gain 500 LP.
SUPER RARE
CORE-EN037
Aromage Bergamot
FIRE / Plant / Level 6 / ATK 2400 / DEF 1800
While your LP is higher than your opponent's, if a Plant-Type monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent. Once per turn, if you gain LP: This card gains 1000 ATK and DEF until the end of your opponent's turn.
SUPER RARE
CORE-EN036
Aromage Rosemary
WATER / Plant / Level 4 / ATK 1800 / DEF 700
While your LP is higher than your opponent's, if a Plant-Type monster you control attacks, your opponent cannot activate monster effects until the end of the Damage Step. Once per turn, if you gain LP: Target 1 face-up monster on the field; change its battle position.
SUPER RARE
CORE-EN034
Aromage Jasmine
LIGHT / Plant / Level 2 / ATK 100 / DEF 1900
During your Main Phase, while your LP is higher than your opponent's, you can Normal Summon 1 Plant-Type monster in addition to your Normal Summon/Set, except "Aromage Jasmine". (You can only gain this effect once per turn.) Once per turn, if you gain LP: Draw 1 card.
RARE
CORE-EN031
Igknight Gallant
FIRE / Warrior-Type Pendulum / Level 6 / ATK 2100 / DEF 2200 / Scale 2
If you have an "Igknight" card in your other Pendulum Zone: You can destroy both cards in your Pendulum Zones, and if you do, add 1 FIRE Warrior-Type monster from your Deck or Graveyard to your hand.

A leader of the most dashing Igknight commando unit. His greatest challenge is keeping the hot tempers of his men under control.
SUPER RARE